Difference between revisions of "Mortal Kombat Trilogy"

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m (→‎Playable: fixed icons)
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| support={{company|[[Tommy Tallarico Studios]]|role=audio}}
 
| support={{company|[[Tommy Tallarico Studios]]|role=audio}}
 
| originaldevelopers=[[Avalanche Software]], [[Midway Games]]
 
| originaldevelopers=[[Avalanche Software]], [[Midway Games]]
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| distributor={{company|[[Ecofilmes]]|region=PT}}, {{company|[[Tec Toy]]|region=BR}}
 
| system=[[Sega Saturn]]
 
| system=[[Sega Saturn]]
 
| sounddriver=
 
| sounddriver=
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| sat_code_us=T-9704H
 
| sat_code_us=T-9704H
 
| sat_rating_us=m
 
| sat_rating_us=m
| sat_date_eu=1998-04-11{{magref|cvg|185|49}}
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| sat_date_eu=1997-04-11{{magref|cvg|185|49}}
 
| sat_code_eu=T-25414H-50
 
| sat_code_eu=T-25414H-50
 
| sat_rating_eu=bbfc15
 
| sat_rating_eu=bbfc15
| sat_date_uk=1998-04-11{{magref|cvg|185|49}}
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| sat_date_uk=1997-11-14{{magref|ctw|663|38}}<!--1997-04-11{{magref|cvg|185|49}}-->
 
| sat_code_uk=T-25414H-50
 
| sat_code_uk=T-25414H-50
 
| sat_rating_uk=bbfc15
 
| sat_rating_uk=bbfc15
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==Gameplay==
 
==Gameplay==
{{ScreenThumb|Mortal Kombat Trilogy Saturn, Character Select.png|width=200|Character select}}
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{{ScreenThumb|Mortal Kombat Trilogy Saturn, Character Select.png|width=200|Select Your Fighter}}
 
{{ScreenThumb|Mortal Kombat Trilogy Saturn, Versus.png|width=200|Kombat Kodes}}
 
{{ScreenThumb|Mortal Kombat Trilogy Saturn, Versus.png|width=200|Kombat Kodes}}
''Mortal Kombat Trilogy'' features a similar basic gameplay system and the same story as ''Ultimate Mortal Kombat 3'', but it adds characters and stages restored from ''[[Mortal Kombat]]'' and ''[[Mortal Kombat II]]''. Until the release of ''Mortal Kombat: Armageddon'' in 2006, this was the largest roster of fighters ever seen in a ''Mortal Kombat'' game. While the graphics for the returning fighters are partially updated (save for Johnny Cage who has an entirely new actor play the character), the bulk of their assets come from the older games and in many cases visually clash with the other characters. The game introduces the Aggressor bar, which fills as the combatants fight (twice as much if the opponent is blocking). Once the bar is filled, it grants the character fast movement and greater attack damage for a short period of time. The game also introduces the Brutality finishing move (also present in the 16-bit ports of ''[[Ultimate Mortal Kombat 3]]'', released shortly before ''Trilogy''), which consists of repeatedly attacking the opponent until they explode.
+
''Mortal Kombat Trilogy'' features a similar basic gameplay system and the same story as ''[[Ultimate Mortal Kombat 3]]'', but it adds characters and stages restored from ''[[Mortal Kombat]]'' and ''[[Mortal Kombat II]]''. Until the release of ''Mortal Kombat: Armageddon'' in 2006, this was the largest roster of fighters ever seen in a ''Mortal Kombat'' game. While the graphics for the returning fighters are partially updated (save for Johnny Cage who has an entirely new actor play the character), the bulk of their assets come from the older games and in many cases visually clash with the other characters. The game introduces the Aggressor bar, which fills as the combatants fight (twice as much if the opponent is blocking). Once the bar is filled, it grants the character fast movement and greater attack damage for a short period of time. The game also introduces the Brutality finishing move (also present in the 16-bit ports of ''[[Ultimate Mortal Kombat 3 (Mega Drive)|Ultimate Mortal Kombat 3]]'', released shortly before ''Trilogy''), which consists of repeatedly attacking the opponent until they explode.
  
 
Many characters gained additional special moves. Some were simple edits of existing moves (such as Stryker throwing two grenades instead of one), while others were unused animations never implemented in their intended previous games. These special moves included Baraka's Blade Spin move, Rayden's Reverse Lightning, and Goro's Spinning Punch move. Sub-Zero's famous "Spine Rip" Fatality reappears in the game, but it is completely censored, as the screen blacks out to avoid having to re-animate the fatality for this game.
 
Many characters gained additional special moves. Some were simple edits of existing moves (such as Stryker throwing two grenades instead of one), while others were unused animations never implemented in their intended previous games. These special moves included Baraka's Blade Spin move, Rayden's Reverse Lightning, and Goro's Spinning Punch move. Sub-Zero's famous "Spine Rip" Fatality reappears in the game, but it is completely censored, as the screen blacks out to avoid having to re-animate the fatality for this game.
  
The arcade mode from ''Ultimate Mortal Kombat 3'' is retained. The player chooses a "tower" of opponents to face (Novice, Warrior, Master, or Champion), with the more difficult towers having more opponents. Every tower ends with an endurance match (or two endurance matches in the Champion tier) and two final matches against the bosses Motaro and Shao Kahn. In the endurance matches, which return from the first ''[[Mortal Kombat]]'', the player must defeat two opponents in each round rather than only one. At any point during gameplay, a second player can challenge the first by pressing {{Start}} on a second control pad, with the winner continuing in the tournament.
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Characters move with {{left}} and {{right}} and crouch with {{down}}. They jump with {{up}} and flip back and forth with {{upleft}} and {{upright}}. All characters have punches and kicks that can either be aimed high or low. Characters perform a low punch with {{A}}, a high punch with {{X}}, a low kick with {{C}}, and a high kick with {{Z}}. Characters can run by holding {{B}}; they can only run forwards. The Run meter is drained both by running and by performing combos, but the meter replenishes quickly if not used for a second. Characters block by holding {{Y}}. Blocking can be done while standing or crouching. Some attacks cannot be blocked while standing (such as sweeps). All attacks do a small amount of damage even when blocked.
  
There are also two multiplayer modes: a two-on-two mode and an eight-player tournament mode. In the two-on-two mode, two players choose two characters each and fight. After a character is eliminated, the player's second character jumps into the battle. A round is decided when both of a player's characters are defeated, and matches are played to the best of three rounds. The tournament mode is a bracketed tournament in which up to eight different players (with odd-numbered players using the first control pad and even-numbered players using the second control pad) can compete. Shao Kahn's Lost Treasures, which are ten selectable prizes, are introduced after either the main game or the eight-player tournament are completed.
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Most characters have two Fatalities, an Animality, a Friendship, a Babality, and a Brutality. To perform an Animality, the player must first perform a Mercy, which restores a tiny amount of the opponent's health bar after winning two rounds. Brutalities are 11-button combos that causes characters to rapidly beat on their opponents until they explode. All of the arenas that featured a stage-specific Fatality are featured in this game, except for the Pit II, since it required custom sprites for every character.
  
Characters move with {{left}} and {{right}} and crouch with {{down}}. They jump with {{up}} and flip back and forth with {{upleft}} and {{upright}}. All characters have punches and kicks that can either be aimed high or low. Characters perform a low punch with {{A}}, a high punch with {{X}}, a low kick with {{C}}, and a high kick with {{Z}}. Characters can run by holding {{B}}; they can only run forwards. The Run meter is drained both by running and by performing combos, but the meter replenishes quickly if not used for a second. Characters block by holding {{Y}}. Blocking can be done while standing or crouching.
+
===Modes===
 +
{{ScreenThumb|Mortal Kombat Trilogy Saturn, Choose Your Destiny.png|width=200|Choose Your Destiny}}
 +
In the main arcade mode, the player can choose any character. Then the player chooses a "tower" of opponents to face (Novice, Warrior, Master, or Champion), with the more difficult towers having more opponents. Every tower ends with an endurance match (or two endurance matches in the Champion tier) and two final matches against the bosses Motaro and Shao Kahn. In the endurance matches, which return from the first ''[[Mortal Kombat]]'', the player must defeat two opponents in each round rather than only one. At any point during gameplay, a second player can challenge the first by pressing {{Start}} on a second control pad, with the winner continuing in the tournament.
  
Most characters have two Fatalities, an Animality, a Friendship, a Babality, and a Brutality. To perform an Animality, the player must first perform a Mercy, which restores a tiny amount of the opponent's health bar after winning two rounds. Brutalities are 11-button combos that causes characters to rapidly beat on their opponents until they explode. All of the arenas that featured a stage-specific Fatality are featured in this game, except for the Pit II, since it required custom sprites for every character.
+
There are also two multiplayer modes: a two-on-two mode and an eight-player tournament mode. In the two-on-two mode, two players choose two characters each and fight. After a character is eliminated, the player's second character jumps into the battle. A round is decided when both of a player's characters are defeated, and matches are played to the best of three rounds. The tournament mode is a bracketed tournament in which up to eight different players (with odd-numbered players using the first control pad and even-numbered players using the second control pad) can compete. Shao Kahn's Lost Treasures, which are ten selectable prizes, are introduced after either the main game or the eight-player tournament are completed.
  
 
The game has five difficulty settings for computer-controlled opponents (Very Easy, Easy, Medium, Hard, and Very Hard).
 
The game has five difficulty settings for computer-controlled opponents (Very Easy, Easy, Medium, Hard, and Very Hard).
  
 
===Characters===
 
===Characters===
Move lists assume the player is facing right. If facing left, {{left}} and {{right}} should be reversed.
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{{MoveListNote|legend=MortalKombat3}}
 
+
All characters can perform roundhouse kicks with {{left}}+{{HighKick}} (which knock the opponent across the screen), leg sweeps with {{left}}+{{LowKick}} (which cause the opponent to fall down), and uppercuts with {{down}}+{{HighPunch}} (which knock the opponent high into the air). Throws are performed by pressing {{LowPunch}} when next to the opponent.
All characters can perform roundhouse kicks with {{left}}+{{HK}} (which knock the opponent across the screen), leg sweeps with {{left}}+{{LK}} (which cause the opponent to fall down), and uppercuts with {{down}}+{{HP}} (which knock the opponent high into the air). Throws are performed by pressing {{LP}} when next to the opponent.
 
  
 
If the match goes to three rounds, players can offer defeated opponents Mercy as an alternative to a finishing move by pressing {{hold|{{Run}}|{{down}} {{down}} {{down}}}}. This allows the other player to recover a sliver of health and continue fighting.
 
If the match goes to three rounds, players can offer defeated opponents Mercy as an alternative to a finishing move by pressing {{hold|{{Run}}|{{down}} {{down}} {{down}}}}. This allows the other player to recover a sliver of health and continue fighting.
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====Playable====
 
====Playable====
All of the characters from the previous ''Mortal Kombat'' games return and are playable without cheat codes, including the boss characters.
+
All of the characters from the previous ''Mortal Kombat'' games return and are playable without cheat codes, including the boss characters. The boss characters cannot crouch, run, or use finishing moves (and finishing moves cannot be used against them).
 
{{InfoTable|
 
{{InfoTable|
 
{{InfoRow|
 
{{InfoRow|
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| desc=A Hollywood actor who was killed by Shao Kahn's extermination squads during the Outworld invasion. When Outworld and the Earthrealm merged, his soul was merged back with his body, allowing him to rejoin his friends to fight for Earth's survival.
 
| desc=A Hollywood actor who was killed by Shao Kahn's extermination squads during the Outworld invasion. When Outworld and the Earthrealm merged, his soul was merged back with his body, allowing him to rejoin his friends to fight for Earth's survival.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | High Green Flame | {{HCB}} {{HP}} | Johnny Cage throws a fireball in a high arc.}}
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{{MoveListRow | High Green Flame | {{HCB}} {{HighPunch}} | Johnny Cage throws a fireball in a high arc.}}
{{MoveListRow | Low Green Flame | {{HCF}} {{LP}} | Johnny Cage throws a fireball in a low arc.}}
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{{MoveListRow | Low Green Flame | {{HCF}} {{LowPunch}} | Johnny Cage throws a fireball in a low arc.}}
{{MoveListRow | Shadow Kick | {{left}} {{right}} {{LK}} | Johnny Cage slides forward while kicking.}}
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{{MoveListRow | Shadow Kick | {{left}} {{right}} {{LowKick}} | Johnny Cage slides forward while kicking.}}
{{MoveListRow | Red Shadow Kick | {{left}} {{left}} {{right}} {{HK}} | Johnny Cage slides forward while kicking. This move is faster and travels farther than the normal Shadow Kick.}}
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{{MoveListRow | Red Shadow Kick | {{left}} {{left}} {{right}} {{HighKick}} | Johnny Cage slides forward while kicking. This move is faster and travels farther than the normal Shadow Kick.}}
{{MoveListRow | Shadow Uppercut | {{left}} {{down}} {{left}} {{HP}} | Johnny Cage flies diagonally into the air with his elbow out.}}
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{{MoveListRow | Shadow Uppercut | {{left}} {{down}} {{left}} {{HighPunch}} | Johnny Cage flies diagonally into the air with his elbow out.}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{HK}} {{LK}} {{HK}} {{LK}} {{LK}}}}
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{{MoveListRow | Combo 1 | {{HighKick}} {{LowKick}} {{HighKick}} {{LowKick}} {{LowKick}} | 27% damage}}
{{MoveListRow | Combo 2 | {{HP}} {{HP}} {{LP}} {{down}}+{{LP}}}}
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{{MoveListRow | Combo 2 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{down}}+{{LowPunch}} | 19% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
{{MoveListRow | Fatality 1 | {{down}} {{down}} {{right}} {{right}} {{LP}} (close) | Johnny Cage does an uppercut that decapitates his opponent.}}
+
{{MoveListRow | Fatality 1 | {{down}} {{down}} {{right}} {{right}} {{LowPunch}} (close) | Johnny Cage does an uppercut that decapitates his opponent.}}
{{MoveListRow | Fatality 2 | {{down}} {{down}} {{right}} {{right}} {{LK}} (close) | Johnny Cage breaks his opponent in two over his back.}}
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{{MoveListRow | Fatality 2 | {{down}} {{down}} {{right}} {{right}} {{LowKick}} (close) | Johnny Cage breaks his opponent in two over his back.}}
{{MoveListRow | Stage Fatality | {{down}} {{right}} {{right}} {{HK}} (close)}}
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{{MoveListRow | Stage Fatality | {{down}} {{right}} {{right}} {{HighKick}} (close)}}
{{MoveListRow | Friendship | {{down}} {{down}} {{down}} {{down}} {{LK}} | Johnny Cage signs an autograph on a picture of himself for his opponent.}}
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{{MoveListRow | Friendship | {{down}} {{down}} {{down}} {{down}} {{LowKick}} | Johnny Cage signs an autograph on a picture of himself for his opponent.}}
{{MoveListRow | Animality | {{down}} {{right}} {{right}} {{HK}} (close) | Johnny Cage transforms into a kangaroo and kicks his opponent.}}
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{{MoveListRow | Animality | {{down}} {{right}} {{right}} {{HighKick}} (close) | Johnny Cage transforms into a kangaroo and kicks his opponent.}}
{{MoveListRow | Babality | {{down}} {{right}} {{left}} {{left}} {{HK}}}}
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{{MoveListRow | Babality | {{down}} {{right}} {{left}} {{left}} {{HighKick}}}}
{{MoveListRow | Brutality | {{HP}} {{LK}} {{HK}} {{LP}} {{HP}} {{HK}} {{HK}} {{HP}} {{HP}} {{LP}} {{HP}} (close)}}
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{{MoveListRow | Brutality | {{HighPunch}} {{LowKick}} {{HighKick}} {{LowPunch}} {{HighPunch}} {{HighKick}} {{HighKick}} {{HighPunch}} {{HighPunch}} {{LowPunch}} {{HighPunch}} (close)}}
 
}}
 
}}
 
}}
 
}}
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| desc=A mysterious figure that emerged from the Netherrealm to spy on the battle between realms and report back to his leaders.
 
| desc=A mysterious figure that emerged from the Netherrealm to spy on the battle between realms and report back to his leaders.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Disabler | {{down}} {{right}} {{LP}} | Noob Saibot shoots a cloud that disables his opponent's ability to block.}}
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{{MoveListRow | Disabler | {{down}} {{right}} {{LowPunch}} | Noob Saibot shoots a cloud that disables his opponent's ability to block.}}
 
{{MoveListRow | Teleport Slam | {{down}} {{up}} | Noob Saibot flies into the air, then reappears and slams his opponent into the ground.}}
 
{{MoveListRow | Teleport Slam | {{down}} {{up}} | Noob Saibot flies into the air, then reappears and slams his opponent into the ground.}}
{{MoveListRow | Shadow Throw | {{right}} {{right}} {{HP}} | A shadow splits from Noob Saibot that runs to and throws his opponent.}}
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{{MoveListRow | Shadow Throw | {{right}} {{right}} {{HighPunch}} | A shadow splits from Noob Saibot that runs to and throws his opponent.}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{LK}} {{LK}} {{LK}} {{LK}}}}
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{{MoveListRow | Combo 1 | {{LowKick}} {{LowKick}} {{LowKick}} {{LowKick}} | 22% damage}}
{{MoveListRow | Combo 2 | {{HP}} {{HP}} {{LP}} {{HK}}}}
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{{MoveListRow | Combo 2 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{HighKick}} | 23% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
{{MoveListRow | Fatality 1 | {{left}} {{left}} {{right}} {{right}} {{HK}} (half screen away) | Noob Saibot summons a cloud that spins his opponent into a cyclone until they explode.}}
+
{{MoveListRow | Fatality 1 | {{left}} {{left}} {{right}} {{right}} {{HighKick}} (half screen away) | Noob Saibot summons a cloud that spins his opponent into a cyclone until they explode.}}
 
{{MoveListRow | Fatality 2 | {{down}} {{down}} {{up}}+{{Run}} | Noob Saibot does a Teleport Slam and bounces his opponent off the ground until they explode.}}
 
{{MoveListRow | Fatality 2 | {{down}} {{down}} {{up}}+{{Run}} | Noob Saibot does a Teleport Slam and bounces his opponent off the ground until they explode.}}
 
{{MoveListRow | Stage Fatality | {{right}} {{down}} {{right}} {{Block}} (close)}}
 
{{MoveListRow | Stage Fatality | {{right}} {{down}} {{right}} {{Block}} (close)}}
{{MoveListRow | Friendship | {{right}} {{right}} {{left}} {{HP}} (full screen away) | Bowling pins fall around the opponent, and Noob Saibot rolls a bowling ball at them (which knocks down a random number of pins).}}
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{{MoveListRow | Friendship | {{right}} {{right}} {{left}} {{HighPunch}} (full screen away) | Bowling pins fall around the opponent, and Noob Saibot rolls a bowling ball at them (which knocks down a random number of pins).}}
{{MoveListRow | Animality | {{down}} {{right}} {{right}} {{HK}} (close) | Noob Saibot transforms into an anteater and sucks his opponent into his snout.}}
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{{MoveListRow | Animality | {{down}} {{right}} {{right}} {{HighKick}} (close) | Noob Saibot transforms into an anteater and sucks his opponent into his snout.}}
{{MoveListRow | Babality | {{right}} {{right}} {{right}} {{LP}}}}
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{{MoveListRow | Babality | {{right}} {{right}} {{right}} {{LowPunch}}}}
{{MoveListRow | Brutality | {{HP}} {{LK}} {{LP}} {{Block}} {{LK}} {{HK}} {{HP}} {{LP}} {{Block}} {{LK}} {{HK}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{LowKick}} {{LowPunch}} {{Block}} {{LowKick}} {{HighKick}} {{HighPunch}} {{LowPunch}} {{Block}} {{LowKick}} {{HighKick}} (close)}}
 
}}
 
}}
 
}}
 
}}
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| desc=A warlord belonging to a race of nomadic mutants living in the wastelands of Outworld. He returns to fight for Shao Kahn in his invasion of Earth.
 
| desc=A warlord belonging to a race of nomadic mutants living in the wastelands of Outworld. He returns to fight for Shao Kahn in his invasion of Earth.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Blade Spark | {{down}} {{left}} {{HP}} | Baraka shoots a blade across the screen.}}
+
{{MoveListRow | Blade Spark | {{down}} {{left}} {{HighPunch}} | Baraka shoots a blade across the screen.}}
{{MoveListRow | Blade Swipe | {{left}}+{{HP}} | Baraka swipes a blade in front of him.}}
+
{{MoveListRow | Blade Swipe | {{left}}+{{HighPunch}} | Baraka swipes a blade in front of him.}}
{{MoveListRow | Blade Fury | {{left}} {{left}} {{left}} {{LP}} | Baraka kneels and repeatedly waves his blades in the air, dicing opponents caught in them.}}
+
{{MoveListRow | Blade Fury | {{left}} {{left}} {{left}} {{LowPunch}} | Baraka kneels and repeatedly waves his blades in the air, dicing opponents caught in them.}}
 
{{MoveListRow | Blade Spin | {{right}} {{down}} {{right}} {{repeat|{{Block}}}} | Baraka holds his blades with his arms raised and spins. He spins longer if {{Block}} is pressed repeatedly and can move with {{left}} and {{right}} while spinning.}}
 
{{MoveListRow | Blade Spin | {{right}} {{down}} {{right}} {{repeat|{{Block}}}} | Baraka holds his blades with his arms raised and spins. He spins longer if {{Block}} is pressed repeatedly and can move with {{left}} and {{right}} while spinning.}}
{{MoveListRow | Double Kick | {{HK}} {{HK}} (close) | Baraka does a kick that hits his opponent twice.}}
+
{{MoveListRow | Double Kick | {{HighKick}} {{HighKick}} (close) | Baraka does a kick that hits his opponent twice.}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{HP}} {{HP}} {{left}}+{{HP}} {{right}}+{{HP}}}}
+
{{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{left}}+{{HighPunch}} {{right}}+{{HighPunch}} | 22% damage}}
{{MoveListRow | Combo 2 | {{HK}} {{HK}} {{LK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 2 | {{HighKick}} {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 23% damage}}
{{MoveListRow | Combo 3 | {{HK}} {{HK}} {{left}}+{{HP}} {{right}}+{{HP}}}}
+
{{MoveListRow | Combo 3 | {{HighKick}} {{HighKick}} {{left}}+{{HighPunch}} {{right}}+{{HighPunch}} | 23% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
{{MoveListRow | Fatality 1 | {{left}} {{left}} {{left}} {{left}} {{HP}} (close) | Baraka decapitates his opponent with a blade.}}
+
{{MoveListRow | Fatality 1 | {{left}} {{left}} {{left}} {{left}} {{HighPunch}} (close) | Baraka decapitates his opponent with a blade.}}
{{MoveListRow | Fatality 2 | {{left}} {{right}} {{down}} {{right}} {{LP}} (close) | Baraka raises his opponent into the air with his blades, with gravity impaling the opponent.}}
+
{{MoveListRow | Fatality 2 | {{left}} {{right}} {{down}} {{right}} {{LowPunch}} (close) | Baraka raises his opponent into the air with his blades, with gravity impaling the opponent.}}
{{MoveListRow | Stage Fatality | {{hold|{{Block}}|{{LK}} {{Run}} {{Run}} {{Run}} {{Run}}}} (close)}}
+
{{MoveListRow | Stage Fatality | {{hold|{{Block}}|{{LowKick}} {{Run}} {{Run}} {{Run}} {{Run}}}} (close)}}
 
{{MoveListRow | Animality | {{right}} {{left}} {{down}} {{right}} (sweep distance) | Baraka transforms into a vulture and flies away with his opponent's upper body.}}
 
{{MoveListRow | Animality | {{right}} {{left}} {{down}} {{right}} (sweep distance) | Baraka transforms into a vulture and flies away with his opponent's upper body.}}
{{MoveListRow | Friendship | {{down}} {{right}} {{right}} {{HK}} | Baraka offers his opponent a wrapped present.}}
+
{{MoveListRow | Friendship | {{down}} {{right}} {{right}} {{HighKick}} | Baraka offers his opponent a wrapped present.}}
{{MoveListRow | Babality | {{right}} {{right}} {{right}} {{HK}}}}
+
{{MoveListRow | Babality | {{right}} {{right}} {{right}} {{HighKick}}}}
{{MoveListRow | Brutality | {{HP}} {{HP}} {{HP}} {{LP}} {{LP}} {{Block}} {{HK}} {{HK}} {{LK}} {{LK}} {{Block}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{HighPunch}} {{HighPunch}} {{LowPunch}} {{LowPunch}} {{Block}} {{HighKick}} {{HighKick}} {{LowKick}} {{LowKick}} {{Block}} (close)}}
 
}}
 
}}
 
}}
 
}}
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| desc=Unit LK-4D4, the second of three prototype cybernetic ninjas built by the Lin Kuei. Like the other cyborgs, he has been programmed to find and terminate the rogue ninja Sub-Zero.
 
| desc=Unit LK-4D4, the second of three prototype cybernetic ninjas built by the Lin Kuei. Like the other cyborgs, he has been programmed to find and terminate the rogue ninja Sub-Zero.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Near Bomb Toss | {{hold|{{LK}}|{{left}} {{left}} {{HK}}}} | Cyrax drops a bomb from his chest that hits the ground near him and explodes after a moment.}}
+
{{MoveListRow | Near Bomb Toss | {{hold|{{LowKick}}|{{left}} {{left}} {{HighKick}}}} | Cyrax drops a bomb from his chest that hits the ground near him and explodes after a moment.}}
{{MoveListRow | Far Bomb Toss | {{hold|{{LK}}|{{right}} {{right}} {{HK}}}} | Cyrax drops a bomb from his chest that hits the ground far from him and explodes after a moment.}}
+
{{MoveListRow | Far Bomb Toss | {{hold|{{LowKick}}|{{right}} {{right}} {{HighKick}}}} | Cyrax drops a bomb from his chest that hits the ground far from him and explodes after a moment.}}
{{MoveListRow | Green Net | {{left}} {{left}} {{LK}} | Cyrax shoots a net from his chest that grabs and pulls his opponent closer to him.}}
+
{{MoveListRow | Green Net | {{left}} {{left}} {{LowKick}} | Cyrax shoots a net from his chest that grabs and pulls his opponent closer to him.}}
 
{{MoveListRow | Teleport | {{right}} {{down}} {{Block}} | Cyrax explodes, then reconstitutes on the other side of his opponent.}}
 
{{MoveListRow | Teleport | {{right}} {{down}} {{Block}} | Cyrax explodes, then reconstitutes on the other side of his opponent.}}
{{MoveListRow | Air Throw | {{down}} {{right}} {{Block}} in midair (close) to grab, {{LP}} to throw | Cyrax grabs and throws his opponent in midair.}}
+
{{MoveListRow | Air Throw | {{down}} {{right}} {{Block}} in midair (close) to grab, {{LowPunch}} to throw | Cyrax grabs and throws his opponent in midair.}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{HP}} {{HP}} {{LP}}}}
+
{{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{LowPunch}} | 18% damage}}
{{MoveListRow | Combo 2 | {{HK}} {{HK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 2 | {{HighKick}} {{HighKick}} {{left}}+{{HighKick}} | 19% damage}}
{{MoveListRow | Combo 3 | {{HP}} {{HP}} {{HK}} {{HP}} {{HK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{HighKick}} {{HighPunch}} {{HighKick}} {{left}}+{{HighKick}} | 30% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
{{MoveListRow | Fatality 1 | {{hold|{{Block}}|{{down}} {{down}} {{up}} {{down}}}} {{HP}} (close) | Cyrax flies using a helicopter blade on his head and dives onto his opponent.}}
+
{{MoveListRow | Fatality 1 | {{hold|{{Block}}|{{down}} {{down}} {{up}} {{down}}}} {{HighPunch}} (close) | Cyrax flies using a helicopter blade on his head and dives onto his opponent.}}
 
{{MoveListRow | Fatality 2 | {{hold|{{Block}}|{{down}} {{down}} {{right}} {{up}}}} {{Run}} (close) | Cyrax self-destructs, killing himself as well as his opponent.}}
 
{{MoveListRow | Fatality 2 | {{hold|{{Block}}|{{down}} {{down}} {{right}} {{up}}}} {{Run}} (close) | Cyrax self-destructs, killing himself as well as his opponent.}}
 
{{MoveListRow | Stage Fatality | {{Run}} {{Block}} {{Run}} (close)}}
 
{{MoveListRow | Stage Fatality | {{Run}} {{Block}} {{Run}} (close)}}
 
{{MoveListRow | Animality | {{hold|{{Block}}|{{up}} {{up}} {{down}} {{down}}}} (close) | Cyrax transforms into a shark and devours his opponent.}}
 
{{MoveListRow | Animality | {{hold|{{Block}}|{{up}} {{up}} {{down}} {{down}}}} (close) | Cyrax transforms into a shark and devours his opponent.}}
 
{{MoveListRow | Friendship | {{Run}} {{Run}} {{Run}} {{up}} | Cyrax dances the Charleston.}}
 
{{MoveListRow | Friendship | {{Run}} {{Run}} {{Run}} {{up}} | Cyrax dances the Charleston.}}
{{MoveListRow | Babality | {{right}} {{right}} {{left}} {{HP}}}}
+
{{MoveListRow | Babality | {{right}} {{right}} {{left}} {{HighPunch}}}}
{{MoveListRow | Brutality | {{HP}} {{HK}} {{HP}} {{HK}} {{HK}} {{HP}} {{HK}} {{HP}} {{HK}} {{LK}} {{LP}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{HighKick}} {{HighPunch}} {{HighKick}} {{HighKick}} {{HighPunch}} {{HighKick}} {{HighPunch}} {{HighKick}} {{LowKick}} {{LowPunch}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 173: Line 175:
 
| desc=A special forces soldier who disappeared after the first tournament. She was rescued by Jax, and the two prepare for Shao Kahn's invasion after failing to convince the government of the threat.
 
| desc=A special forces soldier who disappeared after the first tournament. She was rescued by Jax, and the two prepare for Shao Kahn's invasion after failing to convince the government of the threat.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Sonic Rings | {{down}} {{right}} {{LP}} | Sonya throws sonic rings across the screen.}}
+
{{MoveListRow | Sonic Rings | {{down}} {{right}} {{LowPunch}} | Sonya throws sonic rings across the screen.}}
{{MoveListRow | Leg Grab | {{down}}+{{Block}}+{{LP}} (sweep distance) | Sonya does a handstand and uses her legs to grab and slam her opponent against the ground.}}
+
{{MoveListRow | Leg Grab | {{down}}+{{Block}}+{{LowPunch}} (sweep distance) | Sonya does a handstand and uses her legs to grab and slam her opponent against the ground.}}
{{MoveListRow | Square Wave Punch | {{right}} {{left}} {{HP}} | Sonya jumps into the air and shoots across the screen with her fist extended.}}
+
{{MoveListRow | Square Wave Punch | {{right}} {{left}} {{HighPunch}} | Sonya jumps into the air and shoots across the screen with her fist extended.}}
{{MoveListRow | Rising Bicycle Kick | {{left}} {{left}} {{down}} {{HK}} | Sonya flies diagonally upward while kicking multiple times, resembling pedaling a bicycle.}}
+
{{MoveListRow | Rising Bicycle Kick | {{left}} {{left}} {{down}} {{HighKick}} | Sonya flies diagonally upward while kicking multiple times, resembling pedaling a bicycle.}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{HP}} {{HP}} {{LP}} {{left}}+{{HP}}}}
+
{{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{left}}+{{HighPunch}} | 22% damage}}
{{MoveListRow | Combo 2 | {{HK}} {{HK}} {{HP}} {{HP}} {{LP}} {{left}}+{{HP}}}}
+
{{MoveListRow | Combo 2 | {{HighKick}} {{HighKick}} {{HighPunch}} {{HighPunch}} {{LowPunch}} {{left}}+{{HighPunch}} | 31% damage}}
{{MoveListRow | Combo 3 | {{HK}} {{HP}} {{HP}} {{LP}} {{left}}+{{HP}}}}
+
{{MoveListRow | Combo 3 | {{HighKick}} {{HighPunch}} {{HighPunch}} {{LowPunch}} {{left}}+{{HighPunch}} | 27% damage}}
{{MoveListRow | Combo 4 | {{HK}} {{HP}} {{HP}} {{up}}+{{LP}}}}
+
{{MoveListRow | Combo 4 | {{HighKick}} {{HighPunch}} {{HighPunch}} {{up}}+{{LowPunch}} | 23% damage}}
{{MoveListRow | Combo 5 | {{HP}} {{HP}} {{up}}+{{LP}}}}
+
{{MoveListRow | Combo 5 | {{HighPunch}} {{HighPunch}} {{up}}+{{LowPunch}} | 18% damage}}
{{MoveListRow | Combo 6 | {{HK}} {{HP}} {{HP}} {{up}}+{{HP}}}}
+
{{MoveListRow | Combo 6 | {{HighKick}} {{HighPunch}} {{HighPunch}} {{up}}+{{HighPunch}} | 23% damage}}
{{MoveListRow | Combo 7 | {{HK}} {{HK}} {{HP}} {{HP}} {{up}}+{{LP}}}}
+
{{MoveListRow | Combo 7 | {{HighKick}} {{HighKick}} {{HighPunch}} {{HighPunch}} {{up}}+{{LowPunch}} | 27% damage}}
{{MoveListRow | Combo 8 | {{HK}} {{HK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 8 | {{HighKick}} {{HighKick}} {{left}}+{{HighKick}} | 19% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListRow | Fatality 1 | {{hold|{{Run}}+{{Block}}|{{up}} {{up}} {{left}} {{down}}}} (half screen away) | Sonya blows a kiss that crushes her opponent.}}
 
{{MoveListRow | Fatality 1 | {{hold|{{Run}}+{{Block}}|{{up}} {{up}} {{left}} {{down}}}} (half screen away) | Sonya blows a kiss that crushes her opponent.}}
{{MoveListRow | Fatality 2 | {{left}} {{right}} {{down}} {{down}} {{Run}} | Sonya blows a kiss that incinerates her opponent.}}
+
{{MoveListRow | Fatality 2 | {{left}} {{right}} {{down}} {{down}} {{Run}} (full screen away) | Sonya blows a kiss that incinerates her opponent.}}
{{MoveListRow | Stage Fatality | {{right}} {{right}} {{down}} {{HP}} (close)}}
+
{{MoveListRow | Stage Fatality | {{right}} {{right}} {{down}} {{HighPunch}} (close)}}
{{MoveListRow | Animality | {{hold|{{LP}}|{{left}} {{right}} {{down}} {{right}}}} (close) | Sonya transforms into a hawk and flies away with her opponent.}}
+
{{MoveListRow | Animality | {{hold|{{LowPunch}}|{{left}} {{right}} {{down}} {{right}}}} (close) | Sonya transforms into a hawk and flies away with her opponent.}}
 
{{MoveListRow | Friendship | {{left}} {{right}} {{left}} {{down}}+{{Run}} | Sonya grows a field of flowers.}}
 
{{MoveListRow | Friendship | {{left}} {{right}} {{left}} {{down}}+{{Run}} | Sonya grows a field of flowers.}}
{{MoveListRow | Babality | {{down}} {{down}} {{right}} {{LK}}}}
+
{{MoveListRow | Babality | {{down}} {{down}} {{right}} {{LowKick}}}}
{{MoveListRow | Brutality | {{HP}} {{LK}} {{Block}} {{HP}} {{LK}} {{Block}} {{HP}} {{LP}} {{Block}} {{HK}} {{LK}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{LowKick}} {{Block}} {{HighPunch}} {{LowKick}} {{Block}} {{HighPunch}} {{LowPunch}} {{Block}} {{HighKick}} {{LowKick}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 203: Line 205:
 
| desc=A mystical thunder god and Earth's sworn protector. He transforms himself into a mortal warrior to fight on Earth again.
 
| desc=A mystical thunder god and Earth's sworn protector. He transforms himself into a mortal warrior to fight on Earth again.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Lightning | {{down}} {{right}} {{LP}} | Rayden shoots a bolt of lightning across the screen.}}
+
{{MoveListRow | Lightning | {{down}} {{right}} {{LowPunch}} | Rayden shoots a bolt of lightning across the screen.}}
{{MoveListRow | Reverse Lightning | {{down}} {{left}} {{LP}} | Rayden shoots a bolt of lightning behind him, which loops from one side of the screen to the other to hit his opponent from behind.}}
+
{{MoveListRow | Reverse Lightning | {{down}} {{left}} {{LowPunch}} | Rayden shoots a bolt of lightning behind him, which loops from one side of the screen to the other to hit his opponent from behind.}}
 
{{MoveListRow | Flying Thunderbolt | {{left}} {{left}} {{right}} | Rayden flies across the screen, grabbing and slamming his opponent against the wall.}}
 
{{MoveListRow | Flying Thunderbolt | {{left}} {{left}} {{right}} | Rayden flies across the screen, grabbing and slamming his opponent against the wall.}}
 
{{MoveListRow | Teleport | {{down}} {{up}} | Rayden teleports to the other side of his opponent.}}
 
{{MoveListRow | Teleport | {{down}} {{up}} | Rayden teleports to the other side of his opponent.}}
{{MoveListRow | Shock<br>(Multiplayer only) | Hold {{HP}} for 3 seconds and release (close) | Rayden grabs and shocks his opponent. This move can only be done in multiplayer matches.}}
+
{{MoveListRow | Shock<br>(Multiplayer only) | Hold {{HighPunch}} for 3 seconds and release (close) | Rayden grabs and shocks his opponent. This move can only be done in multiplayer matches.}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{HP}} {{down}}+{{LP}} {{down}}+{{LP}} {{down}}+{{LP}}}}
+
{{MoveListRow | Combo 1 | {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 18% damage}}
{{MoveListRow | Combo 2 | {{HK}} {{left}}+{{HK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 2 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{LowPunch}} | 19% damage}}
 +
{{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{right}}+{{HighPunch}} | 36% damage}}
 +
{{MoveListRow | Combo 4 | {{HighKick}} {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 23% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
{{MoveListRow | Fatality 1 | Hold {{LK}} for 3 seconds, then release and {{Block}}+{{LK}} (close) | Rayden grabs and electrocutes his opponent.}}
+
{{MoveListRow | Fatality 1 | Hold {{LowKick}} for 3 seconds, then release and {{Block}}+{{LowKick}} (close) | Rayden grabs and electrocutes his opponent.}}
{{MoveListRow | Fatality 2 | Hold {{HP}} for 10 seconds and release (close) | Rayden uppercuts his opponent, who explodes.}}
+
{{MoveListRow | Fatality 2 | Hold {{HighPunch}} for 10 seconds and release (close) | Rayden uppercuts his opponent, who explodes.}}
{{MoveListRow | Stage Fatality | {{down}} {{down}} {{down}} {{HP}} (close)}}
+
{{MoveListRow | Stage Fatality | {{down}} {{down}} {{down}} {{HighPunch}} (close)}}
{{MoveListRow | Animality | {{down}} {{right}} {{down}} {{HK}} (outside sweep distance) | Rayden transforms into an electric eel and electrocutes his opponent.}}
+
{{MoveListRow | Animality | {{down}} {{right}} {{down}} {{HighKick}} (outside sweep distance) | Rayden transforms into an electric eel and electrocutes his opponent.}}
{{MoveListRow | Friendship | {{down}} {{left}} {{right}} {{HK}} | Rayden conjures a diminutive clone of himself.}}
+
{{MoveListRow | Friendship | {{down}} {{left}} {{right}} {{HighKick}} | Rayden conjures a diminutive clone of himself.}}
{{MoveListRow | Babality | {{hold|{{Block}}|{{down}} {{down}} {{up}}}} {{HK}}}}
+
{{MoveListRow | Babality | {{hold|{{Block}}|{{down}} {{down}} {{up}}}} {{HighKick}}}}
{{MoveListRow | Brutality | {{HP}} {{HP}} {{LK}} {{LK}} {{LK}} {{HK}} {{LP}} {{LP}} {{LP}} {{Block}} {{Block}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{HighPunch}} {{LowKick}} {{LowKick}} {{LowKick}} {{HighKick}} {{LowPunch}} {{LowPunch}} {{LowPunch}} {{Block}} {{Block}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 228: Line 232:
 
| desc=A ninja who was born in Kitana's former world of Edenia and smuggled away as a small child. He resurfaced thousands of years later in the service of his captor Shao Kahn.
 
| desc=A ninja who was born in Kitana's former world of Edenia and smuggled away as a small child. He resurfaced thousands of years later in the service of his captor Shao Kahn.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Control Orb | {{down}} {{right}} {{HP}} | Rain shoots a projectile that stuns his opponent, then the player can move the opponent around using the D-Pad.}}
+
{{MoveListRow | Control Orb | {{down}} {{right}} {{HighPunch}} | Rain shoots a projectile that stuns his opponent, then the player can move the opponent around using the D-Pad.}}
{{MoveListRow | Lightning Lift | {{left}} {{left}} {{HP}} | Rain calls a strike of lightning at his opponent.}}
+
{{MoveListRow | Lightning Lift | {{left}} {{left}} {{HighPunch}} | Rain calls a strike of lightning at his opponent.}}
{{MoveListRow | Super Roundhouse Kick | {{left}}+{{HK}} | Rain's roundhouse kick knocks opponents farther away. The opponent falls through the opposite side of the screen if knocked through one side.}}
+
{{MoveListRow | Super Roundhouse Kick | {{left}}+{{HighKick}} | Rain's roundhouse kick knocks opponents farther away. The opponent falls through the opposite side of the screen if knocked through one side.}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{HP}} {{HP}} {{LP}} {{HP}}}}
+
{{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{HighPunch}} | 22% damage}}
{{MoveListRow | Combo 2 | {{HK}} {{HK}} {{LK}} {{HK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 2 | {{HighKick}} {{HighKick}} {{LowKick}} {{HighKick}} {{left}}+{{HighKick}} | 24% damage}}
{{MoveListRow | Combo 3 | {{HK}} {{HK}} {{LP}} {{HP}}}}
+
{{MoveListRow | Combo 3 | {{HighKick}} {{HighKick}} {{LowPunch}} {{HighPunch}} | 23% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListRow | Fatality 1 | {{right}} {{right}} {{down}} (close) | Rain does an uppercut that breaks his opponent into segments that fly into air and reassemble themselves upside-down upon landing.}}
 
{{MoveListRow | Fatality 1 | {{right}} {{right}} {{down}} (close) | Rain does an uppercut that breaks his opponent into segments that fly into air and reassemble themselves upside-down upon landing.}}
{{MoveListRow | Fatality 2 | {{down}} {{down}} {{left}} {{right}} {{HK}} (half screen away) | Rain summons a lightning storm that causes his opponent to explode.}}
+
{{MoveListRow | Fatality 2 | {{down}} {{down}} {{left}} {{right}} {{HighKick}} (half screen away) | Rain summons a lightning storm that causes his opponent to explode.}}
{{MoveListRow | Stage Fatality | {{right}} {{down}} {{right}} {{LP}} (close)}}
+
{{MoveListRow | Stage Fatality | {{right}} {{down}} {{right}} {{LowPunch}} (close)}}
 
{{MoveListRow | Animality | {{Block}} {{Block}} {{Run}} {{Run}} {{Block}} (close) | Rain transforms into an elephant that blows its horn, ripping all the skin off his opponent.}}
 
{{MoveListRow | Animality | {{Block}} {{Block}} {{Run}} {{Run}} {{Block}} (close) | Rain transforms into an elephant that blows its horn, ripping all the skin off his opponent.}}
{{MoveListRow | Friendship | {{right}} {{right}} {{right}} {{LP}} | Rain summons raindrops around his opponent that grow flowers in the ground.}}
+
{{MoveListRow | Friendship | {{right}} {{right}} {{right}} {{LowPunch}} | Rain summons raindrops around his opponent that grow flowers in the ground.}}
{{MoveListRow | Babality | {{right}} {{left}} {{left}} {{HP}}}}
+
{{MoveListRow | Babality | {{right}} {{left}} {{left}} {{HighPunch}}}}
{{MoveListRow | Brutality | {{HP}} {{HP}} {{Block}} {{LK}} {{HK}} {{Block}} {{LK}} {{HK}} {{Block}} {{HP}} {{LP}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{HighPunch}} {{Block}} {{LowKick}} {{HighKick}} {{Block}} {{LowKick}} {{HighKick}} {{Block}} {{HighPunch}} {{LowPunch}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 252: Line 256:
 
| desc=Shao Kahn's lead sorcerer. Despite his multiple failures trying to deliver Earth to his master Shao Kahn, the scheming sorcerer has convinced Kahn to grant him more power than ever before.
 
| desc=Shao Kahn's lead sorcerer. Despite his multiple failures trying to deliver Earth to his master Shao Kahn, the scheming sorcerer has convinced Kahn to grant him more power than ever before.
  
As in previous games, Shang Tsung can morph into any other character and use their moves, but morphs must be enabled in the options before they can be used. As morphing into characters generally imposes a load time, the player can choose to allow Shang Tsung to morph into anyone or only a limited number of characters. When "limited" is chosen, after selecting Shang Tsung, the player chooses two characters to morph into. Selecting one of the male, female, or cyborg ninjas also allows morphs for all of their palette swaps. With limited morphs, the player can always morph into Shang Tsung's opponent (and any palette-swaps of that character). When "anyone" is chosen, Shang Tsung can morph into any character, but most morphs cause gameplay to pause momentarily while the game loads the data for that character. When "off" is chosen (the default setting), Shang Tsung cannot morph into any character, even his opponent.
+
As in previous games, Shang Tsung can morph into any other character and use their moves, but morphs must be enabled in the options before they can be used. As morphing into characters generally imposes a load time, the player can choose to allow Shang Tsung to morph into anyone or only a limited number of characters. When "limited" is chosen, after selecting Shang Tsung, the player chooses two characters to morph into. Selecting one of the male, female, or cyborg ninjas also allows morphs for all of their palette swaps. With limited morphs, the player can always morph into Shang Tsung's opponent (and any palette swaps of that character). When "anyone" is chosen, Shang Tsung can morph into any character, but most morphs cause gameplay to pause momentarily while the game loads the data for that character. When "off" is chosen (the default setting), Shang Tsung cannot morph into any character, even his opponent.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Single Flaming Skull | {{left}} {{left}} {{HP}} | Shang Tsung shoots a flaming skull from his hands.}}
+
{{MoveListRow | Single Flaming Skull | {{left}} {{left}} {{HighPunch}} | Shang Tsung shoots a flaming skull from his hands.}}
{{MoveListRow | Double Flaming Skulls | {{left}} {{left}} {{right}} {{HP}} | Shang Tsung shoots two successive flaming skulls from his hands.}}
+
{{MoveListRow | Double Flaming Skulls | {{left}} {{left}} {{right}} {{HighPunch}} | Shang Tsung shoots two successive flaming skulls from his hands.}}
{{MoveListRow | Triple Flaming Skulls | {{left}} {{left}} {{right}} {{right}} {{HP}} | Shang Tsung shoots three successive flaming skulls from his hands.}}
+
{{MoveListRow | Triple Flaming Skulls | {{left}} {{left}} {{right}} {{right}} {{HighPunch}} | Shang Tsung shoots three successive flaming skulls from his hands.}}
{{MoveListRow | Volcanic Skulls | {{right}} {{left}} {{left}} {{LK}} | Shang Tsung summons three fireballs, one a time, from the ground underneath his opponent.}}
+
{{MoveListRow | Volcanic Skulls | {{right}} {{left}} {{left}} {{LowKick}} | Shang Tsung summons three fireballs, one a time, from the ground underneath his opponent.}}
 
}}
 
}}
 
{{MoveListTable | desc=Morphs |
 
{{MoveListTable | desc=Morphs |
{{MoveListRow | Baraka | {{down}} {{down}} {{LK}}}}
+
{{MoveListRow | Baraka | {{down}} {{down}} {{LowKick}}}}
 
{{MoveListRow | Cyrax | {{Block}} {{Block}} {{Block}}}}
 
{{MoveListRow | Cyrax | {{Block}} {{Block}} {{Block}}}}
 
{{MoveListRow | Ermac | {{down}} {{down}} {{up}}}}
 
{{MoveListRow | Ermac | {{down}} {{down}} {{up}}}}
{{MoveListRow | Goro | {{left}} {{left}} {{left}} {{LK}}}}
+
{{MoveListRow | Goro | {{left}} {{left}} {{left}} {{LowKick}}}}
 
{{MoveListRow | Jade | {{right}} {{right}} {{down}} {{down}}+{{Block}}}}
 
{{MoveListRow | Jade | {{right}} {{right}} {{down}} {{down}}+{{Block}}}}
{{MoveListRow | Jax | {{right}} {{right}} {{down}} {{LP}}}}
+
{{MoveListRow | Jax | {{right}} {{right}} {{down}} {{LowPunch}}}}
{{MoveListRow | Jax (Klassic) | {{down}} {{right}} {{left}} {{HK}}}}
+
{{MoveListRow | Jax (Klassic) | {{down}} {{right}} {{left}} {{HighKick}}}}
{{MoveListRow | Johnny Cage | {{left}} {{left}} {{down}} {{LP}}}}
+
{{MoveListRow | Johnny Cage | {{left}} {{left}} {{down}} {{LowPunch}}}}
{{MoveListRow | Kabal | {{LP}} {{Block}} {{HK}}}}
+
{{MoveListRow | Kabal | {{LowPunch}} {{Block}} {{HighKick}}}}
 
{{MoveListRow | Kano | {{left}} {{right}} {{Block}}}}
 
{{MoveListRow | Kano | {{left}} {{right}} {{Block}}}}
 
{{MoveListRow | Kano (Klassic) | {{hold|{{Block}}|D-Pad in a 360° rotation counterclockwise}}}}
 
{{MoveListRow | Kano (Klassic) | {{hold|{{Block}}|D-Pad in a 360° rotation counterclockwise}}}}
{{MoveListRow | Kintaro | Hold {{LP}} for 3 seconds and release}}
+
{{MoveListRow | Kintaro | Hold {{LowPunch}} for 3 seconds and release}}
 
{{MoveListRow | Kitana | {{right}} {{down}} {{right}} {{Run}}}}
 
{{MoveListRow | Kitana | {{right}} {{down}} {{right}} {{Run}}}}
 
{{MoveListRow | Kung Lao | {{Run}} {{Run}} {{Block}} {{Run}}}}
 
{{MoveListRow | Kung Lao | {{Run}} {{Run}} {{Block}} {{Run}}}}
{{MoveListRow | Kung Lao (Klassic) | {{left}} {{down}} {{left}} {{HK}}}}
+
{{MoveListRow | Kung Lao (Klassic) | {{left}} {{down}} {{left}} {{HighKick}}}}
 
{{MoveListRow | Liu Kang | {{hold|{{Block}}|D-Pad in a 360° rotation clockwise}}}}
 
{{MoveListRow | Liu Kang | {{hold|{{Block}}|D-Pad in a 360° rotation clockwise}}}}
{{MoveListRow | Mileena | {{Run}} {{Block}} {{HK}}}}
+
{{MoveListRow | Mileena | {{Run}} {{Block}} {{HighKick}}}}
{{MoveListRow | Motaro | {{right}} {{down}} {{left}} {{HP}}}}
+
{{MoveListRow | Motaro | {{right}} {{down}} {{left}} {{HighPunch}}}}
 
{{MoveListRow | Nightwolf | {{hold|{{Block}}|{{up}} {{up}} {{up}}}}}}
 
{{MoveListRow | Nightwolf | {{hold|{{Block}}|{{up}} {{up}} {{up}}}}}}
{{MoveListRow | Noob Saibot | {{right}} {{down}} {{down}} {{left}} {{HK}}}}
+
{{MoveListRow | Noob Saibot | {{right}} {{down}} {{down}} {{left}} {{HighKick}}}}
{{MoveListRow | Rain | {{Run}} {{Block}} {{LK}}}}
+
{{MoveListRow | Rain | {{Run}} {{Block}} {{LowKick}}}}
{{MoveListRow | Rayden | {{down}} {{left}} {{right}} {{LK}}}}
+
{{MoveListRow | Rayden | {{down}} {{left}} {{right}} {{LowKick}}}}
 
{{MoveListRow | Rayden (Klassic) | {{left}} {{left}} {{right}} {{Run}}}}
 
{{MoveListRow | Rayden (Klassic) | {{left}} {{left}} {{right}} {{Run}}}}
{{MoveListRow | Reptile | {{Run}} {{Block}} {{Block}} {{HK}}}}
+
{{MoveListRow | Reptile | {{Run}} {{Block}} {{Block}} {{HighKick}}}}
{{MoveListRow | Scorpion | {{down}} {{down}} {{right}} {{LP}}}}
+
{{MoveListRow | Scorpion | {{down}} {{down}} {{right}} {{LowPunch}}}}
 
{{MoveListRow | Sektor | {{down}} {{right}} {{left}} {{Run}}}}
 
{{MoveListRow | Sektor | {{down}} {{right}} {{left}} {{Run}}}}
{{MoveListRow | Shao Kahn | {{left}} {{right}} {{HK}}}}
+
{{MoveListRow | Shao Kahn | {{left}} {{right}} {{HighKick}}}}
{{MoveListRow | Sheeva | {{hold|{{Block}}|{{right}} {{down}} {{right}}}}}}
+
{{MoveListRow | Sheeva | {{right}} {{down}} {{right}} {{LowKick}}}}
{{MoveListRow | Sindel | {{left}} {{down}} {{left}} {{LK}}}}
+
{{MoveListRow | Sindel | {{left}} {{down}} {{left}} {{LowKick}}}}
{{MoveListRow | Smoke (Cyborg) | {{right}} {{right}} {{LP}}}}
+
{{MoveListRow | Smoke (Cyborg) | {{right}} {{right}} {{LowPunch}}}}
{{MoveListRow | Sonya | {{down}}+{{Run}}+{{Block}}+{{LP}} {{Block}}}}
+
{{MoveListRow | Sonya | {{down}}+{{Run}}+{{Block}}+{{LowPunch}}}}
{{MoveListRow | Stryker | {{right}} {{right}} {{right}} {{HK}}}}
+
{{MoveListRow | Stryker | {{right}} {{right}} {{right}} {{HighKick}}}}
{{MoveListRow | Sub-Zero | {{right}} {{down}} {{right}} {{HP}}}}
+
{{MoveListRow | Sub-Zero | {{right}} {{down}} {{right}} {{HighPunch}}}}
 
{{MoveListRow | Sub-Zero (Classic) | {{Block}} {{Block}} {{Run}} {{Run}}}}
 
{{MoveListRow | Sub-Zero (Classic) | {{Block}} {{Block}} {{Run}} {{Run}}}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{HP}} {{HP}} {{LP}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{left}}+{{HighKick}} | 22% damage}}
{{MoveListRow | Combo 2 | {{HK}} {{HK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 2 | {{HighKick}} {{HighKick}} {{left}}+{{HighKick}} | 19% damage}}
{{MoveListRow | Combo 3 | {{LK}} {{HP}} {{HP}} {{LP}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 3 | {{LowKick}} {{HighPunch}} {{HighPunch}} {{LowPunch}} {{left}}+{{HighKick}} | 27% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
{{MoveListRow | Fatality 1 | {{hold|{{LP}}|{{Run}} {{Block}} {{Run}} {{Block}}}} (close) | Shang Tsung steals his opponent's soul.}}
+
{{MoveListRow | Fatality 1 | {{hold|{{LowPunch}}|{{Run}} {{Block}} {{Run}} {{Block}}}} (close) | Shang Tsung steals his opponent's soul.}}
{{MoveListRow | Fatality 2 | {{hold|{{LP}}|{{down}} {{right}} {{right}} {{down}}}} (close) | Shang Tsung raises a bed of spikes and slams his opponent into it.}}
+
{{MoveListRow | Fatality 2 | {{hold|{{LowPunch}}|{{down}} {{right}} {{right}} {{down}}}} (close) | Shang Tsung raises a bed of spikes and slams his opponent into it.}}
{{MoveListRow | Stage Fatality | {{hold|{{Block}}|{{up}} {{up}} {{left}}}} {{LP}} (close)}}
+
{{MoveListRow | Stage Fatality | {{hold|{{Block}}|{{up}} {{up}} {{left}}}} {{LowPunch}} (close)}}
{{MoveListRow | Animality | {{hold|{{HP}}|{{Run}} {{Run}} {{Run}}}} (sweep distance) | Shang Tsung transforms into cobra and devours his opponent.}}
+
{{MoveListRow | Animality | {{hold|{{HighPunch}}|{{Run}} {{Run}} {{Run}}}} (sweep distance) | Shang Tsung transforms into cobra and devours his opponent.}}
{{MoveListRow | Friendship | {{LK}} {{Run}} {{Run}} {{down}} | Shang Tsung morphs into the main character of the 1982 [[Williams]] arcade game ''Joust'', a knight riding an ostrich, and rides away.}}
+
{{MoveListRow | Friendship | {{LowKick}} {{Run}} {{Run}} {{down}} | Shang Tsung morphs into the main character of the 1982 [[Williams]] arcade game ''Joust'', a knight riding an ostrich, and rides away.}}
{{MoveListRow | Babality | {{Run}} {{Run}} {{Run}} {{LK}}}}
+
{{MoveListRow | Babality | {{Run}} {{Run}} {{Run}} {{LowKick}}}}
{{MoveListRow | Brutality | {{HP}} {{Block}} {{Block}} {{Block}} {{LK}} {{HP}} {{LP}} {{LP}} {{Block}} {{HK}} {{LK}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{Block}} {{Block}} {{Block}} {{LowKick}} {{HighPunch}} {{LowPunch}} {{LowPunch}} {{Block}} {{HighKick}} {{LowKick}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 315: Line 319:
 
| desc=A princess of the realm of Edenia. After killing Mileena, Kitana is accused of treason. She now attempts to reach Queen Sindel to warn her of their true past.
 
| desc=A princess of the realm of Edenia. After killing Mileena, Kitana is accused of treason. She now attempts to reach Queen Sindel to warn her of their true past.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Fan Throw | {{right}} {{right}} {{LP}}+{{HP}} | Kitana throws a spinning fan like a sawblade. This move can be done in midair.}}
+
{{MoveListRow | Fan Throw | {{right}} {{right}} {{LowPunch}}+{{HighPunch}} | Kitana throws a spinning fan like a sawblade. This move can be done in midair.}}
{{MoveListRow | Fan Lift | {{left}} {{left}} {{left}} {{HP}} | Kitana spins her fan at the air, generating waves that can catch and lift opponents.}}
+
{{MoveListRow | Fan Lift | {{left}} {{left}} {{left}} {{HighPunch}} | Kitana spins her fan at the air, generating waves that can catch and lift opponents.}}
{{MoveListRow | Square Wave Punch | {{down}} {{left}} {{HP}} | Kitana jumps into the air and shoots across the screen with her fist extended.}}
+
{{MoveListRow | Square Wave Punch | {{down}} {{left}} {{HighPunch}} | Kitana jumps into the air and shoots across the screen with her fist extended.}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{HK}} {{HK}} {{LK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 1 | {{HighKick}} {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 23% damage}}
{{MoveListRow | Combo 2 | {{HP}} {{HP}} {{left}}+{{LP}} {{right}}+{{HP}}}}
+
{{MoveListRow | Combo 2 | {{HighPunch}} {{HighPunch}} {{left}}+{{LowPunch}} {{right}}+{{HighPunch}} | 25% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
{{MoveListRow | Fatality 1 | {{left}} {{down}} {{right}} {{right}}+{{HK}} (close) | Kitana decapitates her opponent with a fan.}}
+
{{MoveListRow | Fatality 1 | {{left}} {{down}} {{right}} {{right}}+{{HighKick}} (close) | Kitana decapitates her opponent with a fan.}}
{{MoveListRow | Fatality 2 | {{Run}} {{Run}} {{Block}} {{Block}} {{LK}} (close) | Kitana gives her opponent a "kiss of death," which causes their head to inflate and carry them away. The opponent explodes into a pile of bones off-screen.}}
+
{{MoveListRow | Fatality 2 | {{Run}} {{Run}} {{Block}} {{Block}} {{LowKick}} (close) | Kitana gives her opponent a "kiss of death," which causes their head to inflate and carry them away. The opponent explodes into a pile of bones off-screen.}}
{{MoveListRow | Stage Fatality | {{right}} {{down}} {{down}} {{LK}} (close)}}
+
{{MoveListRow | Stage Fatality | {{right}} {{down}} {{down}} {{LowKick}} (close)}}
 
{{MoveListRow | Animality | {{down}} {{down}} {{down}} {{down}} {{Run}} (sweep distance) | Kitana transforms into a bunny and attacks her opponent.}}
 
{{MoveListRow | Animality | {{down}} {{down}} {{down}} {{down}} {{Run}} (sweep distance) | Kitana transforms into a bunny and attacks her opponent.}}
{{MoveListRow | Babality | {{right}} {{right}} {{down}} {{right}} {{HK}}}}
+
{{MoveListRow | Babality | {{right}} {{right}} {{down}} {{right}} {{HighKick}}}}
{{MoveListRow | Friendship | {{down}} {{left}} {{right}} {{right}} {{LP}} | Kitana removes her mask and blows bubbles at her opponent through a wand.}}
+
{{MoveListRow | Friendship | {{down}} {{left}} {{right}} {{right}} {{LowPunch}} | Kitana removes her mask and blows bubbles at her opponent through a wand.}}
{{MoveListRow | Brutality | {{HP}} {{HP}} {{Block}} {{HK}} {{Block}} {{Block}} {{LK}} {{Block}} {{LP}} {{Block}} {{HP}} {{Block}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{HighPunch}} {{Block}} {{HighKick}} {{Block}} {{Block}} {{LowKick}} {{Block}} {{LowPunch}} {{Block}} {{HighPunch}} {{Block}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 338: Line 342:
 
| desc=A criminal thought to have been killed in the first tournament. He convinces Shao Kahn to spare his soul before the Outworld invasion, proposing to teach Kahn's warriors how to use Earth's weapons.
 
| desc=A criminal thought to have been killed in the first tournament. He convinces Shao Kahn to spare his soul before the Outworld invasion, proposing to teach Kahn's warriors how to use Earth's weapons.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Knife Throw | {{down}} {{left}} {{HP}} | Kano throws a knife across the screen.}}
+
{{MoveListRow | Knife Throw | {{down}} {{left}} {{HighPunch}} | Kano throws a knife across the screen.}}
{{MoveListRow | Knife Uppercut | {{down}} {{right}} {{HP}} | Kano slices upward in front of him with a knife.}}
+
{{MoveListRow | Knife Uppercut | {{down}} {{right}} {{HighPunch}} | Kano slices upward in front of him with a knife.}}
{{MoveListRow | Cannonball | Hold {{LK}} for 3 seconds and release | Kano hurls himself toward his opponent like a flying cannonball.}}
+
{{MoveListRow | Cannonball | Hold {{LowKick}} for 3 seconds and release | Kano hurls himself toward his opponent like a flying cannonball.}}
{{MoveListRow | Upwards Cannonball | {{DPF}} {{HK}} | Kano hurls himself diagonally upwards like a flying cannonball.}}
+
{{MoveListRow | Upwards Cannonball | {{DPF}} {{HighKick}} | Kano hurls himself diagonally upwards like a flying cannonball.}}
{{MoveListRow | Psycho Cannonball | {{DPF}} {{HK}} | Kano hurls himself diagonally into the air in a random direction, ricocheting off the sides of the screen.}}
+
{{MoveListRow | Psycho Cannonball | {{DPF}} {{HighKick}} | Kano hurls himself diagonally into the air in a random direction, ricocheting off the sides of the screen.}}
{{MoveListRow | Strangle Grab | {{down}} {{right}} {{LP}} (close) | Kano grabs and strangles his opponent.}}
+
{{MoveListRow | Strangle Grab | {{down}} {{right}} {{LowPunch}} (close) | Kano grabs and strangles his opponent.}}
 
{{MoveListRow | Air Kick | {{Block}} in midair (close) | Kano grabs and kicks away his opponent in midair.}}
 
{{MoveListRow | Air Kick | {{Block}} in midair (close) | Kano grabs and kicks away his opponent in midair.}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{HK}} {{LP}}}}
+
{{MoveListRow | Combo 1 | {{HighKick}} {{LowPunch}} | 15% damage}}
{{MoveListRow | Combo 2 | {{HK}} {{down}}+{{LP}} {{down}}+{{HP}}}}
+
{{MoveListRow | Combo 2 | {{HighKick}} {{down}}+{{LowPunch}} {{down}}+{{HighPunch}} | 19% damage}}
{{MoveListRow | Combo 3 | {{HK}} {{HK}} {{LK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 3 | {{HighKick}} {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 23% damage}}
{{MoveListRow | Combo 4 | {{HP}} {{HP}} {{left}}+{{LP}}}}
+
{{MoveListRow | Combo 4 | {{HighPunch}} {{HighPunch}} {{left}}+{{LowPunch}} | 18% damage}}
{{MoveListRow | Combo 5 | {{HP}} {{HP}} {{down}}+{{LP}} {{down}}+{{HP}}}}
+
{{MoveListRow | Combo 5 | {{HighPunch}} {{HighPunch}} {{down}}+{{LowPunch}} {{down}}+{{HighPunch}} | 22% damage}}
{{MoveListRow | Combo 6 | {{HP}} {{HP}} {{HK}} {{LK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 6 | {{HighPunch}} {{HighPunch}} {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 26% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
{{MoveListRow | Fatality 1 | {{hold|{{LP}}|{{right}} {{down}} {{down}} {{right}}}} (close) | Kano rips his opponent's skeleton out from their mouth.}}
+
{{MoveListRow | Fatality 1 | {{hold|{{LowPunch}}|{{right}} {{down}} {{down}} {{right}}}} (close) | Kano rips his opponent's skeleton out from their mouth.}}
{{MoveListRow | Fatality 2 | {{LP}} {{Block}} {{Block}} {{HK}} (sweep distance) | Kano uses his eye laser to cause his opponent to explode.}}
+
{{MoveListRow | Fatality 2 | {{LowPunch}} {{Block}} {{Block}} {{HighKick}} (sweep distance) | Kano uses his eye laser to cause his opponent to explode.}}
{{MoveListRow | Stage Fatality | {{hold|{{Block}}|{{up}} {{up}} {{left}}}} {{LK}} (close)}}
+
{{MoveListRow | Stage Fatality | {{hold|{{Block}}|{{up}} {{up}} {{left}}}} {{LowKick}} (close)}}
{{MoveListRow | Animality | {{hold|{{HP}}|{{Block}} {{Block}} {{Block}}}} (close) | Kano transforms into a giant tarantula and constricts his opponent with his legs.}}
+
{{MoveListRow | Animality | {{hold|{{HighPunch}}|{{Block}} {{Block}} {{Block}}}} (close) | Kano transforms into a giant tarantula and constricts his opponent with his legs.}}
{{MoveListRow | Friendship | {{LK}} {{Run}} {{Run}} {{HK}} | Kano blows a bubble with bubblegum.}}
+
{{MoveListRow | Friendship | {{LowKick}} {{Run}} {{Run}} {{HighKick}} | Kano blows a bubble with bubblegum.}}
{{MoveListRow | Babality | {{right}} {{right}} {{down}} {{down}} {{LK}}}}
+
{{MoveListRow | Babality | {{right}} {{right}} {{down}} {{down}} {{LowKick}}}}
{{MoveListRow | Brutality | {{HP}} {{LP}} {{Block}} {{LP}} {{HP}} {{Block}} {{HK}} {{LK}} {{Block}} {{HK}} {{LK}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{LowPunch}} {{Block}} {{LowPunch}} {{HighPunch}} {{Block}} {{HighKick}} {{LowKick}} {{Block}} {{HighKick}} {{LowKick}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 369: Line 373:
 
| desc=Scorpion escapes from Earth's hell after Shao Kahn's failed attempt at stealing the souls of Earthrealm. He eventually joins the struggle against Outworld.
 
| desc=Scorpion escapes from Earth's hell after Shao Kahn's failed attempt at stealing the souls of Earthrealm. He eventually joins the struggle against Outworld.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Spear | {{left}} {{left}} {{LP}} | Scorpion throws a spear across the screen, then uses it to pull his opponent toward him. The opponent is momentarily stunned.}}
+
{{MoveListRow | Spear | {{left}} {{left}} {{LowPunch}} | Scorpion throws a spear across the screen, then uses it to pull his opponent toward him. The opponent is momentarily stunned.}}
{{MoveListRow | Teleport Punch | {{down}} {{left}} {{HP}} | Scorpion teleports to the other side of the screen, flying in with a punch.}}
+
{{MoveListRow | Teleport Punch | {{down}} {{left}} {{HighPunch}} | Scorpion teleports to the other side of the screen, flying in with a punch. This move can be done in midair.}}
{{MoveListRow | Flying Punch | {{down}} {{right}} {{HP}} | Scorpion flies forwards with a punch.}}
+
{{MoveListRow | Flying Punch | {{down}} {{right}} {{HighPunch}} | Scorpion flies forwards with a punch. This move can be done in midair.}}
 
{{MoveListRow | Air Throw | {{Block}} in midair (close) | Scorpion grabs and throws his opponent in midair.}}
 
{{MoveListRow | Air Throw | {{Block}} in midair (close) | Scorpion grabs and throws his opponent in midair.}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{HP}} {{HP}} {{HK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{HighKick}} {{left}}+{{HighKick}} | 24% damage}}
{{MoveListRow | Combo 2 | {{HK}} {{HK}} {{LK}} {{LK}}}}
+
{{MoveListRow | Combo 2 | {{HighKick}} {{HighKick}} {{LowKick}} {{LowKick}} | 23% damage}}
{{MoveListRow | Combo 3 | {{HP}} {{HP}} {{up}}+{{LP}}}}
+
{{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{up}}+{{LowPunch}} | 18% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
{{MoveListRow | Fatality 1 | {{hold|{{Block}}|{{down}} {{down}} {{up}}}} {{HK}} (half screen away) | Scorpion removes his mask, revealing a demonic skull, and incinerates his opponent with his fire breath. Toasty!}}
+
{{MoveListRow | Fatality 1 | {{hold|{{Block}}|{{down}} {{down}} {{up}}}} {{HighKick}} (half screen away) | Scorpion removes his mask, revealing a demonic skull, and incinerates his opponent with his fire breath.}}
{{MoveListRow | Fatality 2 | {{right}} {{right}} {{left}} {{LP}} (half screen away) | Scorpion summons a giant bony hand to drag his opponent to hell.}}
+
{{MoveListRow | Fatality 2 | {{right}} {{right}} {{left}} {{LowPunch}} (half screen away) | Scorpion summons a giant bony hand to drag his opponent to hell.}}
{{MoveListRow | Stage Fatality | {{hold|{{Block}}|{{right}} {{up}} {{up}}}} {{LP}} (close)}}
+
{{MoveListRow | Stage Fatality | {{hold|{{Block}}|{{right}} {{up}} {{up}}}} {{LowPunch}} (close)}}
{{MoveListRow | Animality | {{hold|{{Block}}|{{right}} {{up}} {{up}}}} {{HK}} | Scorpion transforms into a penguin and lays an explosive egg at his opponent's feet.}}
+
{{MoveListRow | Animality | {{hold|{{Block}}|{{right}} {{up}} {{up}}}} {{HighKick}} | Scorpion transforms into a penguin and lays an explosive egg at his opponent's feet.}}
{{MoveListRow | Friendship | {{left}} {{right}} {{right}} {{left}} {{LK}} (close) | Scorpion unwinds a demonic jack-in-the-box.}}
+
{{MoveListRow | Friendship | {{left}} {{right}} {{right}} {{left}} {{LowKick}} (close) | Scorpion unwinds a demonic jack-in-the-box.}}
{{MoveListRow | Babality | {{down}} {{left}} {{left}} {{right}} {{HP}}}}
+
{{MoveListRow | Babality | {{down}} {{left}} {{left}} {{right}} {{HighPunch}}}}
{{MoveListRow | Brutality | {{HP}} {{HP}} {{Block}} {{HK}} {{HK}} {{LK}} {{HK}} {{HP}} {{HP}} {{LP}} {{HP}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{HighPunch}} {{Block}} {{HighKick}} {{HighKick}} {{LowKick}} {{HighKick}} {{HighPunch}} {{HighPunch}} {{LowPunch}} {{HighPunch}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 394: Line 398:
 
| desc=A ninja, once a member of the Liu Kuei clan. He is now hunted by cybernetic assassins from his former clan after escaping their betrayal.
 
| desc=A ninja, once a member of the Liu Kuei clan. He is now hunted by cybernetic assassins from his former clan after escaping their betrayal.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Ice Blast | {{down}} {{right}} {{LP}} | Sub-Zero shoots a burst of ice across the screen, freezing his opponent on contact. Hitting an already frozen opponent "backfires" and freezes Sub-Zero while unfreezing his opponent.}}
+
{{MoveListRow | Ice Blast | {{down}} {{right}} {{LowPunch}} | Sub-Zero shoots a burst of ice across the screen, freezing his opponent on contact. Hitting an already frozen opponent "backfires" and freezes Sub-Zero while unfreezing his opponent.}}
{{MoveListRow | Ice Clone | {{down}} {{left}} {{LP}} | Sub-Zero spawns an ice clone that freezes his opponent on contact. This move can be done in midair.}}
+
{{MoveListRow | Ice Clone | {{down}} {{left}} {{LowPunch}} | Sub-Zero spawns an ice clone that freezes his opponent on contact. This move can be done in midair.}}
{{MoveListRow | Ice Shower (close) | {{down}} {{right}} {{left}} {{HP}} | Sub-Zero shoots ice into the air, which falls in front of him.}}
+
{{MoveListRow | Ice Shower (close) | {{down}} {{right}} {{left}} {{HighPunch}} | Sub-Zero shoots ice into the air, which falls in front of him.}}
{{MoveListRow | Ice Shower (far) | {{down}} {{right}} {{HP}} | Sub-Zero shoots ice into the air, which falls at the far end of the screen.}}
+
{{MoveListRow | Ice Shower (far) | {{down}} {{right}} {{HighPunch}} | Sub-Zero shoots ice into the air, which falls at the far end of the screen.}}
{{MoveListRow | Ice Shower (behind) | {{down}} {{left}} {{right}} {{HP}} | Sub-Zero shoots ice into the air, which falls behind him.}}
+
{{MoveListRow | Ice Shower (behind) | {{down}} {{left}} {{right}} {{HighPunch}} | Sub-Zero shoots ice into the air, which falls behind him.}}
{{MoveListRow | Slide | {{left}}+{{Block}}+{{LP}} or {{left}}+{{Block}}+{{LK}} | Sub-Zero slides forward with a leg sweep.}}
+
{{MoveListRow | Slide | {{left}}+{{Block}}+{{LowPunch}}+{{LowKick}} | Sub-Zero slides forward with a leg sweep.}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{HP}} {{HP}} {{LK}} {{HK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{LowKick}} {{HighKick}} {{left}}+{{HighKick}} | 26% damage}}
{{MoveListRow | Combo 2 | {{HP}} {{HP}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 2 | {{HighPunch}} {{HighPunch}} {{left}}+{{HighKick}} | 18% damage}}
{{MoveListRow | Combo 3 | {{HK}} {{HK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 3 | {{HighKick}} {{HighKick}} {{left}}+{{HighKick}} | 19% damage}}
{{MoveListRow | Combo 4 | {{HP}} {{HP}} {{LP}} {{left}}+{{LK}} {{left}}+{{HK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 4 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{left}}+{{LowKick}} {{left}}+{{HighKick}} {{left}}+{{HighKick}} | 23% damage}}
{{MoveListRow | Combo 5 | {{HP}} {{HP}} {{LP}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 5 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{left}}+{{HighKick}} | 22% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListRow | Fatality 1 | {{left}} {{left}} {{down}} {{left}} {{Run}} (sweep distance) | Sub-Zero blows ice breath, turning his opponent into an ice statue that falls over and shatters into many pieces.}}
 
{{MoveListRow | Fatality 1 | {{left}} {{left}} {{down}} {{left}} {{Run}} (sweep distance) | Sub-Zero blows ice breath, turning his opponent into an ice statue that falls over and shatters into many pieces.}}
 
{{MoveListRow | Fatality 2 | {{Block}} {{Block}} {{Run}} {{Block}} {{Run}} (close) | Sub-Zero holds his opponent over his head, freezing them and then pulling them apart.}}
 
{{MoveListRow | Fatality 2 | {{Block}} {{Block}} {{Run}} {{Block}} {{Run}} (close) | Sub-Zero holds his opponent over his head, freezing them and then pulling them apart.}}
{{MoveListRow | Stage Fatality | {{left}} {{down}} {{right}} {{right}} {{HK}} (close)}}
+
{{MoveListRow | Stage Fatality | {{left}} {{down}} {{right}} {{right}} {{HighKick}} (close)}}
 
{{MoveListRow | Animality | {{hold|{{Block}}|{{right}} {{right}} {{up}} {{up}}}} (close) | Sub-Zero transforms into a polar bear and pounces his opponent.}}
 
{{MoveListRow | Animality | {{hold|{{Block}}|{{right}} {{right}} {{up}} {{up}}}} (close) | Sub-Zero transforms into a polar bear and pounces his opponent.}}
{{MoveListRow | Friendship | {{LK}} {{Run}} {{Run}} {{up}} (close) | Sub-Zero covers himself in a giant snowman.}}
+
{{MoveListRow | Friendship | {{LowKick}} {{Run}} {{Run}} {{up}} (close) | Sub-Zero covers himself in a giant snowman.}}
{{MoveListRow | Babality | {{down}} {{left}} {{left}} {{HK}}}}
+
{{MoveListRow | Babality | {{down}} {{left}} {{left}} {{HighKick}}}}
{{MoveListRow | Brutality | {{HP}} {{LK}} {{HK}} {{LP}} {{HP}} {{HK}} {{HK}} {{HP}} {{HP}} {{LP}} {{HP}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{LowKick}} {{HighKick}} {{LowPunch}} {{HighPunch}} {{HighKick}} {{HighKick}} {{HighPunch}} {{HighPunch}} {{LowPunch}} {{HighPunch}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 421: Line 425:
 
| title=Smoke (Human)
 
| title=Smoke (Human)
 
| sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=128|crop_y=37}}
 
| sprite={{sprite|MKT Saturn Sprite Portraits.png|3|crop_width=32|crop_height=37|crop_x=128|crop_y=37}}
| desc=An assassin working for the Lin Kuei who was captured and turned into a cyborg. His human form, similar to his original appearance in ''[[Mortal Kombat II]]'', can be played with a cheat code.
+
| desc=An assassin working for the Lin Kuei who was captured and turned into a cyborg.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Spear | {{left}} {{left}} {{LP}} | Smoke throws a spear across the screen, then uses it to pull his opponent toward him. The opponent is momentarily stunned.}}
+
{{MoveListRow | Spear | {{left}} {{left}} {{LowPunch}} | Smoke throws a spear across the screen, then uses it to pull his opponent toward him. The opponent is momentarily stunned.}}
{{MoveListRow | Teleport Punch | {{down}} {{left}} {{HP}} | Smoke teleports to the other side of the screen, flying in with a punch.}}
+
{{MoveListRow | Teleport Punch | {{down}} {{left}} {{HighPunch}} | Smoke teleports to the other side of the screen, flying in with a punch. This move can be done in midair.}}
 
{{MoveListRow | Air Throw | {{Block}} in midair (close) | Smoke grabs and throws his opponent in midair.}}
 
{{MoveListRow | Air Throw | {{Block}} in midair (close) | Smoke grabs and throws his opponent in midair.}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{HK}} {{LP}}}}
+
{{MoveListRow | Combo 1 | {{HighKick}} {{LowPunch}} | 15% damage}}
{{MoveListRow | Combo 2 | {{HK}} {{down}}+{{LP}} {{down}}+{{HP}}}}
+
{{MoveListRow | Combo 2 | {{HighKick}} {{down}}+{{LowPunch}} {{down}}+{{HighPunch}} | 18% damage}}
{{MoveListRow | Combo 3 | {{HP}} {{HP}} {{up}}+{{LP}}}}
+
{{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{up}}+{{LowPunch}} | 19% damage}}
{{MoveListRow | Combo 4 | {{HP}} {{HP}} {{HK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 4 | {{HighPunch}} {{HighPunch}} {{HighKick}} {{left}}+{{HighKick}} | 24% damage}}
{{MoveListRow | Combo 5 | {{HK}} {{HK}} {{LK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 5 | {{HighKick}} {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 23% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
{{MoveListRow | Fatality 1 | {{Run}} {{Block}} {{Run}} {{Run}} {{HK}} (half screen away) | Smoke teleports to the other side of the screen, flying in with a punch that decapitates his opponent.}}
+
{{MoveListRow | Fatality 1 | {{Run}} {{Block}} {{Run}} {{Run}} {{HighKick}} (half screen away) | Smoke teleports to the other side of the screen, flying in with a punch that decapitates his opponent.}}
 
{{MoveListRow | Fatality 2 | {{right}} {{right}} {{left}} {{Run}} (half screen away) | Smoke disappears and possesses his opponent, pummeling them from the inside until they explode.}}
 
{{MoveListRow | Fatality 2 | {{right}} {{right}} {{left}} {{Run}} (half screen away) | Smoke disappears and possesses his opponent, pummeling them from the inside until they explode.}}
{{MoveListRow | Stage Fatality | {{hold|{{Block}}|{{right}} {{up}} {{up}}}} {{LP}} (close)}}
+
{{MoveListRow | Stage Fatality | {{hold|{{Block}}|{{right}} {{up}} {{up}}}} {{LowPunch}} (close)}}
{{MoveListRow | Animality | {{right}} {{right}} {{right}} {{left}} {{HK}} (close) | Smoke transforms into a porcupine and shoots a barrage of spikes into his opponent.}}
+
{{MoveListRow | Animality | {{right}} {{right}} {{right}} {{left}} {{HighKick}} (close) | Smoke transforms into a porcupine and shoots a barrage of spikes into his opponent.}}
{{MoveListRow | Babality | {{down}} {{left}} {{left}} {{right}} {{Run}}}}
+
{{MoveListRow | Babality | {{left}} {{left}} {{right}} {{Run}}}}
{{MoveListRow | Brutality | {{HP}} {{HP}} {{Block}} {{LK}} {{HK}} {{HP}} {{HK}} {{HP}} {{HK}} {{LP}} {{LK}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{HighPunch}} {{Block}} {{LowKick}} {{HighKick}} {{HighPunch}} {{HighKick}} {{HighPunch}} {{HighKick}} {{LowPunch}} {{LowKick}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 448: Line 452:
 
| desc=A reptilian creature who takes the form of a human ninja. As one of Shao Kahn's most trusted servants, Reptile assists Jade in the hunt for Kitana, but he has secret orders to kill her if necessary.
 
| desc=A reptilian creature who takes the form of a human ninja. As one of Shao Kahn's most trusted servants, Reptile assists Jade in the hunt for Kitana, but he has secret orders to kill her if necessary.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Acid Spit | {{right}} {{right}} {{HP}} | Reptile takes his mask off and spits a gob of acid.}}
+
{{MoveListRow | Acid Spit | {{right}} {{right}} {{HighPunch}} | Reptile takes his mask off and spits a gob of acid.}}
{{MoveListRow | Slide | {{left}}+{{Block}}+{{LP}}+{{LK}} | Reptile slides forward with a leg sweep.}}
+
{{MoveListRow | Slide | {{left}}+{{Block}}+{{LowPunch}}+{{LowKick}} | Reptile slides forward with a leg sweep.}}
{{MoveListRow | Slow Force Ball | {{left}} {{left}} {{LP}}+{{HP}} | Reptile conjures a slow-moving force ball that moves across the screen and knocks the opponent down.}}
+
{{MoveListRow | Slow Force Ball | {{left}} {{left}} {{LowPunch}}+{{HighPunch}} | Reptile conjures a slow-moving force ball that moves across the screen and knocks the opponent down.}}
{{MoveListRow | Fast Force Ball | {{right}} {{right}} {{LP}}+{{HP}} | Reptile conjures a fast-moving force ball that moves across the screen and knocks the opponent down.}}
+
{{MoveListRow | Fast Force Ball | {{right}} {{right}} {{LowPunch}}+{{HighPunch}} | Reptile conjures a fast-moving force ball that moves across the screen and knocks the opponent down.}}
{{MoveListRow | Invisibility | {{hold|{{Block}}|{{up}} {{down}}}} {{HK}} | Reptile makes himself invisible until he is attacked.}}
+
{{MoveListRow | Invisibility | {{hold|{{Block}}|{{up}} {{down}}}} {{HighKick}} | Reptile makes himself invisible until he is attacked.}}
{{MoveListRow | Reverse Elbow | {{left}} {{right}} {{LK}} | Reptile runs through his opponent, then turns around and hits his opponent with an elbow strike.}}
+
{{MoveListRow | Reverse Elbow | {{left}} {{right}} {{LowKick}} | Reptile runs through his opponent, then turns around and hits his opponent with an elbow strike.}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{HP}} {{HP}} {{down}}+{{LP}}}}
+
{{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{down}}+{{LowPunch}} | 18% damage}}
{{MoveListRow | Combo 2 | {{HK}} {{HK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 2 | {{HighKick}} {{HighKick}} {{left}}+{{HighKick}} | 21% damage}}
{{MoveListRow | Combo 3 | {{HP}} {{HP}} {{HK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{HighKick}} {{left}}+{{HighKick}} | 24% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListRow | Fatality 1 | {{left}} {{left}} {{right}} {{down}} {{Block}} (half screen away) | Reptile removes his mask, revealing his reptilian head, and uses his tongue to eat his opponent in segments.}}
 
{{MoveListRow | Fatality 1 | {{left}} {{left}} {{right}} {{down}} {{Block}} (half screen away) | Reptile removes his mask, revealing his reptilian head, and uses his tongue to eat his opponent in segments.}}
{{MoveListRow | Fatality 2 | {{hold|{{Block}}|{{right}} {{right}} {{up}} {{up}}}} {{HK}} (sweep distance) | Reptile removes his mask, revealing his reptilian head, and vomits acid that dissolves his opponent into a pile of bones.}}
+
{{MoveListRow | Fatality 2 | {{hold|{{Block}}|{{right}} {{right}} {{up}} {{up}}}} {{HighKick}} (sweep distance) | Reptile removes his mask, revealing his reptilian head, and vomits acid that dissolves his opponent into a pile of bones.}}
 
{{MoveListRow | Stage Fatality | {{Block}} {{Run}} {{Block}} {{Block}} (close)}}
 
{{MoveListRow | Stage Fatality | {{Block}} {{Run}} {{Block}} {{Block}} (close)}}
{{MoveListRow | Friendship | {{down}} {{right}} {{right}} {{left}} {{HK}} (close) | Reptile unwinds a lizard jack-in-the-box.}}
+
{{MoveListRow | Friendship | {{down}} {{right}} {{right}} {{left}} {{HighKick}} (close) | Reptile unwinds a lizard jack-in-the-box.}}
{{MoveListRow | Animality | {{down}} {{down}} {{down}} {{up}} {{HK}} (close) | Reptile transforms into an ape and chases his opponent off-screen.}}
+
{{MoveListRow | Animality | {{down}} {{down}} {{down}} {{up}} {{HighKick}} (close) | Reptile transforms into an ape and chases his opponent off-screen.}}
{{MoveListRow | Babality | {{right}} {{right}} {{left}} {{down}} {{LK}}}}
+
{{MoveListRow | Babality | {{right}} {{right}} {{left}} {{down}} {{LowKick}}}}
{{MoveListRow | Brutality | {{HP}} {{Block}} {{HK}} {{HK}} {{Block}} {{HP}} {{LP}} {{LK}} {{LK}} {{Block}} {{LP}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{Block}} {{HighKick}} {{HighKick}} {{Block}} {{HighPunch}} {{LowPunch}} {{LowKick}} {{LowKick}} {{Block}} {{LowPunch}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 475: Line 479:
 
| desc=A special forces soldier. He fitted both of his arms with bionic implants in preparation for the impending Outworld invasion.
 
| desc=A special forces soldier. He fitted both of his arms with bionic implants in preparation for the impending Outworld invasion.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Dash Punch | {{right}} {{right}} {{HK}} | Jax dashes forward at high speed with his fist extended.}}
+
{{MoveListRow | Dash Punch | {{right}} {{right}} {{HighKick}} | Jax dashes forward at high speed with his fist extended.}}
{{MoveListRow | Single Shot | {{left}} {{right}} {{HP}} | Jax shoots a fireball across the screen.}}
+
{{MoveListRow | Single Shot | {{left}} {{right}} {{HighPunch}} | Jax shoots a fireball across the screen.}}
{{MoveListRow | Double Shot | {{right}} {{right}} {{left}} {{left}} {{HP}} | Jax shoots two successive fireballs across the screen, one low and one high.}}
+
{{MoveListRow | Double Shot | {{right}} {{right}} {{left}} {{left}} {{HighPunch}} | Jax shoots two successive fireballs across the screen, one low and one high.}}
{{MoveListRow | Ground Pound | Hold {{LK}} for 3 seconds and release | Jax punches the ground, causing an opponent on the ground to lose balance.}}
+
{{MoveListRow | Ground Pound | Hold {{LowKick}} for 3 seconds and release | Jax punches the ground, causing an opponent on the ground to lose balance.}}
{{MoveListRow | Gotcha Grab | {{right}} {{right}} {{LP}} (close) | Jax grabs his opponent by the throat and punches twice.}}
+
{{MoveListRow | Gotcha Grab | {{right}} {{right}} {{LowPunch}} (close) | Jax grabs his opponent by the throat and punches twice.}}
 
{{MoveListRow | Back Breaker | {{Block}} in midair (close) | Jax grabs his opponent in midair, drops to the ground, and snaps the opponent's back on his shoulder.}}
 
{{MoveListRow | Back Breaker | {{Block}} in midair (close) | Jax grabs his opponent in midair, drops to the ground, and snaps the opponent's back on his shoulder.}}
{{MoveListRow | Body Slam | {{HP}} during throw | Jax slams his opponent against the ground. This move can be done multiple times by pressing {{HP}} repeatedly.}}
+
{{MoveListRow | Body Slam | {{HighPunch}} during throw | Jax slams his opponent against the ground. This move can be done multiple times by pressing {{HighPunch}} repeatedly.}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{HK}} {{HK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 1 | {{HighKick}} {{HighKick}} {{left}}+{{HighKick}} | 19% damage}}
{{MoveListRow | Combo 2 | {{HP}} {{HP}} {{Block}} {{LP}} {{left}}+{{HP}}}}
+
{{MoveListRow | Combo 2 | {{HighPunch}} {{HighPunch}} {{Block}} {{LowPunch}} {{left}}+{{HighPunch}} | 24% damage}}
{{MoveListRow | Combo 3 | {{HK}} {{HK}} {{down}}+{{HP}} {{HP}} {{Block}} {{LP}} {{left}}+{{HP}}}}
+
{{MoveListRow | Combo 3 | {{HighKick}} {{HighKick}} {{down}}+{{HighPunch}} {{HighPunch}} {{Block}} {{LowPunch}} {{left}}+{{HighPunch}} | 33% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListRow | Fatality 1 | {{hold|{{Block}}|{{up}} {{down}} {{right}} {{up}}}} (close) | Jax changes his arms into blades and dices his opponent with them.}}
 
{{MoveListRow | Fatality 1 | {{hold|{{Block}}|{{up}} {{down}} {{right}} {{up}}}} (close) | Jax changes his arms into blades and dices his opponent with them.}}
{{MoveListRow | Fatality 2 | {{Run}} {{Block}} {{Run}} {{Run}} {{LK}} (full screen away) | Jax grows to humongous size and stomps his opponent.}}
+
{{MoveListRow | Fatality 2 | {{Run}} {{Block}} {{Run}} {{Run}} {{LowKick}} (full screen away) | Jax grows to humongous size and stomps his opponent.}}
{{MoveListRow | Stage Fatality | {{down}} {{right}} {{down}} {{LP}} (close)}}
+
{{MoveListRow | Stage Fatality | {{down}} {{right}} {{down}} {{LowPunch}} (close)}}
{{MoveListRow | Animality | {{hold|{{LP}}|{{right}} {{right}} {{down}} {{right}}}} | Jax transforms into a lion and mauls his opponent.}}
+
{{MoveListRow | Animality | {{hold|{{LowPunch}}|{{right}} {{right}} {{down}} {{right}}}} | Jax transforms into a lion and mauls his opponent.}}
{{MoveListRow | Friendship | {{LK}} {{Run}} {{Run}} {{LK}} (outside sweep distance) | Jax uses a jump rope.}}
+
{{MoveListRow | Friendship | {{LowKick}} {{Run}} {{Run}} {{LowKick}} (outside sweep distance) | Jax uses a jump rope.}}
{{MoveListRow | Babality | {{down}} {{down}} {{down}} {{LK}}}}
+
{{MoveListRow | Babality | {{down}} {{down}} {{down}} {{LowKick}}}}
{{MoveListRow | Brutality | {{HP}} {{HP}} {{HP}} {{Block}} {{LP}} {{HP}} {{HP}} {{HP}} {{Block}} {{LP}} {{HP}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{HighPunch}} {{HighPunch}} {{Block}} {{LowPunch}} {{HighPunch}} {{HighPunch}} {{HighPunch}} {{Block}} {{LowPunch}} {{HighPunch}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 503: Line 507:
 
| desc=A grotesque clone of Kitana. After she was killed by Kitana, Mileena was brought back to life by Shao Kahn to help him defeat Earth's warriors with her combat skills and a mind-reading connection to her sister.
 
| desc=A grotesque clone of Kitana. After she was killed by Kitana, Mileena was brought back to life by Shao Kahn to help him defeat Earth's warriors with her combat skills and a mind-reading connection to her sister.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Sai Throw | Hold {{HP}} for 2 seconds and release | Mileena throws a pair of sai across the screen. This move can be done in midair.}}
+
{{MoveListRow | Sai Throw | Hold {{HighPunch}} for 2 seconds and release | Mileena throws a pair of sai across the screen. This move can be done in midair.}}
{{MoveListRow | Teleport Kick | {{right}} {{right}} {{LK}} | Mileena disappears, then drops from the air in front of her opponent while kicking.}}
+
{{MoveListRow | Teleport Kick | {{right}} {{right}} {{LowKick}} | Mileena disappears, then drops from the air in front of her opponent while kicking.}}
{{MoveListRow | Ground Roll | {{left}} {{left}} {{down}} {{HK}} | Mileena rolls quickly along the ground, knocking over her opponent on impact.}}
+
{{MoveListRow | Ground Roll | {{left}} {{left}} {{down}} {{HighKick}} | Mileena rolls quickly along the ground, knocking over her opponent on impact.}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{HP}} {{HP}} {{up}}+{{LP}} {{down}}+{{LP}}}}
+
{{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{up}}+{{LowPunch}} {{down}}+{{LowPunch}} | 22% damage}}
{{MoveListRow | Combo 2 | {{HK}} {{HK}} {{up}}+{{LK}} {{up}}+{{HK}}}}
+
{{MoveListRow | Combo 2 | {{HighKick}} {{HighKick}} {{up}}+{{LowKick}} {{up}}+{{HighKick}} | 23% damage}}
{{MoveListRow | Combo 3 | {{HP}} {{HP}} {{HK}} {{HK}} {{up}}+{{LK}} {{up}}+{{HK}}}}
+
{{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{HighKick}} {{HighKick}} {{up}}+{{LowKick}} {{up}}+{{HighKick}} | 30% damage}}
{{MoveListRow | Combo 4 | {{HP}} {{HP}} {{HK}} {{HK}} {{QCF}}+{{LK}}}}
+
{{MoveListRow | Combo 4 | {{HighPunch}} {{HighPunch}} {{HighKick}} {{HighKick}} {{QCF}}+{{LowKick}} | 24% damage}}
{{MoveListRow | Combo 5 | {{HK}} {{HK}} {{QCF}}+{{LK}}}}
+
{{MoveListRow | Combo 5 | {{HighKick}} {{HighKick}} {{QCF}}+{{LowKick}} | 16% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
{{MoveListRow | Fatality 1 | {{left}} {{left}} {{left}} {{right}} {{LK}} (full screen away) | Mileena swallows a cup full of nails, then spits them at her opponent like a machine gun.}}
+
{{MoveListRow | Fatality 1 | {{left}} {{left}} {{left}} {{right}} {{LowKick}} (full screen away) | Mileena swallows a cup full of nails, then spits them at her opponent like a machine gun.}}
{{MoveListRow | Fatality 2 | {{down}} {{right}} {{down}} {{right}} {{LP}} (close) | Mileena swallows her opponent then spits out a pile of bones.}}
+
{{MoveListRow | Fatality 2 | {{down}} {{right}} {{down}} {{right}} {{LowPunch}} (close) | Mileena swallows her opponent, then spits out a pile of bones.}}
{{MoveListRow | Stage Fatality | {{down}} {{down}} {{down}} {{LP}} (close)}}
+
{{MoveListRow | Stage Fatality | {{down}} {{down}} {{down}} {{LowPunch}} (close)}}
{{MoveListRow | Animality | {{right}} {{down}} {{down}} {{right}} {{HK}} | Mileena transforms into a skunk and sprays her opponent with a poisonous stench.}}
+
{{MoveListRow | Animality | {{right}} {{down}} {{down}} {{right}} {{HighKick}} | Mileena transforms into a skunk and sprays her opponent with a poisonous stench.}}
{{MoveListRow | Friendship | {{down}} {{down}} {{left}} {{right}} {{HP}} | Mileena removes her mask and looks at her face in a mirror, which shatters it.}}
+
{{MoveListRow | Friendship | {{down}} {{down}} {{left}} {{right}} {{HighPunch}} | Mileena removes her mask and looks at her face in a mirror, which shatters it.}}
{{MoveListRow | Babality | {{down}} {{down}} {{right}} {{right}} {{HP}}}}
+
{{MoveListRow | Babality | {{down}} {{down}} {{right}} {{right}} {{HighPunch}}}}
{{MoveListRow | Brutality | {{HP}} {{LP}} {{LP}} {{HP}} {{Block}} {{HK}} {{LK}} {{LK}} {{HK}} {{Block}} {{HP}} {{LP}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{LowPunch}} {{LowPunch}} {{HighPunch}} {{Block}} {{HighKick}} {{LowKick}} {{LowKick}} {{HighKick}} {{Block}} {{HighPunch}} {{LowPunch}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 529: Line 533:
 
| desc=Unit LK-9T9, the first of three prototype cybernetic ninjas built by the Lin Kuei. He was once a human assassin but volunteered to be turned into a cyborg because of his loyalty to the clan.
 
| desc=Unit LK-9T9, the first of three prototype cybernetic ninjas built by the Lin Kuei. He was once a human assassin but volunteered to be turned into a cyborg because of his loyalty to the clan.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Single Missile | {{right}} {{right}} {{LP}} | Sektor shoots a missile across the screen.}}
+
{{MoveListRow | Single Missile | {{right}} {{right}} {{LowPunch}} | Sektor shoots a missile across the screen.}}
{{MoveListRow | Double Missiles | {{left}} {{left}} {{right}} {{LP}} | Sektor shoots two successive missiles across the screen.}}
+
{{MoveListRow | Double Missiles | {{left}} {{left}} {{right}} {{LowPunch}} | Sektor shoots two successive missiles across the screen.}}
{{MoveListRow | Heat-Seeking Missile | {{right}} {{down}} {{left}} {{HP}} | Sektor shoots a missile that seeks his opponent.}}
+
{{MoveListRow | Heat-Seeking Missile | {{right}} {{down}} {{left}} {{HighPunch}} | Sektor shoots a missile that seeks his opponent.}}
{{MoveListRow | Teleport Uppercut | {{right}} {{right}} {{LK}} | Sektor teleports to the other side of his opponent, reappearing with an uppercut.}}
+
{{MoveListRow | Teleport Uppercut | {{right}} {{right}} {{LowKick}} | Sektor teleports to the other side of his opponent, reappearing with an uppercut.}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{HK}} {{HK}}}}
+
{{MoveListRow | Combo 1 | {{HighKick}} {{HighKick}} | 15% damage}}
{{MoveListRow | Combo 2 | {{HP}} {{HP}} {{HK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 2 | {{HighPunch}} {{HighPunch}} {{HighKick}} {{left}}+{{HighKick}} | 22% damage}}
{{MoveListRow | Combo 3 | {{HP}} {{HP}} {{HK}} {{HK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{HighKick}} {{HighKick}} {{left}}+{{HighKick}} | 26% damage}}
{{MoveListRow | Combo 4 | {{HP}} {{HP}} {{down}}+{{LP}}}}
+
{{MoveListRow | Combo 4 | {{HighPunch}} {{HighPunch}} {{down}}+{{LowPunch}} | 18% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
{{MoveListRow | Fatality 1 | {{LP}} {{Run}} {{Run}} {{Block}} (sweep distance) | Sektor crushes his opponent in a press that comes out from his chest.}}
+
{{MoveListRow | Fatality 1 | {{LowPunch}} {{Run}} {{Run}} {{Block}} (sweep distance) | Sektor crushes his opponent in a press that comes out from his chest.}}
 
{{MoveListRow | Fatality 2 | {{right}} {{right}} {{right}} {{left}} {{Block}} (half screen away or farther) | Sektor incinerates his opponent with a wrist-mounted flamethrower.}}
 
{{MoveListRow | Fatality 2 | {{right}} {{right}} {{right}} {{left}} {{Block}} (half screen away or farther) | Sektor incinerates his opponent with a wrist-mounted flamethrower.}}
 
{{MoveListRow | Stage Fatality | {{Run}} {{Run}} {{Run}} {{down}} (close)}}
 
{{MoveListRow | Stage Fatality | {{Run}} {{Run}} {{Run}} {{down}} (close)}}
 
{{MoveListRow | Animality | {{right}} {{right}} {{down}} {{up}} (close) | Sektor transforms into a giant bat that decapitates his opponent.}}
 
{{MoveListRow | Animality | {{right}} {{right}} {{down}} {{up}} (close) | Sektor transforms into a giant bat that decapitates his opponent.}}
 
{{MoveListRow | Friendship | {{Run}} {{Run}} {{Run}} {{Run}} {{down}} | Sektor hits a carnival high striker with a hammer.}}
 
{{MoveListRow | Friendship | {{Run}} {{Run}} {{Run}} {{Run}} {{down}} | Sektor hits a carnival high striker with a hammer.}}
{{MoveListRow | Babality | {{left}} {{down}} {{down}} {{down}} {{HK}}}}
+
{{MoveListRow | Babality | {{left}} {{down}} {{down}} {{down}} {{HighKick}}}}
{{MoveListRow | Brutality | {{HP}} {{HP}} {{Block}} {{Block}} {{HK}} {{HK}} {{LK}} {{LK}} {{LP}} {{LP}} {{HP}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{HighPunch}} {{Block}} {{Block}} {{HighKick}} {{HighKick}} {{LowKick}} {{LowKick}} {{LowPunch}} {{LowPunch}} {{HighPunch}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 555: Line 559:
 
| desc=A Shaolin monk. As the Shaolin Champion, he finds himself the prime target of Shao Kahn's extermination squads.
 
| desc=A Shaolin monk. As the Shaolin Champion, he finds himself the prime target of Shao Kahn's extermination squads.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | High Fireball | {{right}} {{right}} {{HP}} | Liu Kang shoots a fireball while standing. This move can be done in midair.}}
+
{{MoveListRow | High Fireball | {{right}} {{right}} {{HighPunch}} | Liu Kang shoots a fireball while standing. This move can be done in midair.}}
{{MoveListRow | Low Fireball | {{right}} {{right}} {{LP}} | Liu Kang shoots a fireball while crouching.}}
+
{{MoveListRow | Low Fireball | {{right}} {{right}} {{LowPunch}} | Liu Kang shoots a fireball while crouching.}}
{{MoveListRow | Flying Kick | {{right}} {{right}} {{HK}} | Liu Kang launches himself across the screen in a kicking pose.}}
+
{{MoveListRow | Flying Kick | {{right}} {{right}} {{HighKick}} | Liu Kang launches himself across the screen in a kicking pose.}}
{{MoveListRow | Bicycle Kick | Hold {{LK}} for 3 seconds and release | Liu Kang flies across the screen while kicking multiple times, resembling pedaling a bicycle.}}
+
{{MoveListRow | Bicycle Kick | Hold {{LowKick}} for 3 seconds and release | Liu Kang flies across the screen while kicking multiple times, resembling pedaling a bicycle.}}
{{MoveListRow | Red Bicycle Kick | Hold {{LK}} for 3 seconds, press {{left}} {{right}}, and release | Liu Kang flies across the screen while kicking multiple times, resembling pedaling a bicycle. This move is faster than the normal Bicycle Kick.}}
+
{{MoveListRow | Red Bicycle Kick | Hold {{LowKick}} for 3 seconds, press {{left}} {{right}}, and release | Liu Kang flies across the screen while kicking multiple times, resembling pedaling a bicycle. This move is faster than the normal Bicycle Kick.}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{HP}} {{HP}} {{left}}+{{LP}}}}
+
{{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{left}}+{{LowPunch}} | 13% damage}}
{{MoveListRow | Combo 2 | {{HK}} {{LK}} {{HK}} {{LK}}}}
+
{{MoveListRow | Combo 2 | {{HighKick}} {{LowKick}} {{HighKick}} {{LowKick}} | 22% damage}}
{{MoveListRow | Combo 3 | {{HP}} {{LK}} {{LK}} {{HK}} {{LK}}}}
+
{{MoveListRow | Combo 3 | {{HighPunch}} {{LowKick}} {{LowKick}} {{HighKick}} {{LowKick}} | 25% damage}}
{{MoveListRow | Combo 4 | {{HP}} {{HP}} {{Block}} {{LK}} {{LK}} {{HK}} {{LK}}}}
+
{{MoveListRow | Combo 4 | {{HighPunch}} {{HighPunch}} {{Block}} {{LowKick}} {{LowKick}} {{HighKick}} {{LowKick}} | 28% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
{{MoveListRow | Fatality 1 | {{right}} {{right}} {{down}} {{down}} {{LK}} | Liu Kang disappears and his opponent bursts into flames.}}
+
{{MoveListRow | Fatality 1 | {{right}} {{right}} {{down}} {{down}} {{LowKick}} | Liu Kang disappears and his opponent bursts into flames.}}
{{MoveListRow | Fatality 2 | {{hold|{{Block}}|{{up}} {{down}} {{up}} {{up}}}} {{Run}}+{{Block}} | Liu Kang disappears and a ''Mortal Kombat II'' arcade machine falls on his opponent.}}
+
{{MoveListRow | Fatality 2 | {{hold|{{Block}}|{{up}} {{down}} {{up}} {{up}}}} {{Run}}+{{Block}} | Liu Kang disappears and a ''Mortal Kombat'' arcade machine falls on his opponent.}}
{{MoveListRow | Stage Fatality | {{Run}} {{Block}} {{Block}} {{LK}} (close)}}
+
{{MoveListRow | Stage Fatality | {{Run}} {{Block}} {{Block}} {{LowKick}} (close)}}
 
{{MoveListRow | Animality | {{down}} {{down}} {{up}} (sweep distance) | Liu Kang transforms into a dragon and bites his opponent in half, similar to his ''Mortal Kombat II'' Fatality.}}
 
{{MoveListRow | Animality | {{down}} {{down}} {{up}} (sweep distance) | Liu Kang transforms into a dragon and bites his opponent in half, similar to his ''Mortal Kombat II'' Fatality.}}
 
{{MoveListRow | Friendship | {{Run}} {{Run}} {{Run}} {{down}}+{{Run}} | Liu Kang recreates the ''Mortal Kombat'' dragon on a projector screen using hand puppetry.}}
 
{{MoveListRow | Friendship | {{Run}} {{Run}} {{Run}} {{down}}+{{Run}} | Liu Kang recreates the ''Mortal Kombat'' dragon on a projector screen using hand puppetry.}}
{{MoveListRow | Babality | {{down}} {{down}} {{down}} {{HK}}}}
+
{{MoveListRow | Babality | {{down}} {{down}} {{down}} {{HighKick}}}}
{{MoveListRow | Brutality | {{HP}} {{LP}} {{HP}} {{Block}} {{LK}} {{HK}} {{LK}} {{HK}} {{LP}} {{LP}} {{HP}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{LowPunch}} {{HighPunch}} {{Block}} {{LowKick}} {{HighKick}} {{LowKick}} {{HighKick}} {{LowPunch}} {{LowPunch}} {{HighPunch}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 582: Line 586:
 
| desc=A close friend of the renegade princess Kitana. After Kitana killed her evil twin Mileena and escaped from Outworld to Earth, Jade was appointed by the emperor Shao Kahn to find and bring her back alive.
 
| desc=A close friend of the renegade princess Kitana. After Kitana killed her evil twin Mileena and escaped from Outworld to Earth, Jade was appointed by the emperor Shao Kahn to find and bring her back alive.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Razor-Rang (Straight) | {{left}} {{right}} {{LP}} | Jade throws a Razor-Rang straight across the screen.}}
+
{{MoveListRow | Razor-Rang (Straight) | {{left}} {{right}} {{LowPunch}} | Jade throws a Razor-Rang straight across the screen.}}
{{MoveListRow | Razor-Rang (Upward) | {{left}} {{right}} {{HP}} | Jade throws a Razor-Rang that arcs upward.}}
+
{{MoveListRow | Razor-Rang (Upward) | {{left}} {{right}} {{HighPunch}} | Jade throws a Razor-Rang that arcs upward.}}
{{MoveListRow | Razor-Rang (Downward) | {{left}} {{right}} {{LK}} | Jade throws a Razor-Rang that arcs downward.}}
+
{{MoveListRow | Razor-Rang (Downward) | {{left}} {{right}} {{LowKick}} | Jade throws a Razor-Rang that arcs downward.}}
{{MoveListRow | Projectile Shield | {{left}} {{right}} {{HK}} | Jade flashes and projectiles pass harmlessly through her.}}
+
{{MoveListRow | Projectile Shield | {{left}} {{right}} {{HighKick}} | Jade flashes and projectiles pass harmlessly through her (recalling her immunity to projectiles in ''Mortal Kombat II'').}}
{{MoveListRow | Shadow Kick | {{down}} {{right}} {{LK}} | Jade dashes forward while kicking.}}
+
{{MoveListRow | Shadow Kick | {{down}} {{right}} {{LowKick}} | Jade dashes forward while kicking.}}
 +
{{MoveListRow | Return Razor-Rang | {{left}} {{left}} {{right}} {{LowPunch}} | Jade throws a Razor-Rang straight across the screen. It returns to Jade like a boomerang if the opponent ducks or dodges it (but only if the opponent is human).}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{HP}} {{HP}} {{down}}+{{LP}} {{down}}+{{HP}}}}
+
{{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{down}}+{{LowPunch}} {{down}}+{{HighPunch}} | 22% damage}}
{{MoveListRow | Combo 2 | {{HK}} {{HK}} {{LK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 2 | {{HighKick}} {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 23% damage}}
{{MoveListRow | Combo 3 | {{HP}} {{HP}} {{down}}+{{LP}} {{LK}} {{HK}} {{left}}+{{LK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{down}}+{{LowPunch}} {{LowKick}} {{HighKick}} {{left}}+{{LowKick}} {{left}}+{{HighKick}} | 25% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
{{MoveListRow | Fatality 1 | {{hold|{{Block}}|{{up}} {{up}}}} {{down}} {{right}} {{HP}} (close) | Jade stabs her opponent with her staff and flays them by shaking them.}}
+
{{MoveListRow | Fatality 1 | {{hold|{{Block}}|{{up}} {{up}}}} {{down}} {{right}} {{HighPunch}} (close) | Jade stabs her opponent with her staff and flays them by aggressively shaking them.}}
 
{{MoveListRow | Fatality 2 | {{Run}} {{Run}} {{Run}} {{Block}} {{Run}} (close) | Jade uppercuts her opponent into the air, then catches them by impaling them on her staff.}}
 
{{MoveListRow | Fatality 2 | {{Run}} {{Run}} {{Run}} {{Block}} {{Run}} (close) | Jade uppercuts her opponent into the air, then catches them by impaling them on her staff.}}
 
{{MoveListRow | Stage Fatality | {{left}} {{right}} {{down}} {{Run}} (close)}}
 
{{MoveListRow | Stage Fatality | {{left}} {{right}} {{down}} {{Run}} (close)}}
{{MoveListRow | Animality | {{right}} {{down}} {{right}} {{right}} {{LK}} (close) | Jade transforms into a kitten and pounces her opponent.}}
+
{{MoveListRow | Animality | {{right}} {{down}} {{right}} {{right}} {{LowKick}} (close) | Jade transforms into a kitten and pounces her opponent.}}
{{MoveListRow | Friendship | {{left}} {{down}} {{left}} {{left}} {{HK}} | Jade hops on her staff like a pogo stick.}}
+
{{MoveListRow | Friendship | {{left}} {{down}} {{left}} {{left}} {{HighKick}} | Jade hops on her staff like a pogo stick.}}
{{MoveListRow | Babality | {{down}} {{down}} {{right}} {{down}} {{HK}}}}
+
{{MoveListRow | Babality | {{down}} {{down}} {{right}} {{down}} {{HighKick}}}}
{{MoveListRow | Brutality | {{HP}} {{LK}} {{HP}} {{LP}} {{HK}} {{HK}} {{LK}} {{Block}} {{Block}} {{HP}} {{HK}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{LowKick}} {{HighPunch}} {{LowPunch}} {{HighKick}} {{HighKick}} {{LowKick}} {{Block}} {{Block}} {{HighPunch}} {{HighKick}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 608: Line 613:
 
| desc=Sindel's personal protector, chosen by Shao Kahn. She is a Shokan, like Goro and Kintaro.
 
| desc=Sindel's personal protector, chosen by Shao Kahn. She is a Shokan, like Goro and Kintaro.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Fireball | {{down}} {{right}} {{HP}} | Sheeva throws a fireball across the screen with her arms.}}
+
{{MoveListRow | Fireball | {{down}} {{right}} {{HighPunch}} | Sheeva throws a fireball across the screen with her arms.}}
{{MoveListRow | Ground Stomp | {{left}} {{down}} {{left}} {{HK}} | Sheeva jumps and stomps down with great force, damaging opponents standing on the ground.}}
+
{{MoveListRow | Ground Stomp | {{left}} {{down}} {{left}} {{HighKick}} | Sheeva jumps and stomps down with great force, damaging opponents standing on the ground.}}
 
{{MoveListRow | Teleport Stomp | {{down}} {{up}} | Sheeva jumps off the screen, reappearing above her opponent's head and falling with a stomp.}}
 
{{MoveListRow | Teleport Stomp | {{down}} {{up}} | Sheeva jumps off the screen, reappearing above her opponent's head and falling with a stomp.}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{HP}} {{HP}} {{LP}} {{right}}+{{HP}}}}
+
{{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{right}}+{{HighPunch}} | 25% damage}}
{{MoveListRow | Combo 2 | {{HK}} {{HK}} {{LK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 2 | {{HighKick}} {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 27% damage}}
{{MoveListRow | Combo 3 | {{HP}} {{HP}} {{LP}} {{HK}} {{HK}} {{LK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{HighKick}} {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 42% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
{{MoveListRow | Fatality 1 | {{right}} {{down}} {{down}} {{right}} {{LP}} (close) | Sheeva pounds her opponent into the ground with her four arms.}}
+
{{MoveListRow | Fatality 1 | {{right}} {{down}} {{down}} {{right}} {{LowPunch}} (close) | Sheeva pounds her opponent into the ground with her four arms.}}
{{MoveListRow | Fatality 2 | {{hold|{{HK}}|{{left}} {{right}} {{right}}}} (close) | Sheeva pulls her opponent down to the ground.}}
+
{{MoveListRow | Fatality 2 | {{hold|{{HighKick}}|{{left}} {{right}} {{right}}}} (close) | Sheeva pulls her opponent down to the ground.}}
{{MoveListRow | Stage Fatality | {{down}} {{right}} {{down}} {{right}} {{LP}} (close)}}
+
{{MoveListRow | Stage Fatality | {{down}} {{right}} {{down}} {{right}} {{LowPunch}} (close)}}
 
{{MoveListRow | Animality | {{Run}} {{Block}} {{Block}} {{Block}} {{Block}} (close) | Sheeva transforms into a giant scorpion and stings her opponent.}}
 
{{MoveListRow | Animality | {{Run}} {{Block}} {{Block}} {{Block}} {{Block}} (close) | Sheeva transforms into a giant scorpion and stings her opponent.}}
{{MoveListRow | Friendship | {{right}} {{right}} {{down}} {{right}} {{HP}} | Sheeva spins plates on each of her four arms.}}
+
{{MoveListRow | Friendship | {{right}} {{right}} {{down}} {{right}} {{Start}}+{{HighPunch}} | Sheeva spins plates on each of her four arms.}}
{{MoveListRow | Babality | {{down}} {{down}} {{left}} {{HK}}}}
+
{{MoveListRow | Babality | {{down}} {{down}} {{left}} {{HighKick}}}}
{{MoveListRow | Brutality | {{HP}} {{LP}} {{Block}} {{LK}} {{HK}} {{Block}} {{HK}} {{LK}} {{Block}} {{LP}} {{HP}}}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{LowPunch}} {{Block}} {{LowKick}} {{HighKick}} {{Block}} {{HighKick}} {{LowKick}} {{Block}} {{LowPunch}} {{HighPunch}}}}
 
}}
 
}}
 
}}
 
}}
Line 632: Line 637:
 
| desc=A Shaolin monk. His plans to reform the White Lotus Society are disrupted by Shao Kahn's invasion. Alongside Liu Kang, he embarks on a journey to end Shao Kahn's treachery.
 
| desc=A Shaolin monk. His plans to reform the White Lotus Society are disrupted by Shao Kahn's invasion. Alongside Liu Kang, he embarks on a journey to end Shao Kahn's treachery.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Hat Throw | {{left}} {{right}} {{LP}} | Kung Lao throws his hat like a discus.}}
+
{{MoveListRow | Hat Throw | {{left}} {{right}} {{LowPunch}} | Kung Lao throws his hat like a discus.}}
{{MoveListRow | Bullet Kick | {{down}}+{{HK}} before the apex of a jump | Kung Lao drops diagonally in a kick.}}
+
{{MoveListRow | Bullet Kick | {{down}}+{{HighKick}} before the apex of a jump | Kung Lao drops diagonally in a kick.}}
 
{{MoveListRow | Whirlwind Spin | {{right}} {{down}} {{right}} {{repeat|{{Run}}}} | Kung Lao spins in place, doing damage at his sides. He spins longer if {{Run}} is pressed repeatedly.}}
 
{{MoveListRow | Whirlwind Spin | {{right}} {{down}} {{right}} {{repeat|{{Run}}}} | Kung Lao spins in place, doing damage at his sides. He spins longer if {{Run}} is pressed repeatedly.}}
{{MoveListRow | Teleport | {{down}} {{up}} | Kung Lao flies into the air and reappears behind his opponent. This move can be followed up by {{HP}} or {{HK}} to attack before landing.}}
+
{{MoveListRow | Teleport | {{down}} {{up}} | Kung Lao flies into the air and reappears behind his opponent. This move can be followed up by {{HighPunch}} or {{HighKick}} to attack before landing.}}
{{MoveListRow | Two-Pass Teleport | {{down}} {{down}} {{up}} | Kung Lao flies into the air two times before reappearing behind his opponent. This move can be followed up by {{HP}} or {{HK}} to attack before landing.}}
+
{{MoveListRow | Two-Pass Teleport | {{down}} {{down}} {{up}} | Kung Lao flies into the air two times before reappearing behind his opponent. This move can be followed up by {{HighPunch}} or {{HighKick}} to attack before landing.}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{LK}} {{LK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 1 | {{LowKick}} {{LowKick}} {{left}}+{{HighKick}} | 19% damage}}
{{MoveListRow | Combo 2 | {{HP}} {{LP}} {{HP}} {{LP}} {{LK}} {{LK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 2 | {{HighPunch}} {{LowPunch}} {{HighPunch}} {{LowPunch}} {{LowKick}} {{LowKick}} {{left}}+{{HighKick}} | 34% damage}}
{{MoveListRow | Combo 3 | {{HP}} {{LK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 3 | {{HighPunch}} {{LowKick}} {{left}}+{{HighKick}} | 18% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListRow | Fatality 1 | {{Run}} {{Block}} {{Run}} {{Block}} {{down}} | Kung Lao spins in place, pulling his opponent in like a vortex.}}
 
{{MoveListRow | Fatality 1 | {{Run}} {{Block}} {{Run}} {{Block}} {{down}} | Kung Lao spins in place, pulling his opponent in like a vortex.}}
{{MoveListRow | Fatality 2 | {{right}} {{right}} {{left}} {{down}} {{HP}} (close) | Kung Lao throws his hat, which slices his opponent into multiple pieces.}}
+
{{MoveListRow | Fatality 2 | {{right}} {{right}} {{left}} {{down}} {{HighPunch}} (close) | Kung Lao throws his hat, which slices his opponent into multiple pieces.}}
{{MoveListRow | Stage Fatality | {{down}} {{down}} {{right}} {{right}} {{LK}} (close)}}
+
{{MoveListRow | Stage Fatality | {{down}} {{down}} {{right}} {{right}} {{LowKick}} (close)}}
 
{{MoveListRow | Animality | {{Run}} {{Run}} {{Run}} {{Run}} {{Block}} | Kung Lao transforms into a cheetah and pounces his opponent.}}
 
{{MoveListRow | Animality | {{Run}} {{Run}} {{Run}} {{Run}} {{Block}} | Kung Lao transforms into a cheetah and pounces his opponent.}}
{{MoveListRow | Friendship | {{Run}} {{LP}} {{Run}} {{LK}} (sweep distance or farther) | Kung Lao throws his hat and a dog runs to fetch it.}}
+
{{MoveListRow | Friendship | {{Run}} {{LowPunch}} {{Run}} {{LowKick}} (outside sweep distance) | Kung Lao throws his hat and a dog runs to fetch it.}}
{{MoveListRow | Babality | {{down}} {{right}} {{right}} {{HP}}}}
+
{{MoveListRow | Babality | {{down}} {{right}} {{right}} {{HighPunch}}}}
{{MoveListRow | Brutality | {{HP}} {{LP}} {{LK}} {{HK}} {{Block}} {{HP}} {{LP}} {{LK}} {{HK}} {{Block}} {{HP}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{LowPunch}} {{LowKick}} {{HighKick}} {{Block}} {{HighPunch}} {{LowPunch}} {{LowKick}} {{HighKick}} {{Block}} {{HighPunch}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 658: Line 663:
 
| desc=Unit LK-7T2, the last of three prototype cybernetic ninjas built by the Lin Kuei. Smoke was captured and turned into a cyborg while his friend Sub-Zero escaped.
 
| desc=Unit LK-7T2, the last of three prototype cybernetic ninjas built by the Lin Kuei. Smoke was captured and turned into a cyborg while his friend Sub-Zero escaped.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Harpoon | {{left}} {{left}} {{LP}} | Smoke launches a harpoon from his chest, then uses it to pull his opponent toward him. The opponent is momentarily stunned.}}
+
{{MoveListRow | Harpoon | {{left}} {{left}} {{LowPunch}} | Smoke launches a harpoon from his chest, then uses it to pull his opponent toward him. The opponent is momentarily stunned.}}
{{MoveListRow | Teleport Uppercut | {{right}} {{right}} {{LK}} | Smoke teleports to the other side of his opponent, reappearing with an uppercut.}}
+
{{MoveListRow | Teleport Uppercut | {{right}} {{right}} {{LowKick}} | Smoke teleports to the other side of his opponent, reappearing with an uppercut.}}
 
{{MoveListRow | Invisibility | {{hold|{{Block}}|{{up}} {{up}}}} {{Run}} | Smoke makes himself invisible until he is attacked.}}
 
{{MoveListRow | Invisibility | {{hold|{{Block}}|{{up}} {{up}}}} {{Run}} | Smoke makes himself invisible until he is attacked.}}
 
{{MoveListRow | Air Throw | {{Block}} in midair (close) | Smoke grabs and throws his opponent in midair.}}
 
{{MoveListRow | Air Throw | {{Block}} in midair (close) | Smoke grabs and throws his opponent in midair.}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{HP}} {{HP}} {{LK}} {{HK}} {{LP}}}}
+
{{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{LowKick}} {{HighKick}} {{LowPunch}} | 26% damage}}
{{MoveListRow | Combo 2 | {{HK}} {{HK}} {{LP}}}}
+
{{MoveListRow | Combo 2 | {{HighKick}} {{HighKick}} {{LowPunch}} | 19% damage}}
{{MoveListRow | Combo 3 | {{HP}} {{HP}} {{HK}}}}
+
{{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{HighKick}} | 18% damage}}
{{MoveListRow | Combo 4 | {{HP}} {{HP}} {{left}}+{{LP}}}}
+
{{MoveListRow | Combo 4 | {{HighPunch}} {{HighPunch}} {{left}}+{{LowPunch}} | 18% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListRow | Fatality 1 | {{hold|{{Block}}|{{up}} {{up}} {{right}} {{down}}}} (full screen away) | Smoke drops a pile of bombs from his chest, which explode and destroy the entire planet.}}
 
{{MoveListRow | Fatality 1 | {{hold|{{Block}}|{{up}} {{up}} {{right}} {{down}}}} (full screen away) | Smoke drops a pile of bombs from his chest, which explode and destroy the entire planet.}}
 
{{MoveListRow | Fatality 2 | {{hold|{{Run}}+{{Block}}|{{down}} {{down}} {{right}} {{up}}}} (sweep distance) | Smoke drops a bomb into his opponent's mouth.}}
 
{{MoveListRow | Fatality 2 | {{hold|{{Run}}+{{Block}}|{{down}} {{down}} {{right}} {{up}}}} (sweep distance) | Smoke drops a bomb into his opponent's mouth.}}
{{MoveListRow | Stage Fatality | {{right}} {{right}} {{down}} {{LK}} (close)}}
+
{{MoveListRow | Stage Fatality | {{right}} {{right}} {{down}} {{LowKick}} (close)}}
 
{{MoveListRow | Animality | {{down}} {{right}} {{right}} {{Block}} (full screen away) | Smoke transforms into a bull and gores his opponent.}}
 
{{MoveListRow | Animality | {{down}} {{right}} {{right}} {{Block}} (full screen away) | Smoke transforms into a bull and gores his opponent.}}
{{MoveListRow | Friendship | {{Run}} {{Run}} {{Run}} {{HK}} (full screen away) | Smoke blasts an air horn that comes out of his chest.}}
+
{{MoveListRow | Friendship | {{Run}} {{Run}} {{Run}} {{HighKick}} (full screen away) | Smoke blasts an air horn that comes out of his chest.}}
{{MoveListRow | Babality | {{down}} {{down}} {{left}} {{left}} {{HK}}}}
+
{{MoveListRow | Babality | {{down}} {{down}} {{left}} {{left}} {{HighKick}}}}
{{MoveListRow | Brutality | {{HP}} {{LK}} {{LK}} {{HK}} {{Block}} {{Block}} {{LP}} {{LP}} {{HP}} {{HP}} {{Block}} {{Block}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{LowKick}} {{LowKick}} {{HighKick}} {{Block}} {{Block}} {{LowPunch}} {{LowPunch}} {{HighPunch}} {{HighPunch}} {{Block}} {{Block}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 684: Line 689:
 
| desc=A Native American historian who uses his shaman magic to protect his tribe's land against the Outworld invasion.
 
| desc=A Native American historian who uses his shaman magic to protect his tribe's land against the Outworld invasion.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Spirit Arrow | {{down}} {{left}} {{LP}} | Nightwolf shoots an arrow across the screen at his opponent.}}
+
{{MoveListRow | Spirit Arrow | {{down}} {{left}} {{LowPunch}} | Nightwolf shoots an arrow across the screen at his opponent.}}
{{MoveListRow | Tomahawk Swipe | {{down}} {{right}} {{HP}} | Nightwolf swipes his hatchet in front of him.}}
+
{{MoveListRow | Tomahawk Swipe | {{down}} {{right}} {{HighPunch}} | Nightwolf swipes his hatchet in front of him.}}
{{MoveListRow | Shoulder Charge | {{right}} {{right}} {{LK}} | Nightwolf charges while ramming his shoulder.}}
+
{{MoveListRow | Shoulder Charge | {{right}} {{right}} {{LowKick}} | Nightwolf charges while ramming his shoulder.}}
{{MoveListRow | Red Shoulder Charge | {{left}} {{left}} {{right}} {{HK}} | Nightwolf charges while ramming his shoulder. This move is faster and travels farther than the normal Shoulder Charge.}}
+
{{MoveListRow | Red Shoulder Charge | {{left}} {{left}} {{right}} {{HighKick}} | Nightwolf charges while ramming his shoulder. This move is faster and travels farther than the normal Shoulder Charge.}}
{{MoveListRow | Spirit Shield | {{left}} {{left}} {{left}} {{HK}} | Nightwolf glows, reflecting projectiles that hit him back toward their caster.}}
+
{{MoveListRow | Spirit Shield | {{left}} {{left}} {{left}} {{HighKick}} | Nightwolf glows, reflecting projectiles that hit him back toward their caster.}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{HK}} {{HK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 1 | {{HighKick}} {{HighKick}} {{left}}+{{HighKick}} | 19% damage}}
{{MoveListRow | Combo 2 | {{HP}} {{HP}} {{LP}} {{down}} {{right}}+{{HP}}}}
+
{{MoveListRow | Combo 2 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{down}} {{right}}+{{HighPunch}} | 23% damage}}
{{MoveListRow | Combo 3 | {{HP}} {{HP}} {{LP}} {{HK}}}}
+
{{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{HighKick}} | 22% damage}}
{{MoveListRow | Combo 4 | {{LK}} {{HP}} {{HP}} {{LP}} {{down}} {{right}}+{{HP}}}}
+
{{MoveListRow | Combo 4 | {{LowKick}} {{HighPunch}} {{HighPunch}} {{LowPunch}} {{down}} {{right}}+{{HighPunch}} | 28% damage}}
{{MoveListRow | Combo 5 | {{HK}} {{HP}} {{HP}} {{LP}} {{HK}}}}
+
{{MoveListRow | Combo 5 | {{HighKick}} {{HighPunch}} {{HighPunch}} {{LowPunch}} {{HighKick}} | 27% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListRow | Fatality 1 | {{hold|{{Block}}|{{up}} {{up}}}} {{left}} {{right}} {{Block}} (close) | Nightwolf calls down a column of light that disintegrates his opponent.}}
 
{{MoveListRow | Fatality 1 | {{hold|{{Block}}|{{up}} {{up}}}} {{left}} {{right}} {{Block}} (close) | Nightwolf calls down a column of light that disintegrates his opponent.}}
{{MoveListRow | Fatality 2 | {{left}} {{left}} {{down}} {{HP}} (half screen away) | Nightwolf uses his hatchet to call a strike of lightning on his opponent.}}
+
{{MoveListRow | Fatality 2 | {{left}} {{left}} {{down}} {{HighPunch}} (half screen away) | Nightwolf uses his hatchet to call a strike of lightning on his opponent.}}
 
{{MoveListRow | Stage Fatality | {{Run}} {{Run}} {{Block}} (close)}}
 
{{MoveListRow | Stage Fatality | {{Run}} {{Run}} {{Block}} (close)}}
 
{{MoveListRow | Animality | {{right}} {{right}} {{down}} {{down}} (close) | Nightwolf transforms into a wolf and mauls his opponent.}}
 
{{MoveListRow | Animality | {{right}} {{right}} {{down}} {{down}} (close) | Nightwolf transforms into a wolf and mauls his opponent.}}
{{MoveListRow | Friendship | {{Run}} {{Run}} {{Run}} {{down}} | Nightwolf transforms into Rayden as a ''Mortal Kombat II'' arcade machine falls behind him.}}
+
{{MoveListRow | Friendship | {{Run}} {{Run}} {{Run}} {{down}} (half screen away) | Nightwolf transforms into Rayden as a ''Mortal Kombat II'' arcade machine falls behind him.}}
{{MoveListRow | Babality | {{right}} {{left}} {{right}} {{left}} {{LP}}}}
+
{{MoveListRow | Babality | {{right}} {{left}} {{right}} {{left}} {{LowPunch}}}}
{{MoveListRow | Brutality | {{HP}} {{HP}} {{HK}} {{LK}} {{LK}} {{Block}} {{Block}} {{LP}} {{LP}} {{HP}} {{HK}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{HighPunch}} {{HighKick}} {{LowKick}} {{LowKick}} {{Block}} {{Block}} {{LowPunch}} {{LowPunch}} {{HighPunch}} {{HighKick}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 712: Line 717:
 
| desc=Shao Kahn's wife and the Queen of Outworld before her death 10,000 years ago. She has been reborn on Earth.
 
| desc=Shao Kahn's wife and the Queen of Outworld before her death 10,000 years ago. She has been reborn on Earth.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Single Fireball | {{right}} {{right}} {{LP}} | Sindel disgorges a fireball from her mouth.}}
+
{{MoveListRow | Single Fireball | {{right}} {{right}} {{LowPunch}} | Sindel disgorges a fireball from her mouth.}}
{{MoveListRow | Double Fireball | {{right}} {{right}} {{LP}} | Sindel launches two fireballs in quick succession.}}
+
{{MoveListRow | Double Fireball | {{right}} {{right}} {{LowPunch}} | Sindel launches two fireballs in quick succession.}}
{{MoveListRow | Air Fireball | {{down}} {{right}} {{LK}} (in midair) | Sindel belches a fireball downward in midair.}}
+
{{MoveListRow | Air Fireball | {{down}} {{right}} {{LowKick}} in midair | Sindel belches a fireball downward in midair.}}
{{MoveListRow | Banshee Scream | {{right}} {{right}} {{right}} {{HP}} | Sindel screams, causing waves to appear that stun opponents and pull them toward her.}}
+
{{MoveListRow | Banshee Scream | {{right}} {{right}} {{right}} {{HighPunch}} | Sindel screams, causing waves to appear that stun opponents and pull them toward her.}}
{{MoveListRow | Levitate | {{left}} {{left}} {{right}} {{HK}} | Sindel hovers in the air. She can move in any direction using the D-Pad or land with {{Block}}. She cannot use her normal attacks but can cast her Air Fireball while hovering.}}
+
{{MoveListRow | Levitate | {{left}} {{left}} {{right}} {{HighKick}} | Sindel hovers in the air. She can move in any direction using the D-Pad or land with {{Block}}. She cannot use her normal attacks but can cast her Air Fireball while hovering.}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{HP}} {{HP}} {{down}}+{{HP}}}}
+
{{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{down}}+{{HighPunch}} | 19% damage}}
{{MoveListRow | Combo 2 | {{HP}} {{HP}} {{LP}} {{HK}}}}
+
{{MoveListRow | Combo 2 | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{HighKick}} | 25% damage}}
{{MoveListRow | Combo 3 | {{HK}} {{HP}} {{HP}} {{down}}+{{HP}}}}
+
{{MoveListRow | Combo 3 | {{HighKick}} {{HighPunch}} {{HighPunch}} {{down}}+{{HighPunch}} | 27% damage}}
{{MoveListRow | Combo 4 | {{HK}} {{HP}} {{HP}} {{LP}} {{HK}}}}
+
{{MoveListRow | Combo 4 | {{HighKick}} {{HighPunch}} {{HighPunch}} {{LowPunch}} {{HighKick}} | 33% damage}}
{{MoveListRow | Combo 5 | {{HK}} {{HK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 5 | {{HighKick}} {{HighKick}} {{left}}+{{HighKick}} | 19% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListRow | Fatality 1 | {{Run}} {{Run}} {{Block}} {{Run}} {{Block}} (sweep distance) | Sindel entangles her opponent with her hair, then spins the opponent around like a tornado.}}
 
{{MoveListRow | Fatality 1 | {{Run}} {{Run}} {{Block}} {{Run}} {{Block}} (sweep distance) | Sindel entangles her opponent with her hair, then spins the opponent around like a tornado.}}
 
{{MoveListRow | Fatality 2 | {{Run}} {{Block}} {{Block}} {{Run}}+{{Block}} (close) | Sindel emits a horrific scream that flays her opponent.}}
 
{{MoveListRow | Fatality 2 | {{Run}} {{Block}} {{Block}} {{Run}}+{{Block}} (close) | Sindel emits a horrific scream that flays her opponent.}}
{{MoveListRow | Stage Fatality | {{down}} {{down}} {{down}} {{LP}} (close)}}
+
{{MoveListRow | Stage Fatality | {{down}} {{down}} {{down}} {{LowPunch}} (close)}}
{{MoveListRow | Animality | {{right}} {{right}} {{up}} {{HP}} (close) | Sindel transforms into a giant hornet and repeatedly stings her opponent.}}
+
{{MoveListRow | Animality | {{right}} {{right}} {{up}} {{HighPunch}} (close) | Sindel transforms into a giant hornet and repeatedly stings her opponent.}}
 
{{MoveListRow | Friendship | {{Run}} {{Run}} {{Run}} {{Run}} {{Run}} {{Run}} {{up}} | Sindel kicks a field goal with a ball.}}
 
{{MoveListRow | Friendship | {{Run}} {{Run}} {{Run}} {{Run}} {{Run}} {{Run}} {{up}} | Sindel kicks a field goal with a ball.}}
 
{{MoveListRow | Babality | {{Run}} {{Run}} {{Run}} {{up}}}}
 
{{MoveListRow | Babality | {{Run}} {{Run}} {{Run}} {{up}}}}
{{MoveListRow | Brutality | {{HP}} {{Block}} {{LK}} {{Block}} {{LK}} {{HK}} {{Block}} {{HK}} {{LK}} {{Block}} {{LP}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{Block}} {{LowKick}} {{Block}} {{LowKick}} {{HighKick}} {{Block}} {{HighKick}} {{LowKick}} {{Block}} {{LowPunch}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 740: Line 745:
 
| desc=A mysterious warrior that exists as a life force of the souls of dead Outworld warriors in Shao Kahn's possession.
 
| desc=A mysterious warrior that exists as a life force of the souls of dead Outworld warriors in Shao Kahn's possession.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Fireball | {{down}} {{left}} {{LP}} | Ermac shoots an explosive fireball across the screen.}}
+
{{MoveListRow | Fireball | {{down}} {{left}} {{LowPunch}} | Ermac shoots an explosive fireball across the screen.}}
{{MoveListRow | Teleport Punch | {{down}} {{left}} {{HP}} | Ermac teleports to the other side of the screen, flying in with a punch. This move can be done in midair.}}
+
{{MoveListRow | Teleport Punch | {{down}} {{left}} {{HighPunch}} | Ermac teleports to the other side of the screen, flying in with a punch. This move can be done in midair.}}
{{MoveListRow | Telekinetic Slam | {{left}} {{down}} {{left}} {{HK}} | Ermac telekinetically lifts his opponent, then slams them into the ground. This move only works if the opponent is closer than half the screen away but farther than sweep distance.}}
+
{{MoveListRow | Telekinetic Slam | {{left}} {{down}} {{left}} {{HighKick}} | Ermac telekinetically lifts his opponent, then slams them into the ground. This move only works if the opponent is closer than half the screen away but farther than sweep distance.}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{HK}} {{LP}}}}
+
{{MoveListRow | Combo 1 | {{HighKick}} {{LowPunch}} | 15% damage}}
{{MoveListRow | Combo 2 | {{HK}} {{HK}} {{LK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 2 | {{HighKick}} {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 23% damage}}
{{MoveListRow | Combo 3 | {{HP}} {{HP}} {{left}}+{{LP}} {{down}} {{right}} {{LP}}}}
+
{{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{left}}+{{LowPunch}} {{down}} {{right}} {{LowPunch}} | 19% damage}}
{{MoveListRow | Combo 4 | {{HP}} {{HP}} {{left}}+{{LP}} {{HK}} {{left}}+{{LK}}}}
+
{{MoveListRow | Combo 4 | {{HighPunch}} {{HighPunch}} {{left}}+{{LowPunch}} {{HighKick}} {{left}}+{{LowKick}} | 24% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
{{MoveListRow | Fatality 1 | {{Run}} {{Block}} {{Run}} {{Run}} {{HK}} (close) | Ermac does an uppercut that decapitates his opponent.}}
+
{{MoveListRow | Fatality 1 | {{Run}} {{Block}} {{Run}} {{Run}} {{HighKick}} (close) | Ermac does an uppercut that decapitates his opponent.}}
 
{{MoveListRow | Fatality 2 | {{down}} {{up}} {{down}} {{down}} {{down}} {{Block}} (sweep distance) | Ermac levitates and slams his opponent into the ground repeatedly until they explode.}}
 
{{MoveListRow | Fatality 2 | {{down}} {{up}} {{down}} {{down}} {{down}} {{Block}} (sweep distance) | Ermac levitates and slams his opponent into the ground repeatedly until they explode.}}
{{MoveListRow | Stage Fatality | {{Run}} {{Run}} {{Run}} {{Run}} {{LK}}  (close)}}
+
{{MoveListRow | Stage Fatality | {{Run}} {{Run}} {{Run}} {{Run}} {{LowKick}}  (close)}}
{{MoveListRow | Animality | {{right}} {{right}} {{left}} {{left}} {{LK}} (close) | Ermac transforms into a frog and bites his opponent.}}
+
{{MoveListRow | Animality | {{right}} {{right}} {{left}} {{left}} {{LowKick}} (close) | Ermac transforms into a frog and bites his opponent.}}
{{MoveListRow | Friendship | {{right}} {{right}} {{right}} {{HP}} | Ermac levitates his opponent, then turns them into a rabbit.}}
+
{{MoveListRow | Friendship | {{right}} {{right}} {{right}} {{HighPunch}} | Ermac levitates his opponent, then turns them into a rabbit.}}
{{MoveListRow | Babality | {{down}} {{down}} {{left}} {{left}} {{HP}}}}
+
{{MoveListRow | Babality | {{down}} {{down}} {{left}} {{left}} {{HighPunch}}}}
{{MoveListRow | Brutality | {{HP}} {{HP}} {{LP}} {{Block}} {{HK}} {{LK}} {{Block}} {{HP}} {{LP}} {{LK}} {{HK}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{HighPunch}} {{LowPunch}} {{Block}} {{HighKick}} {{LowKick}} {{Block}} {{HighPunch}} {{LowPunch}} {{LowKick}} {{HighKick}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 765: Line 770:
 
| desc=A Lin Kuei ninja with cryogenic powers. Having been seemingly killed in the first game, Sub-Zero mysteriously returns to again attempt the assassination of Shang Tsung.
 
| desc=A Lin Kuei ninja with cryogenic powers. Having been seemingly killed in the first game, Sub-Zero mysteriously returns to again attempt the assassination of Shang Tsung.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Deep Freeze | {{down}} {{right}} {{LP}} | Sub-Zero shoots a burst of ice across the screen, freezing his opponent on contact. Hitting an already frozen opponent "backfires" and freezes Sub-Zero while unfreezing his opponent.}}
+
{{MoveListRow | Deep Freeze | {{down}} {{right}} {{LowPunch}} | Sub-Zero shoots a burst of ice across the screen, freezing his opponent on contact. Hitting an already frozen opponent "backfires" and freezes Sub-Zero while unfreezing his opponent.}}
{{MoveListRow | Ground Freeze | {{down}} {{left}} {{LK}} | Sub-Zero shoots ice at the ground in front of him, which causes his opponent to slip uncontrollably if walked on.}}
+
{{MoveListRow | Ground Freeze | {{down}} {{left}} {{LowKick}} | Sub-Zero shoots ice at the ground in front of him, which causes his opponent to slip uncontrollably if walked on.}}
{{MoveListRow | Slide | {{left}}+{{Block}}+{{LP}} or {{left}}+{{Block}}+{{LK}} | Sub-Zero slides forward with a leg sweep.}}
+
{{MoveListRow | Slide | {{left}}+{{Block}}+{{LowPunch}}+{{LowKick}} | Sub-Zero slides forward with a leg sweep.}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{HP}} {{HP}} {{LK}} {{left}}+{{HK}} {{right}}+{{LK}}}}
+
{{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{LowKick}} {{left}}+{{HighKick}} {{right}}+{{LowKick}} | 26% damage}}
{{MoveListRow | Combo 2 | {{LK}} {{left}}+{{HK}} {{right}}+{{LK}}}}
+
{{MoveListRow | Combo 2 | {{LowKick}} {{left}}+{{HighKick}} {{right}}+{{LowKick}} | 19% damage}}
{{MoveListRow | Combo 3 | {{HP}} {{HP}} {{down}}+{{LP}} {{down}}+{{HP}}}}
+
{{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{down}}+{{LowPunch}} {{down}}+{{HighPunch}} | 22% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
{{MoveListRow | Fatality 1 | {{down}} {{down}} {{down}} {{right}} {{HP}} (close) | Sub-Zero grabs his opponent's head, and the screen turns black.}}
+
{{MoveListRow | Fatality 1 | {{down}} {{down}} {{down}} {{right}} {{HighPunch}} (close) | Sub-Zero grabs his opponent's head, and the screen turns black.}}
{{MoveListRow | Fatality 2 | {{down}} {{right}} {{right}} {{right}} {{HP}} (close) | Sub-Zero uppercuts his opponent into the air, then creates an ice stalagmite that impales his opponent on landing.}}
+
{{MoveListRow | Fatality 2 | {{down}} {{right}} {{right}} {{right}} {{HighPunch}} (close) | Sub-Zero uppercuts his opponent into the air, then creates an ice stalagmite that impales his opponent on landing.}}
{{MoveListRow | Stage Fatality | {{right}} {{down}} {{right}} {{right}} {{HP}} (close)}}
+
{{MoveListRow | Stage Fatality | {{right}} {{down}} {{right}} {{right}} {{HighPunch}} (close)}}
{{MoveListRow | Friendship | {{HK}} {{Run}} {{Run}} {{up}} (close) | Sub-Zero unwinds a snowman jack-in-the-box.}}
+
{{MoveListRow | Friendship | {{HighKick}} {{Run}} {{Run}} {{up}} (close) | Sub-Zero unwinds a snowman jack-in-the-box.}}
{{MoveListRow | Babality | {{down}} {{right}} {{right}} {{HK}}}}
+
{{MoveListRow | Babality | {{down}} {{right}} {{right}} {{HighKick}}}}
{{MoveListRow | Brutality | {{HP}} {{LP}} {{HP}} {{Block}} {{LK}} {{LK}} {{HK}} {{HK}} {{LP}} {{HP}} {{LP}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{LowPunch}} {{HighPunch}} {{Block}} {{LowKick}} {{LowKick}} {{HighKick}} {{HighKick}} {{LowPunch}} {{HighPunch}} {{LowPunch}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 788: Line 793:
 
| desc=A riot control police officer and the lone survivor of a major city after Shao Kahn's invasion.
 
| desc=A riot control police officer and the lone survivor of a major city after Shao Kahn's invasion.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Low Grenade | {{down}} {{left}} {{LP}} | Stryker throws a grenade in a low arc across the screen.}}
+
{{MoveListRow | Low Grenade | {{down}} {{left}} {{LowPunch}} | Stryker throws a grenade in a low arc across the screen.}}
{{MoveListRow | High Grenade | {{down}} {{left}} {{HP}} | Stryker throws a grenade in a high arc across the screen.}}
+
{{MoveListRow | High Grenade | {{down}} {{left}} {{HighPunch}} | Stryker throws a grenade in a high arc across the screen.}}
{{MoveListRow | Double Low Grenades | {{right}} {{down}} {{left}} {{LP}} | Stryker throws two grenades in a low arc across the screen.}}
+
{{MoveListRow | Double Low Grenades | {{right}} {{down}} {{left}} {{LowPunch}} | Stryker throws two grenades in a low arc across the screen.}}
{{MoveListRow | Double High Grenades | {{right}} {{down}} {{left}} {{HP}} | Stryker throws two grenades in a high arc across the screen.}}
+
{{MoveListRow | Double High Grenades | {{right}} {{down}} {{left}} {{HighPunch}} | Stryker throws two grenades in a high arc across the screen.}}
{{MoveListRow | Baton Trip | {{right}} {{left}} {{LP}} | Stryker dashes across the screen and uses his baton to sweep his opponent.}}
+
{{MoveListRow | Baton Trip | {{right}} {{left}} {{LowPunch}} | Stryker dashes across the screen and uses his baton to sweep his opponent.}}
{{MoveListRow | Baton Toss | {{right}} {{right}} {{HK}} | Stryker leaps across the screen and uses his baton to toss his opponent.}}
+
{{MoveListRow | Baton Toss | {{right}} {{right}} {{HighKick}} | Stryker leaps across the screen and uses his baton to toss his opponent.}}
{{MoveListRow | Rapid Fire Gun | {{left}} {{right}} {{HP}} | Stryker kneels and fires his gun, which hits nearby opponents.}}
+
{{MoveListRow | Rapid Fire Gun | {{left}} {{right}} {{HighPunch}} | Stryker kneels and fires his gun, which hits nearby opponents.}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{HP}} {{HP}} {{LP}}}}
+
{{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{LowPunch}} | 18% damage}}
{{MoveListRow | Combo 2 | {{HK}} {{HP}} {{HP}} {{LP}}}}
+
{{MoveListRow | Combo 2 | {{HighKick}} {{HighPunch}} {{HighPunch}} {{LowPunch}} | 23% damage}}
{{MoveListRow | Combo 3 | {{HK}} {{LK}} {{left}}+{{LP}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 3 | {{HighKick}} {{LowKick}} {{left}}+{{LowPunch}} {{left}}+{{HighKick}} | 23% damage}}
{{MoveListRow | Combo 4 | {{HK}} {{LK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 4 | {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 19% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListRow | Fatality 1 | {{down}} {{right}} {{down}} {{right}} {{Block}} (close) | Stryker straps explosives to his opponent's chest, which explode.}}
 
{{MoveListRow | Fatality 1 | {{down}} {{right}} {{down}} {{right}} {{Block}} (close) | Stryker straps explosives to his opponent's chest, which explode.}}
{{MoveListRow | Fatality 2 | {{right}} {{right}} {{right}} {{LK}} (full screen away) | Stryker uses his taser to cause his opponent to explode.}}
+
{{MoveListRow | Fatality 2 | {{right}} {{right}} {{right}} {{LowKick}} (full screen away) | Stryker electrocutes his opponent with his taser.}}
{{MoveListRow | Stage Fatality | {{hold|{{Block}}|{{right}} {{up}} {{up}}}} {{HK}} (close)}}
+
{{MoveListRow | Stage Fatality | {{hold|{{Block}}|{{right}} {{up}} {{up}}}} {{HighKick}} (close)}}
 
{{MoveListRow | Animality | {{Run}} {{Run}} {{Run}} {{Block}} (sweep distance) | Stryker transforms into a ''Tyrannosaurus rex'' and eats his opponent.}}
 
{{MoveListRow | Animality | {{Run}} {{Run}} {{Run}} {{Block}} (sweep distance) | Stryker transforms into a ''Tyrannosaurus rex'' and eats his opponent.}}
{{MoveListRow | Friendship | {{LP}} {{Run}} {{Run}} {{LP}} | Stryker acts as a crossing guard as the other characters from the game run across the screen.}}
+
{{MoveListRow | Friendship | {{LowPunch}} {{Run}} {{Run}} {{LowPunch}} | Stryker acts as a crossing guard as the other characters from the game run across the screen.}}
{{MoveListRow | Babality | {{down}} {{right}} {{right}} {{left}} {{HP}}}}
+
{{MoveListRow | Babality | {{down}} {{right}} {{right}} {{left}} {{HighPunch}}}}
{{MoveListRow | Brutality | {{HP}} {{LP}} {{HK}} {{LK}} {{HP}} {{LP}} {{LK}} {{HK}} {{HP}} {{LK}} {{LK}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{LowPunch}} {{HighKick}} {{LowKick}} {{HighPunch}} {{LowPunch}} {{LowKick}} {{HighKick}} {{HighPunch}} {{LowKick}} {{LowKick}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 817: Line 822:
 
| desc=An unknown warrior who is kept alive by respirators. He is thought to be a survivor of an attack by Shao Kahn's extermination squads. He fights with two hook swords.
 
| desc=An unknown warrior who is kept alive by respirators. He is thought to be a survivor of an attack by Shao Kahn's extermination squads. He fights with two hook swords.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Plasma Blast | {{left}} {{left}} {{HP}} | Kabal throws a fireball across the screen. This move can be done in midair.}}
+
{{MoveListRow | Plasma Blast | {{left}} {{left}} {{HighPunch}} | Kabal throws a fireball across the screen. This move can be done in midair.}}
{{MoveListRow | Tornado Spin | {{left}} {{right}} {{LK}} | Kabal dashes through his opponent, causing the opponent to spin in place like a tornado.}}
+
{{MoveListRow | Tornado Spin | {{left}} {{right}} {{LowKick}} | Kabal dashes through his opponent, causing the opponent to spin in place like a tornado.}}
 
{{MoveListRow | Ground Saw | {{left}} {{left}} {{left}} {{Run}} | Kabal summons a sawblade that appears under his opponent.}}
 
{{MoveListRow | Ground Saw | {{left}} {{left}} {{left}} {{Run}} | Kabal summons a sawblade that appears under his opponent.}}
 
}}
 
}}
 
{{MoveListTable | desc=Chain combos |
 
{{MoveListTable | desc=Chain combos |
{{MoveListRow | Combo 1 | {{HP}} {{HP}} {{down}}+{{HP}}}}
+
{{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{down}}+{{HighPunch}} | 13% damage}}
{{MoveListRow | Combo 2 | {{LK}} {{LK}} {{HP}} {{HP}} {{down}}+{{HP}}}}
+
{{MoveListRow | Combo 2 | {{LowKick}} {{LowKick}} {{HighPunch}} {{HighPunch}} {{down}}+{{HighPunch}} | 15% damage}}
{{MoveListRow | Combo 3 | {{HP}} {{HP}} {{HK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 3 | {{HighPunch}} {{HighPunch}} {{HighKick}} {{left}}+{{HighKick}} | 25% damage}}
{{MoveListRow | Combo 4 | {{HP}} {{HP}} {{down}}+{{LP}} {{down}}+{{HP}}}}
+
{{MoveListRow | Combo 4 | {{HighPunch}} {{HighPunch}} {{down}}+{{LowPunch}} {{down}}+{{HighPunch}} | 17% damage}}
{{MoveListRow | Combo 5 | {{LK}} {{LK}} {{HP}} {{HP}} {{down}}+{{LP}} {{down}}+{{HP}}}}
+
{{MoveListRow | Combo 5 | {{LowKick}} {{LowKick}} {{HighPunch}} {{HighPunch}} {{down}}+{{LowPunch}} {{down}}+{{HighPunch}} | 17% damage}}
{{MoveListRow | Combo 6 | {{LK}} {{LK}} {{HP}} {{HP}} {{HK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 6 | {{LowKick}} {{LowKick}} {{HighPunch}} {{HighPunch}} {{HighKick}} {{left}}+{{HighKick}} | 18% damage}}
{{MoveListRow | Combo 7 | {{HK}} {{LK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 7 | {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 18% damage}}
{{MoveListRow | Combo 8 | {{HK}} {{LK}} {{HK}} {{left}}+{{HK}}}}
+
{{MoveListRow | Combo 8 | {{HighKick}} {{LowKick}} {{HighKick}} {{left}}+{{HighKick}} | 24% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListRow | Fatality 1 | {{down}} {{down}} {{left}} {{right}} {{Block}} (sweep distance) | Kabal inflates his opponent's head until it explodes.}}
 
{{MoveListRow | Fatality 1 | {{down}} {{down}} {{left}} {{right}} {{Block}} (sweep distance) | Kabal inflates his opponent's head until it explodes.}}
{{MoveListRow | Fatality 2 | {{Run}} {{Block}} {{Block}} {{Block}} {{HK}} (close) | Kabal removes his mask and terrifies his opponent with his frightful visage.}}
+
{{MoveListRow | Fatality 2 | {{Run}} {{Block}} {{Block}} {{Block}} {{HighKick}} (close) | Kabal removes his mask and terrifies his opponent with his frightful visage.}}
{{MoveListRow | Stage Fatality | {{Block}} {{Block}} {{HK}} (close)}}
+
{{MoveListRow | Stage Fatality | {{Block}} {{Block}} {{HighKick}} (close)}}
{{MoveListRow | Animality | {{hold|{{HP}}|{{right}} {{right}} {{down}} {{right}}}} | Kabal transforms into a skeletal rhinoceros and rams his opponent.}}
+
{{MoveListRow | Animality | {{hold|{{HighPunch}}|{{right}} {{right}} {{down}} {{right}}}} | Kabal transforms into a skeletal rhinoceros and rams his opponent.}}
{{MoveListRow | Friendship | {{Run}} {{LK}} {{Run}} {{Run}} {{up}} | Kabal roasts a marshmallow on a hook sword.}}
+
{{MoveListRow | Friendship | {{Run}} {{LowKick}} {{Run}} {{Run}} {{up}} | Kabal roasts a marshmallow on a hook sword.}}
{{MoveListRow | Babality | {{Run}} {{Run}} {{LK}}}}
+
{{MoveListRow | Babality | {{Run}} {{Run}} {{LowKick}}}}
{{MoveListRow | Brutality | {{HP}} {{Block}} {{LK}} {{LK}} {{LK}} {{HK}} {{LP}} {{LP}} {{LP}} {{HP}} {{LP}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{Block}} {{LowKick}} {{LowKick}} {{LowKick}} {{HighKick}} {{LowPunch}} {{LowPunch}} {{LowPunch}} {{HighPunch}} {{LowPunch}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 846: Line 851:
 
| desc=A 2,000-year-old half-human, half-dragon with four arms and a massive stature. He was the penultimate boss of ''Mortal Kombat''.
 
| desc=A 2,000-year-old half-human, half-dragon with four arms and a massive stature. He was the penultimate boss of ''Mortal Kombat''.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Fireball | {{left}} {{left}} {{left}} {{LP}} | Goro throws a fireball across the screen.}}
+
{{MoveListRow | Fireball | {{left}} {{left}} {{left}} {{LowPunch}} | Goro throws a fireball across the screen.}}
{{MoveListRow | Grab and Pound | {{right}} {{right}} {{HP}} (close) | Goro grabs his opponent with one pair of arms and batters them with the other pair of arms.}}
+
{{MoveListRow | Grab and Pound | {{right}} {{right}} {{HighPunch}} (close) | Goro grabs his opponent with one pair of arms and batters them with the other pair of arms.}}
{{MoveListRow | Spinning Punch | {{left}} {{left}} {{right}} {{HK}} | Goro spins forward while holding all four arms out.}}
+
{{MoveListRow | Spinning Punch | {{left}} {{left}} {{right}} {{HighKick}} | Goro spins forward while holding all four arms out.}}
{{MoveListRow | Roar | {{down}} {{down}} {{LK}} | Goro taunts his opponent.}}
+
{{MoveListRow | Roar | {{down}} {{down}} {{LowKick}} | Goro taunts his opponent.}}
 
}}
 
}}
 
}}
 
}}
Line 857: Line 862:
 
| desc=The evil Emperor of Outworld, who wishes to conquer Earthrealm by any means. He was the final boss of ''Mortal Kombat II'' and all versions of ''Mortal Kombat 3'', including ''Trilogy''.
 
| desc=The evil Emperor of Outworld, who wishes to conquer Earthrealm by any means. He was the final boss of ''Mortal Kombat II'' and all versions of ''Mortal Kombat 3'', including ''Trilogy''.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Fireball | {{left}} {{left}} {{right}} {{LP}} | Shao Kahn shoots a fireball across the screen.}}
+
{{MoveListRow | Fireball | {{left}} {{left}} {{right}} {{LowPunch}} | Shao Kahn shoots a fireball across the screen.}}
{{MoveListRow | Hammer Smash | {{left}} {{right}} {{HP}} | Shao Kahn swings a hammer in front of him.}}
+
{{MoveListRow | Hammer Smash | {{left}} {{right}} {{HighPunch}} | Shao Kahn swings a hammer in front of him.}}
{{MoveListRow | Shoulder Ram | {{down}} {{right}} {{LP}} | Shao Kahn charges ahead while ramming his shoulder.}}
+
{{MoveListRow | Shoulder Ram | {{down}} {{right}} {{LowPunch}} | Shao Kahn charges ahead while ramming his shoulder.}}
{{MoveListRow | Rising Shoulder Ram | {{down}} {{right}} {{HP}} | Shao Kahn charges upward while ramming his shoulder.}}
+
{{MoveListRow | Rising Shoulder Ram | {{down}} {{right}} {{HighPunch}} | Shao Kahn charges upward while ramming his shoulder.}}
{{MoveListRow | Grab and Punch | {{right}} {{right}} {{HP}} (close) | Shao Kahn grabs his opponent by the throat and punches.}}
+
{{MoveListRow | Grab and Punch | {{right}} {{right}} {{HighPunch}} (close) | Shao Kahn grabs his opponent by the throat and punches.}}
{{MoveListRow | Insult | {{down}} {{down}} {{LK}} | Shao Kahn taunts his opponent.}}
+
{{MoveListRow | Insult | {{down}} {{down}} {{LowKick}} | Shao Kahn taunts his opponent.}}
{{MoveListRow | Laugh | {{down}} {{down}} {{HK}} | Shao Kahn laughs.}}
+
{{MoveListRow | Laugh | {{down}} {{down}} {{HighKick}} | Shao Kahn laughs.}}
 
}}
 
}}
 
}}
 
}}
Line 871: Line 876:
 
| desc=A Centaurian chosen by Shao Kahn to lead his extermination squads. He was the penultimate boss of all versions of ''Mortal Kombat 3'', including ''Trilogy''.
 
| desc=A Centaurian chosen by Shao Kahn to lead his extermination squads. He was the penultimate boss of all versions of ''Mortal Kombat 3'', including ''Trilogy''.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Fireball | {{down}} {{left}} {{HP}} | Motaro shoots a fireball from his tail.}}
+
{{MoveListRow | Fireball | {{down}} {{left}} {{HighPunch}} | Motaro shoots a fireball from his tail.}}
{{MoveListRow | Grab and Smack | {{right}} {{right}} {{LP}} (close) | Motaro grabs and hits his opponent.}}
+
{{MoveListRow | Grab and Smack | {{right}} {{right}} {{LowPunch}} (close) | Motaro grabs and hits his opponent.}}
 
{{MoveListRow | Teleport | {{down}} {{up}} | Motaro teleports in front of his opponent.}}
 
{{MoveListRow | Teleport | {{down}} {{up}} | Motaro teleports in front of his opponent.}}
 
}}
 
}}
Line 881: Line 886:
 
| desc=Shao Kahn's four-armed bodyguard, sent by his race to avenge Goro's defeat. He was the penultimate boss of ''Mortal Kombat II''.
 
| desc=Shao Kahn's four-armed bodyguard, sent by his race to avenge Goro's defeat. He was the penultimate boss of ''Mortal Kombat II''.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Fireball | {{left}} {{left}} {{right}} {{LP}} | Kintaro spits a fireball across the screen.}}
+
{{MoveListRow | Fireball | {{left}} {{left}} {{right}} {{LowPunch}} | Kintaro spits a fireball across the screen.}}
{{MoveListRow | Grab and Hit | {{right}} {{right}} {{HP}} (close) | Kintaro grabs his opponent with one pair of arms and punches them with the other pair of arms.}}
+
{{MoveListRow | Grab and Hit | {{right}} {{right}} {{HighPunch}} (close) | Kintaro grabs his opponent with one pair of arms and punches them with the other pair of arms.}}
 
{{MoveListRow | Teleport Stomp | {{down}} {{up}} | Kintaro flies into the air, then lands on his opponent with multiple stomps.}}
 
{{MoveListRow | Teleport Stomp | {{down}} {{up}} | Kintaro flies into the air, then lands on his opponent with multiple stomps.}}
{{MoveListRow | Roar | {{down}} {{down}} {{LK}} | Kintaro taunts his opponent.}}
+
{{MoveListRow | Roar | {{down}} {{down}} {{LowKick}} | Kintaro taunts his opponent.}}
 
}}
 
}}
 
}}
 
}}
Line 903: Line 908:
 
| desc=The ''Mortal Kombat'' version of Rayden.
 
| desc=The ''Mortal Kombat'' version of Rayden.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Lightning | {{down}} {{right}} {{LP}} | Rayden shoots a bolt of lightning across the screen.}}
+
{{MoveListRow | Lightning | {{down}} {{right}} {{LowPunch}} | Rayden shoots a bolt of lightning across the screen.}}
 
{{MoveListRow | Flying Thunderbolt | {{left}} {{left}} {{right}} | Rayden flies across the screen, grabbing and slamming his opponent against the wall. This move can be done in midair.}}
 
{{MoveListRow | Flying Thunderbolt | {{left}} {{left}} {{right}} | Rayden flies across the screen, grabbing and slamming his opponent against the wall. This move can be done in midair.}}
 
{{MoveListRow | Teleport | {{down}} {{up}} | Rayden teleports behind his opponent.}}
 
{{MoveListRow | Teleport | {{down}} {{up}} | Rayden teleports behind his opponent.}}
 +
}}
 +
{{MoveListTable | desc=Chain combos |
 +
{{MoveListRow | Combo 1 | {{HighPunch}} {{down}}+{{LowPunch}} {{down}}+{{LowPunch}} {{down}}+{{LowPunch}} | 19% damage}}
 +
{{MoveListRow | Combo 2 | {{HighKick}} {{left}}+{{HighKick}} {{left}}+{{HighKick}} | 19% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
{{MoveListRow | Fatality | {{right}} {{left}} {{left}} {{left}} {{HP}} (sweep distance) | Rayden sends a lightning bolt that causes his opponent's head to explode.}}
+
{{MoveListRow | Fatality | {{right}} {{left}} {{left}} {{left}} {{HighPunch}} (sweep distance) | Rayden sends a lightning bolt that causes his opponent's head to explode.}}
{{MoveListRow | Stage Fatality | {{down}} {{down}} {{right}} {{HK}} (close)}}
+
{{MoveListRow | Stage Fatality | {{down}} {{down}} {{right}} {{HighKick}} (close)}}
{{MoveListRow | Babality | {{hold|{{Block}}|{{up}} {{up}} {{down}}}} {{HK}}}}
+
{{MoveListRow | Babality | {{hold|{{Block}}|{{up}} {{up}} {{down}}}} {{HighKick}}}}
{{MoveListRow | Brutality | {{HP}} {{HP}} {{HP}} {{HP}} {{Block}} {{Block}} {{HK}} {{HK}} {{HK}} {{Block}} {{LP}} {{HP}} {{HP}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{HighPunch}} {{HighPunch}} {{HighPunch}} {{Block}} {{Block}} {{HighKick}} {{HighKick}} {{HighKick}} {{Block}} {{LowPunch}} {{HighPunch}} {{HighPunch}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 921: Line 930:
 
{{MoveListRow | Knife Throw | {{hold|{{Block}}|{{left}} {{right}}}} | Kano throws a knife across the screen.}}
 
{{MoveListRow | Knife Throw | {{hold|{{Block}}|{{left}} {{right}}}} | Kano throws a knife across the screen.}}
 
{{MoveListRow | Cannonball | {{hold|{{Block}}|D-Pad in a 360° rotation}} | Kano hurls himself toward his opponent like a flying cannonball.}}
 
{{MoveListRow | Cannonball | {{hold|{{Block}}|D-Pad in a 360° rotation}} | Kano hurls himself toward his opponent like a flying cannonball.}}
{{MoveListRow | Knife Shield | {{left}} {{right}} {{repeat|{{HP}}}} | Kano swings his knives around him rapidly.}}
+
{{MoveListRow | Knife Shield | {{left}} {{right}} {{repeat|{{HighPunch}}}} | Kano swings his knives around him rapidly.}}
 +
}}
 +
{{MoveListTable | desc=Chain combos |
 +
{{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{HighPunch}} {{HighPunch}} | 22% damage}}
 +
{{MoveListRow | Combo 2 | {{LowKick}} {{LowKick}} {{HighKick}} {{right}}+{{HighKick}} | 21% damage}}
 +
{{MoveListRow | Combo 3 | {{LowKick}} {{LowKick}} {{HighKick}} | 19% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
{{MoveListRow | Fatality | {{left}} {{down}} {{right}} {{LP}} (close) | Kano rips his opponent's still-beating heart from their chest.}}
+
{{MoveListRow | Fatality | {{left}} {{down}} {{right}} {{LowPunch}} (close) | Kano rips his opponent's still-beating heart from their chest.}}
 
{{MoveListRow | Stage Fatality | {{left}} {{right}} {{right}} {{Block}} (close)}}
 
{{MoveListRow | Stage Fatality | {{left}} {{right}} {{right}} {{Block}} (close)}}
{{MoveListRow | Babality | {{left}} {{left}} {{down}} {{down}} {{LK}}}}
+
{{MoveListRow | Babality | {{left}} {{left}} {{down}} {{down}} {{LowKick}}}}
{{MoveListRow | Brutality | {{HP}} {{HP}} {{Block}} {{HK}} {{HK}} {{LK}} {{HK}} {{HP}} {{HP}} {{LP}} {{HP}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{HighPunch}} {{Block}} {{HighKick}} {{HighKick}} {{LowKick}} {{HighKick}} {{HighPunch}} {{HighPunch}} {{LowPunch}} {{HighPunch}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 935: Line 949:
 
| desc=The ''Mortal Kombat II'' version of Jax.
 
| desc=The ''Mortal Kombat II'' version of Jax.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Sonic Wave | {{HCB}} {{HK}} | Jax throws an energy wave across the screen.}}
+
{{MoveListRow | Sonic Wave | {{HCB}} {{HighKick}} | Jax throws an energy wave across the screen.}}
{{MoveListRow | Ground Pound | Hold {{LK}} for 3 seconds and release | Jax punches the ground, causing an opponent on the ground to lose balance.}}
+
{{MoveListRow | Ground Pound | Hold {{LowKick}} for 3 seconds and release | Jax punches the ground, causing an opponent on the ground to lose balance.}}
{{MoveListRow | Gotcha Grab | {{right}} {{right}} {{LP}} (close) | Jax grabs his opponent by the throat and punches twice.}}
+
{{MoveListRow | Gotcha Grab | {{right}} {{right}} {{LowPunch}} (close) | Jax grabs his opponent by the throat and punches twice.}}
 
{{MoveListRow | Back Breaker | {{Block}} in midair (close) | Jax grabs his opponent in midair, drops to the ground, and snaps the opponent's back on his shoulder.}}
 
{{MoveListRow | Back Breaker | {{Block}} in midair (close) | Jax grabs his opponent in midair, drops to the ground, and snaps the opponent's back on his shoulder.}}
{{MoveListRow | Body Slam | {{HP}} during throw | Jax slams his opponent against the ground. This move can be done multiple times by pressing {{HP}} repeatedly.}}
+
{{MoveListRow | Body Slam | {{HighPunch}} during throw | Jax slams his opponent against the ground. This move can be done multiple times by pressing {{HighPunch}} repeatedly.}}
 +
}}
 +
{{MoveListTable | desc=Chain combos |
 +
{{MoveListRow | Combo 1 | {{HighPunch}} {{HighPunch}} {{HighPunch}} {{LowPunch}} {{left}}+{{HighPunch}} | 28% damage}}
 +
{{MoveListRow | Combo 2 | {{HighKick}} {{LowKick}} {{LowKick}} {{HighKick}} {{LowKick}} {{left}}+{{HighKick}} | 28% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
{{MoveListRow | Fatality | {{hold|{{LP}}|{{right}} {{right}} {{right}}}} (close) | Jax smashes his opponent's skull by clapping his hands.}}
+
{{MoveListRow | Fatality | {{hold|{{LowPunch}}|{{right}} {{right}} {{right}}}} (close) | Jax smashes his opponent's skull by clapping his hands.}}
{{MoveListRow | Stage Fatality | {{hold|{{Block}}|{{up}} {{up}} {{down}}}} {{LK}} (close)}}
+
{{MoveListRow | Stage Fatality | {{hold|{{Block}}|{{up}} {{up}} {{down}}}} {{LowKick}} (close)}}
{{MoveListRow | Friendship | {{hold|{{Block}}|{{down}} {{down}} {{up}} {{up}}}} {{LK}} | Jax cuts a pattern of people into folded paper.}}
+
{{MoveListRow | Friendship | {{hold|{{Block}}|{{down}} {{down}} {{up}} {{up}}}} {{LowKick}} | Jax cuts a pattern of people into folded paper.}}
 
{{MoveListRow | Babality | {{hold|{{Block}}|{{down}} {{up}} {{down}} {{up}}}}}}
 
{{MoveListRow | Babality | {{hold|{{Block}}|{{down}} {{up}} {{down}} {{up}}}}}}
{{MoveListRow | Brutality | {{HP}} {{HP}} {{Block}} {{HK}} {{LP}} {{LP}} {{HP}} {{Block}} {{HK}} {{HK}} {{HP}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{HighPunch}} {{Block}} {{HighKick}} {{LowPunch}} {{LowPunch}} {{HighPunch}} {{Block}} {{HighKick}} {{HighKick}} {{HighPunch}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 954: Line 972:
 
| desc=The ''Mortal Kombat II'' version of Kung Lao.
 
| desc=The ''Mortal Kombat II'' version of Kung Lao.
 
{{MoveListTable |
 
{{MoveListTable |
{{MoveListRow | Hat Throw | {{left}} {{right}} {{LP}} | Kung Lao throws his hat like a discus.}}
+
{{MoveListRow | Hat Throw | {{left}} {{right}} {{LowPunch}} | Kung Lao throws his hat like a discus.}}
{{MoveListRow | Bullet Kick | {{down}}+{{HK}} before the apex of a jump | Kung Lao drops diagonally in a kick.}}
+
{{MoveListRow | Bullet Kick | {{down}}+{{HighKick}} before the apex of a jump | Kung Lao drops diagonally in a kick.}}
{{MoveListRow | Whirlwind Spin | {{up}} {{up}} {{LK}} (press {{LK}} to keep spinning) | Kung Lao spins in place, doing damage at his sides.}}
+
{{MoveListRow | Whirlwind Spin | {{up}} {{up}} {{LowKick}} (press {{LowKick}} to keep spinning) | Kung Lao spins in place, doing damage at his sides.}}
 
{{MoveListRow | Teleport | {{down}} {{up}} | Kung Lao disappears into the air and reappears behind his opponent.}}
 
{{MoveListRow | Teleport | {{down}} {{up}} | Kung Lao disappears into the air and reappears behind his opponent.}}
 
{{MoveListRow | Torpedo | {{left}} {{left}} {{right}} | Kung Lao flies across the screen, grabbing and slamming his opponent against the wall.}}
 
{{MoveListRow | Torpedo | {{left}} {{left}} {{right}} | Kung Lao flies across the screen, grabbing and slamming his opponent against the wall.}}
 +
}}
 +
{{MoveListTable | desc=Chain combos |
 +
{{MoveListRow | Combo 1 | {{HighPunch}} {{LowPunch}} {{LowPunch}} {{down}}+{{LowPunch}} | 27% damage}}
 +
{{MoveListRow | Combo 2 | {{HighKick}} {{LowKick}} {{HighKick}} {{HighKick}} {{left}}+{{HighKick}} | 30% damage}}
 
}}
 
}}
 
{{MoveListTable | desc=Finishing moves |
 
{{MoveListTable | desc=Finishing moves |
{{MoveListRow | Fatality | {{hold|{{LP}}|{{left}} {{right}}}} (full screen away) | Kung Lao throws his hat at his opponent. The player can control the hat as it is flying with {{up}} and {{down}}. The player can aim the hat at the opponent's head for a decapitation.}}
+
{{MoveListRow | Fatality | {{hold|{{LowPunch}}|{{left}} {{right}}}} (full screen away) | Kung Lao throws his hat at his opponent. The player can control the hat as it is flying with {{up}} and {{down}}. The player can aim the hat at the opponent's head for a decapitation.}}
{{MoveListRow | Stage Fatality | {{right}} {{right}} {{right}} {{HP}} (close)}}
+
{{MoveListRow | Stage Fatality | {{right}} {{right}} {{right}} {{HighPunch}} (close)}}
{{MoveListRow | Friendship | {{left}} {{left}} {{left}} {{down}} {{HK}} | Kung Lao pulls a rabbit from his hat.}}
+
{{MoveListRow | Friendship | {{left}} {{left}} {{left}} {{down}} {{HighKick}} | Kung Lao pulls a rabbit from his hat.}}
{{MoveListRow | Babality | {{right}} {{right}} {{left}} {{left}} {{HK}}}}
+
{{MoveListRow | Babality | {{right}} {{right}} {{left}} {{left}} {{HighKick}}}}
{{MoveListRow | Brutality | {{HP}} {{LP}} {{HK}} {{HK}} {{LP}} {{LP}} {{LP}} {{LK}} {{LK}} {{Block}} {{HP}} (close)}}
+
{{MoveListRow | Brutality | {{HighPunch}} {{LowPunch}} {{HighKick}} {{HighKick}} {{LowPunch}} {{LowPunch}} {{LowPunch}} {{LowKick}} {{LowKick}} {{Block}} {{HighPunch}} (close)}}
 
}}
 
}}
 
}}
 
}}
Line 971: Line 993:
  
 
===Stages===
 
===Stages===
Almost all of the battle arenas that were featured in ''[[Mortal Kombat II]]'', ''[[Mortal Kombat 3]]'', and ''[[Ultimate Mortal Kombat 3]]'' are available in ''Mortal Kombat Trilogy'', with the exception of the Hidden Portal and Noob's Dorfen stages from ''Mortal Kombat 3''. Only four backgrounds from the original ''[[Mortal Kombat]]'' are featured (the Courtyard, Goro's Lair, the Pit, and the Pit Bottom).
+
Almost all of the battle arenas that were featured in ''[[Mortal Kombat II]]'', ''[[Mortal Kombat 3]]'', and ''[[Ultimate Mortal Kombat 3 (Saturn)|Ultimate Mortal Kombat 3]]'' are available in ''Mortal Kombat Trilogy'', with the exception of the Hidden Portal and Noob's Dorfen stages from ''Mortal Kombat 3''. Only four backgrounds from the original ''[[Mortal Kombat]]'' are featured (the Courtyard, Goro's Lair, the Pit, and the Pit Bottom).
  
 
Motaro is fought in the Balcony and Shao Kahn is fought in the Pit 3. The Pit, Dead Pool, Kombat Tomb, Subway, Bell Tower, and Pit 3 stages have stage-specific Fatalities. Four stages can be accessed by uppercutting an opponent through the ceiling of another stage: the Street is above the Subway, the Rooftop is above the Bank, the Balcony is above the Soul Chamber, and the Cave is above Scorpion's Lair.
 
Motaro is fought in the Balcony and Shao Kahn is fought in the Pit 3. The Pit, Dead Pool, Kombat Tomb, Subway, Bell Tower, and Pit 3 stages have stage-specific Fatalities. Four stages can be accessed by uppercutting an opponent through the ceiling of another stage: the Street is above the Subway, the Rooftop is above the Bank, the Balcony is above the Soul Chamber, and the Cave is above Scorpion's Lair.
Line 1,010: Line 1,032:
 
The game was originally started as an enhanced port of ''[[Ultimate Mortal Kombat 3]]'' for the [[PlayStation]], developed by [[Avalanche Software]] (who also developed the Mega Drive port of ''Ultimate Mortal Kombat 3'').
 
The game was originally started as an enhanced port of ''[[Ultimate Mortal Kombat 3]]'' for the [[PlayStation]], developed by [[Avalanche Software]] (who also developed the Mega Drive port of ''Ultimate Mortal Kombat 3'').
  
{{quote|When we [were] going to release ''Ultimate MK3'' on consoles, it seemed odd to release it on the Playstation without doing something "special" for it. Since the PS1 had so much space (CD drive) we decided to include the ''MK1'' and ''MK2'' assets and call it ''MK Trilogy''. Actually we were busy working on the arcade games and our San Diego team was doing the ports and ''MK Trilogy''. It sold HUGE !!|''[[Ed Boon]]''|ref={{ref|https://twitter.com/noobde/status/304303449464520704}}{{ref|https://twitter.com/noobde/status/304304234592100352}}{{ref|https://twitter.com/noobde/status/304306767372890112}}}}
+
{{quote|When we [were] going to release ''Ultimate MK3'' on consoles, it seemed odd to release it on the Playstation without doing something "special" for it. Since the PS1 had so much space (CD drive) we decided to include the ''MK1'' and ''MK2'' assets and call it ''MK Trilogy''. Actually we were busy working on the arcade games and our San Diego team was doing the ports and ''MK Trilogy''. It sold HUGE !!|''[[Ed Boon]]''|ref={{ref|https://archive.is/Oc5HP|https://twitter.com/noobde/status/304303449464520704}}{{ref|https://archive.is/14pVc|https://twitter.com/noobde/status/304304234592100352}}{{ref|https://archive.is/8C63I|https://twitter.com/noobde/status/304306767372890112}}}}
  
 
Actors Ho Sung Pak (Liu Kang), Philip Ahn (Shang Tsung), Elizabeth Malecki (Sonya Blade), Katalin Zamiar (Kitana, Mileena, and Jade), and Dan Pesina (Johnny Cage and Scorpion, Sub-Zero, Reptile, and Smoke) all left [[Midway]] prior to the production of the game due to royalty disputes, so their respective roles were played by new actors. Carlos Pesina's original sprites were used for Rayden's gameplay, but Sal Divita's image was used for his versus screen picture.
 
Actors Ho Sung Pak (Liu Kang), Philip Ahn (Shang Tsung), Elizabeth Malecki (Sonya Blade), Katalin Zamiar (Kitana, Mileena, and Jade), and Dan Pesina (Johnny Cage and Scorpion, Sub-Zero, Reptile, and Smoke) all left [[Midway]] prior to the production of the game due to royalty disputes, so their respective roles were played by new actors. Carlos Pesina's original sprites were used for Rayden's gameplay, but Sal Divita's image was used for his versus screen picture.
Line 1,017: Line 1,039:
  
 
===Release===
 
===Release===
''Mortal Kombat Trilogy'' saw many positive reviews though has been criticised for its many glitches and extreme difficulty.
+
''Mortal Kombat Trilogy'' saw many positive reviews, though has been criticised for its many glitches and extreme difficulty.
  
 
Like the previous games, Mortal Kombat Trilogy was banned in Germany. Most games in the series were unbanned in 2005 except this one.
 
Like the previous games, Mortal Kombat Trilogy was banned in Germany. Most games in the series were unbanned in 2005 except this one.
Line 1,056: Line 1,078:
  
 
==Physical scans==
 
==Physical scans==
{{ratings
+
{{ratings|SAT}}
| icon=SAT
 
| gamesmaster=86
 
| gamesmaster_source={{magref|gamesmaster|64|74}}
 
}}
 
 
{{Scanbox
 
{{Scanbox
 
| console=Saturn
 
| console=Saturn
Line 1,087: Line 1,105:
 
==Technical information==
 
==Technical information==
 
{{mainArticle|{{PAGENAME}}/Technical information}}
 
{{mainArticle|{{PAGENAME}}/Technical information}}
===ROM dump status===
 
{{romtable|
 
{{rom|SAT|sha1=|md5=|crc32=|size=515,454,912|date=1997-07-01|source=CD-ROM (US)|comments=T-9704H V1.000|quality=good|prototype=}}
 
{{rom|SAT|sha1=|md5=|crc32=|size=515,480,784|date=1997-08-18|source=CD-ROM (EU)|comments=T-25414H-50 V1.000|quality=good|prototype=}}
 
}}
 
  
 
==References==
 
==References==

Latest revision as of 13:33, 28 September 2024

n/a

MortalKombatTrilogy title.png

Mortal Kombat Trilogy
System(s): Sega Saturn
Publisher: Midway Home Entertainment (US), GT Interactive Software (EU, BR)
Developer:
Supporting companies:
Distributor: Ecofilmes (PT), Tec Toy (BR)
Developer(s) of original games: Avalanche Software, Midway Games
Genre: Action

















Number of players: 1-2
Release Date RRP Code
Sega Saturn
US
T-9704H
ESRB: Mature
Sega Saturn
EU
T-25414H-50
BBFC: Suitable for 15 years and over (15)
Sega Saturn
DE
T-25414H-50
USK: 18
Sega Saturn
ES
T-25414H-50
Sega Saturn
PT
STJGT0671
Sega Saturn
UK
T-25414H-50
BBFC: Suitable for 15 years and over (15)
Sega Saturn
PL
Sega Saturn
BR
191356
Tectoy: 18+
Non-Sega versions

Mortal Kombat Trilogy is a Sega Saturn fighting game developed by Point of View. It is the second and final update to Mortal Kombat 3 (after Ultimate Mortal Kombat 3), released exclusively for consoles. It was first published in the United States by Midway Home Entertainment in August 1997, then subsequently published in Europe and Brazil by GT Interactive Software in April 1998.

Story

Weary of continuous losses in tournament battle, Shao Kahn, who lost to Liu Kang in the Outworld tournament in the previous game, enacts a 10,000-year-old plan. He would have his Shadow Priests, led by Shang Tsung, revive his former Queen Sindel, who unexpectedly died at a young age. However, she would not be revived in the Outworld, but in Earthrealm. This would allow Shao Kahn to cross the boundary lines and reclaim his queen. When Sindel is reincarnated in Earthrealm, Shao Kahn reaches across the dimensions to reclaim her, and as a result, Earthrealm gradually becomes a part of Outworld, stripping billions of their souls. Only a few are spared, protected by Rayden. He tells them that Shao Kahn must be stopped, but he cannot interfere; due to his status, he has no power in Outworld, and Earthrealm is partially merged with Outworld. Shao Kahn has unleashed extermination squads to kill any Earthrealm survivors. Rayden's protection only extends to the soul, not to the body, so his chosen warriors have to fight the extermination squads and repel Shao Kahn.

Gameplay

Mortal Kombat Trilogy Saturn, Character Select.png

Select Your Fighter

Mortal Kombat Trilogy Saturn, Versus.png

Kombat Kodes

Mortal Kombat Trilogy features a similar basic gameplay system and the same story as Ultimate Mortal Kombat 3, but it adds characters and stages restored from Mortal Kombat and Mortal Kombat II. Until the release of Mortal Kombat: Armageddon in 2006, this was the largest roster of fighters ever seen in a Mortal Kombat game. While the graphics for the returning fighters are partially updated (save for Johnny Cage who has an entirely new actor play the character), the bulk of their assets come from the older games and in many cases visually clash with the other characters. The game introduces the Aggressor bar, which fills as the combatants fight (twice as much if the opponent is blocking). Once the bar is filled, it grants the character fast movement and greater attack damage for a short period of time. The game also introduces the Brutality finishing move (also present in the 16-bit ports of Ultimate Mortal Kombat 3, released shortly before Trilogy), which consists of repeatedly attacking the opponent until they explode.

Many characters gained additional special moves. Some were simple edits of existing moves (such as Stryker throwing two grenades instead of one), while others were unused animations never implemented in their intended previous games. These special moves included Baraka's Blade Spin move, Rayden's Reverse Lightning, and Goro's Spinning Punch move. Sub-Zero's famous "Spine Rip" Fatality reappears in the game, but it is completely censored, as the screen blacks out to avoid having to re-animate the fatality for this game.

Characters move with Left and Right and crouch with Down. They jump with Up and flip back and forth with Up-left and Up-right. All characters have punches and kicks that can either be aimed high or low. Characters perform a low punch with A, a high punch with X, a low kick with C, and a high kick with Z. Characters can run by holding B; they can only run forwards. The Run meter is drained both by running and by performing combos, but the meter replenishes quickly if not used for a second. Characters block by holding Y. Blocking can be done while standing or crouching. Some attacks cannot be blocked while standing (such as sweeps). All attacks do a small amount of damage even when blocked.

Most characters have two Fatalities, an Animality, a Friendship, a Babality, and a Brutality. To perform an Animality, the player must first perform a Mercy, which restores a tiny amount of the opponent's health bar after winning two rounds. Brutalities are 11-button combos that causes characters to rapidly beat on their opponents until they explode. All of the arenas that featured a stage-specific Fatality are featured in this game, except for the Pit II, since it required custom sprites for every character.

Modes

Mortal Kombat Trilogy Saturn, Choose Your Destiny.png

Choose Your Destiny

In the main arcade mode, the player can choose any character. Then the player chooses a "tower" of opponents to face (Novice, Warrior, Master, or Champion), with the more difficult towers having more opponents. Every tower ends with an endurance match (or two endurance matches in the Champion tier) and two final matches against the bosses Motaro and Shao Kahn. In the endurance matches, which return from the first Mortal Kombat, the player must defeat two opponents in each round rather than only one. At any point during gameplay, a second player can challenge the first by pressing  START  on a second control pad, with the winner continuing in the tournament.

There are also two multiplayer modes: a two-on-two mode and an eight-player tournament mode. In the two-on-two mode, two players choose two characters each and fight. After a character is eliminated, the player's second character jumps into the battle. A round is decided when both of a player's characters are defeated, and matches are played to the best of three rounds. The tournament mode is a bracketed tournament in which up to eight different players (with odd-numbered players using the first control pad and even-numbered players using the second control pad) can compete. Shao Kahn's Lost Treasures, which are ten selectable prizes, are introduced after either the main game or the eight-player tournament are completed.

The game has five difficulty settings for computer-controlled opponents (Very Easy, Easy, Medium, Hard, and Very Hard).

Characters

Note: Move lists assume that the character is facing right. When facing left, Left and Right should be reversed.

P Any punch button
 LP  Low punch
 HP  High punch
K Any kick button
 LK  Low kick
 HK  High kick
 BL  Block
 RN  Run

All characters can perform roundhouse kicks with Left+ HK  (which knock the opponent across the screen), leg sweeps with Left+ LK  (which cause the opponent to fall down), and uppercuts with Down+ HP  (which knock the opponent high into the air). Throws are performed by pressing  LP  when next to the opponent.

If the match goes to three rounds, players can offer defeated opponents Mercy as an alternative to a finishing move by pressing HOLD  RN Down Down Down. This allows the other player to recover a sliver of health and continue fighting.

Fatalities often require being a certain distance from the opponent in order to execute. Each character has a special button combination for performing stage-specific Fatalities. Friendships and Babalities can only be performed if the player does not block during the final round. Animalities can only be performed if the player grants the opponent Mercy first.

Playable

All of the characters from the previous Mortal Kombat games return and are playable without cheat codes, including the boss characters. The boss characters cannot crouch, run, or use finishing moves (and finishing moves cannot be used against them).

MKT Saturn Sprite Portraits.png
Johnny Cage
A Hollywood actor who was killed by Shao Kahn's extermination squads during the Outworld invasion. When Outworld and the Earthrealm merged, his soul was merged back with his body, allowing him to rejoin his friends to fight for Earth's survival.
Move list
Name Command Description
High Green Flame Right Down-right Down Down-left Left  HP  Johnny Cage throws a fireball in a high arc.
Low Green Flame Left Down-left Down Down-right Right  LP  Johnny Cage throws a fireball in a low arc.
Shadow Kick Left Right  LK  Johnny Cage slides forward while kicking.
Red Shadow Kick Left Left Right  HK  Johnny Cage slides forward while kicking. This move is faster and travels farther than the normal Shadow Kick.
Shadow Uppercut Left Down Left  HP  Johnny Cage flies diagonally into the air with his elbow out.
Move list (Chain combos)
Name Command Description
Combo 1  HK   LK   HK   LK   LK  27% damage
Combo 2  HP   HP   LP  Down+ LP  19% damage
Move list (Finishing moves)
Name Command Description
Fatality 1 Down Down Right Right  LP  (close) Johnny Cage does an uppercut that decapitates his opponent.
Fatality 2 Down Down Right Right  LK  (close) Johnny Cage breaks his opponent in two over his back.
Stage Fatality Down Right Right  HK  (close)
Friendship Down Down Down Down  LK  Johnny Cage signs an autograph on a picture of himself for his opponent.
Animality Down Right Right  HK  (close) Johnny Cage transforms into a kangaroo and kicks his opponent.
Babality Down Right Left Left  HK 
Brutality  HP   LK   HK   LP   HP   HK   HK   HP   HP   LP   HP  (close)
MKT Saturn Sprite Portraits.png
Noob Saibot
A mysterious figure that emerged from the Netherrealm to spy on the battle between realms and report back to his leaders.
Move list
Name Command Description
Disabler Down Right  LP  Noob Saibot shoots a cloud that disables his opponent's ability to block.
Teleport Slam Down Up Noob Saibot flies into the air, then reappears and slams his opponent into the ground.
Shadow Throw Right Right  HP  A shadow splits from Noob Saibot that runs to and throws his opponent.
Move list (Chain combos)
Name Command Description
Combo 1  LK   LK   LK   LK  22% damage
Combo 2  HP   HP   LP   HK  23% damage
Move list (Finishing moves)
Name Command Description
Fatality 1 Left Left Right Right  HK  (half screen away) Noob Saibot summons a cloud that spins his opponent into a cyclone until they explode.
Fatality 2 Down Down Up+ RN  Noob Saibot does a Teleport Slam and bounces his opponent off the ground until they explode.
Stage Fatality Right Down Right  BL  (close)
Friendship Right Right Left  HP  (full screen away) Bowling pins fall around the opponent, and Noob Saibot rolls a bowling ball at them (which knocks down a random number of pins).
Animality Down Right Right  HK  (close) Noob Saibot transforms into an anteater and sucks his opponent into his snout.
Babality Right Right Right  LP 
Brutality  HP   LK   LP   BL   LK   HK   HP   LP   BL   LK   HK  (close)
MKT Saturn Sprite Portraits.png
Baraka
A warlord belonging to a race of nomadic mutants living in the wastelands of Outworld. He returns to fight for Shao Kahn in his invasion of Earth.
Move list
Name Command Description
Blade Spark Down Left  HP  Baraka shoots a blade across the screen.
Blade Swipe Left+ HP  Baraka swipes a blade in front of him.
Blade Fury Left Left Left  LP  Baraka kneels and repeatedly waves his blades in the air, dicing opponents caught in them.
Blade Spin Right Down Right  BL  BL  BL  BL  BL  Baraka holds his blades with his arms raised and spins. He spins longer if  BL  is pressed repeatedly and can move with Left and Right while spinning.
Double Kick  HK   HK  (close) Baraka does a kick that hits his opponent twice.
Move list (Chain combos)
Name Command Description
Combo 1  HP   HP  Left+ HP  Right+ HP  22% damage
Combo 2  HK   HK   LK  Left+ HK  23% damage
Combo 3  HK   HK  Left+ HP  Right+ HP  23% damage
Move list (Finishing moves)
Name Command Description
Fatality 1 Left Left Left Left  HP  (close) Baraka decapitates his opponent with a blade.
Fatality 2 Left Right Down Right  LP  (close) Baraka raises his opponent into the air with his blades, with gravity impaling the opponent.
Stage Fatality HOLD  BL  LK   RN   RN   RN   RN  (close)
Animality Right Left Down Right (sweep distance) Baraka transforms into a vulture and flies away with his opponent's upper body.
Friendship Down Right Right  HK  Baraka offers his opponent a wrapped present.
Babality Right Right Right  HK 
Brutality  HP   HP   HP   LP   LP   BL   HK   HK   LK   LK   BL  (close)
MKT Saturn Sprite Portraits.png
Cyrax
Unit LK-4D4, the second of three prototype cybernetic ninjas built by the Lin Kuei. Like the other cyborgs, he has been programmed to find and terminate the rogue ninja Sub-Zero.
Move list
Name Command Description
Near Bomb Toss HOLD  LK Left Left  HK  Cyrax drops a bomb from his chest that hits the ground near him and explodes after a moment.
Far Bomb Toss HOLD  LK Right Right  HK  Cyrax drops a bomb from his chest that hits the ground far from him and explodes after a moment.
Green Net Left Left  LK  Cyrax shoots a net from his chest that grabs and pulls his opponent closer to him.
Teleport Right Down  BL  Cyrax explodes, then reconstitutes on the other side of his opponent.
Air Throw Down Right  BL  in midair (close) to grab,  LP  to throw Cyrax grabs and throws his opponent in midair.
Move list (Chain combos)
Name Command Description
Combo 1  HP   HP   LP  18% damage
Combo 2  HK   HK  Left+ HK  19% damage
Combo 3  HP   HP   HK   HP   HK  Left+ HK  30% damage
Move list (Finishing moves)
Name Command Description
Fatality 1 HOLD  BL Down Down Up Down  HP  (close) Cyrax flies using a helicopter blade on his head and dives onto his opponent.
Fatality 2 HOLD  BL Down Down Right Up  RN  (close) Cyrax self-destructs, killing himself as well as his opponent.
Stage Fatality  RN   BL   RN  (close)
Animality HOLD  BL Up Up Down Down (close) Cyrax transforms into a shark and devours his opponent.
Friendship  RN   RN   RN  Up Cyrax dances the Charleston.
Babality Right Right Left  HP 
Brutality  HP   HK   HP   HK   HK   HP   HK   HP   HK   LK   LP  (close)
MKT Saturn Sprite Portraits.png
Sonya Blade
A special forces soldier who disappeared after the first tournament. She was rescued by Jax, and the two prepare for Shao Kahn's invasion after failing to convince the government of the threat.
Move list
Name Command Description
Sonic Rings Down Right  LP  Sonya throws sonic rings across the screen.
Leg Grab Down+ BL + LP  (sweep distance) Sonya does a handstand and uses her legs to grab and slam her opponent against the ground.
Square Wave Punch Right Left  HP  Sonya jumps into the air and shoots across the screen with her fist extended.
Rising Bicycle Kick Left Left Down  HK  Sonya flies diagonally upward while kicking multiple times, resembling pedaling a bicycle.
Move list (Chain combos)
Name Command Description
Combo 1  HP   HP   LP  Left+ HP  22% damage
Combo 2  HK   HK   HP   HP   LP  Left+ HP  31% damage
Combo 3  HK   HP   HP   LP  Left+ HP  27% damage
Combo 4  HK   HP   HP  Up+ LP  23% damage
Combo 5  HP   HP  Up+ LP  18% damage
Combo 6  HK   HP   HP  Up+ HP  23% damage
Combo 7  HK   HK   HP   HP  Up+ LP  27% damage
Combo 8  HK   HK  Left+ HK  19% damage
Move list (Finishing moves)
Name Command Description
Fatality 1 HOLD  RN + BL Up Up Left Down (half screen away) Sonya blows a kiss that crushes her opponent.
Fatality 2 Left Right Down Down  RN  (full screen away) Sonya blows a kiss that incinerates her opponent.
Stage Fatality Right Right Down  HP  (close)
Animality HOLD  LP Left Right Down Right (close) Sonya transforms into a hawk and flies away with her opponent.
Friendship Left Right Left Down+ RN  Sonya grows a field of flowers.
Babality Down Down Right  LK 
Brutality  HP   LK   BL   HP   LK   BL   HP   LP   BL   HK   LK  (close)
MKT Saturn Sprite Portraits.png
Rayden
A mystical thunder god and Earth's sworn protector. He transforms himself into a mortal warrior to fight on Earth again.
Move list
Name Command Description
Lightning Down Right  LP  Rayden shoots a bolt of lightning across the screen.
Reverse Lightning Down Left  LP  Rayden shoots a bolt of lightning behind him, which loops from one side of the screen to the other to hit his opponent from behind.
Flying Thunderbolt Left Left Right Rayden flies across the screen, grabbing and slamming his opponent against the wall.
Teleport Down Up Rayden teleports to the other side of his opponent.
Shock
(Multiplayer only)
Hold  HP  for 3 seconds and release (close) Rayden grabs and shocks his opponent. This move can only be done in multiplayer matches.
Move list (Chain combos)
Name Command Description
Combo 1  HK   LK  Left+ HK  18% damage
Combo 2  HP   HP   LP   LP  19% damage
Combo 3  HP   HP   LP  Right+ HP  36% damage
Combo 4  HK   HK   LK  Left+ HK  23% damage
Move list (Finishing moves)
Name Command Description
Fatality 1 Hold  LK  for 3 seconds, then release and  BL + LK  (close) Rayden grabs and electrocutes his opponent.
Fatality 2 Hold  HP  for 10 seconds and release (close) Rayden uppercuts his opponent, who explodes.
Stage Fatality Down Down Down  HP  (close)
Animality Down Right Down  HK  (outside sweep distance) Rayden transforms into an electric eel and electrocutes his opponent.
Friendship Down Left Right  HK  Rayden conjures a diminutive clone of himself.
Babality HOLD  BL Down Down Up  HK 
Brutality  HP   HP   LK   LK   LK   HK   LP   LP   LP   BL   BL  (close)
MKT Saturn Sprite Portraits.png
Rain
A ninja who was born in Kitana's former world of Edenia and smuggled away as a small child. He resurfaced thousands of years later in the service of his captor Shao Kahn.
Move list
Name Command Description
Control Orb Down Right  HP  Rain shoots a projectile that stuns his opponent, then the player can move the opponent around using the D-Pad.
Lightning Lift Left Left  HP  Rain calls a strike of lightning at his opponent.
Super Roundhouse Kick Left+ HK  Rain's roundhouse kick knocks opponents farther away. The opponent falls through the opposite side of the screen if knocked through one side.
Move list (Chain combos)
Name Command Description
Combo 1  HP   HP   LP   HP  22% damage
Combo 2  HK   HK   LK   HK  Left+ HK  24% damage
Combo 3  HK   HK   LP   HP  23% damage
Move list (Finishing moves)
Name Command Description
Fatality 1 Right Right Down (close) Rain does an uppercut that breaks his opponent into segments that fly into air and reassemble themselves upside-down upon landing.
Fatality 2 Down Down Left Right  HK  (half screen away) Rain summons a lightning storm that causes his opponent to explode.
Stage Fatality Right Down Right  LP  (close)
Animality  BL   BL   RN   RN   BL  (close) Rain transforms into an elephant that blows its horn, ripping all the skin off his opponent.
Friendship Right Right Right  LP  Rain summons raindrops around his opponent that grow flowers in the ground.
Babality Right Left Left  HP 
Brutality  HP   HP   BL   LK   HK   BL   LK   HK   BL   HP   LP  (close)
MKT Saturn Sprite Portraits.png
Shang Tsung
Shao Kahn's lead sorcerer. Despite his multiple failures trying to deliver Earth to his master Shao Kahn, the scheming sorcerer has convinced Kahn to grant him more power than ever before.

As in previous games, Shang Tsung can morph into any other character and use their moves, but morphs must be enabled in the options before they can be used. As morphing into characters generally imposes a load time, the player can choose to allow Shang Tsung to morph into anyone or only a limited number of characters. When "limited" is chosen, after selecting Shang Tsung, the player chooses two characters to morph into. Selecting one of the male, female, or cyborg ninjas also allows morphs for all of their palette swaps. With limited morphs, the player can always morph into Shang Tsung's opponent (and any palette swaps of that character). When "anyone" is chosen, Shang Tsung can morph into any character, but most morphs cause gameplay to pause momentarily while the game loads the data for that character. When "off" is chosen (the default setting), Shang Tsung cannot morph into any character, even his opponent.

Move list
Name Command Description
Single Flaming Skull Left Left  HP  Shang Tsung shoots a flaming skull from his hands.
Double Flaming Skulls Left Left Right  HP  Shang Tsung shoots two successive flaming skulls from his hands.
Triple Flaming Skulls Left Left Right Right  HP  Shang Tsung shoots three successive flaming skulls from his hands.
Volcanic Skulls Right Left Left  LK  Shang Tsung summons three fireballs, one a time, from the ground underneath his opponent.
Move list (Morphs)
Name Command Description
Baraka Down Down  LK 
Cyrax  BL   BL   BL 
Ermac Down Down Up
Goro Left Left Left  LK 
Jade Right Right Down Down+ BL 
Jax Right Right Down  LP 
Jax (Klassic) Down Right Left  HK 
Johnny Cage Left Left Down  LP 
Kabal  LP   BL   HK 
Kano Left Right  BL 
Kano (Klassic) HOLD  BL D-Pad in a 360° rotation counterclockwise
Kintaro Hold  LP  for 3 seconds and release
Kitana Right Down Right  RN 
Kung Lao  RN   RN   BL   RN 
Kung Lao (Klassic) Left Down Left  HK 
Liu Kang HOLD  BL D-Pad in a 360° rotation clockwise
Mileena  RN   BL   HK 
Motaro Right Down Left  HP 
Nightwolf HOLD  BL Up Up Up
Noob Saibot Right Down Down Left  HK 
Rain  RN   BL   LK 
Rayden Down Left Right  LK 
Rayden (Klassic) Left Left Right  RN 
Reptile  RN   BL   BL   HK 
Scorpion Down Down Right  LP 
Sektor Down Right Left  RN 
Shao Kahn Left Right  HK 
Sheeva Right Down Right  LK 
Sindel Left Down Left  LK 
Smoke (Cyborg) Right Right  LP 
Sonya Down+ RN + BL + LP 
Stryker Right Right Right  HK 
Sub-Zero Right Down Right  HP 
Sub-Zero (Classic)  BL   BL   RN   RN 
Move list (Chain combos)
Name Command Description
Combo 1  HP   HP   LP  Left+ HK  22% damage
Combo 2  HK   HK  Left+ HK  19% damage
Combo 3  LK   HP   HP   LP  Left+ HK  27% damage
Move list (Finishing moves)
Name Command Description
Fatality 1 HOLD  LP  RN   BL   RN   BL  (close) Shang Tsung steals his opponent's soul.
Fatality 2 HOLD  LP Down Right Right Down (close) Shang Tsung raises a bed of spikes and slams his opponent into it.
Stage Fatality HOLD  BL Up Up Left  LP  (close)
Animality HOLD  HP  RN   RN   RN  (sweep distance) Shang Tsung transforms into cobra and devours his opponent.
Friendship  LK   RN   RN  Down Shang Tsung morphs into the main character of the 1982 Williams arcade game Joust, a knight riding an ostrich, and rides away.
Babality  RN   RN   RN   LK 
Brutality  HP   BL   BL   BL   LK   HP   LP   LP   BL   HK   LK  (close)
MKT Saturn Sprite Portraits.png
Kitana
A princess of the realm of Edenia. After killing Mileena, Kitana is accused of treason. She now attempts to reach Queen Sindel to warn her of their true past.
Move list
Name Command Description
Fan Throw Right Right  LP + HP  Kitana throws a spinning fan like a sawblade. This move can be done in midair.
Fan Lift Left Left Left  HP  Kitana spins her fan at the air, generating waves that can catch and lift opponents.
Square Wave Punch Down Left  HP  Kitana jumps into the air and shoots across the screen with her fist extended.
Move list (Chain combos)
Name Command Description
Combo 1  HK   HK   LK  Left+ HK  23% damage
Combo 2  HP   HP  Left+ LP  Right+ HP  25% damage
Move list (Finishing moves)
Name Command Description
Fatality 1 Left Down Right Right+ HK  (close) Kitana decapitates her opponent with a fan.
Fatality 2  RN   RN   BL   BL   LK  (close) Kitana gives her opponent a "kiss of death," which causes their head to inflate and carry them away. The opponent explodes into a pile of bones off-screen.
Stage Fatality Right Down Down  LK  (close)
Animality Down Down Down Down  RN  (sweep distance) Kitana transforms into a bunny and attacks her opponent.
Babality Right Right Down Right  HK 
Friendship Down Left Right Right  LP  Kitana removes her mask and blows bubbles at her opponent through a wand.
Brutality  HP   HP   BL   HK   BL   BL   LK   BL   LP   BL   HP   BL  (close)
MKT Saturn Sprite Portraits.png
Kano
A criminal thought to have been killed in the first tournament. He convinces Shao Kahn to spare his soul before the Outworld invasion, proposing to teach Kahn's warriors how to use Earth's weapons.
Move list
Name Command Description
Knife Throw Down Left  HP  Kano throws a knife across the screen.
Knife Uppercut Down Right  HP  Kano slices upward in front of him with a knife.
Cannonball Hold  LK  for 3 seconds and release Kano hurls himself toward his opponent like a flying cannonball.
Upwards Cannonball Right Down Down-right  HK  Kano hurls himself diagonally upwards like a flying cannonball.
Psycho Cannonball Right Down Down-right  HK  Kano hurls himself diagonally into the air in a random direction, ricocheting off the sides of the screen.
Strangle Grab Down Right  LP  (close) Kano grabs and strangles his opponent.
Air Kick  BL  in midair (close) Kano grabs and kicks away his opponent in midair.
Move list (Chain combos)
Name Command Description
Combo 1  HK   LP  15% damage
Combo 2  HK  Down+ LP  Down+ HP  19% damage
Combo 3  HK   HK   LK  Left+ HK  23% damage
Combo 4  HP   HP  Left+ LP  18% damage
Combo 5  HP   HP  Down+ LP  Down+ HP  22% damage
Combo 6  HP   HP   HK   LK  Left+ HK  26% damage
Move list (Finishing moves)
Name Command Description
Fatality 1 HOLD  LP Right Down Down Right (close) Kano rips his opponent's skeleton out from their mouth.
Fatality 2  LP   BL   BL   HK  (sweep distance) Kano uses his eye laser to cause his opponent to explode.
Stage Fatality HOLD  BL Up Up Left  LK  (close)
Animality HOLD  HP  BL   BL   BL  (close) Kano transforms into a giant tarantula and constricts his opponent with his legs.
Friendship  LK   RN   RN   HK  Kano blows a bubble with bubblegum.
Babality Right Right Down Down  LK 
Brutality  HP   LP   BL   LP   HP   BL   HK   LK   BL   HK   LK  (close)
MKT Saturn Sprite Portraits.png
Scorpion
Scorpion escapes from Earth's hell after Shao Kahn's failed attempt at stealing the souls of Earthrealm. He eventually joins the struggle against Outworld.
Move list
Name Command Description
Spear Left Left  LP  Scorpion throws a spear across the screen, then uses it to pull his opponent toward him. The opponent is momentarily stunned.
Teleport Punch Down Left  HP  Scorpion teleports to the other side of the screen, flying in with a punch. This move can be done in midair.
Flying Punch Down Right  HP  Scorpion flies forwards with a punch. This move can be done in midair.
Air Throw  BL  in midair (close) Scorpion grabs and throws his opponent in midair.
Move list (Chain combos)
Name Command Description
Combo 1  HP   HP   HK  Left+ HK  24% damage
Combo 2  HK   HK   LK   LK  23% damage
Combo 3  HP   HP  Up+ LP  18% damage
Move list (Finishing moves)
Name Command Description
Fatality 1 HOLD  BL Down Down Up  HK  (half screen away) Scorpion removes his mask, revealing a demonic skull, and incinerates his opponent with his fire breath.
Fatality 2 Right Right Left  LP  (half screen away) Scorpion summons a giant bony hand to drag his opponent to hell.
Stage Fatality HOLD  BL Right Up Up  LP  (close)
Animality HOLD  BL Right Up Up  HK  Scorpion transforms into a penguin and lays an explosive egg at his opponent's feet.
Friendship Left Right Right Left  LK  (close) Scorpion unwinds a demonic jack-in-the-box.
Babality Down Left Left Right  HP 
Brutality  HP   HP   BL   HK   HK   LK   HK   HP   HP   LP   HP  (close)
MKT Saturn Sprite Portraits.png
Sub-Zero
A ninja, once a member of the Liu Kuei clan. He is now hunted by cybernetic assassins from his former clan after escaping their betrayal.
Move list
Name Command Description
Ice Blast Down Right  LP  Sub-Zero shoots a burst of ice across the screen, freezing his opponent on contact. Hitting an already frozen opponent "backfires" and freezes Sub-Zero while unfreezing his opponent.
Ice Clone Down Left  LP  Sub-Zero spawns an ice clone that freezes his opponent on contact. This move can be done in midair.
Ice Shower (close) Down Right Left  HP  Sub-Zero shoots ice into the air, which falls in front of him.
Ice Shower (far) Down Right  HP  Sub-Zero shoots ice into the air, which falls at the far end of the screen.
Ice Shower (behind) Down Left Right  HP  Sub-Zero shoots ice into the air, which falls behind him.
Slide Left+ BL + LP + LK  Sub-Zero slides forward with a leg sweep.
Move list (Chain combos)
Name Command Description
Combo 1  HP   HP   LK   HK  Left+ HK  26% damage
Combo 2  HP   HP  Left+ HK  18% damage
Combo 3  HK   HK  Left+ HK  19% damage
Combo 4  HP   HP   LP  Left+ LK  Left+ HK  Left+ HK  23% damage
Combo 5  HP   HP   LP  Left+ HK  22% damage
Move list (Finishing moves)
Name Command Description
Fatality 1 Left Left Down Left  RN  (sweep distance) Sub-Zero blows ice breath, turning his opponent into an ice statue that falls over and shatters into many pieces.
Fatality 2  BL   BL   RN   BL   RN  (close) Sub-Zero holds his opponent over his head, freezing them and then pulling them apart.
Stage Fatality Left Down Right Right  HK  (close)
Animality HOLD  BL Right Right Up Up (close) Sub-Zero transforms into a polar bear and pounces his opponent.
Friendship  LK   RN   RN  Up (close) Sub-Zero covers himself in a giant snowman.
Babality Down Left Left  HK 
Brutality  HP   LK   HK   LP   HP   HK   HK   HP   HP   LP   HP  (close)
MKT Saturn Sprite Portraits.png
Smoke (Human)
An assassin working for the Lin Kuei who was captured and turned into a cyborg.
Move list
Name Command Description
Spear Left Left  LP  Smoke throws a spear across the screen, then uses it to pull his opponent toward him. The opponent is momentarily stunned.
Teleport Punch Down Left  HP  Smoke teleports to the other side of the screen, flying in with a punch. This move can be done in midair.
Air Throw  BL  in midair (close) Smoke grabs and throws his opponent in midair.
Move list (Chain combos)
Name Command Description
Combo 1  HK   LP  15% damage
Combo 2  HK  Down+ LP  Down+ HP  18% damage
Combo 3  HP   HP  Up+ LP  19% damage
Combo 4  HP   HP   HK  Left+ HK  24% damage
Combo 5  HK   HK   LK  Left+ HK  23% damage
Move list (Finishing moves)
Name Command Description
Fatality 1  RN   BL   RN   RN   HK  (half screen away) Smoke teleports to the other side of the screen, flying in with a punch that decapitates his opponent.
Fatality 2 Right Right Left  RN  (half screen away) Smoke disappears and possesses his opponent, pummeling them from the inside until they explode.
Stage Fatality HOLD  BL Right Up Up  LP  (close)
Animality Right Right Right Left  HK  (close) Smoke transforms into a porcupine and shoots a barrage of spikes into his opponent.
Babality Left Left Right  RN 
Brutality  HP   HP   BL   LK   HK   HP   HK   HP   HK   LP   LK  (close)
MKT Saturn Sprite Portraits.png
Reptile
A reptilian creature who takes the form of a human ninja. As one of Shao Kahn's most trusted servants, Reptile assists Jade in the hunt for Kitana, but he has secret orders to kill her if necessary.
Move list
Name Command Description
Acid Spit Right Right  HP  Reptile takes his mask off and spits a gob of acid.
Slide Left+ BL + LP + LK  Reptile slides forward with a leg sweep.
Slow Force Ball Left Left  LP + HP  Reptile conjures a slow-moving force ball that moves across the screen and knocks the opponent down.
Fast Force Ball Right Right  LP + HP  Reptile conjures a fast-moving force ball that moves across the screen and knocks the opponent down.
Invisibility HOLD  BL Up Down  HK  Reptile makes himself invisible until he is attacked.
Reverse Elbow Left Right  LK  Reptile runs through his opponent, then turns around and hits his opponent with an elbow strike.
Move list (Chain combos)
Name Command Description
Combo 1  HP   HP  Down+ LP  18% damage
Combo 2  HK   HK  Left+ HK  21% damage
Combo 3  HP   HP   HK  Left+ HK  24% damage
Move list (Finishing moves)
Name Command Description
Fatality 1 Left Left Right Down  BL  (half screen away) Reptile removes his mask, revealing his reptilian head, and uses his tongue to eat his opponent in segments.
Fatality 2 HOLD  BL Right Right Up Up  HK  (sweep distance) Reptile removes his mask, revealing his reptilian head, and vomits acid that dissolves his opponent into a pile of bones.
Stage Fatality  BL   RN   BL   BL  (close)
Friendship Down Right Right Left  HK  (close) Reptile unwinds a lizard jack-in-the-box.
Animality Down Down Down Up  HK  (close) Reptile transforms into an ape and chases his opponent off-screen.
Babality Right Right Left Down  LK 
Brutality  HP   BL   HK   HK   BL   HP   LP   LK   LK   BL   LP  (close)
MKT Saturn Sprite Portraits.png
Jax (Major Jackson Briggs)
A special forces soldier. He fitted both of his arms with bionic implants in preparation for the impending Outworld invasion.
Move list
Name Command Description
Dash Punch Right Right  HK  Jax dashes forward at high speed with his fist extended.
Single Shot Left Right  HP  Jax shoots a fireball across the screen.
Double Shot Right Right Left Left  HP  Jax shoots two successive fireballs across the screen, one low and one high.
Ground Pound Hold  LK  for 3 seconds and release Jax punches the ground, causing an opponent on the ground to lose balance.
Gotcha Grab Right Right  LP  (close) Jax grabs his opponent by the throat and punches twice.
Back Breaker  BL  in midair (close) Jax grabs his opponent in midair, drops to the ground, and snaps the opponent's back on his shoulder.
Body Slam  HP  during throw Jax slams his opponent against the ground. This move can be done multiple times by pressing  HP  repeatedly.
Move list (Chain combos)
Name Command Description
Combo 1  HK   HK  Left+ HK  19% damage
Combo 2  HP   HP   BL   LP  Left+ HP  24% damage
Combo 3  HK   HK  Down+ HP   HP   BL   LP  Left+ HP  33% damage
Move list (Finishing moves)
Name Command Description
Fatality 1 HOLD  BL Up Down Right Up (close) Jax changes his arms into blades and dices his opponent with them.
Fatality 2  RN   BL   RN   RN   LK  (full screen away) Jax grows to humongous size and stomps his opponent.
Stage Fatality Down Right Down  LP  (close)
Animality HOLD  LP Right Right Down Right Jax transforms into a lion and mauls his opponent.
Friendship  LK   RN   RN   LK  (outside sweep distance) Jax uses a jump rope.
Babality Down Down Down  LK 
Brutality  HP   HP   HP   BL   LP   HP   HP   HP   BL   LP   HP  (close)
MKT Saturn Sprite Portraits.png
Mileena
A grotesque clone of Kitana. After she was killed by Kitana, Mileena was brought back to life by Shao Kahn to help him defeat Earth's warriors with her combat skills and a mind-reading connection to her sister.
Move list
Name Command Description
Sai Throw Hold  HP  for 2 seconds and release Mileena throws a pair of sai across the screen. This move can be done in midair.
Teleport Kick Right Right  LK  Mileena disappears, then drops from the air in front of her opponent while kicking.
Ground Roll Left Left Down  HK  Mileena rolls quickly along the ground, knocking over her opponent on impact.
Move list (Chain combos)
Name Command Description
Combo 1  HP   HP  Up+ LP  Down+ LP  22% damage
Combo 2  HK   HK  Up+ LK  Up+ HK  23% damage
Combo 3  HP   HP   HK   HK  Up+ LK  Up+ HK  30% damage
Combo 4  HP   HP   HK   HK  Down Down-right Right+ LK  24% damage
Combo 5  HK   HK  Down Down-right Right+ LK  16% damage
Move list (Finishing moves)
Name Command Description
Fatality 1 Left Left Left Right  LK  (full screen away) Mileena swallows a cup full of nails, then spits them at her opponent like a machine gun.
Fatality 2 Down Right Down Right  LP  (close) Mileena swallows her opponent, then spits out a pile of bones.
Stage Fatality Down Down Down  LP  (close)
Animality Right Down Down Right  HK  Mileena transforms into a skunk and sprays her opponent with a poisonous stench.
Friendship Down Down Left Right  HP  Mileena removes her mask and looks at her face in a mirror, which shatters it.
Babality Down Down Right Right  HP 
Brutality  HP   LP   LP   HP   BL   HK   LK   LK   HK   BL   HP   LP  (close)
MKT Saturn Sprite Portraits.png
Sektor
Unit LK-9T9, the first of three prototype cybernetic ninjas built by the Lin Kuei. He was once a human assassin but volunteered to be turned into a cyborg because of his loyalty to the clan.
Move list
Name Command Description
Single Missile Right Right  LP  Sektor shoots a missile across the screen.
Double Missiles Left Left Right  LP  Sektor shoots two successive missiles across the screen.
Heat-Seeking Missile Right Down Left  HP  Sektor shoots a missile that seeks his opponent.
Teleport Uppercut Right Right  LK  Sektor teleports to the other side of his opponent, reappearing with an uppercut.
Move list (Chain combos)
Name Command Description
Combo 1  HK   HK  15% damage
Combo 2  HP   HP   HK  Left+ HK  22% damage
Combo 3  HP   HP   HK   HK  Left+ HK  26% damage
Combo 4  HP   HP  Down+ LP  18% damage
Move list (Finishing moves)
Name Command Description
Fatality 1  LP   RN   RN   BL  (sweep distance) Sektor crushes his opponent in a press that comes out from his chest.
Fatality 2 Right Right Right Left  BL  (half screen away or farther) Sektor incinerates his opponent with a wrist-mounted flamethrower.
Stage Fatality  RN   RN   RN  Down (close)
Animality Right Right Down Up (close) Sektor transforms into a giant bat that decapitates his opponent.
Friendship  RN   RN   RN   RN  Down Sektor hits a carnival high striker with a hammer.
Babality Left Down Down Down  HK 
Brutality  HP   HP   BL   BL   HK   HK   LK   LK   LP   LP   HP  (close)
MKT Saturn Sprite Portraits.png
Liu Kang
A Shaolin monk. As the Shaolin Champion, he finds himself the prime target of Shao Kahn's extermination squads.
Move list
Name Command Description
High Fireball Right Right  HP  Liu Kang shoots a fireball while standing. This move can be done in midair.
Low Fireball Right Right  LP  Liu Kang shoots a fireball while crouching.
Flying Kick Right Right  HK  Liu Kang launches himself across the screen in a kicking pose.
Bicycle Kick Hold  LK  for 3 seconds and release Liu Kang flies across the screen while kicking multiple times, resembling pedaling a bicycle.
Red Bicycle Kick Hold  LK  for 3 seconds, press Left Right, and release Liu Kang flies across the screen while kicking multiple times, resembling pedaling a bicycle. This move is faster than the normal Bicycle Kick.
Move list (Chain combos)
Name Command Description
Combo 1  HP   HP  Left+ LP  13% damage
Combo 2  HK   LK   HK   LK  22% damage
Combo 3  HP   LK   LK   HK   LK  25% damage
Combo 4  HP   HP   BL   LK   LK   HK   LK  28% damage
Move list (Finishing moves)
Name Command Description
Fatality 1 Right Right Down Down  LK  Liu Kang disappears and his opponent bursts into flames.
Fatality 2 HOLD  BL Up Down Up Up  RN + BL  Liu Kang disappears and a Mortal Kombat arcade machine falls on his opponent.
Stage Fatality  RN   BL   BL   LK  (close)
Animality Down Down Up (sweep distance) Liu Kang transforms into a dragon and bites his opponent in half, similar to his Mortal Kombat II Fatality.
Friendship  RN   RN   RN  Down+ RN  Liu Kang recreates the Mortal Kombat dragon on a projector screen using hand puppetry.
Babality Down Down Down  HK 
Brutality  HP   LP   HP   BL   LK   HK   LK   HK   LP   LP   HP  (close)
MKT Saturn Sprite Portraits.png
Jade
A close friend of the renegade princess Kitana. After Kitana killed her evil twin Mileena and escaped from Outworld to Earth, Jade was appointed by the emperor Shao Kahn to find and bring her back alive.
Move list
Name Command Description
Razor-Rang (Straight) Left Right  LP  Jade throws a Razor-Rang straight across the screen.
Razor-Rang (Upward) Left Right  HP  Jade throws a Razor-Rang that arcs upward.
Razor-Rang (Downward) Left Right  LK  Jade throws a Razor-Rang that arcs downward.
Projectile Shield Left Right  HK  Jade flashes and projectiles pass harmlessly through her (recalling her immunity to projectiles in Mortal Kombat II).
Shadow Kick Down Right  LK  Jade dashes forward while kicking.
Return Razor-Rang Left Left Right  LP  Jade throws a Razor-Rang straight across the screen. It returns to Jade like a boomerang if the opponent ducks or dodges it (but only if the opponent is human).
Move list (Chain combos)
Name Command Description
Combo 1  HP   HP  Down+ LP  Down+ HP  22% damage
Combo 2  HK   HK   LK  Left+ HK  23% damage
Combo 3  HP   HP  Down+ LP   LK   HK  Left+ LK  Left+ HK  25% damage
Move list (Finishing moves)
Name Command Description
Fatality 1 HOLD  BL Up Up Down Right  HP  (close) Jade stabs her opponent with her staff and flays them by aggressively shaking them.
Fatality 2  RN   RN   RN   BL   RN  (close) Jade uppercuts her opponent into the air, then catches them by impaling them on her staff.
Stage Fatality Left Right Down  RN  (close)
Animality Right Down Right Right  LK  (close) Jade transforms into a kitten and pounces her opponent.
Friendship Left Down Left Left  HK  Jade hops on her staff like a pogo stick.
Babality Down Down Right Down  HK 
Brutality  HP   LK   HP   LP   HK   HK   LK   BL   BL   HP   HK  (close)
MKT Saturn Sprite Portraits.png
Sheeva
Sindel's personal protector, chosen by Shao Kahn. She is a Shokan, like Goro and Kintaro.
Move list
Name Command Description
Fireball Down Right  HP  Sheeva throws a fireball across the screen with her arms.
Ground Stomp Left Down Left  HK  Sheeva jumps and stomps down with great force, damaging opponents standing on the ground.
Teleport Stomp Down Up Sheeva jumps off the screen, reappearing above her opponent's head and falling with a stomp.
Move list (Chain combos)
Name Command Description
Combo 1  HP   HP   LP  Right+ HP  25% damage
Combo 2  HK   HK   LK  Left+ HK  27% damage
Combo 3  HP   HP   LP   HK   HK   LK  Left+ HK  42% damage
Move list (Finishing moves)
Name Command Description
Fatality 1 Right Down Down Right  LP  (close) Sheeva pounds her opponent into the ground with her four arms.
Fatality 2 HOLD  HK Left Right Right (close) Sheeva pulls her opponent down to the ground.
Stage Fatality Down Right Down Right  LP  (close)
Animality  RN   BL   BL   BL   BL  (close) Sheeva transforms into a giant scorpion and stings her opponent.
Friendship Right Right Down Right  START + HP  Sheeva spins plates on each of her four arms.
Babality Down Down Left  HK 
Brutality  HP   LP   BL   LK   HK   BL   HK   LK   BL   LP   HP 
MKT Saturn Sprite Portraits.png
Kung Lao
A Shaolin monk. His plans to reform the White Lotus Society are disrupted by Shao Kahn's invasion. Alongside Liu Kang, he embarks on a journey to end Shao Kahn's treachery.
Move list
Name Command Description
Hat Throw Left Right  LP  Kung Lao throws his hat like a discus.
Bullet Kick Down+ HK  before the apex of a jump Kung Lao drops diagonally in a kick.
Whirlwind Spin Right Down Right  RN  RN  RN  RN  RN  Kung Lao spins in place, doing damage at his sides. He spins longer if  RN  is pressed repeatedly.
Teleport Down Up Kung Lao flies into the air and reappears behind his opponent. This move can be followed up by  HP  or  HK  to attack before landing.
Two-Pass Teleport Down Down Up Kung Lao flies into the air two times before reappearing behind his opponent. This move can be followed up by  HP  or  HK  to attack before landing.
Move list (Chain combos)
Name Command Description
Combo 1  LK   LK  Left+ HK  19% damage
Combo 2  HP   LP   HP   LP   LK   LK  Left+ HK  34% damage
Combo 3  HP   LK  Left+ HK  18% damage
Move list (Finishing moves)
Name Command Description
Fatality 1  RN   BL   RN   BL  Down Kung Lao spins in place, pulling his opponent in like a vortex.
Fatality 2 Right Right Left Down  HP  (close) Kung Lao throws his hat, which slices his opponent into multiple pieces.
Stage Fatality Down Down Right Right  LK  (close)
Animality  RN   RN   RN   RN   BL  Kung Lao transforms into a cheetah and pounces his opponent.
Friendship  RN   LP   RN   LK  (outside sweep distance) Kung Lao throws his hat and a dog runs to fetch it.
Babality Down Right Right  HP 
Brutality  HP   LP   LK   HK   BL   HP   LP   LK   HK   BL   HP  (close)
MKT Saturn Sprite Portraits.png
Smoke (Cyborg)
Unit LK-7T2, the last of three prototype cybernetic ninjas built by the Lin Kuei. Smoke was captured and turned into a cyborg while his friend Sub-Zero escaped.
Move list
Name Command Description
Harpoon Left Left  LP  Smoke launches a harpoon from his chest, then uses it to pull his opponent toward him. The opponent is momentarily stunned.
Teleport Uppercut Right Right  LK  Smoke teleports to the other side of his opponent, reappearing with an uppercut.
Invisibility HOLD  BL Up Up  RN  Smoke makes himself invisible until he is attacked.
Air Throw  BL  in midair (close) Smoke grabs and throws his opponent in midair.
Move list (Chain combos)
Name Command Description
Combo 1  HP   HP   LK   HK   LP  26% damage
Combo 2  HK   HK   LP  19% damage
Combo 3  HP   HP   HK  18% damage
Combo 4  HP   HP  Left+ LP  18% damage
Move list (Finishing moves)
Name Command Description
Fatality 1 HOLD  BL Up Up Right Down (full screen away) Smoke drops a pile of bombs from his chest, which explode and destroy the entire planet.
Fatality 2 HOLD  RN + BL Down Down Right Up (sweep distance) Smoke drops a bomb into his opponent's mouth.
Stage Fatality Right Right Down  LK  (close)
Animality Down Right Right  BL  (full screen away) Smoke transforms into a bull and gores his opponent.
Friendship  RN   RN   RN   HK  (full screen away) Smoke blasts an air horn that comes out of his chest.
Babality Down Down Left Left  HK 
Brutality  HP   LK   LK   HK   BL   BL   LP   LP   HP   HP   BL   BL  (close)
MKT Saturn Sprite Portraits.png
Nightwolf
A Native American historian who uses his shaman magic to protect his tribe's land against the Outworld invasion.
Move list
Name Command Description
Spirit Arrow Down Left  LP  Nightwolf shoots an arrow across the screen at his opponent.
Tomahawk Swipe Down Right  HP  Nightwolf swipes his hatchet in front of him.
Shoulder Charge Right Right  LK  Nightwolf charges while ramming his shoulder.
Red Shoulder Charge Left Left Right  HK  Nightwolf charges while ramming his shoulder. This move is faster and travels farther than the normal Shoulder Charge.
Spirit Shield Left Left Left  HK  Nightwolf glows, reflecting projectiles that hit him back toward their caster.
Move list (Chain combos)
Name Command Description
Combo 1  HK   HK  Left+ HK  19% damage
Combo 2  HP   HP   LP  Down Right+ HP  23% damage
Combo 3  HP   HP   LP   HK  22% damage
Combo 4  LK   HP   HP   LP  Down Right+ HP  28% damage
Combo 5  HK   HP   HP   LP   HK  27% damage
Move list (Finishing moves)
Name Command Description
Fatality 1 HOLD  BL Up Up Left Right  BL  (close) Nightwolf calls down a column of light that disintegrates his opponent.
Fatality 2 Left Left Down  HP  (half screen away) Nightwolf uses his hatchet to call a strike of lightning on his opponent.
Stage Fatality  RN   RN   BL  (close)
Animality Right Right Down Down (close) Nightwolf transforms into a wolf and mauls his opponent.
Friendship  RN   RN   RN  Down (half screen away) Nightwolf transforms into Rayden as a Mortal Kombat II arcade machine falls behind him.
Babality Right Left Right Left  LP 
Brutality  HP   HP   HK   LK   LK   BL   BL   LP   LP   HP   HK  (close)
MKT Saturn Sprite Portraits.png
Sindel
Shao Kahn's wife and the Queen of Outworld before her death 10,000 years ago. She has been reborn on Earth.
Move list
Name Command Description
Single Fireball Right Right  LP  Sindel disgorges a fireball from her mouth.
Double Fireball Right Right  LP  Sindel launches two fireballs in quick succession.
Air Fireball Down Right  LK  in midair Sindel belches a fireball downward in midair.
Banshee Scream Right Right Right  HP  Sindel screams, causing waves to appear that stun opponents and pull them toward her.
Levitate Left Left Right  HK  Sindel hovers in the air. She can move in any direction using the D-Pad or land with  BL . She cannot use her normal attacks but can cast her Air Fireball while hovering.
Move list (Chain combos)
Name Command Description
Combo 1  HP   HP  Down+ HP  19% damage
Combo 2  HP   HP   LP   HK  25% damage
Combo 3  HK   HP   HP  Down+ HP  27% damage
Combo 4  HK   HP   HP   LP   HK  33% damage
Combo 5  HK   HK  Left+ HK  19% damage
Move list (Finishing moves)
Name Command Description
Fatality 1  RN   RN   BL   RN   BL  (sweep distance) Sindel entangles her opponent with her hair, then spins the opponent around like a tornado.
Fatality 2  RN   BL   BL   RN + BL  (close) Sindel emits a horrific scream that flays her opponent.
Stage Fatality Down Down Down  LP  (close)
Animality Right Right Up  HP  (close) Sindel transforms into a giant hornet and repeatedly stings her opponent.
Friendship  RN   RN   RN   RN   RN   RN  Up Sindel kicks a field goal with a ball.
Babality  RN   RN   RN  Up
Brutality  HP   BL   LK   BL   LK   HK   BL   HK   LK   BL   LP  (close)
MKT Saturn Sprite Portraits.png
Ermac
A mysterious warrior that exists as a life force of the souls of dead Outworld warriors in Shao Kahn's possession.
Move list
Name Command Description
Fireball Down Left  LP  Ermac shoots an explosive fireball across the screen.
Teleport Punch Down Left  HP  Ermac teleports to the other side of the screen, flying in with a punch. This move can be done in midair.
Telekinetic Slam Left Down Left  HK  Ermac telekinetically lifts his opponent, then slams them into the ground. This move only works if the opponent is closer than half the screen away but farther than sweep distance.
Move list (Chain combos)
Name Command Description
Combo 1  HK   LP  15% damage
Combo 2  HK   HK   LK  Left+ HK  23% damage
Combo 3  HP   HP  Left+ LP  Down Right  LP  19% damage
Combo 4  HP   HP  Left+ LP   HK  Left+ LK  24% damage
Move list (Finishing moves)
Name Command Description
Fatality 1  RN   BL   RN   RN   HK  (close) Ermac does an uppercut that decapitates his opponent.
Fatality 2 Down Up Down Down Down  BL  (sweep distance) Ermac levitates and slams his opponent into the ground repeatedly until they explode.
Stage Fatality  RN   RN   RN   RN   LK  (close)
Animality Right Right Left Left  LK  (close) Ermac transforms into a frog and bites his opponent.
Friendship Right Right Right  HP  Ermac levitates his opponent, then turns them into a rabbit.
Babality Down Down Left Left  HP 
Brutality  HP   HP   LP   BL   HK   LK   BL   HP   LP   LK   HK  (close)
MKT Saturn Sprite Portraits.png
Sub-Zero (Classic)
A Lin Kuei ninja with cryogenic powers. Having been seemingly killed in the first game, Sub-Zero mysteriously returns to again attempt the assassination of Shang Tsung.
Move list
Name Command Description
Deep Freeze Down Right  LP  Sub-Zero shoots a burst of ice across the screen, freezing his opponent on contact. Hitting an already frozen opponent "backfires" and freezes Sub-Zero while unfreezing his opponent.
Ground Freeze Down Left  LK  Sub-Zero shoots ice at the ground in front of him, which causes his opponent to slip uncontrollably if walked on.
Slide Left+ BL + LP + LK  Sub-Zero slides forward with a leg sweep.
Move list (Chain combos)
Name Command Description
Combo 1  HP   HP   LK  Left+ HK  Right+ LK  26% damage
Combo 2  LK  Left+ HK  Right+ LK  19% damage
Combo 3  HP   HP  Down+ LP  Down+ HP  22% damage
Move list (Finishing moves)
Name Command Description
Fatality 1 Down Down Down Right  HP  (close) Sub-Zero grabs his opponent's head, and the screen turns black.
Fatality 2 Down Right Right Right  HP  (close) Sub-Zero uppercuts his opponent into the air, then creates an ice stalagmite that impales his opponent on landing.
Stage Fatality Right Down Right Right  HP  (close)
Friendship  HK   RN   RN  Up (close) Sub-Zero unwinds a snowman jack-in-the-box.
Babality Down Right Right  HK 
Brutality  HP   LP   HP   BL   LK   LK   HK   HK   LP   HP   LP  (close)
MKT Saturn Sprite Portraits.png
Kurtis Stryker
A riot control police officer and the lone survivor of a major city after Shao Kahn's invasion.
Move list
Name Command Description
Low Grenade Down Left  LP  Stryker throws a grenade in a low arc across the screen.
High Grenade Down Left  HP  Stryker throws a grenade in a high arc across the screen.
Double Low Grenades Right Down Left  LP  Stryker throws two grenades in a low arc across the screen.
Double High Grenades Right Down Left  HP  Stryker throws two grenades in a high arc across the screen.
Baton Trip Right Left  LP  Stryker dashes across the screen and uses his baton to sweep his opponent.
Baton Toss Right Right  HK  Stryker leaps across the screen and uses his baton to toss his opponent.
Rapid Fire Gun Left Right  HP  Stryker kneels and fires his gun, which hits nearby opponents.
Move list (Chain combos)
Name Command Description
Combo 1  HP   HP   LP  18% damage
Combo 2  HK   HP   HP   LP  23% damage
Combo 3  HK   LK  Left+ LP  Left+ HK  23% damage
Combo 4  HK   LK  Left+ HK  19% damage
Move list (Finishing moves)
Name Command Description
Fatality 1 Down Right Down Right  BL  (close) Stryker straps explosives to his opponent's chest, which explode.
Fatality 2 Right Right Right  LK  (full screen away) Stryker electrocutes his opponent with his taser.
Stage Fatality HOLD  BL Right Up Up  HK  (close)
Animality  RN   RN   RN   BL  (sweep distance) Stryker transforms into a Tyrannosaurus rex and eats his opponent.
Friendship  LP   RN   RN   LP  Stryker acts as a crossing guard as the other characters from the game run across the screen.
Babality Down Right Right Left  HP 
Brutality  HP   LP   HK   LK   HP   LP   LK   HK   HP   LK   LK  (close)
MKT Saturn Sprite Portraits.png
Kabal
An unknown warrior who is kept alive by respirators. He is thought to be a survivor of an attack by Shao Kahn's extermination squads. He fights with two hook swords.
Move list
Name Command Description
Plasma Blast Left Left  HP  Kabal throws a fireball across the screen. This move can be done in midair.
Tornado Spin Left Right  LK  Kabal dashes through his opponent, causing the opponent to spin in place like a tornado.
Ground Saw Left Left Left  RN  Kabal summons a sawblade that appears under his opponent.
Move list (Chain combos)
Name Command Description
Combo 1  HP   HP  Down+ HP  13% damage
Combo 2  LK   LK   HP   HP  Down+ HP  15% damage
Combo 3  HP   HP   HK  Left+ HK  25% damage
Combo 4  HP   HP  Down+ LP  Down+ HP  17% damage
Combo 5  LK   LK   HP   HP  Down+ LP  Down+ HP  17% damage
Combo 6  LK   LK   HP   HP   HK  Left+ HK  18% damage
Combo 7  HK   LK  Left+ HK  18% damage
Combo 8  HK   LK   HK  Left+ HK  24% damage
Move list (Finishing moves)
Name Command Description
Fatality 1 Down Down Left Right  BL  (sweep distance) Kabal inflates his opponent's head until it explodes.
Fatality 2  RN   BL   BL   BL   HK  (close) Kabal removes his mask and terrifies his opponent with his frightful visage.
Stage Fatality  BL   BL   HK  (close)
Animality HOLD  HP Right Right Down Right Kabal transforms into a skeletal rhinoceros and rams his opponent.
Friendship  RN   LK   RN   RN  Up Kabal roasts a marshmallow on a hook sword.
Babality  RN   RN   LK 
Brutality  HP   BL   LK   LK   LK   HK   LP   LP   LP   HP   LP  (close)
MKT Saturn Sprite Portraits.png
Goro
A 2,000-year-old half-human, half-dragon with four arms and a massive stature. He was the penultimate boss of Mortal Kombat.
Move list
Name Command Description
Fireball Left Left Left  LP  Goro throws a fireball across the screen.
Grab and Pound Right Right  HP  (close) Goro grabs his opponent with one pair of arms and batters them with the other pair of arms.
Spinning Punch Left Left Right  HK  Goro spins forward while holding all four arms out.
Roar Down Down  LK  Goro taunts his opponent.
MKT Saturn Sprite Portraits.png
Shao Kahn
The evil Emperor of Outworld, who wishes to conquer Earthrealm by any means. He was the final boss of Mortal Kombat II and all versions of Mortal Kombat 3, including Trilogy.
Move list
Name Command Description
Fireball Left Left Right  LP  Shao Kahn shoots a fireball across the screen.
Hammer Smash Left Right  HP  Shao Kahn swings a hammer in front of him.
Shoulder Ram Down Right  LP  Shao Kahn charges ahead while ramming his shoulder.
Rising Shoulder Ram Down Right  HP  Shao Kahn charges upward while ramming his shoulder.
Grab and Punch Right Right  HP  (close) Shao Kahn grabs his opponent by the throat and punches.
Insult Down Down  LK  Shao Kahn taunts his opponent.
Laugh Down Down  HK  Shao Kahn laughs.
MKT Saturn Sprite Portraits.png
Motaro
A Centaurian chosen by Shao Kahn to lead his extermination squads. He was the penultimate boss of all versions of Mortal Kombat 3, including Trilogy.
Move list
Name Command Description
Fireball Down Left  HP  Motaro shoots a fireball from his tail.
Grab and Smack Right Right  LP  (close) Motaro grabs and hits his opponent.
Teleport Down Up Motaro teleports in front of his opponent.
MKT Saturn Sprite Portraits.png
Kintaro
Shao Kahn's four-armed bodyguard, sent by his race to avenge Goro's defeat. He was the penultimate boss of Mortal Kombat II.
Move list
Name Command Description
Fireball Left Left Right  LP  Kintaro spits a fireball across the screen.
Grab and Hit Right Right  HP  (close) Kintaro grabs his opponent with one pair of arms and punches them with the other pair of arms.
Teleport Stomp Down Up Kintaro flies into the air, then lands on his opponent with multiple stomps.
Roar Down Down  LK  Kintaro taunts his opponent.

Hidden

Main article: Mortal Kombat Trilogy/Hidden content.

By pressing  START  when hovering over Rayden, Kano, Jax, or Kung Lao, "Klassic" versions of the characters can be selected[5]. Rayden and Kano use their sprites and movesets from the original Mortal Kombat, while Jax and Kung Lao use their sprites and movesets from Mortal Kombat II.

Mortal Kombat Trilogy Saturn, Hidden Portrait.png
Chameleon
A hidden character who appears transparent and periodically cycles through the colors of all the Lin Kuei ninjas in the game: Rain, Noob Saibot, Scorpion, Reptile, Ermac, and Sub-Zero. He can perform all of the special moves and finishing moves of whichever ninja he currently is.
Mortal Kombat Trilogy Saturn, Klassic Characters.png
Rayden (Klassic)
The Mortal Kombat version of Rayden.
Move list
Name Command Description
Lightning Down Right  LP  Rayden shoots a bolt of lightning across the screen.
Flying Thunderbolt Left Left Right Rayden flies across the screen, grabbing and slamming his opponent against the wall. This move can be done in midair.
Teleport Down Up Rayden teleports behind his opponent.
Move list (Chain combos)
Name Command Description
Combo 1  HP  Down+ LP  Down+ LP  Down+ LP  19% damage
Combo 2  HK  Left+ HK  Left+ HK  19% damage
Move list (Finishing moves)
Name Command Description
Fatality Right Left Left Left  HP  (sweep distance) Rayden sends a lightning bolt that causes his opponent's head to explode.
Stage Fatality Down Down Right  HK  (close)
Babality HOLD  BL Up Up Down  HK 
Brutality  HP   HP   HP   HP   BL   BL   HK   HK   HK   BL   LP   HP   HP  (close)
Mortal Kombat Trilogy Saturn, Klassic Characters.png
Kano (Klassic)
The Mortal Kombat version of Kano.
Move list
Name Command Description
Knife Throw HOLD  BL Left Right Kano throws a knife across the screen.
Cannonball HOLD  BL D-Pad in a 360° rotation Kano hurls himself toward his opponent like a flying cannonball.
Knife Shield Left Right  HP  HP  HP  HP  HP  Kano swings his knives around him rapidly.
Move list (Chain combos)
Name Command Description
Combo 1  HP   HP   HP   HP  22% damage
Combo 2  LK   LK   HK  Right+ HK  21% damage
Combo 3  LK   LK   HK  19% damage
Move list (Finishing moves)
Name Command Description
Fatality Left Down Right  LP  (close) Kano rips his opponent's still-beating heart from their chest.
Stage Fatality Left Right Right  BL  (close)
Babality Left Left Down Down  LK 
Brutality  HP   HP   BL   HK   HK   LK   HK   HP   HP   LP   HP  (close)
Mortal Kombat Trilogy Saturn, Klassic Characters.png
Jax (Klassic)
The Mortal Kombat II version of Jax.
Move list
Name Command Description
Sonic Wave Right Down-right Down Down-left Left  HK  Jax throws an energy wave across the screen.
Ground Pound Hold  LK  for 3 seconds and release Jax punches the ground, causing an opponent on the ground to lose balance.
Gotcha Grab Right Right  LP  (close) Jax grabs his opponent by the throat and punches twice.
Back Breaker  BL  in midair (close) Jax grabs his opponent in midair, drops to the ground, and snaps the opponent's back on his shoulder.
Body Slam  HP  during throw Jax slams his opponent against the ground. This move can be done multiple times by pressing  HP  repeatedly.
Move list (Chain combos)
Name Command Description
Combo 1  HP   HP   HP   LP  Left+ HP  28% damage
Combo 2  HK   LK   LK   HK   LK  Left+ HK  28% damage
Move list (Finishing moves)
Name Command Description
Fatality HOLD  LP Right Right Right (close) Jax smashes his opponent's skull by clapping his hands.
Stage Fatality HOLD  BL Up Up Down  LK  (close)
Friendship HOLD  BL Down Down Up Up  LK  Jax cuts a pattern of people into folded paper.
Babality HOLD  BL Down Up Down Up
Brutality  HP   HP   BL   HK   LP   LP   HP   BL   HK   HK   HP  (close)
Mortal Kombat Trilogy Saturn, Klassic Characters.png
Kung Lao (Klassic)
The Mortal Kombat II version of Kung Lao.
Move list
Name Command Description
Hat Throw Left Right  LP  Kung Lao throws his hat like a discus.
Bullet Kick Down+ HK  before the apex of a jump Kung Lao drops diagonally in a kick.
Whirlwind Spin Up Up  LK  (press  LK  to keep spinning) Kung Lao spins in place, doing damage at his sides.
Teleport Down Up Kung Lao disappears into the air and reappears behind his opponent.
Torpedo Left Left Right Kung Lao flies across the screen, grabbing and slamming his opponent against the wall.
Move list (Chain combos)
Name Command Description
Combo 1  HP   LP   LP  Down+ LP  27% damage
Combo 2  HK   LK   HK   HK  Left+ HK  30% damage
Move list (Finishing moves)
Name Command Description
Fatality HOLD  LP Left Right (full screen away) Kung Lao throws his hat at his opponent. The player can control the hat as it is flying with Up and Down. The player can aim the hat at the opponent's head for a decapitation.
Stage Fatality Right Right Right  HP  (close)
Friendship Left Left Left Down  HK  Kung Lao pulls a rabbit from his hat.
Babality Right Right Left Left  HK 
Brutality  HP   LP   HK   HK   LP   LP   LP   LK   LK   BL   HP  (close)

Stages

Almost all of the battle arenas that were featured in Mortal Kombat II, Mortal Kombat 3, and Ultimate Mortal Kombat 3 are available in Mortal Kombat Trilogy, with the exception of the Hidden Portal and Noob's Dorfen stages from Mortal Kombat 3. Only four backgrounds from the original Mortal Kombat are featured (the Courtyard, Goro's Lair, the Pit, and the Pit Bottom).

Motaro is fought in the Balcony and Shao Kahn is fought in the Pit 3. The Pit, Dead Pool, Kombat Tomb, Subway, Bell Tower, and Pit 3 stages have stage-specific Fatalities. Four stages can be accessed by uppercutting an opponent through the ceiling of another stage: the Street is above the Subway, the Rooftop is above the Bank, the Balcony is above the Soul Chamber, and the Cave is above Scorpion's Lair.

Mortal Kombat Trilogy, Stages, The Cave.png

The Cave
Mortal Kombat Trilogy, Stages, The Cave.png

Mortal Kombat Trilogy, Stages, The Bank.png

The Bank
Mortal Kombat Trilogy, Stages, The Bank.png

Mortal Kombat Trilogy, Stages, The Lost World.png

The Lost World
Mortal Kombat Trilogy, Stages, The Lost World.png

Mortal Kombat Trilogy, Stages, The Armory.png

The Armory
Mortal Kombat Trilogy, Stages, The Armory.png

Mortal Kombat Trilogy, Stages, Kahn's Arena.png

Kahn's Arena
Mortal Kombat Trilogy, Stages, Kahn's Arena.png

Mortal Kombat Trilogy, Stages, Wasteland.png

Wasteland
Mortal Kombat Trilogy, Stages, Wasteland.png

Mortal Kombat Trilogy, Stages, Living Forest.png

Living Forest
Mortal Kombat Trilogy, Stages, Living Forest.png

Mortal Kombat Trilogy, Stages, The Portal.png

The Portal
Mortal Kombat Trilogy, Stages, The Portal.png

Mortal Kombat Trilogy, Stages, Kombat Tomb.png

Kombat Tomb
Mortal Kombat Trilogy, Stages, Kombat Tomb.png

Mortal Kombat Trilogy, Stages, The Tower.png

The Tower
Mortal Kombat Trilogy, Stages, The Tower.png

Mortal Kombat Trilogy, Stages, The Dead Pool.png

The Dead Pool
Mortal Kombat Trilogy, Stages, The Dead Pool.png

Mortal Kombat Trilogy, Stages, The Pit II.png

The Pit II
Mortal Kombat Trilogy, Stages, The Pit II.png

Mortal Kombat Trilogy, Stages, The Courtyard.png

The Courtyard
Mortal Kombat Trilogy, Stages, The Courtyard.png

Mortal Kombat Trilogy, Stages, Goro's Lair.png

Goro's Lair
Mortal Kombat Trilogy, Stages, Goro's Lair.png

Mortal Kombat Trilogy, Stages, The Pit.png

The Pit
Mortal Kombat Trilogy, Stages, The Pit.png

Mortal Kombat Trilogy, Stages, The Pit Bottom.png

The Pit Bottom
Mortal Kombat Trilogy, Stages, The Pit Bottom.png

Mortal Kombat Trilogy, Stages, The Subway.png

The Subway
Mortal Kombat Trilogy, Stages, The Subway.png

Mortal Kombat Trilogy, Stages, The Street.png

The Street
Mortal Kombat Trilogy, Stages, The Street.png

Mortal Kombat Trilogy, Stages, Jade's Desert.png

Jade's Desert
Mortal Kombat Trilogy, Stages, Jade's Desert.png

Mortal Kombat Trilogy, Stages, The Rooftop.png

The Rooftop
Mortal Kombat Trilogy, Stages, The Rooftop.png

Mortal Kombat Trilogy, Stages, The Balcony.png

The Balcony
Mortal Kombat Trilogy, Stages, The Balcony.png

Mortal Kombat Trilogy, Stages, The Bridge.png

The Bridge
Mortal Kombat Trilogy, Stages, The Bridge.png

Mortal Kombat Trilogy, Stages, The Soul Chamber.png

The Soul Chamber
Mortal Kombat Trilogy, Stages, The Soul Chamber.png

Mortal Kombat Trilogy, Stages, The Bell Tower.png

The Bell Tower
Mortal Kombat Trilogy, Stages, The Bell Tower.png

Mortal Kombat Trilogy, Stages, The Temple.png

The Temple
Mortal Kombat Trilogy, Stages, The Temple.png

Mortal Kombat Trilogy, Stages, The Graveyard.png

The Graveyard
Mortal Kombat Trilogy, Stages, The Graveyard.png

Mortal Kombat Trilogy, Stages, The Pit III.png

The Pit III
Mortal Kombat Trilogy, Stages, The Pit III.png

Mortal Kombat Trilogy, Stages, The Waterfront.png

The Waterfront
Mortal Kombat Trilogy, Stages, The Waterfront.png

Mortal Kombat Trilogy, Stages, Scorpion's Lair.png

Scorpion's Lair
Mortal Kombat Trilogy, Stages, Scorpion's Lair.png

History

Development

The game was originally started as an enhanced port of Ultimate Mortal Kombat 3 for the PlayStation, developed by Avalanche Software (who also developed the Mega Drive port of Ultimate Mortal Kombat 3).


When we [were] going to release Ultimate MK3 on consoles, it seemed odd to release it on the Playstation without doing something "special" for it. Since the PS1 had so much space (CD drive) we decided to include the MK1 and MK2 assets and call it MK Trilogy. Actually we were busy working on the arcade games and our San Diego team was doing the ports and MK Trilogy. It sold HUGE !!

Ed Boon[6][7][8]


Actors Ho Sung Pak (Liu Kang), Philip Ahn (Shang Tsung), Elizabeth Malecki (Sonya Blade), Katalin Zamiar (Kitana, Mileena, and Jade), and Dan Pesina (Johnny Cage and Scorpion, Sub-Zero, Reptile, and Smoke) all left Midway prior to the production of the game due to royalty disputes, so their respective roles were played by new actors. Carlos Pesina's original sprites were used for Rayden's gameplay, but Sal Divita's image was used for his versus screen picture.

The Sega Saturn port, handled by Point of View, is a direct port of the PlayStation version, released nearly a year later. It is said to be slightly inferior as it lacks many of the transparency effects and several voice samples. It is nonetheless a more complete version of the game than the Nintendo 64 version, which omitted many characters, stages, and animations and had lower quality audio due to the constraints of the cartridge format. Point of View also released a port of the game to Windows PCs three weeks after the release of the Saturn version.

Release

Mortal Kombat Trilogy saw many positive reviews, though has been criticised for its many glitches and extreme difficulty.

Like the previous games, Mortal Kombat Trilogy was banned in Germany. Most games in the series were unbanned in 2005 except this one.

Production credits

Midway Design Team
  • Design and Software: Ed Boon
  • Design and Graphics: John Tobias
  • Graphics: Steve Beran, Dan Forden, Tony Goskie, Dave Michicich, John Vogel
  • Sound and Music: Dan Forden
  • Programmer: Steven Lashower
  • Additional Programming: Scott Hartin
  • Tool Support: Christopher Warner, Mike Terlecki, Dave Smevik
  • Additional Art: Anthony Licon
  • Sound Conversion: Tommy Tallarico Studios, Inc.
  • Producer: Robert Pardo
  • Executive Producer: Michael Rubinelli
  • Associate Producer: Brian Lowe
  • Technical Director: David Schwartz
  • Assistant Producer: Brian Loke
  • Print Design & Production: Debbie Austin, Shawn Murphy, Robert Shepherd, Dave Young, Jon Mongelluzzo, Erin Shems
  • Lead Tester: Andy Kaffka
  • Testers: Ross Deynata, Dave Dillon, Erwin Gasmin, Donte Knippel, Ed Tucker, Dan Windrem, Kevin Wang
  • Special Thanks: Jason Barnes, Ed Duran, Kevin Elrod, Toan Ngo
Source:
US manual
Error creating thumbnail: /bin/bash: line 1: 2262826 Done '/usr/bin/gs' '-sDEVICE=jpeg' '-sOutputFile=-' '-dFirstPage=1' '-dLastPage=1' '-dSAFER' '-r150' '-dBATCH' '-dNOPAUSE' '-q' '/home/sonicret/domains/segaretro.org/public_html/images/9/94/Mktrilogy_sat_us_manual.pdf' 2262827 Segmentation fault | '/usr/bin/convert' '-depth' '8' '-quality' '95' '-resize' '2195' '-' '/home/sonicret/domains/segaretro.org/public_html/images/temp/transform_b88c49c862f7.jpg'
[9]

Magazine articles

Main article: Mortal Kombat Trilogy/Magazine articles.

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
GameFan (US) NTSC-U
71
[10]
GamePro (US) NTSC-U
85
[11]
GamesMaster (UK) PAL
86
[12]
Saturn Power (UK) PAL
81
[13]
Sega Saturn Magazine (UK) PAL
88
[14]
Sega Saturn
82
Based on
5 reviews

Mortal Kombat Trilogy

Saturn, US
MKT Saturn US Box Back.jpgMKT Saturn US Box Front.jpg
Cover
Mktrilogy sat us manual.pdf
Manual
Saturn, EU
MKT Saturn EU Box.jpg
Cover
Saturn, PT
MKT Saturn PT cover.jpg
Cover
Saturn, BR
MKTrilogy Sat BR cover.jpg
Cover
MKTrilogySaturnBrManual.pdf
Manual

Technical information

Main article: Mortal Kombat Trilogy/Technical information.

References


Mortal Kombat Trilogy

MortalKombatTrilogy title.png

Main page | Comparisons | Hidden content | Magazine articles | Reception | Technical information


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Mortal Kombat II, Dragon.png
Mortal Kombat games for Sega systems
Sega Mega Drive
Mortal Kombat (1993) | Mortal Kombat II (No results?) | Mortal Kombat 3 (1995) | Ultimate Mortal Kombat 3 (1996)
Sega Master System
Sega Game Gear
Mortal Kombat (1993) | Mortal Kombat II (1994) | Mortal Kombat 3 (1996)
Sega Mega-CD
Mortal Kombat (1994)
Sega 32X
Mortal Kombat II (No results?)
Sega Saturn
Mortal Kombat II (No results?) | Mortal Kombat 3 (unreleased) | Ultimate Mortal Kombat 3 (1996) | Mortal Kombat Trilogy (1997)
Sega Dreamcast
Mortal Kombat Gold (1999)
Unlicensed Mortal Kombat games for Sega systems
Mortal Kombat 5 (1999)