Difference between revisions of "Lunar: Eternal Blue"

From Sega Retro

m (Text replacement - "Vanguard" to "Vanguard")
m (Text replacement - "Ikusabune" to "Ikusabune")
 
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*'''System Program / Chief Programmer:''' Naozumi Honma
 
*'''System Program / Chief Programmer:''' Naozumi Honma
 
*'''Main Scenario:''' Takashi Hino
 
*'''Main Scenario:''' Takashi Hino
*'''Visual Director / Sounds Supervisor / Screenplay:''' Toshio Akashi (Ikusabune)
+
*'''Visual Director / Sounds Supervisor / Screenplay:''' Toshio Akashi ([[Ikusabune]])
 
*'''Design Works:''' Hajime Satoh
 
*'''Design Works:''' Hajime Satoh
 
*'''Music Director:''' [[Isao Mizoguchi]] ([[Two Five]])
 
*'''Music Director:''' [[Isao Mizoguchi]] ([[Two Five]])
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*'''System Program / Chief Programmer:''' Naozumi (Kuma) Honma
 
*'''System Program / Chief Programmer:''' Naozumi (Kuma) Honma
 
*'''Main Scenario:''' Takashi Hino
 
*'''Main Scenario:''' Takashi Hino
*'''Visual Director / Sounds Supervisor / Screenplay:''' Toshio Akashi (Ikusabune)
+
*'''Visual Director / Sounds Supervisor / Screenplay:''' Toshio Akashi ([[Ikusabune]])
 
*'''Design Works:''' Hajime Satoh
 
*'''Design Works:''' Hajime Satoh
 
*'''Music Director:''' [[Isao Mizoguchi]] ([[Two Five]])
 
*'''Music Director:''' [[Isao Mizoguchi]] ([[Two Five]])
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*'''System Program / Chief Programmer:''' Naozumi Honma
 
*'''System Program / Chief Programmer:''' Naozumi Honma
 
*'''Main Scenario:''' Takashi Hino
 
*'''Main Scenario:''' Takashi Hino
*'''Visual Director / Sound Supervisor / Screenplay:''' Toshio Akashi (Ikusabune)
+
*'''Visual Director / Sound Supervisor / Screenplay:''' Toshio Akashi ([[Ikusabune]])
 
*'''Music Director:''' [[Isao Mizoguchi]] ([[Two Five]])
 
*'''Music Director:''' [[Isao Mizoguchi]] ([[Two Five]])
 
*'''Battle Program:''' Masao Ishikawa
 
*'''Battle Program:''' Masao Ishikawa
Line 246: Line 246:
 
*'''System Program / Chief Programmer:''' Naozumi (Kuma) Honma
 
*'''System Program / Chief Programmer:''' Naozumi (Kuma) Honma
 
*'''Main Scenario:''' Takashi Hino
 
*'''Main Scenario:''' Takashi Hino
*'''Visual Director / Sound Supervisor / Screenplay:''' Toshio Akashi (Ikusabune)
+
*'''Visual Director / Sound Supervisor / Screenplay:''' Toshio Akashi ([[Ikusabune]])
 
*'''Design Works:''' Hajime Satoh
 
*'''Design Works:''' Hajime Satoh
 
*'''Music Director:''' [[Isao Mizoguchi]] ([[Two Five]])
 
*'''Music Director:''' [[Isao Mizoguchi]] ([[Two Five]])

Latest revision as of 05:38, 30 October 2024

For the Sega Saturn version, see Lunar 2 Eternal Blue.

n/a

  • NTSC-U
  • NTSC-J

LunarEternalBlue title.png

LunarEternalBlue MCD JP Title.png

Lunar: Eternal Blue
System(s): Sega Mega-CD
Publisher: Game Arts (JP), Working Designs (US)
Developer:
Supporting companies:
Licensor: Game Arts (US)
Peripherals supported: CD BackUp RAM Cart
Genre: RPG[1]

















Number of players: 1
Release Date RRP Code
Sega Mega-CD
JP
¥9,800 (10,094)9,800e[2] T-45074
Sega Mega-CD
US
$59.9959.99[5] T-127045
ESRB: Kids to Adults

This short article is in need of work. You can help Sega Retro by adding to it.


Lunar: Eternal Blue (ルナ エターナルブルー) is the sequel to Game Arts's 1992 RPG Lunar: The Silver Star, first released on the Sega Mega-CD in 1994.

As with the first game, Working Designs translated it into English, and like its prequel, it was later remade as Lunar 2 Eternal Blue for the Sega Saturn and PlayStation.

Story

Characters

  • Hiro
  • Lucia
  • Ruby
  • Ronfar
  • Jean
  • Lemina
  • Lunn (Rainus in Japan)
  • Mauri
  • Leo
  • Borgan
  • Nall
  • Luna/Althena
  • Ghaleon
  • Zophar

Production credits

Japanese version

  • Director / Program Director: Hiroyuki Koyama
  • Original Story / Scenario Director: Kei Shigema
  • Character Design / Animation Director / Layout Book / Screenplay: Toshiyuki Kubooka
  • Graphics Director: Masatoshi Azumi
  • System Program / Chief Programmer: Naozumi Honma
  • Main Scenario: Takashi Hino
  • Visual Director / Sounds Supervisor / Screenplay: Toshio Akashi (Ikusabune)
  • Design Works: Hajime Satoh
  • Music Director: Isao Mizoguchi (Two Five)
  • Battle Program: Masao Ishikawa
  • Interface, Battle Design / Magic Effects / Monster Coordination: Masayuki Shimada
  • Battle, Dungeon Coordination / Chief Editor: Hiroatsu Ohkubo
  • Assistants: Yoshiyasu Ohkawara, Keisuke Watanabe, Mitsuru Hashimoto
  • Map Construction / Scenario Program: Osamu Harada, Ari Kamijo
  • Scenario: Kei Shigema, Naoko Kawahara, Ryousirow Hasukawa
  • Character Demo Program: Hiroaki Okabe, Naoki Kudoh
  • Image Boards: Hajime Satoh, Mahiro Maeda, Toshihiro Nukiyama
  • Graphics: Masatoshi Azumi, Meiko Wada, Mitsuru Kohno, Kazuteru Sugaya, Gow Suzuki (Vanguard), Goh Sugiyama (Vanguard), Touru Yamazaki (Vanguard), Tadao Mizuno, Yuki Igarashi (Jam), Naoko Sakurada (Jam), Masanori Itoh (Jam), Atsushi Yamaguchi (Jam)
  • Field Map Design: Sadao Kobayashi
  • Monster Graphics Design: Kohji Yokota
  • Management: Makoto Matsuoka, Shigehiro Tagawa
  • Key Animation: Toshiyuki Kubooka, Masami Ozone, Atsushi Tsukamoto, Masahiko Ohkura, Atsushi Takeuchi, Hidetoshi Yoshida, Yuji Takahashi, Hiroshi Yoneda, Eiji Inoue, Masaaki Nishida, Toshihiro Nukiyama, Junichiroh Saitoh
  • Between Animation: Susumu Banba, Satoshi Oshiki, Satoshi Yoshida, Yasuhiro Suzuki, Studio Deen
  • Opening, Ending Animation Editor: Shinya Fujita
  • Demo Animation Chief Editor: Masahiko Ikeya
  • Demo Animation Program: Hiroyuki Koyama, Hideki Kanai
  • Animation Graphics / Painting: Masahiko Ikeya, Shinya Fujita, Yasuhiro Kondoh, Kentaroh Yokokawa, Motomi Kajiwara, Singo Hayakawa, Kazuya Suzuki, Isamu Ikeda, Risa Mochizuki, Takayuki Hiramatsu, Naoyuki Hitomi, Bell (M.P.Run), Emi Miwa (Bits), Masahiko Koyama
  • Original Score / Lyrics: Noriyuki Iwadare (Two Five), Isao Mizoguchi (Two Five)
  • Arrangement: Kenichi Ookuma (Two Five)
  • Sound Engineering / Chief Engineer: Ari Kamijo
  • Engineer: Takahiro Nishi, Akio Matsuda
  • Publisity Management: Toshiyuki Uchida, Masayuki Shimada
  • Art Works: Mariko Uemura
  • Manual: Masayuki Shimada
  • Sales Management: Toshiyuki Uchida, Rika Okabe, Youhei Ogawa
  • Supervisor: Kazutoyo Ishii
  • Executive Producer / General Director: Youichi Miyaji
  • Original Planning: Studio Alex
  • Presented by: Game Arts
Source:
In-game credits

  • Cast
  • Director / Program Director: Hiroyuki Koyama
  • Original Story / Scenario Director: Kei Shigema
  • Character Design / Animation Director / Layout Book / Screenplay: Toshiyuki Kubooka
  • Graphics Director: Masatoshi Azumi
  • System Program / Chief Programmer: Naozumi (Kuma) Honma
  • Main Scenario: Takashi Hino
  • Visual Director / Sounds Supervisor / Screenplay: Toshio Akashi (Ikusabune)
  • Design Works: Hajime Satoh
  • Music Director: Isao Mizoguchi (Two Five)
  • Interface, Battle Design / Magic Effects / Monster Coordination: Masayuki Shimada
  • Battle Program: Masao (Mikey) Ishikawa
  • Battle, Dungeon Coordination / Chief Editor: Hiroatu (Daddy) Ohkubo
  • Assistants: Yoshiyasu Ohkawara, Keisuke Watanabe, Mitsuru Hashimoto
  • Map Construction / Scenario Program: Osamu Harada, Ari Kamijo
  • Scenario: Kei Shigema, Naoko Kawahara, Ryousirow Hasukawa
  • Character Demo Program: Hiroaki Okabe, Naoki (Eddie) Kudoh
  • Image Boards: Hajime Satoh, Mahiro Maeda, Toshihiro Nukiyama
  • Graphics: Masatoshi Azumi, Meiko (Tⓐn) Wada, Mitsuru Kohno, Kazuteru Sugaya, Gow Suzuki (Vanguard), Goh Sugiyama (Vanguard), Touru Yamazaki (Vanguard), Atsushi Yamaguchi (Jam), Yuki Igarashi (Jam), Naoko Sakurada (Jam), Masanori Itoh (Jam), Tadao Mizuno
  • Field Map Design: Sadao Kobayashi
  • Monster Graphics Design: Kohji Yokota
  • Management: Makoto Matsuoka, Shigehiro Tagawa
  • Key Animation: Toshiyuki Kubooka, Masami Ozone, Atsushi Tsukamoto, Masahiko Ohkura, Atsushi Takeuchi, Hidetoshi Yoshida, Yuji Takahashi, Hiroshi Yoneda, Eiji Inoue, Masaaki Nishida, Toshihiro Nukiyama, Junichiroh Saitoh
  • Between Animation: Susumu Banba, Satoshi Oshiki, Satoshi Yoshida, Yasuhiro Suzuki, Studio Deen
  • Opening, Ending Animation Editor: Shinya Fujita
  • Demo Animation Chief Editor: Masahiko Ikeya
  • Demo Animation Program: Hiroyuki Koyama, Hideki Kanai
  • Animation Graphics / Painting: Masahiko Ikeya, Shinya Fujita, Yasuhiro Kondoh, Kentaroh Yokokawa, Motomi Kajiwara, Singo Hayakawa, Kazuya Suzuki, Isamu Ikeda, Risa Mochizuki, Takayuki Hiramatsu, Naoyuki Hitomi, Bell (M.P.Run), Emi Miwa (Bits Laboratory), Masahiko Koyama
  • Original Score / Lyrics: Noriyuki Iwadare (Two Five), Isao Mizoguchi (Two Five)
  • Arrangement: Kenichi Ookuma (Two Five)
  • Sound Engineering / Chief Engineer: Ari Kamijo
  • Engineer: Takahiro Nishi, Akio Matsuda
  • Special Thanks to: Akari Funato, Comic Dragon (Fujimishobo), Beep! Mega Drive (Soft Bank), Mega Drive Fan (Tokuma Shoten Intermedia), Lunar Eternal Blue "Prelude" Music CD (Youmex/Toshiba EMI)
  • Publisity Management: Toshiyuki Uchida, Masayuki Shimada
  • Art Works: Mariko Uemura
  • Manual: Masayuki Shimada
  • Sales Management: Toshiyuki Uchida, Rika Okabe, Youhei Ogawa
  • Supervisor: Kazutoyo Ishii
  • Executive Producer / General Director: Youichi Miyaji
  • Original Planning: Studio Alex
  • Presented by: Game Arts
Source:
In-game credits (Epilogue)
Lunar Eternal Blue MCD JP credits.pdf
[6]

Overseas version

USA Production Staff
  • Director: Victor Ireland
  • Translation: Akiko Skjellerup, Victor Ireland, Don Shirley
  • Sound Engineer: Bill Staeck
  • Music Composition: Bill King
  • Additional Artwork: Bill Ulch
  • "Eternal Blue"
Japan Production Staff
  • Director / Program Director: Hiroyuki Koyama
  • Original Story / Scenario Director: Kei Shigema
  • Character Design / Animation Director / Story Boards / Screenplay: Toshiyuki Kubooka
  • Graphics Director: Masatoshi Azumi
  • System Program / Chief Programmer: Naozumi Honma
  • Main Scenario: Takashi Hino
  • Visual Director / Sound Supervisor / Screenplay: Toshio Akashi (Ikusabune)
  • Music Director: Isao Mizoguchi (Two Five)
  • Battle Program: Masao Ishikawa
  • Interface, Battle Design / Magic Effects / Monster Coordination: Masayuki Shimada
  • Battle, Dungeon Coordination / Chief Editor: Hiroatsu Ohkubo
  • Assistants: Yoshiyasu Ohkawara, Keisuke Watanabe, Mitsuru Hashimoto
  • Map Construction / Scenario Program: Osamu Harada, Ari Kamijo
  • Scenario: Kei Shigema, Naoko Kawahara, Ryousirow Hasukawa
  • Character Demo Program: Hiroaki Okabe, Naoki Kudoh
  • Image Boards: Hajime Satoh, Mahiro Maeda, Toshihiro Nukiyama
  • Graphics: Masatoshi Azumi, Meiko Wada, Mitsuru Kohno, Kazuteru Sugaya, Gow Suzuki (Vanguard), Coh Sugiyama (Vanguard), Touru Yamazaki (Vanguard), Tadao Mizuno, Yuki Igarashi (Jam), Masanori Itoh (Jam), Atsushi Yamaguchi (Jam)
  • Field Map Design: Sadao Kobayashi
  • Monster Graphics Design: Kohji Yokota
  • Management: Makoto Matsuoka, Sigehiro Tagawa
  • Key Animation: Toshiyuki Kubooka, Masami Ozone, Atsushi Tsukamoto, Masahiko Ohkura, Atsushi Takeuchi, Hidetoshi Yoshida, Yuji Takahashi, Hiroshi Yoneda, Eiji Inoue, Masaaki Nishida, Toshihiro Nukiyama, Junichiroh Saitoh
  • Between Animation: Susumu Banba, Satoshi Oshiki, Satoshi Yoshida, Yasuhiro Suzuki, Studio Deen
  • Opening, Ending Animation Editor: Shinya Hujita
  • Demo Animation Chief Editor: Masahiko Ikeya
  • Demo Animation Program: Hiroyuki Koyama, Hideki Kanai
  • Animation Graphics / Painting: Masahiko Ikeya, Shinya Hujita, Yasuhiro Kondoh, Kentaroh Yokokawa, Motomi Kajiwara, Shingo Hayakawa, Kazuya Suzuki, Isamu Ikeda, Risa Motizuki, Takayuki Hiramatsu, Naoyuki Hitomi, Bell (M.P.Run), Emi Miwa (Bits), Masahiko Koyama
  • Original Score / Lyrics: Noriyuki Iwadare (Two Five), Isao Mizoguchi (Two Five)
  • Arrangement: Kenichi Ookuma (Two Five)
  • Sound Engineering / Chief Engineer: Ari Kamijo
  • Engineer: Takahiro Nishi, Akio Matsuda
  • Supervisor: Kazutoyo Ishii
  • Executive Producer / General Director: Youichi Miyaji
  • Original Story / Program: Game Arts/Studio Alex
  • Presented by: Working Designs
Source:
In-game credits
Lunar Eternal Blue MCD credits.pdf
[7]

  • Cast
    • Hiro: Mark Zempel
    • Lucia: Kelly Weaver
    • Ruby: Jennifer Stigile
    • Ronfar: Ned Schuft
    • Jean: Jennifer Stigile
    • Lemina: Kathy Emma
    • Lunn: Blake Dorsey
    • Mauri: Emmunah Hauser
    • Leo: Ty Webb
    • Borgan: Dean Williams
    • Nall: Jonathan Esses
    • Luna / Althena: Rhonda Gibson
    • Ghaleon: John Truitt
    • Zophar: T. Owen Smith
USA Production Staff
  • Director: Victor Ireland
  • Translation: Akiko Skjellerup, Victor Ireland, Don Shirley
  • Additional Artwork: Bill Ulch
  • "Lucia's Theme"
  • Sound Engineer: Bill Staeck
  • Additional Music Composition: Bill King
  • Manual Design / Layout: Don Shirley, Victor Ireland
  • Moral Support: Cindy Lea, Broderick James
  • Continuity: Don Shirley, Bonnie Shirley
  • USA Sales Manager: Kelly (Boom Boom) Knight
Japan Production Staff
  • Director / Program Director: Hiroyuki Koyama
  • Original Story / Scenario Director: Kei Shigema
  • Character Design / Animation Director / Story Boards / Screenplay: Toshiyuki Kubooka
  • Graphics Director: Masatoshi Azumi
  • System Program / Chief Programmer: Naozumi (Kuma) Honma
  • Main Scenario: Takashi Hino
  • Visual Director / Sound Supervisor / Screenplay: Toshio Akashi (Ikusabune)
  • Design Works: Hajime Satoh
  • Music Director: Isao Mizoguchi (Two Five)
  • Interface, Battle Design / Magic FX / Monster Coordination: Masayuki Shimada
  • Battle Program: Masao (Mikey) Ishikawa
  • Battle, Dungeon Coordination / Chief Editor: Hiroatsu (Daddy) Ohkubo
  • Assistants: Yoshiyasu Ohkawara, Keisuke Watanabe, Mitsuru Hashimoto
  • Map Construction / Scenario Program: Osamu Harada, Ari Kamijo
  • Scenario: Kei Shigema, Naoko Kawahara, Ryousirow Hasukawa
  • Character Demo Program: Hiroaki Okabe, Naoki (Eddie) Kudoh
  • Image Boards: Hajime Satoh, Mahiro Maeda, Toshihiro Nukiyama
  • Graphics: Masatoshi Azumi, Meiko (Tⓐn) Wada, Mitsuru Kohno, Kazuteru Sugaya, Gow Suzuki (Vanguard), Coh Sugiyama (Vanguard), Touru Yamazaki (Vanguard), Atsushi Yamaguchi (Jam), Yuki Igarashi (Jam), Naoko Sakurada (Jam), Masanori Itoh (Jam), Tadao Mizuno
  • Field Map Design: Sadao Kobayashi
  • Monster Graphics Design: Kohji Yokota
  • Management: Makoto Matsuoka, Sigehiro Tagawa
  • Principal Animation: Toshiyuki Kubooka, Masami Ozone, Atsushi Tsukamoto, Masahiko Ohkura, Atsushi Takeuchi, Hidetoshi Yoshida, Yuji Takahashi, Hiroshi Yoneda, Eiji Inoue, Masaaki Nishida, Toshihiro Nukiyama, Junichiroh Saitoh
  • Animation Second Unit: Susumu Banba, Satoshi Oshiki, Satoshi Yoshida, Yasuhiro Suzuki, Studio Deen
  • Opening, Ending Animation Editor: Shinya Hujita
  • Demo Animation Chief Editor: Masahiko Ikeya
  • Demo Animation Program: Hiroyuki Koyama, Hideki Kanai
  • Animation Graphics / Painting: Masahiko Ikeya, Shinya Hujita, Yasuhiro Kondoh, Kentaroh Yokokawa, Motomi Kajiwara, Shingo Hayakawa, Kazuya Suzuki, Isamu Ikeda, Risa Motizuki, Takayuki Hiramatsu, Naoyuki Hitomi, Bell (M.P.Run), Emi Miwa (Bits Laboratory), Masahiko Koyama
  • Original Score / Japanese Lyrics: Noriyuki Iwadare (Two Five), Isao Mizoguchi (Two Five)
  • Arrangement: Kenichi Ookuma (Two Five)
  • Sound Engineering / Chief Engineer: Ari Kamijo
  • Engineer: Takahiro Nishi, Akio Matsuda
  • Supervisor: Kazutoyo Ishii
  • Executive Producer / General Director: Youichi Miyaji
  • Original Story / Program: Game Arts/Studio Alex
  • Presented by: Working Designs
Source:
In-game credits (Epilogue)

Digital manuals

Magazine articles

Main article: Lunar: Eternal Blue/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Game Players (US) #0807: "Vol. 8 No. 7 July 1995" (1995-0x-xx)
also published in:
  • GamePro (US) #73: "August 1995" (1995-xx-xx)[8]
  • EGM² (US) #15: "September 1995" (1995-0x-xx)[9]
Logo-pdf.svg
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1994-11: "November 1994" (1994-10-08)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1994-12: "December 1994" (1994-11-08)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Beep! MegaDrive (JP) #1995-01: "January 1995" (1994-12-08)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Sega Saturn Magazine (JP) #1995-03: "March 1995" (1995-02-08)
Logo-pdf.svg

Physical scans

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Beep! MegaDrive (JP) NTSC-J
75
[10]
Electronic Gaming Monthly (US) NTSC-U
78
[11]
Famitsu (JP) NTSC-J
60
[12]
Fun Generation (DE) NTSC
80
[13]
GameFan (US) NTSC-U
91
[14]
Game Players (US) NTSC-U
81
[5]
GamePro (US) NTSC-U
90
[15]
Game Informer (US) NTSC-U
86
[16]
Joypad (FR) NTSC-J
90
[17]
MAN!AC (DE) NTSC-U
85
[18]
Next Generation (US)
75
[19]
Saturn Fan (JP) NTSC-J
85
[20]
Sega Saturn Magazine (JP) NTSC-J
94
[21]
Videogame Advisor (US) NTSC-U
75
[22]
Video Games (DE) NTSC-U
89
[23]
Sega Mega-CD
82
Based on
15 reviews

Lunar: Eternal Blue

Mega-CD, JP
LunarEB MCD JP Box Back.jpgLunarEB MCD JP Box Front.jpg
Cover
LunarEB MCD JP Spinecard.jpg
Spinecard
LunarEB MCD JP Disc.jpg
Disc
LunarEB MCD JP Disc2.jpg
Disc 2
LunarEternalBlue MCD JP manual.pdf
Manual
Lunar Eternal Blue Map MCD JAP.jpg
Map
Mega-CD, US
LunarEB MCD US Box Back.jpgLunarEB MCD US Box Front.jpg
Cover
LunarEB MCD US Disc.jpg
Disc
Lunareternalblue mcd us manual.pdf
Manual

Technical information

Main article: Lunar: Eternal Blue/Technical information.

External links

References

  1. 1.0 1.1 https://sega.jp/fb/segahard/mcd/soft_licensee.html (Wayback Machine: 2019-06-10 17:56)
  2. Beep! MegaDrive, "November 1994" (JP; 1994-10-08), page 6
  3. http://www.workingdesigns.com/museum/sega_cd/ourgames/index.html (Wayback Machine: 2002-08-13 22:47)
  4. https://groups.google.com/g/rec.games.video.sega/c/PjhQKnUD4bA/m/2peXsAB12ZAJ
  5. 5.0 5.1 Game Players, "Vol. 8 No. 10 October 1995" (US; 1995-xx-xx), page 65
  6. File:Lunar Eternal Blue MCD JP credits.pdf
  7. File:Lunar Eternal Blue MCD credits.pdf
  8. GamePro, "August 1995" (US; 1995-xx-xx), page 61
  9. EGM², "September 1995" (US; 1995-0x-xx), page 73
  10. Beep! MegaDrive, "January 1995" (JP; 1994-12-08), page 25
  11. Electronic Gaming Monthly, "October 1995" (US; 1995-xx-xx), page 33
  12. Famitsu, "1994-12-30" (JP; 1994-12-16), page 1
  13. Fun Generation, "06/95" (DE; 1995-0x-xx), page 71
  14. GameFan, "Volume 3, Issue 10: October 1995" (US; 1995-xx-xx), page 17
  15. GamePro, "November 1995" (US; 1995-xx-xx), page 122
  16. Game Informer, "August 1995" (US; 1995-0x-xx), page 8
  17. Joypad, "Juillet/Août 1995 (Joypad International supplement)" (FR; 1995-0x-xx), page 29
  18. MAN!AC, "10/95" (DE; 1995-09-13), page 34
  19. Next Generation, "October 1995" (US; 1995-09-19), page 125
  20. Saturn Fan, "1995 March" (JP; 1995-02-08), page 41
  21. Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 84
  22. Videogame Advisor, "Volume 1, Number 3: July 1995" (US; 1995-0x-xx), page 31
  23. Video Games, "11/95" (DE; 1995-10-25), page 96


Lunar: Eternal Blue

LunarEternalBlue title.png

Main page | Comparisons | Magazine articles | Reception | Technical information


Books: Lunar: Eternal Blue - The Official Strategy Guide (1995)

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Lunar games for Sega systems
Sega Mega-CD
Lunar: The Silver Star (1992) | Lunar: Eternal Blue (1994)
Sega Saturn
Lunar Silver Star Story (1996) | Mahou Gakuen Lunar! (1997) | Lunar 2 Eternal Blue (1998)
Sega Game Gear
Lunar: Sanpo-suru Gakuen (1996)
Sampler Discs
Sega Mega-CD
Lunar: Eternal Blue Hibaihin Auto Demo (1994)
Sega Saturn
Lunar Silver Star Story Hibaihin Auto Demo (1997)
Lunar related media
Book
Lunar: The Silver Star Koushiki Guide Book (1992) | Lunar: The Silver Star - Lunar no Sekai to Kouryaku Guide (1992) | Lunar: The Silver Star - The Official Strategy Guide (1994) | Lunar I and II Koushiki Settei Shiryoushuu (1995) | Lunar: Eternal Blue - The Official Strategy Guide (1995) | Lunar Silver Star Story Kanzen Kouryaku Guide (1996) | Lunar Silver Star Story Game Guide Book (1997) | Mahou Gakuen Lunar! Koushiki Guide Book (1997) | Lunar 2 Eternal Blue Kanzen Kouryaku Guide (1998) | Lunar 2 Eternal Blue Koushiki Kouryaku Guide Book (1998)