Difference between revisions of "Hook"

From Sega Retro

 
(3 intermediate revisions by 3 users not shown)
Line 1: Line 1:
 +
{{otherPage|desc=the unreleased [[Sega Master System]] game|page=Hook (Master System)}}
 
{{Bob
 
{{Bob
| bobscreen=Hook_title.png
+
| bobscreen=Hook title.png
 
| bobscreen2=Hook GG Title.png
 
| bobscreen2=Hook GG Title.png
 
| tab1=Mega Drive/Mega-CD
 
| tab1=Mega Drive/Mega-CD
Line 53: Line 54:
 
| gg_date_au=199x
 
| gg_date_au=199x
 
| gg_rrp_au=49.95{{magref|mz|36|47}}
 
| gg_rrp_au=49.95{{magref|mz|36|47}}
 +
| gg_date_fr=1993
 
}}
 
}}
 
| otherformats={{NonSega|SNES}}
 
| otherformats={{NonSega|SNES}}
Line 66: Line 68:
 
===Mega Drive and Mega-CD versions===
 
===Mega Drive and Mega-CD versions===
 
{{ScreenThumb|Hook CD, Map.png|width=200|Map}}
 
{{ScreenThumb|Hook CD, Map.png|width=200|Map}}
The game is a side-scrolling platformer in which the player controls a grown-up Peter Pan, who travels across Neverland to stop Captain Hook. Peter walks with {{left}} or {{right}} and ducks with {{down}}. He jumps with {{B}}. His jump is floaty, and he jumps higher if the button is held for longer. He swims by holding {{B}} while moving the D-Pad in any direction. He swings his dagger with {{A}}, which can be done while ducking, jumping, or swimming. He can sprint by holding {{A}} with {{left}} or {{right}}. He can jump much higher while sprinting. If he obtains Pixie Dust from Tinkerbell, he can fly by pressing {{B}} again while in midair and using the D-Pad to move. His flight is limited by the Fly meter. He can fly faster by holding {{A}} (similar to running) or cancel his flight by pressing {{B}} again while flying.
+
The game is a side-scrolling platformer in which the player controls a grown-up Peter Pan, who travels across Neverland to rescue his children from Captain Hook. Peter walks with {{left}} or {{right}} and ducks with {{down}}. He jumps with {{B}}. His jump is floaty, and he jumps higher if the button is held for longer. He swims by holding {{B}} while moving the D-Pad in any direction. He sprints by holding {{A}} with {{left}} or {{right}}. He can jump much higher while sprinting. If he obtains Pixie Dust from Tinkerbell, he can fly by pressing {{B}} again while in midair and using the D-Pad to move. His flight is limited by the Fly meter. He can fly faster by holding {{A}} (similar to running) or cancel his flight by pressing {{B}} again while flying (allowing him to conserve his Fly meter for later in the level).
  
After defeating Rufio, the new leader of the Lost Boys, in the first level, Peter receives a golden sword as a weapon, capable of shooting star balls. Peter loses the sword when he takes damage and reverts to using his dagger, but the sword can be found hidden in some levels.
+
Peter attacks by swinging his dagger with {{A}}, which can be done while ducking, jumping, swimming, or flying. After defeating Rufio, the new leader of the Lost Boys, in the first level, Peter receives his Golden Sword as a weapon, capable of shooting star balls. Peter loses the sword when he takes damage and reverts to using his dagger, but the sword can be found hidden in some levels.
  
 
Peter's health is measured in leaves. He begins with two leaves and loses one each time an enemy attacks. After losing all of his leaves, he can sustain one more hit before losing a life. The player can collect additional leaves throughout the game to increase his health. Fruits scattered throughout each level can be collected to replenish lost health. Players lose a life if Peter runs out of health or if time runs out for the level.
 
Peter's health is measured in leaves. He begins with two leaves and loses one each time an enemy attacks. After losing all of his leaves, he can sustain one more hit before losing a life. The player can collect additional leaves throughout the game to increase his health. Fruits scattered throughout each level can be collected to replenish lost health. Players lose a life if Peter runs out of health or if time runs out for the level.
  
 
====Items====
 
====Items====
{{InfoTable|imagewidths=50|
+
{{InfoTable|
 
{{InfoRow
 
{{InfoRow
 
| title=Cherry
 
| title=Cherry
Line 85: Line 87:
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
| title=Leaves
+
| title=Leaf
 
| sprite={{sprite | Hook CD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=32 | crop_y=0}}
 
| sprite={{sprite | Hook CD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=32 | crop_y=0}}
 
| desc=Increases Peter's maximum health by one leaf, up to a maximum of 4.
 
| desc=Increases Peter's maximum health by one leaf, up to a maximum of 4.
Line 97: Line 99:
 
| title=1-Up
 
| title=1-Up
 
| sprite={{sprite | Hook CD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=48 | crop_y=0}}
 
| sprite={{sprite | Hook CD, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=48 | crop_y=0}}
| desc=Gives the player one or more extra lives.
+
| desc=Gives the player an extra life.
 
}}
 
}}
 
{{InfoRow
 
{{InfoRow
Line 195: Line 197:
 
| title=Hook
 
| title=Hook
 
| screenshot=Hook CD, Final Boss.png
 
| screenshot=Hook CD, Final Boss.png
 +
| desc=
 +
}}
 +
}}
 +
 +
===Game Gear version===
 +
{{ScreenThumb|Hook GG, Map.png|width=160|Map}}
 +
The Game Gear version plays similarly to the Mega Drive and Mega-CD versions, but it is shorter, with simplified level design and fewer enemies. Peter walks with {{left}} or {{right}} and ducks with {{down}}. He jumps with {{2}} and can jump much higher if the button is held for longer. He swims by holding {{2}} while moving the D-Pad in any direction. He sprints by holding {{1}} with {{left}} or {{right}} and can jump further while sprinting. After charging his Fly meter with Pixie Dust from Tinkerbell, he can fly by pressing {{2}} again in midair and using the D-Pad to move. He lands if his Fly meter runs out or if the player cancels his flight by pressing {{2}} again. He can fly faster by holding {{1}} while moving.
 +
 +
Peter attacks with {{1}}. He is initially armed with a dagger but can obtain his Golden Sword after completing the first level. This weapon works similarly to the dagger but also shoots a projectile attack when it is swung. Peter loses the sword if he takes damage, but he can find it again as an item.
 +
 +
Peter starts the game with two leaves representing his health. He loses one whenever he takes damage and loses a life if he takes damage without possessing any more leaves. He can replenish his health or increase his maximum health by collecting items. Levels are also timed, and Peter loses a life if time runs out.
 +
 +
====Items====
 +
{{InfoTable|
 +
{{InfoRow
 +
| title=Cherry
 +
| sprite={{sprite | Hook GG, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=0}}
 +
| desc=Restores one health leaf.
 +
}}
 +
{{InfoRow
 +
| title=Apple
 +
| sprite={{sprite | Hook GG, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=0}}
 +
| desc=Fully restores all health leaves.
 +
}}
 +
{{InfoRow
 +
| title=Leaf
 +
| sprite={{sprite | Hook GG, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=32 | crop_y=0}}
 +
| desc=Increases Peter's maximum health by one leaf, up to a maximum of 4.
 +
}}
 +
{{InfoRow
 +
| title=Pixie Dust
 +
| sprite={{sprite | Hook GG, Items.png | 2 | crop_width=16 | crop_height=33 | crop_x=80 | crop_y=0}}
 +
| desc=Refills Peter's Fly meter, giving him the ability to fly. Peter can return to Tinkerbell at any point to refill his Fly meter, allowing the player to use the flight to explore and obtain hidden items.
 +
}}
 +
{{InfoRow
 +
| title=1-Up
 +
| sprite={{sprite | Hook GG, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=48 | crop_y=0}}
 +
| desc=Gives the player one or more extra lives.
 +
}}
 +
{{InfoRow
 +
| title=Sheba's Tiara
 +
| sprite={{sprite | Hook GG, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=16 | crop_y=16}}
 +
| desc=Awards the player 100 bonus points.
 +
}}
 +
{{InfoRow
 +
| title=Ring of Honor
 +
| sprite={{sprite | Hook GG, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=0 | crop_y=16}}
 +
| desc=Awards the player 500 bonus points.
 +
}}
 +
{{InfoRow
 +
| title=Regal Necklace
 +
| sprite={{sprite | Hook GG, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=32 | crop_y=16}}
 +
| desc=Awards the player 1,000 bonus points.
 +
}}
 +
{{InfoRow
 +
| title=King's Crown
 +
| sprite={{sprite | Hook GG, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=48 | crop_y=16}}
 +
| desc=Awards the player 10,000 bonus points.
 +
}}
 +
{{InfoRow
 +
| title=Magic Sword
 +
| sprite={{sprite | Hook GG, Items.png | 2 | crop_width=16 | crop_height=16 | crop_x=64 | crop_y=0}}
 +
| desc=Equips Peter with a sword that shoots star balls when it is swung, replacing his dagger. The sword is lost if Peter takes damage.
 +
}}
 +
}}
 +
 +
====Levels====
 +
{{InfoTable|imagewidths=192|
 +
{{InfoRow
 +
| title=The Nevertree
 +
| screenshot=Hook GG, Stage 1.png
 +
| screenshot2=Hook GG, Stage 1 Boss.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Neverland Forest
 +
| screenshot=Hook GG, Stage 2.png
 +
| screenshot2=Hook GG, Stage 2 Boss.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Neverland Rocky Mountains
 +
| screenshot=Hook GG, Stage 3.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Neverland Waterfall and Lagoon
 +
| screenshot=Hook GG, Stage 4.png
 +
| screenshot2=Hook GG, Stage 4 Boss.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Neverland Ice and Snow Region
 +
| screenshot=Hook GG, Stage 5.png
 +
| screenshot2=Hook GG, Stage 5 Boss.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Neverland Over the Forest
 +
| screenshot=Hook GG, Stage 6.png
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Pirate Ship
 +
| screenshot=Hook GG, Stage 7.png
 +
| screenshot2=Hook GG, Stage 7 Boss.png
 +
| tabs=yes
 +
| desc=
 +
}}
 +
{{InfoRow
 +
| title=Hook
 +
| screenshot=Hook GG, Final Boss.png
 
| desc=
 
| desc=
 
}}
 
}}
Line 415: Line 533:
 
| back=Hook MCD BR Box Back.jpg
 
| back=Hook MCD BR Box Back.jpg
 
| spinemissing=yes
 
| spinemissing=yes
 +
| disc=Hook MCD US Disc.jpg
 +
| manual=
 
}}
 
}}
  
Line 452: Line 572:
  
 
{{HookOmni}}
 
{{HookOmni}}
 +
{{Hook}}

Latest revision as of 10:16, 8 November 2024

For the unreleased Sega Master System game, see Hook (Master System).

n/a

  • Mega Drive/Mega-CD
  • Game Gear

Hook title.png

Hook GG Title.png

Hook
System(s): Sega Mega Drive, Sega Mega-CD, Sega Game Gear
Publisher: Sony Imagesoft
Developer:
Distributor:
Sega Mega-CD
Tec Toy (BR)
Licensor: TriStar Pictures[1], Sony Music Entertainment Japan[1]
Developer(s) of original games: Ukiyotei
Sound driver: Krisalis sound driver
Genre: Action[2]

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
US
$49.9549.95[4] T-93026
Sega Mega Drive
EU
T-93026-50
Sega Mega Drive
UK
£39.9939.99[5] T-93026-50
Sega Mega Drive
AU
$89.9589.95[8]
Sega Mega-CD
US
$49.9549.95[10] T-6205
Sega Mega-CD
EU
T-93055-50
Sega Mega-CD
DE
DM 119.95119.95[13] T-93055-50
Sega Mega-CD
PT
CD93055
Sega Mega-CD
UK
£39.9939.99[12] T-93055-05
Sega Mega-CD
BR
063040
Sega Game Gear
US
T-93028
Sega Game Gear
EU
T-93028-50
Sega Game Gear
FR
Sega Game Gear
UK
T-93028-50
Sega Game Gear
AU
$49.9549.95[16]
Non-Sega versions

Hook is a platforming game based on the 1991 film Hook. It was originally developed by Ukiyotei and released on the Super NES in 1992, but it was ported to the Sega Mega Drive and Sega Mega-CD by Core Design and to the Sega Game Gear by Spidersoft in 1993.

While the game is tied to the movie, the likenesses of the original cast are completely missing from all versions.

Story

Peter Pan, "the Boy Who Wouldn't Grow Up," was a mischievous boy who had many adventures on the mythical island of Neverland as the leader of the Lost Boys. Now an adult, he has forgotten about his childhood. After returning home to find his children missing, his childhood friend Wendy Darling, now an elderly woman, reminds him of his past and tells him that he must defeat the one-handed pirate Captain Hook and his henchmen to rescue them.

Gameplay

Mega Drive and Mega-CD versions

Hook CD, Map.png

Map

The game is a side-scrolling platformer in which the player controls a grown-up Peter Pan, who travels across Neverland to rescue his children from Captain Hook. Peter walks with Left or Right and ducks with Down. He jumps with B. His jump is floaty, and he jumps higher if the button is held for longer. He swims by holding B while moving the D-Pad in any direction. He sprints by holding A with Left or Right. He can jump much higher while sprinting. If he obtains Pixie Dust from Tinkerbell, he can fly by pressing B again while in midair and using the D-Pad to move. His flight is limited by the Fly meter. He can fly faster by holding A (similar to running) or cancel his flight by pressing B again while flying (allowing him to conserve his Fly meter for later in the level).

Peter attacks by swinging his dagger with A, which can be done while ducking, jumping, swimming, or flying. After defeating Rufio, the new leader of the Lost Boys, in the first level, Peter receives his Golden Sword as a weapon, capable of shooting star balls. Peter loses the sword when he takes damage and reverts to using his dagger, but the sword can be found hidden in some levels.

Peter's health is measured in leaves. He begins with two leaves and loses one each time an enemy attacks. After losing all of his leaves, he can sustain one more hit before losing a life. The player can collect additional leaves throughout the game to increase his health. Fruits scattered throughout each level can be collected to replenish lost health. Players lose a life if Peter runs out of health or if time runs out for the level.

Items

Hook CD, Items.png
Cherry
Restores one health leaf.
Hook CD, Items.png
Apple
Fully restores all health leaves.
Hook CD, Items.png
Leaf
Increases Peter's maximum health by one leaf, up to a maximum of 4.
Hook CD, Items.png
Pixie Dust
Refills Peter's Fly meter, giving him the ability to fly. Peter can return to Tinkerbell at any point to refill his Fly meter, allowing the player to use the flight to explore and obtain hidden items.
Hook CD, Items.png
1-Up
Gives the player an extra life.
Hook CD, Items.png
Sheba's Tiara
Awards the player 100 bonus points.
Hook CD, Items.png
Ring of Honor
Awards the player 500 bonus points.
Hook CD, Items.png
Regal Necklace
Awards the player 1,000 bonus points.
Hook CD, Items.png
King's Crown
Awards the player 10,000 bonus points.
Hook CD, Items.png
Magic Sword
Equips Peter with a sword that shoots star balls when it is swung, replacing his dagger. The sword is lost if Peter takes damage.

Levels

Hook CD, Stage 1.png

Hook CD, Stage 1 Boss.png

  • Hook CD, Stage 1.png

  • Hook CD, Stage 1 Boss.png

The Nevertree

Hook CD, Stage 2.png

Hook CD, Stage 2 Boss.png

  • Hook CD, Stage 2.png

  • Hook CD, Stage 2 Boss.png

Neverland Forest

Hook CD, Stage 3.png

Neverland Rocky Mountains

Hook CD, Stage 4.png

Hook CD, Stage 4 Boss.png

  • Hook CD, Stage 4.png

  • Hook CD, Stage 4 Boss.png

Neverland Waterfall and Lagoon

Hook CD, Stage 5.png

Neverland Underground

Hook CD, Stage 6.png

Hook CD, Stage 6 Boss.png

  • Hook CD, Stage 6.png

  • Hook CD, Stage 6 Boss.png

Neverland Ice and Snow Region

Hook CD, Stage 7.png

Neverland Over the Forest

Hook CD, Stage 8.png

Hook CD, Stage 8 Boss.png

  • Hook CD, Stage 8.png

  • Hook CD, Stage 8 Boss.png

Neverland Skeleton Rock

Hook CD, Stage 9.png

Hook CD, Stage 9 Boss.png

  • Hook CD, Stage 9.png

  • Hook CD, Stage 9 Boss.png

Pirate Town

Hook CD, Stage 10.png

Hook CD, Stage 10 Boss.png

  • Hook CD, Stage 10.png

  • Hook CD, Stage 10 Boss.png

Pirate Ship

Hook CD, Final Boss.png

Hook

Game Gear version

Hook GG, Map.png

Map

The Game Gear version plays similarly to the Mega Drive and Mega-CD versions, but it is shorter, with simplified level design and fewer enemies. Peter walks with Left or Right and ducks with Down. He jumps with 2 and can jump much higher if the button is held for longer. He swims by holding 2 while moving the D-Pad in any direction. He sprints by holding 1 with Left or Right and can jump further while sprinting. After charging his Fly meter with Pixie Dust from Tinkerbell, he can fly by pressing 2 again in midair and using the D-Pad to move. He lands if his Fly meter runs out or if the player cancels his flight by pressing 2 again. He can fly faster by holding 1 while moving.

Peter attacks with 1. He is initially armed with a dagger but can obtain his Golden Sword after completing the first level. This weapon works similarly to the dagger but also shoots a projectile attack when it is swung. Peter loses the sword if he takes damage, but he can find it again as an item.

Peter starts the game with two leaves representing his health. He loses one whenever he takes damage and loses a life if he takes damage without possessing any more leaves. He can replenish his health or increase his maximum health by collecting items. Levels are also timed, and Peter loses a life if time runs out.

Items

Hook GG, Items.png
Cherry
Restores one health leaf.
Hook GG, Items.png
Apple
Fully restores all health leaves.
Hook GG, Items.png
Leaf
Increases Peter's maximum health by one leaf, up to a maximum of 4.
Hook GG, Items.png
Pixie Dust
Refills Peter's Fly meter, giving him the ability to fly. Peter can return to Tinkerbell at any point to refill his Fly meter, allowing the player to use the flight to explore and obtain hidden items.
Hook GG, Items.png
1-Up
Gives the player one or more extra lives.
Hook GG, Items.png
Sheba's Tiara
Awards the player 100 bonus points.
Hook GG, Items.png
Ring of Honor
Awards the player 500 bonus points.
Hook GG, Items.png
Regal Necklace
Awards the player 1,000 bonus points.
Hook GG, Items.png
King's Crown
Awards the player 10,000 bonus points.
Hook GG, Items.png
Magic Sword
Equips Peter with a sword that shoots star balls when it is swung, replacing his dagger. The sword is lost if Peter takes damage.

Levels

Hook GG, Stage 1.png

Hook GG, Stage 1 Boss.png

  • Hook GG, Stage 1.png

  • Hook GG, Stage 1 Boss.png

The Nevertree

Hook GG, Stage 2.png

Hook GG, Stage 2 Boss.png

  • Hook GG, Stage 2.png

  • Hook GG, Stage 2 Boss.png

Neverland Forest

Hook GG, Stage 3.png

Neverland Rocky Mountains

Hook GG, Stage 4.png

Hook GG, Stage 4 Boss.png

  • Hook GG, Stage 4.png

  • Hook GG, Stage 4 Boss.png

Neverland Waterfall and Lagoon

Hook GG, Stage 5.png

Hook GG, Stage 5 Boss.png

  • Hook GG, Stage 5.png

  • Hook GG, Stage 5 Boss.png

Neverland Ice and Snow Region

Hook GG, Stage 6.png

Neverland Over the Forest

Hook GG, Stage 7.png

Hook GG, Stage 7 Boss.png

  • Hook GG, Stage 7.png

  • Hook GG, Stage 7 Boss.png

Pirate Ship

Hook GG, Final Boss.png

Hook

History

Development

A Sega Master System version was reportedly in development, but was cancelled for unknown reasons.

Legacy

The game received a spiritual successor called Skyblazer, which was also developed by Ukiyotei and released exclusively for the Super NES in 1994.

Versions

The Mega-CD version includes three short full-motion video excerpts from the movie and adapts its orchestral soundtrack, composed by John Williams. It also has a computer-generated scan of Captain Hook's ship in the introduction. While the game features voice acting, it uses different actors from the film.

Production credits

Mega Drive version

  • Executive Producers: Shigeo Maruyama, Olaf Olafsson
  • Chief Development Executive: Hiroshi Goto, Yuji Takahashi, Jeff Benjamin
  • Produced by: Yukio Nagasaki, Allan Becker
  • Directed by: Kenshi Naruse
  • Programmed by: Norihiro Tokeshi, Tadakatsu Makiuchi
  • Characters Designed by: Teruo Nagato
  • Graphics Designed by: Akishi Imai, Sadaki Matsumoto, Midori Nasu, Michiyo Komura
  • Music by: John Williams
  • Except When You re Alone by: Leslie Bricusse, John Williams
  • Additional Music by: Tetsuya Furumoto, Katsunori Ujiie
  • Supervisor: Hiroaki Ishikawa
Megadrive version - Core Design Ltd
  • Game Programming by: Stefan Walker
  • Graphics Conversion by: Jason Gee, Stuart Atkinson, Billy Allison


  • special thanks to
  • Sony Imagesoft: Nathan Rose, Diane Coleman, Chris Kantrowitz, John Koronaios, Elsa Nunez, Richard Robinson, Tom Taylor
  • Sony Pictures Entertainment: Lester Borden, Catherine Varvaro, Cassandra Barbour
  • Amblin Entertainment: Mark Snovell, Denise Dole
  • Sony Electronic Publishing Company: Coli Anand, Peter Dille, Dara Eisenhauer, Lester Greenman, Jeanne Hurst, Len Israel, Lesly Reinish, Gil Victorio
  • Sony Music Entertainment (Japan): Akira Sato, Tetsuya Inohara, Yoshikazu Yasuoka, Yasuhito Kawabe, Saeko Takaoka, Ryoji Akagawa, Hiroshi Kiyomoto, Tetsuji Yamamoto, Takako Ishikawa, Yumiko Nakajima, Hiromi Watanabe, Etsumi Shiota
  • Game Designed and Programmed by: Ukiyotei
Hook ©&TM 1991 Tri-Star Pictures, Inc. All Rights Reserved.
Design © 1992 by Sony Music Entertainment (Japan) Inc. All Rights Reserved.
Source:
In-game credits
Hook MD credits.pdf
[17]

Mega-CD version

  • Executive Producers: Shigeo Maruyama, Olaf Olafsson
  • Chief Development Executive: Hiroshi Goto, Yuji Takahashi, Jeff Benjamin
  • Produced by: Yukio Nagasaki, Allan Becker
  • Directed by: Kenshi Naruse
  • Programmed by: Norihiro Tokeshi, Tadakatsu Makiuchi
  • Characters Designed by: Teruo Nagato
  • Graphics Designed by: Akishi Imai, Sadaki Matsumoto, Midori Nasu, Michiyo Komura
  • Music by: John Williams
  • Except When You re Alone by: Leslie Bricusse, John Williams
  • Additional Music by: Tetsuya Furumoto, Katsunori Ujiie
  • Supervisor: Hiroaki Ishikawa
Mega CD version - Core Design Ltd
  • Directed by: Jeremy Smith
  • Game Programming by: Stefan Walker
  • Other Programming by: Chris Long, John Kirkland
  • Graphics Conversion by: Jason Gee, Mark Watson, Stuart Atkinson, Stefan Walker


  • special thanks to
  • Sony Imagesoft: Nathan Rose, Diane Coleman, Chris Kantrowitz, John Koronaios, Elsa Nunez, Richard Robinson, Tom Taylor
  • Sony Pictures Entertainment: Lester Borden, Catherine Varvaro, Cassandra Barbour
  • Amblin Entertainment: Mark Snovell, Denise Dole
  • Sony Electronic Publishing Company: Coli Anand, Peter Dille, Dara Eisenhauer, Lester Greenman, Jeanne Hurst, Len Israel, Lesly Reinish, Gil Victorio
  • Sony Music Entertainment (Japan): Akira Sato, Tetsuya Inohara, Yoshikazu Yasuoka, Yasuhito Kawabe, Saeko Takaoka, Ryoji Akagawa, Hiroshi Kiyomoto, Tetsuji Yamamoto, Takako Ishikawa, Yumiko Nakajima, Hiromi Watanabe, Etsumi Shiota
  • Game Designed and Programmed by: Ukiyotei
Hook ©&TM 1991 Tri-Star Pictures, Inc. All Rights Reserved.
Design © 1992 by Sony Music Entertainment (Japan) Inc. All Rights Reserved.
Source:
In-game credits
Hook MCD credits.pdf
[18]

Game Gear version

  • Executive Producer: Olaf Olafsson
  • Chief Development Executive: Jeff Benjamin, Richard Robinson
  • Produced by: Allan Becker
  • Assistant Producer: Brian Wiklem
  • Original Program and Design by: Ukiyotei
  • Game Gear version Directed by: Jeremy Smith
  • Produced by: Steve Marsden
  • Programmed by: Matt Taylor, Dave Cooke, David De Pauw
  • Graphics by: Robert "Printhead" Lever
  • Game Gear Music Conversion by: Matt Furniss
  • Special Thanks to: Darren Clayton, Steve Marsden, Dave Cooke, Andrew Taylor, Kevin Howe
Source:
In-game credits
Hook GG credits.pdf
[19]

Magazine articles

Main article: Hook/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in (US) #10: "November/December 1992" (1992-xx-xx)
also published in:
  • (US) #41: "December 1992" (1992-xx-xx)[20]
  • (US) #11: "February/March 1993" (199x-xx-xx)[21]
Logo-pdf.svg
Logo-pdf.svg
Print advert in (US) #51: "October 1993" (1993-xx-xx)
also published in:
  • (US) #15: "October/November 1993" (1993-xx-xx)[22]
  • (US) #52: "November 1993" (1993-xx-xx)[23]
  • (US) #54: "January 1994" (199x-xx-xx)[24]
Logo-pdf.svg
Logo-pdf.svg
Print advert in (FR) #25: "Novembre 1993" (1993-1x-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in (UK) #145: "December 1993" (1993-11-15)
Logo-pdf.svg
Logo-pdf.svg
Print advert in (DE) #1993-12: "12/93" (1993-11-22)
Logo-pdf.svg
Logo-pdf.svg
Print advert in (ES) #9: "Diciembre 1993" (1993-1x-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in (RU) #33: "xxxx xxxx" (1997-08-07)
also published in:
  • (RU) #34: "xxxx xxxx" (1997-09-01)[25]
  • (RU) #35: "xxxx xxxx" (1997-10-18)[26]
  • (RU) #36: "xxxx xxxx" (1997-12-07)[27]
Logo-pdf.svg
Logo-pdf.svg
Print advert in (RU) #38: "xxxx xxxx" (1998-04-12)
Logo-pdf.svg
Logo-pdf.svg
Print advert in (RU) #60: "xxxx xxxx" (2002-09-05)
also published in:
  • (RU) #61: "xxxx xxxx" (2003-02-07)[28]
Logo-pdf.svg

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
(RU)
50
[29]
(RU)
60
[30]
(RU)
80
[31]
(US) NTSC-U
88
[4]
(AU)
62
[32]
(FR) PAL
78
[33]
(UK) PAL
66
[34]
(DE) PAL
75
[35]
(UK) PAL
41
[36]
(UK) PAL
64
[37]
(UK) PAL
69
[5]
(FR)
74
[38]
(DE) PAL
61
[39]
(NL)
82
[40]
(CZ)
80
[41]
(UK) PAL
64
[42]
(UK) NTSC-U
64
[43]
(UK) NTSC-U
74
[44]
(UK) PAL
67
[45]
(FR)
60
[46]
(ES)
83
[47]
(RU)
54
[48]
Sega Mega Drive
68
Based on
22 reviews

Hook

Mega Drive, US
Hook MD US Box.jpg
Cover
Hook MD US Cart.jpg
Cart
Mega Drive, EU
Hook MD EU Box.jpg
Cover
Hook MD EU Cart.jpg
Cart
Hook MD EU Manual.jpg
Manual
Mega Drive, PT (Sony Música, Lda.)

Mega-CD version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
(FR)
83
[49]
(US) NTSC-U
89
[50]
(US) NTSC-U
93
[51]
(UK)
38
[52]
(FR)
89
[53]
(FR) PAL
87
[33]
(DE)
65
[54]
(UK) PAL
45
[55]
(UK) PAL
45
[56]
(UK) PAL
55
[12]
(UK) PAL
88
[57]
(FR)
79
[58]
(DE) NTSC-U
82
[59]
(UK) PAL
80
[60]
(UK) NTSC-U
72
[61]
(FR)
65
[38]
(UK) PAL
67
[62]
(UK) NTSC-U
69
[63]
(UK) NTSC-U
40
[64]
(UK) NTSC-U
66
[65]
(ES) PAL
82
[66]
(DE) PAL
72
[67]
Sega Mega-CD
70
Based on
22 reviews

Hook

Mega-CD, US
Hook MCD US Box Back.jpgHook MCD US Box Front.jpg
Cover
Hook MCD US Disc.jpg
Disc
Hook mcd us manual.pdf
Manual
Mega-CD, EU
Hook MCD EU Box Back.jpgHook MCD EU Box Front.jpg
Cover
Hook MCD EU Disc.jpg
Disc
Hook MCD EU Manual.jpg
Manual
Mega-CD, UK (EU Back)
Hook MCD EU Box Back.jpgHook MCD UK Box Front.jpg
Cover
Hook MCD EU Disc.jpg
Disc
Hook MCD UK Manual.jpg
Manual
Hook MCD UK Cover with Code.jpg
Cover with Code
Mega-CD, UK (UK Back)
Hook MCD UK Box Back.jpgHook MCD UK Box Front.jpg
Cover
Hook MCD EU Disc.jpg
Disc
Hook MCD UK Manual.jpg
Manual
Hook MCD UK Cover with Code.jpg
Cover with Code
Mega-CD, PT (Ecofilmes)
Hook MCD PT Box Back.jpgNospine.pngHook MCD PT Box Front.jpg
Cover
Hook MCD EU Disc.jpg
Disc
Hook MCD PT Manual.jpg
Manual
Hook MCD EU Manual.jpg
EU Manual
Mega-CD, PT (Sony Música, Lda.)

Mega-CD, BR
Hook MCD BR Box Back.jpgNospine.pngHook MCD BR Box Front.jpg
Cover
Hook MCD US Disc.jpg
Disc

Game Gear version

Sega Retro Average 
Publication Score Source
Sega Game Gear
Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
(UK)
68
[68]
(GR)
86
[69]
(FR) PAL
85
[70]
(DE) PAL
70
[71]
(FR)
70
[72]
(UK) PAL
68
[73]
(DE) PAL
40
[74]
Sega Game Gear
70
Based on
7 reviews

Hook

Game Gear, US
Hook GG US Box Back.jpgNospine.pngHook GG US Box Front.jpg
Cover
Hook GG US cart.jpg
Cart
Hook GG US Manual.pdf
Manual
Game Gear, EU
Hook GG EU Box Back.jpgHook GG EU Box Spine.jpgHook GG EU Box Front.jpg
Cover
Hook GG EU cart.jpg
Cart
Hook GG EU Manual.jpg
Manual
Game Gear, FR (Blister)
Hook GG FR Blister Front.jpg
Cover

Technical information

Main article: Hook/Technical information.

References

  1. 1.0 1.1 File:Hook MD US Box.jpg
  2. File:Hook GG EU Box Back.jpg
  3. Sega Visions, "August/September 1993" (US; 1993-xx-xx), page 104
  4. 4.0 4.1 GamePro, "December 1993" (US; 1993-xx-xx), page 75
  5. 5.0 5.1 5.2 5.3 Mean Machines Sega, "January 1994" (UK; 1993-11-30), page 132
  6. 6.0 6.1 Sega Mega Drive Advanced Gaming, "January 1994" (UK; 1993-1x-xx), page 10
  7. Computer Trade Weekly, "" (UK; 1993-11-15), page 2
  8. Megazone, "February 1994" (AU; 1994-01-26), page 46
  9. https://groups.google.com/g/rec.games.video/c/cDtKpbFLo48/m/l9zVB-OepMcJ
  10. GamePro, "April 1993" (US; 1993-xx-xx), page 59
  11. Sega Pro, "September 1993" (UK; 1993-08-12), page 28
  12. 12.0 12.1 Mega, "April 1993" (UK; 1993-03-18), page 49
  13. 13.0 13.1 Video Games, "9/93" (DE; 1993-08-25), page 43
  14. Sega Visions, "June/July 1993" (US; 1993-xx-xx), page 97
  15. Computer Trade Weekly, "" (UK; 1993-11-08), page 2
  16. Megazone, "February 1994" (AU; 1994-01-26), page 47
  17. File:Hook MD credits.pdf
  18. File:Hook MCD credits.pdf
  19. File:Hook GG credits.pdf
  20. Electronic Gaming Monthly, "December 1992" (US; 1992-xx-xx), page 206
  21. Sega Visions, "February/March 1993" (US; 199x-xx-xx), page 78
  22. Sega Visions, "October/November 1993" (US; 1993-xx-xx), page 99
  23. Electronic Gaming Monthly, "November 1993" (US; 1993-xx-xx), page 19
  24. GamePro, "January 1994" (US; 199x-xx-xx), page 199
  25. Velikiy Drakon, "xxxx xxxx" (RU; 1997-09-01), page 2
  26. Velikiy Drakon, "xxxx xxxx" (RU; 1997-10-18), page 78
  27. Velikiy Drakon, "xxxx xxxx" (RU; 1997-12-07), page 89
  28. Velikiy Drakon, "xxxx xxxx" (RU; 2003-02-07), page 68
  29. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 96
  30. Cool Gamer, "9" (RU; 2002-10-13), page 103
  31. Entsiklopediya luchshikh igr Sega. Vypusk 3, "" (RU; 2000-xx-xx), page 112
  32. Hyper, "February 1994" (AU; 199x-xx-xx), page 69
  33. 33.0 33.1 Joypad, "Décembre 1993" (FR; 1993-1x-xx), page 150
  34. Mega, "December 1993" (UK; 1993-11-18), page 58
  35. Mega Fun, "12/93" (DE; 1993-11-24), page 30
  36. Mega Machines, "January 1994" (UK; 1993-12-09), page 38
  37. MegaTech, "January 1994" (UK; 1993-12-21), page 84
  38. 38.0 38.1 Player One, "Décembre 1993" (FR; 1993-1x-xx), page 150
  39. Play Time, "4/94" (DE; 1994-03-09), page 161
  40. Power Unlimited, "Nummer 5, December 1993" (NL; 1993-12-01), page 45
  41. Score, "Cervenec 1994" (CZ; 1994-07-01), page 60
  42. Sega Power, "December 1993" (UK; 1993-11-xx), page 56
  43. Sega Pro, "Xmas Special 1993" (UK; 1993-12-02), page 28
  44. Sega Zone, "February 1993" (UK; 1993-01-20), page 54
  45. Sega Zone, "November 1993" (UK; 1993-10-28), page 46
  46. Sonic Mag: B.D. & Jeux-Video!, "Avril 1994" (FR; 1994-xx-xx), page 36
  47. Todo Sega, "Enero 1994" (ES; 199x-xx-xx), page 84
  48. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 86
  49. Consoles +, "Décembre 1993" (FR; 1993-1x-xx), page 178
  50. Electronic Games (1992-1995), "March 1993" (US; 1993-02-09), page 83
  51. GamePro, "April 1993" (US; 1993-xx-xx), page 58
  52. GamesMaster, "May 1993" (UK; 1993-04-19), page 27
  53. Joypad, "Mars 1993" (FR; 1993-0x-xx), page 64
  54. MAN!AC, "12/93" (DE; 1993-11-10), page 44
  55. Sega Mega Drive Advanced Gaming, "April 1993" (UK; 1993-xx-xx), page 50
  56. Sega Mega Drive Advanced Gaming, "May 1993" (UK; 1993-xx-xx), page 52
  57. Mega Action, "Christmas 1993" (UK; 1993-12-02), page 5
  58. Mega Force, "Décembre 1993" (FR; 1993-12-10), page 128
  59. Mega Fun, "02/93" (DE; 1993-0x-xx), page 40
  60. MegaTech, "April 1993" (UK; 1993-03-20), page 34
  61. Mean Machines Sega, "March 1993" (UK; 1993-02-28), page 44
  62. Sega Power, "July 1993" (UK; 1993-06-03), page 38
  63. Sega Pro, "April 1993" (UK; 1993-03-11), page 54
  64. Sega Zone, "June 1993" (UK; 1993-05-xx), page 60
  65. Sega Force Mega, "August 1993" (UK; 1993-06-24), page 46
  66. Todo Sega, "Diciembre 1993" (ES; 1993-1x-xx), page 48
  67. Video Games, "2/94" (DE; 1994-01-26), page 44
  68. Digitiser (UK) (1993-12-08)
  69. Gamer, "Dekémvrios 1993" (GR; 1993-xx-xx), page 1
  70. Joypad, "Janvier 1994" (FR; 199x-xx-xx), page 126
  71. Megablast, "1/94" (DE; 1993-12-29), page 82
  72. Mega Force, "Janvier 1994" (FR; 1994-01-08), page 120
  73. Sega Pro, "February 1994" (UK; 1993-12-30), page 48
  74. Video Games, "1/94" (DE; 1993-12-19), page 124


Hook

Hook title.png

Main page | Comparisons | Maps | Hidden content | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs


Sega Master System
Prototypes: Prototype



Hook games for Sega systems
Sega Master System
Hook (unreleased)
Sega Mega Drive
Hook (1993)
Sega Mega-CD
Hook (1993)
Sega Game Gear
Hook (1993)
Pinball
Hook (1992)