Difference between revisions of "Dragon's Lair"
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| publisher={{company|[[Sega]]|region=JP/EU}}, {{company|[[ReadySoft]]|region=US}} | | publisher={{company|[[Sega]]|region=JP/EU}}, {{company|[[ReadySoft]]|region=US}} | ||
| developer=[[ReadySoft]] | | developer=[[ReadySoft]] | ||
− | | licensor=[[Epicenter Interactive]] | + | | distributor={{company|[[Ecofilmes]]|region=PT}}, {{company|[[Tec Toy]]|region=BR}} |
+ | | licensor=[[Epicenter Interactive]], Bluth Group | ||
| system=[[Sega Mega-CD]] | | system=[[Sega Mega-CD]] | ||
| sounddriver= | | sounddriver= | ||
| peripherals= | | peripherals= | ||
| players=1 | | players=1 | ||
− | | genre=Action | + | | genre=Action{{fileref|DragonsLair MCD JP Box Back Sleeve.jpg}}{{ref|https://web.archive.org/web/20200622192404/https://sega.jp/history/hard/mega-cd/software.html}} |
− | | originalsystem=Arcade | + | | originalsystem=Arcade boards<!-- called "Cinematronics Dragon's Lair system" by MAME" --> |
| releases={{releasesMCD | | releases={{releasesMCD | ||
− | | | + | | mcd_date_jp=1994-06-03{{ref|https://web.archive.org/web/20200622192404/https://sega.jp/history/hard/mega-cd/software.html}} |
− | |||
− | |||
− | |||
− | |||
| mcd_rrp_jp=6,800 | | mcd_rrp_jp=6,800 | ||
| mcd_code_jp=G-6035 | | mcd_code_jp=G-6035 | ||
+ | | mcd_date_us=1993-12{{ref|https://groups.google.com/g/rec.games.video.sega/c/qeKIcUfxpHU/m/ybVHXn9hwUEJ}} | ||
+ | | mcd_code_us=T-121015 | ||
+ | | mcd_rating_us=ga | ||
+ | | mcd_rrp_us=59.99{{magref|gamepro|57|42}} | ||
+ | | mcd_date_eu=1994-03{{magref|mms|17|80}}{{magref|segamaguk|4|106}} | ||
| mcd_code_eu=4436-50 | | mcd_code_eu=4436-50 | ||
− | | | + | | mcd_date_uk=1994-08{{magref|segapro|36|8}}<!--1994-03{{magref|mms|17|80}}{{magref|segamaguk|4|106}}--> |
+ | | mcd_code_uk=4436-50 | ||
+ | | mcd_rrp_uk=49.99{{magref|segamaguk|4|106}}<!--44.99{{magref|gamesworld|1|23}}--> | ||
+ | | mcd_date_pt=1994 | ||
+ | | mcd_code_pt= | ||
+ | | mcd_date_au=1994 | ||
+ | | mcd_code_au= | ||
+ | | mcd_rating_au=g8 | ||
| mcd_date_br=199x | | mcd_date_br=199x | ||
| mcd_code_br=061030 | | mcd_code_br=061030 | ||
}} | }} | ||
− | |||
| otherformats={{NonSega|Arcade|3DO|CDI|IBMPC|JAGCD|Mac}} | | otherformats={{NonSega|Arcade|3DO|CDI|IBMPC|JAGCD|Mac}} | ||
}} | }} | ||
− | + | '''''{{PAGENAME}}''''' (ドラゴンズ・レア) is a [[full-motion video]] game released for numerous consoles including the [[Sega Mega-CD]] in 1993. It was revolutionary when first released in the arcades in 1983, and served as the first successful full-motion video game which relies solely on quick time events. | |
− | The Sega Mega-CD version is mostly faithful to the arcade original, but suffers due to the limited colour palette of the system. A [[Sega Saturn]] version was also planned{{magref|sv|25|38}}. | + | The game features animation from former Disney animator [[wikipedia:Don Bluth|Don Bluth]]. It was followed by a spiritual successor, ''[[Space Ace (Mega-CD)|Space Ace]]'', which was also ported to the Mega-CD |
+ | |||
+ | The Sega Mega-CD version is mostly faithful to the arcade original, but suffers due to the limited colour palette of the system. A [[Sega Saturn]] version was also planned{{magref|sv|25|38}} but never materialized. | ||
+ | |||
+ | ==Story== | ||
+ | The knight Dirk the Daring must find his way through the castle of a dark wizard to rescue Princess Daphne from the clutches of Singe the Dragon. | ||
+ | |||
+ | ===Characters=== | ||
+ | {{gallery|widths=200|screens=yes| | ||
+ | {{ginfo|Dragon's Lair, Characters, Dirk the Daring.png|Dirk the Daring|A brave but clumsy knight who ventures into the castle to rescue Princess Daphne.}} | ||
+ | {{ginfo|Dragon's Lair, Characters, Princess Daphne.png|Princess Daphne|The damsel in distress, a beautiful princess that Dirk must rescue from the dragon's lair.}} | ||
+ | {{ginfo|Dragon's Lair, Characters, Singe the Dragon.png|Singe the Dragon|A fire-breathing dragon that sleeps on a pile of gold. He has kidnapped Princess Daphne.}} | ||
+ | }} | ||
+ | |||
+ | ==Gameplay== | ||
+ | The game is on rails, meaning the narrative is predetermined and the player has very limited influence on its progression. Comedic aspects of the game include bizarre-looking creatures and humorous death scenes, and the portrayal of the player character as a somewhat fearful and reluctant hero. The game consists of a sequence of challenges played in a partially randomized order. The player does not control Dirk's actions directly but controls his reflexes, with different animated segments playing for correct or incorrect choices. The player must execute an action at the correct time by selecting {{up}}, {{down}}, {{left}}, or {{right}} or pressing {{B}} to swing Dirk's sword. | ||
+ | |||
+ | The player has limited lives with which to clear the game and returns to a checkpoint after losing a life. Some scenes are occasionally mirrored horizontally for additional challenge. | ||
+ | |||
+ | ===Levels=== | ||
+ | Levels 3, 4, 5, and 6 are played in a randomized order. The scenes in Levels 3, 4, 5, 6, and 7 are randomized. If the player loses a life, Dirk starts over at the beginning of the current level. | ||
+ | {{InfoTable|imagewidths=320| | ||
+ | {{InfoRow | ||
+ | | title=Level 1 | ||
+ | | screenshot=Dragon's Lair, Scenes, Drawbridge.png | ||
+ | | screenshot2=Dragon's Lair, Scenes, End of Corridor.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Level 2 | ||
+ | | screenshot=Dragon's Lair, Scenes, Drink Me.png | ||
+ | | screenshot2=Dragon's Lair, Scenes, Tentacles from Ceiling.png | ||
+ | | screenshot3=Dragon's Lair, Scenes, Bubbling Ooze in Kettle.png | ||
+ | | screenshot4=Dragon's Lair, Scenes, Snake Room.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Level 3 | ||
+ | | screenshot=Dragon's Lair, Scenes, Checkered Floor Knight.png | ||
+ | | screenshot2=Dragon's Lair, Scenes, The Goons.png | ||
+ | | screenshot3=Dragon's Lair, Scenes, Rolling Balls.png | ||
+ | | screenshot4=Dragon's Lair, Scenes, Closing Wall.png | ||
+ | | screenshot5=Dragon's Lair, Scenes, Bats.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Level 4 | ||
+ | | screenshot=Dragon's Lair, Scenes, Large Wooden Platforms.png | ||
+ | | screenshot2=Dragon's Lair, Scenes, Sliding Stairs.png | ||
+ | | screenshot3=Dragon's Lair, Scenes, Metallic Flying Horse.png | ||
+ | | screenshot4=Dragon's Lair, Scenes, Metallic Ball.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Level 5 | ||
+ | | screenshot=Dragon's Lair, Scenes, The Lizard King.png | ||
+ | | screenshot2=Dragon's Lair, Scenes, Giant Spinning Batons.png | ||
+ | | screenshot3=Dragon's Lair, Scenes, The Smithy.png | ||
+ | | screenshot4=Dragon's Lair, Scenes, Haunted Hallway.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Level 6 | ||
+ | | screenshot=Dragon's Lair, Scenes, Checkerboard Corridor.png | ||
+ | | screenshot2=Dragon's Lair, Scenes, Pool of Water.png | ||
+ | | screenshot3=Dragon's Lair, Scenes, Phantom Knight.png | ||
+ | | screenshot4=Dragon's Lair, Scenes, Room of Fire.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Level 7 | ||
+ | | screenshot=Dragon's Lair, Scenes, The Round Cage.png | ||
+ | | screenshot2=Dragon's Lair, Scenes, Lava Field of the Mudmen.png | ||
+ | | screenshot3=Dragon's Lair, Scenes, Whirlpool Rapids.png | ||
+ | | tabs=yes | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=The Dragon's Lair | ||
+ | | screenshot=Dragon's Lair, Scenes, Dragon's Lair 1.png | ||
+ | | screenshot2=Dragon's Lair, Scenes, Dragon's Lair 2.png | ||
+ | | screenshot3=Dragon's Lair, Scenes, Dragon's Lair 3.png | ||
+ | | screenshot4=Dragon's Lair, Scenes, Dragon's Lair 4.png | ||
+ | | tabs=yes | ||
+ | | desc=Final scene against Singe. | ||
+ | }} | ||
+ | }} | ||
==Production credits== | ==Production credits== | ||
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{{gallery | {{gallery | ||
|{{galleryPrintAd | |{{galleryPrintAd | ||
− | + | |gameplayers|0612|117 | |
− | + | |sv|16|35 | |
− | + | |gamepro|54|101 | |
− | + | |sv|17|87 | |
}} | }} | ||
|{{galleryPrintAd | |{{galleryPrintAd | ||
− | + | |eg92|16|83 | |
}} | }} | ||
|{{GalleryPrintAd | |{{GalleryPrintAd | ||
− | + | |egm|57|173 | |
− | + | |egm2|1|125 | |
}} | }} | ||
|{{galleryPrintAd | |{{galleryPrintAd | ||
− | + | |gameplayers|0705|99 | |
− | + | |egm|58|163 | |
− | + | |egm|59|161 | |
}} | }} | ||
− | |{{galleryPrintAd | + | |{{galleryPrintAd|bemega|1994-05|4}} |
}} | }} | ||
==Physical scans== | ==Physical scans== | ||
− | + | {{ratings|MCD}} | |
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− | }} | ||
{{Scanbox | {{Scanbox | ||
+ | | console=Mega-CD | ||
+ | | region=JP | ||
+ | | front=DragonsLair MCD JP Box Front Sleeve.jpg | ||
+ | | back=DragonsLair MCD JP Box Back Sleeve.jpg | ||
+ | | spine=DragonsLair MCD JP Box Spine.jpg | ||
+ | | square=yes | ||
+ | | jewelcase=yes | ||
+ | | jewelcasefront=DragonsLair MCD JP Box Front.jpg | ||
+ | | jewelcaseback=DragonsLair MCD JP JC Back.jpg | ||
+ | | disc=DragonsLair MCD JP Disc.jpg | ||
+ | }}{{Scanbox | ||
| console=Mega-CD | | console=Mega-CD | ||
| region=US | | region=US | ||
Line 113: | Line 200: | ||
| square=yes | | square=yes | ||
| disc=DragonsLair MCD EU Disc.jpg | | disc=DragonsLair MCD EU Disc.jpg | ||
+ | | manual=Dragons Lair MCD EU Manual.jpg | ||
| spinecard=DragonsLair MCD EU spinecard.jpg | | spinecard=DragonsLair MCD EU spinecard.jpg | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega-CD | | console=Mega-CD | ||
− | | region= | + | | region=PT |
− | | front=DragonsLair MCD | + | | front=DragonsLair MCD PT Box Front.jpg |
− | | | + | | disc=DragonsLair MCD EU Disc.jpg |
− | |||
| square=yes | | square=yes | ||
− | + | }}{{Scanbox | |
− | | | + | | console=Mega-CD |
− | | | + | | region=AU |
− | | | + | | front= |
}}{{Scanbox | }}{{Scanbox | ||
| console=Mega-CD | | console=Mega-CD | ||
Line 134: | Line 221: | ||
==Technical information== | ==Technical information== | ||
− | + | {{mainArticle|{{PAGENAME}}/Technical information}} | |
− | {{ | ||
− | {{ | ||
− | |||
− | }} | ||
==References== | ==References== | ||
<references/> | <references/> | ||
+ | |||
+ | {{DragonsLairOmni}} | ||
+ | {{DonBluth}} | ||
[[Category:Unreleased Saturn games]] | [[Category:Unreleased Saturn games]] |
Revision as of 15:32, 29 September 2024
Dragon's Lair | ||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega-CD | ||||||||||||||||||||||||||||||||||||||||
Publisher: Sega (JP/EU), ReadySoft (US) | ||||||||||||||||||||||||||||||||||||||||
Developer: ReadySoft | ||||||||||||||||||||||||||||||||||||||||
Distributor: Ecofilmes (PT), Tec Toy (BR) | ||||||||||||||||||||||||||||||||||||||||
Licensor: Epicenter Interactive, Bluth Group | ||||||||||||||||||||||||||||||||||||||||
Original system(s): Arcade boards | ||||||||||||||||||||||||||||||||||||||||
Genre: Action[1][2] | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||
|
Dragon's Lair (ドラゴンズ・レア) is a full-motion video game released for numerous consoles including the Sega Mega-CD in 1993. It was revolutionary when first released in the arcades in 1983, and served as the first successful full-motion video game which relies solely on quick time events.
The game features animation from former Disney animator Don Bluth. It was followed by a spiritual successor, Space Ace, which was also ported to the Mega-CD
The Sega Mega-CD version is mostly faithful to the arcade original, but suffers due to the limited colour palette of the system. A Sega Saturn version was also planned[8] but never materialized.
Contents
Story
The knight Dirk the Daring must find his way through the castle of a dark wizard to rescue Princess Daphne from the clutches of Singe the Dragon.
Characters
Gameplay
The game is on rails, meaning the narrative is predetermined and the player has very limited influence on its progression. Comedic aspects of the game include bizarre-looking creatures and humorous death scenes, and the portrayal of the player character as a somewhat fearful and reluctant hero. The game consists of a sequence of challenges played in a partially randomized order. The player does not control Dirk's actions directly but controls his reflexes, with different animated segments playing for correct or incorrect choices. The player must execute an action at the correct time by selecting , , , or or pressing to swing Dirk's sword.
The player has limited lives with which to clear the game and returns to a checkpoint after losing a life. Some scenes are occasionally mirrored horizontally for additional challenge.
Levels
Levels 3, 4, 5, and 6 are played in a randomized order. The scenes in Levels 3, 4, 5, 6, and 7 are randomized. If the player loses a life, Dirk starts over at the beginning of the current level.
Level 1 | |
---|---|
Level 2 | |
Level 3 | |
Level 4 | |
Level 5 | |
Level 6 | |
Level 7 | |
The Dragon's Lair | |
Final scene against Singe. |
Production credits
- Produced by: David Foster
- Directed by: Tony Bozek
- Programmed by: David Foster
- Computer Graphic Touchup: Mike Boulet, Tony Bozek, Carol Chan, Jackie Liew, David Magerman, Norice Millen, Shawn Moore, Jason Silverberg, Joe Verissimo, Nadia Yee
- Sound: David Foster, David Magerman
- End Music: Tony Bozek, Shawn Moore
- Additional Programming by: Anselm Hook
Magazine articles
- Main article: Dragon's Lair/Magazine articles.
Promotional material
also published in:
- Sega Visions (US) #16: "December/January 1993/1994" (1993-xx-xx)[10]
- GamePro (US) #54: "January 1994" (199x-xx-xx)[11]
- Sega Visions (US) #17: "February/March 1994" (199x-xx-xx)[12]
also published in:
- Electronic Gaming Monthly (US) #58: "May 1994" (1994-xx-xx)[14]
- Electronic Gaming Monthly (US) #59: "June 1994" (1994-xx-xx)[15]
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
58 | |
---|---|
Based on 25 reviews |
Mega-CD, AU |
---|
|
Technical information
- Main article: Dragon's Lair/Technical information.
References
- ↑ File:DragonsLair MCD JP Box Back Sleeve.jpg
- ↑ 2.0 2.1 https://sega.jp/history/hard/mega-cd/software.html (Wayback Machine: 2020-06-22 19:24)
- ↑ https://groups.google.com/g/rec.games.video.sega/c/qeKIcUfxpHU/m/ybVHXn9hwUEJ
- ↑ 4.0 4.1 GamePro, "April 1994" (US; 1994-xx-xx), page 42
- ↑ 5.0 5.1 Mean Machines Sega, "March 1994" (UK; 1994-01-28), page 80
- ↑ 6.0 6.1 Sega Magazine, "April 1994" (UK; 1994-03-15), page 106
- ↑ Sega Pro, "September 1994" (UK; 1994-08-11), page 8
- ↑ Sega Visions, "September 1995" (US; 1995-xx-xx), page 38
- ↑ File:Dragon's Lair MCD JP SSEnding.pdf
- ↑ Sega Visions, "December/January 1993/1994" (US; 1993-xx-xx), page 35
- ↑ GamePro, "January 1994" (US; 199x-xx-xx), page 101
- ↑ Sega Visions, "February/March 1994" (US; 199x-xx-xx), page 87
- ↑ EGM², "July 1994" (US; 1994-07-19), page 125
- ↑ Electronic Gaming Monthly, "May 1994" (US; 1994-xx-xx), page 163
- ↑ Electronic Gaming Monthly, "June 1994" (US; 1994-xx-xx), page 161
- ↑ Beep! MegaDrive, "June 1994" (JP; 1994-05-07), page 20
- ↑ Consoles +, "Juin 1994" (FR; 1994-0x-xx), page 146
- ↑ Digitiser (UK) (1994-02-22)
- ↑ Electronic Gaming Monthly, "February 1994" (US; 199x-xx-xx), page 42
- ↑ Gamers, "Juli/August 1994" (DE; 1994-07-01), page 44
- ↑ GamesMaster, "April 1994" (UK; 1994-03-17), page 68
- ↑ Games World: The Magazine, "July 1994" (UK; 1994-05-26), page 23
- ↑ Hippon Super, "June 1994" (JP; 1994-04-30), page 60
- ↑ Hyper, "May 1994" (AU; 1994-xx-xx), page 57
- ↑ Joypad, "Juin 1994" (FR; 1994-0x-xx), page 134
- ↑ MAN!AC, "07/94" (DE; 1994-06-08), page 59
- ↑ Mega, "March 1994" (UK; 1994-02-17), page 32
- ↑ MegaTech, "February 1994" (UK; 1994-01-20), page 20
- ↑ Magazina Igrushek, "2/1995" (RU; 1995-xx-xx), page 62
- ↑ Player One, "Juin 1994" (FR; 1994-0x-xx), page 90
- ↑ Play Time, "3/95" (DE; 1995-02-08), page 104
- ↑ Play Time, "7/94" (DE; 1994-06-08), page 138
- ↑ Sega Power, "March 1994" (UK; 1994-02-03), page 36
- ↑ Sega Pro, "Xmas Special 1993" (UK; 1993-12-02), page 24
- ↑ Sega Zone, "March 1994" (UK; 1994-02-24), page 56
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
- ↑ Todo Sega, "Abril 1994" (ES; 1994-0x-xx), page 52
- ↑ Video Games, "3/94" (DE; 1994-02-23), page 76
Dragon's Lair | |
---|---|
Main page | Hidden content | Magazine articles | Video coverage | Reception | Technical information
Demos: Dragon's Lair Demo CD (1993) |
Don Bluth games for Sega systems | |
---|---|
Dragon's Lair (1993) | Space Ace (1994) | Dragon's Lair: The Adventure Continues (unreleased) | Dragon's Lair II: Time Warp (unreleased) |
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