Difference between revisions of "Metal Fangs"
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(Correcting some sound driver info (the game actually uses Pre-SMPS 68000 (with fixes) and not the finalized SMPS 68000)) |
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+ | {{OtherPage|desc=the unreleased [[Mega-CD]] version|page=Metal Fang}} | ||
{{Bob | {{Bob | ||
| bobscreen=MetalFangs title.png | | bobscreen=MetalFangs title.png | ||
| publisher=[[Victor Musical Industries]] | | publisher=[[Victor Musical Industries]] | ||
− | | developer=[[Sega]] | + | | developer=[[Sega R&D 8]]{{ref|https://web.archive.org/web/20230526190001/http://gdri.smspower.org/wiki/index.php/Blog:Metal_Fangs_(Mega_Drive)}}, [[Genki]]{{ref|https://web.archive.org/web/20230526190001/http://gdri.smspower.org/wiki/index.php/Blog:Metal_Fangs_(Mega_Drive)}} |
| system=[[Sega Mega Drive]] | | system=[[Sega Mega Drive]] | ||
− | | sounddriver=[[SMPS 68000]] | + | | sounddriver=Pre-[[SMPS 68000]] |
| peripherals= | | peripherals= | ||
| players=1-2 | | players=1-2 | ||
− | | genre= | + | | genre=Hyper Car Action (ハイパーカーアクション){{fileref|MetalFangs MD JP Box.png}}, Shooting{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}} |
| releases={{releasesMD | | releases={{releasesMD | ||
− | | md_date_jp=1993-12-17 | + | | md_date_jp=1993-12-17{{ref|https://web.archive.org/web/20200702232146/https://sega.jp/history/hard/megadrive/software_l.html}} |
| md_code_jp=T-60033 | | md_code_jp=T-60033 | ||
− | | md_rrp_jp=6, | + | | md_rrp_jp=6,800e{{magref|bemega|1992-09|5}} |
}} | }} | ||
+ | | savetype={{SaveType | ||
+ | |MD|password | ||
}} | }} | ||
− | {{stub}}'''''{{PAGENAME}}''''' (メタルファング) is a | + | }} |
+ | {{stub}}'''''{{PAGENAME}}''''' (メタルファング) is a [[Sega Mega Drive]] overhead racing game developed by [[Sega R&D 8]] (and very likely co-developed by [[Genki]]) and published by [[Victor Musical Industries]]. Released exclusively in Japan in December 1993, the game is most known for its troubled development cycle, and for likely being conceived as a first-party [[Sega]] title.{{ref|http://gdri.smspower.org/wiki/index.php/Blog:Metal_Fangs_(Mega_Drive)}} | ||
+ | |||
+ | ==Gameplay== | ||
+ | {{A}} changes the player racer, and {{C}} activates the racer's special attack. | ||
+ | |||
+ | ===Characters=== | ||
+ | |||
+ | ==Development== | ||
+ | {{MainArticle|Metal Fang}} | ||
+ | ''Metal Fangs'' was originally developed for the [[Mega Drive]], and while completed around June 1992{{ref|http://gdri.smspower.org/wiki/index.php/Blog:Metal_Fangs_(Mega_Drive)}}, but was not released until December 1993. The delay appears to have been a result of plans by [[JVC Musical Industries]] (the American counterpart of [[Victor Musical Industries]]) to release the game as a launch title for the upcoming [[Sega CD]]. This new version, known as ''[[Metal Fang]]'', did not materialize, and development was instead moved to the [[Mega Drive]].{{ref|https://web.archive.org/web/20230526190001/http://gdri.smspower.org/wiki/index.php/Blog:Metal_Fangs_(Mega_Drive)}} Ultimately, the game would only be release on cartridge, and exclusively in Japan. | ||
− | + | While solely credited to Victor Musical Industries, it appears development was primarily completed by [[Sega R&D 8]] (known as [[Sega AM2]] when the game released){{ref|https://web.archive.org/web/20230526190001/http://gdri.smspower.org/wiki/index.php/Blog:Metal_Fangs_(Mega_Drive)}} Apparently displeased with the game enough to disown the project, [[Sega]] either gave the mostly-completed game to developer [[Genki]] for finalization, or gave the fully-completed game to publisher Victor Musical Industries for release.{{ref|https://web.archive.org/web/20230526190001/http://gdri.smspower.org/wiki/index.php/Blog:Metal_Fangs_(Mega_Drive)}} | |
− | + | The game is composed by [[Hiroshi Kawaguchi]] and programmed by [[Tomoharu Kimura]], both staff of Sega R&D 8, and graphic design was likely done by [[Genki]] co-founder [[Manabu Tamura]].{{ref|https://web.archive.org/web/20230526190001/http://gdri.smspower.org/wiki/index.php/Blog:Metal_Fangs_(Mega_Drive)}} Additionally, an unused copyright notice for [[Yonezawa]] is located in the game's code{{ref|https://tcrf.net/Metal_Fangs}}; Yonezawa shared a close relation with [[Sega of Japan]], and was later fully acquired by them in 1994.{{ref|https://web.archive.org/web/20230526190001/http://gdri.smspower.org/wiki/index.php/Blog:Metal_Fangs_(Mega_Drive)}} | |
− | {{ | ||
==Production credits== | ==Production credits== | ||
{{creditstable| | {{creditstable| | ||
− | *'''Programer:''' T.K | + | *'''Programer:''' [[Tomoharu Kimura|T.K]] |
− | *'''Desiner:''' M.T | + | *'''Desiner:''' [[Manabu Tamura|M.T]] |
*'''Sound:''' [[Hiroshi Kawaguchi|H.M]] | *'''Sound:''' [[Hiroshi Kawaguchi|H.M]] | ||
− | *'''Assistant:''' K.S, M.H, [[Keiji Okayasu|K.O]], H.H, H.M | + | *'''Assistant:''' K.S, M.H, [[Keiji Okayasu|K.O]], [[Hiroshi Hamagaki|H.H]], H.M |
+ | | source=In-game credits | ||
+ | | pdf=Metal Fangs MD credits.pdf | ||
| console=MD | | console=MD | ||
}} | }} | ||
Line 35: | Line 49: | ||
==Promotional material== | ==Promotional material== | ||
{{gallery | {{gallery | ||
− | |{{galleryPrintAd | + | |{{galleryPrintAd|bemega|1992-08|18}} |
− | |{{galleryPrintAd | + | |{{galleryPrintAd|bemega|1992-09|5}} |
|{{galleryPrintAd | |{{galleryPrintAd | ||
− | + | |bemega|1992-10|10 | |
− | + | |bemega|1992-11|10 | |
}} | }} | ||
}} | }} | ||
==Physical scans== | ==Physical scans== | ||
− | {{ratings | + | {{ratings|MD}} |
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
{{Scanbox | {{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
Line 61: | Line 65: | ||
| cart=MetalFangs_MD_JP_Cart.jpg | | cart=MetalFangs_MD_JP_Cart.jpg | ||
| carttop=MetalFangs_MD_JP_CartTop.jpg | | carttop=MetalFangs_MD_JP_CartTop.jpg | ||
+ | | manual=MetalFangs MD JP Manual.pdf | ||
}} | }} | ||
==Technical information== | ==Technical information== | ||
− | + | {{mainArticle|{{PAGENAME}}/Technical information}} | |
− | {{ | + | |
− | {{ | + | ==External links== |
− | + | *''[http://www.hardcoregaming101.net/metal-fangs/ Metal Fangs]'' article by Kurt Kalata at ''[http://www.hardcoregaming101.net Hardcore Gaming 101]'' | |
+ | *''[http://gdri.smspower.org/wiki/index.php/Blog:Metal_Fangs_(Mega_Drive) Metal Fangs]'' post by CRV at [http://gdri.smspower.org/wiki Game Developer Research Institute] | ||
==References== | ==References== | ||
<references/> | <references/> | ||
+ | |||
+ | {{MetalFangsOmni}} |
Latest revision as of 18:25, 23 October 2024
- For the unreleased Mega-CD version, see Metal Fang.
Metal Fangs | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Mega Drive | ||||||||||
Publisher: Victor Musical Industries | ||||||||||
Developer: Sega R&D 8[1], Genki[1] | ||||||||||
Sound driver: Pre-SMPS 68000 | ||||||||||
Genre: Hyper Car Action (ハイパーカーアクション)[2], Shooting[3] | ||||||||||
Number of players: 1-2 | ||||||||||
|
This short article is in need of work. You can help Sega Retro by adding to it.
Metal Fangs (メタルファング) is a Sega Mega Drive overhead racing game developed by Sega R&D 8 (and very likely co-developed by Genki) and published by Victor Musical Industries. Released exclusively in Japan in December 1993, the game is most known for its troubled development cycle, and for likely being conceived as a first-party Sega title.[5]
Contents
Gameplay
changes the player racer, and activates the racer's special attack.
Characters
Development
- Main article: Metal Fang.
Metal Fangs was originally developed for the Mega Drive, and while completed around June 1992[5], but was not released until December 1993. The delay appears to have been a result of plans by JVC Musical Industries (the American counterpart of Victor Musical Industries) to release the game as a launch title for the upcoming Sega CD. This new version, known as Metal Fang, did not materialize, and development was instead moved to the Mega Drive.[1] Ultimately, the game would only be release on cartridge, and exclusively in Japan.
While solely credited to Victor Musical Industries, it appears development was primarily completed by Sega R&D 8 (known as Sega AM2 when the game released)[1] Apparently displeased with the game enough to disown the project, Sega either gave the mostly-completed game to developer Genki for finalization, or gave the fully-completed game to publisher Victor Musical Industries for release.[1]
The game is composed by Hiroshi Kawaguchi and programmed by Tomoharu Kimura, both staff of Sega R&D 8, and graphic design was likely done by Genki co-founder Manabu Tamura.[1] Additionally, an unused copyright notice for Yonezawa is located in the game's code[6]; Yonezawa shared a close relation with Sega of Japan, and was later fully acquired by them in 1994.[1]
Production credits
Magazine articles
- Main article: Metal Fangs/Magazine articles.
Promotional material
also published in:
- Beep! MegaDrive (JP) #1992-11: "November 1992" (1992-10-08)[8]
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||
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54 | |
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Based on 5 reviews |
Mega Drive, JP |
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Technical information
- Main article: Metal Fangs/Technical information.
External links
- Metal Fangs article by Kurt Kalata at Hardcore Gaming 101
- Metal Fangs post by CRV at Game Developer Research Institute
References
- ↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 http://gdri.smspower.org/wiki/index.php/Blog:Metal_Fangs_(Mega_Drive) (Wayback Machine: 2023-05-26 19:00)
- ↑ File:MetalFangs MD JP Box.png
- ↑ 3.0 3.1 https://sega.jp/history/hard/megadrive/software_l.html (Wayback Machine: 2020-07-02 23:21)
- ↑ Beep! MegaDrive, "September 1992" (JP; 1992-08-08), page 5
- ↑ 5.0 5.1 http://gdri.smspower.org/wiki/index.php/Blog:Metal_Fangs_(Mega_Drive)
- ↑ The Cutting Room Floor: Metal Fangs
- ↑ File:Metal Fangs MD credits.pdf
- ↑ Beep! MegaDrive, "November 1992" (JP; 1992-10-08), page 10
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 179
- ↑ Beep! MegaDrive, "January 1994" (JP; 1993-12-08), page 26
- ↑ Famitsu, "" (JP; 1993-12-10), page 1
- ↑ Hippon Super, "January 1994" (JP; 1993-12-03), page 43
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87
Metal Fangs | |
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Main page | Magazine articles | Reception | Region coding | Technical information |