Hook

From Sega Retro

n/a

  • Mega Drive/Mega-CD
  • Game Gear

Hook title.png

Hook GG Title.png

Hook
System(s): Sega Mega Drive, Sega Mega-CD, Sega Game Gear
Publisher: Sony Imagesoft
Developer:
Licensor: TriStar Pictures
Sound driver: Krisalis sound driver
Genre: Action[1]

















Number of players: 1
Release Date RRP Code
Sega Mega Drive
US
$49.9549.95[3] T-93026
Sega Mega Drive
EU
T-93026-50
Sega Mega Drive
UK
£39.9939.99[4] T-93026-50
Sega Mega Drive
AU
$89.9589.95[7]
Sega Mega-CD
US
$49.9549.95[9] T-6205
Sega Mega-CD
EU
T-93055-50
Sega Mega-CD
DE
DM 119.95119.95[12] T-93055-50
Sega Mega-CD
PT
CD93055
Sega Mega-CD
UK
£39.9939.99[11] T-93055-50
Sega Mega-CD
BR
063040
Sega Game Gear
US
T-93028
Sega Game Gear
EU
T-93028-50
Sega Game Gear
UK
T-93028-50
Sega Game Gear
AU
$49.9549.95[15]
Non-Sega versions

Hook is a platforming game based on the 1991 film Hook. It was originally developed by Ukiyotei and released on the Super NES in 1992, but it was ported to the Sega Mega Drive and Sega Mega-CD by Core Design and to the Sega Game Gear by Spidersoft in 1993.

While the game is tied to the movie, the likenesses of the original cast are completely missing from all versions.

Story

Peter Pan, "the Boy Who Wouldn't Grow Up," was a mischievous boy who had many adventures on the mythical island of Neverland as the leader of the Lost Boys. Now an adult, he has forgotten about his childhood. After returning home to find his children missing, his childhood friend Wendy Darling, now an elderly woman, reminds him of his past and tells him that he must defeat the one-handed pirate Captain Hook and his henchmen to rescue them.

Gameplay

Mega Drive and Mega-CD versions

Hook CD, Map.png

Map

The game is a side-scrolling platformer in which the player controls a grown-up Peter Pan, who travels across Neverland to stop Captain Hook. Peter walks with Left or Right and ducks with Down. He jumps with B. His jump is floaty, and he jumps higher if the button is held for longer. He swims by holding B while moving the D-Pad in any direction. He swings his dagger with A, which can be done while ducking, jumping, or swimming. He can sprint by holding A with Left or Right. He can jump much higher while sprinting. If he obtains Pixie Dust from Tinkerbell, he can fly by pressing B again while in midair and using the D-Pad to move. His flight is limited by the Fly meter. He can fly faster by holding A (similar to running) or cancel his flight by pressing B again while flying.

After defeating Rufio, the new leader of the Lost Boys, in the first level, Peter receives a golden sword as a weapon, capable of shooting star balls. Peter loses the sword when he takes damage and reverts to using his dagger, but the sword can be found hidden in some levels.

Peter's health is measured in leaves. He begins with two leaves and loses one each time an enemy attacks. After losing all of his leaves, he can sustain one more hit before losing a life. The player can collect additional leaves throughout the game to increase his health. Fruits scattered throughout each level can be collected to replenish lost health. Players lose a life if Peter runs out of health or if time runs out for the level.

Items

Hook CD, Items.png
Cherry
Restores one health leaf.
Hook CD, Items.png
Apple
Fully restores all health leaves.
Hook CD, Items.png
Leaves
Increases Peter's maximum health by one leaf, up to a maximum of 4.
Hook CD, Items.png
Pixie Dust
Refills Peter's Fly meter, giving him the ability to fly. Peter can return to Tinkerbell at any point to refill his Fly meter, allowing the player to use the flight to explore and obtain hidden items.
Hook CD, Items.png
1-Up
Gives the player one or more extra lives.
Hook CD, Items.png
Sheba's Tiara
Awards the player 100 bonus points.
Hook CD, Items.png
Ring of Honor
Awards the player 500 bonus points.
Hook CD, Items.png
Regal Necklace
Awards the player 1,000 bonus points.
Hook CD, Items.png
King's Crown
Awards the player 10,000 bonus points.
Hook CD, Items.png
Magic Sword
Equips Peter with a sword that shoots star balls when it is swung, replacing his dagger. The sword is lost if Peter takes damage.

Levels

Hook CD, Stage 1.png

Hook CD, Stage 1 Boss.png

  • Hook CD, Stage 1.png

  • Hook CD, Stage 1 Boss.png

The Nevertree

Hook CD, Stage 2.png

Hook CD, Stage 2 Boss.png

  • Hook CD, Stage 2.png

  • Hook CD, Stage 2 Boss.png

Neverland Forest

Hook CD, Stage 3.png

Neverland Rocky Mountains

Hook CD, Stage 4.png

Hook CD, Stage 4 Boss.png

  • Hook CD, Stage 4.png

  • Hook CD, Stage 4 Boss.png

Neverland Waterfall and Lagoon

Hook CD, Stage 5.png

Neverland Underground

Hook CD, Stage 6.png

Hook CD, Stage 6 Boss.png

  • Hook CD, Stage 6.png

  • Hook CD, Stage 6 Boss.png

Neverland Ice and Snow Region

Hook CD, Stage 7.png

Neverland Over the Forest

Hook CD, Stage 8.png

Hook CD, Stage 8 Boss.png

  • Hook CD, Stage 8.png

  • Hook CD, Stage 8 Boss.png

Neverland Skeleton Rock

Hook CD, Stage 9.png

Hook CD, Stage 9 Boss.png

  • Hook CD, Stage 9.png

  • Hook CD, Stage 9 Boss.png

Pirate Town

Hook CD, Stage 10.png

Hook CD, Stage 10 Boss.png

  • Hook CD, Stage 10.png

  • Hook CD, Stage 10 Boss.png

Pirate Ship

Hook CD, Final Boss.png

Hook

History

Development

A Sega Master System version was reportedly in development, but was cancelled for unknown reasons.

Legacy

The game received a spiritual successor called Skyblazer, which was also developed by Ukiyotei and released exclusively for the Super NES in 1994.

Versions

The Mega-CD version includes three short full-motion video excerpts from the movie and adapts its orchestral soundtrack, composed by John Williams. It also has a computer-generated scan of Captain Hook's ship in the introduction. While the game features voice acting, it uses different actors from the film.

Production credits

Mega Drive version

  • Executive Producers: Shigeo Maruyama, Olaf Olafsson
  • Chief Development Executive: Hiroshi Goto, Yuji Takahashi, Jeff Benjamin
  • Produced by: Yukio Nagasaki, Allan Becker
  • Directed by: Kenshi Naruse
  • Programmed by: Norihiro Tokeshi, Tadakatsu Makiuchi
  • Characters Designed by: Teruo Nagato
  • Graphics Designed by: Akishi Imai, Sadaki Matsumoto, Midori Nasu, Michiyo Komura
  • Music by: John Williams
  • Except When You re Alone by: Leslie Bricusse, John Williams
  • Additional Music by: Tetsuya Furumoto, Katsunori Ujiie
  • Supervisor: Hiroaki Ishikawa
Megadrive version - Core Design Ltd
  • Game Programming by: Stefan Walker
  • Graphics Conversion by: Jason Gee, Stuart Atkinson, Billy Allison


  • special thanks to
  • Sony Imagesoft: Nathan Rose, Diane Coleman, Chris Kantrowitz, John Koronaios, Elsa Nunez, Richard Robinson, Tom Taylor
  • Sony Pictures Entertainment: Lester Borden, Catherine Varvaro, Cassandra Barbour
  • Amblin Entertainment: Mark Snovell, Denise Dole
  • Sony Electronic Publishing Company: Coli Anand, Peter Dille, Dara Eisenhauer, Lester Greenman, Jeanne Hurst, Len Israel, Lesly Reinish, Gil Victorio
  • Sony Music Entertainment (Japan): Akira Sato, Tetsuya Inohara, Yoshikazu Yasuoka, Yasuhito Kawabe, Saeko Takaoka, Ryoji Akagawa, Hiroshi Kiyomoto, Tetsuji Yamamoto, Takako Ishikawa, Yumiko Nakajima, Hiromi Watanabe, Etsumi Shiota
  • Game Designed and Programmed by: Ukiyotei
Hook ©&TM 1991 Tri-Star Pictures, Inc. All Rights Reserved.
Design © 1992 by Sony Music Entertainment (Japan) Inc. All Rights Reserved.
Source:
In-game credits
Hook MD credits.pdf
[16]

Mega-CD version

  • Executive Producers: Shigeo Maruyama, Olaf Olafsson
  • Chief Development Executive: Hiroshi Goto, Yuji Takahashi, Jeff Benjamin
  • Produced by: Yukio Nagasaki, Allan Becker
  • Directed by: Kenshi Naruse
  • Programmed by: Norihiro Tokeshi, Tadakatsu Makiuchi
  • Characters Designed by: Teruo Nagato
  • Graphics Designed by: Akishi Imai, Sadaki Matsumoto, Midori Nasu, Michiyo Komura
  • Music by: John Williams
  • Except When You re Alone by: Leslie Bricusse, John Williams
  • Additional Music by: Tetsuya Furumoto, Katsunori Ujiie
  • Supervisor: Hiroaki Ishikawa
Mega CD version - Core Design Ltd
  • Directed by: Jeremy Smith
  • Game Programming by: Stefan Walker
  • Other Programming by: Chris Long, John Kirkland
  • Graphics Conversion by: Jason Gee, Mark Watson, Stuart Atkinson, Stefan Walker


  • special thanks to
  • Sony Imagesoft: Nathan Rose, Diane Coleman, Chris Kantrowitz, John Koronaios, Elsa Nunez, Richard Robinson, Tom Taylor
  • Sony Pictures Entertainment: Lester Borden, Catherine Varvaro, Cassandra Barbour
  • Amblin Entertainment: Mark Snovell, Denise Dole
  • Sony Electronic Publishing Company: Coli Anand, Peter Dille, Dara Eisenhauer, Lester Greenman, Jeanne Hurst, Len Israel, Lesly Reinish, Gil Victorio
  • Sony Music Entertainment (Japan): Akira Sato, Tetsuya Inohara, Yoshikazu Yasuoka, Yasuhito Kawabe, Saeko Takaoka, Ryoji Akagawa, Hiroshi Kiyomoto, Tetsuji Yamamoto, Takako Ishikawa, Yumiko Nakajima, Hiromi Watanabe, Etsumi Shiota
  • Game Designed and Programmed by: Ukiyotei
Hook ©&TM 1991 Tri-Star Pictures, Inc. All Rights Reserved.
Design © 1992 by Sony Music Entertainment (Japan) Inc. All Rights Reserved.
Source:
In-game credits
Hook MCD credits.pdf
[17]

Game Gear version

  • Executive Producer: Olaf Olafsson
  • Chief Development Executive: Jeff Benjamin, Richard Robinson
  • Produced by: Allan Becker
  • Assistant Producer: Brian Wiklem
  • Original Program and Design by: Ukiyotei
  • Game Gear version Directed by: Jeremy Smith
  • Produced by: Steve Marsden
  • Programmed by: Matt Taylor, Dave Cooke, David De Pauw
  • Graphics by: Robert "Printhead" Lever
  • Game Gear Music Conversion by: Matt Furniss
  • Special Thanks to: Darren Clayton, Steve Marsden, Dave Cooke, Andrew Taylor, Kevin Howe
Source:
In-game credits
Hook GG credits.pdf
[18]

Magazine articles

Main article: Hook/Magazine articles.

Promotional material

Logo-pdf.svg
Print advert in Sega Visions (US) #10: "November/December 1992" (1992-xx-xx)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in GamePro (US) #51: "October 1993" (1993-xx-xx)
also published in:
Logo-pdf.svg
Logo-pdf.svg
Print advert in Consoles + (FR) #25: "Novembre 1993" (1993-1x-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Computer & Video Games (UK) #145: "December 1993" (1993-11-15)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Video Games (DE) #1993-12: "12/93" (1993-11-22)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Todo Sega (ES) #9: "Diciembre 1993" (1993-1x-xx)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Velikiy Drakon (RU) #33 (1997-08-07)
also published in:
  • Velikiy Drakon (RU) #34 (1997-09-01)[24]
  • Velikiy Drakon (RU) #35 (1997-10-18)[25]
  • Velikiy Drakon (RU) #36 (1997-12-07)[26]
Logo-pdf.svg
Logo-pdf.svg
Print advert in Velikiy Drakon (RU) #38 (1998-04-12)
Logo-pdf.svg
Logo-pdf.svg
Print advert in Velikiy Drakon (RU) #60 (2002-09-05)
also published in:
  • Velikiy Drakon (RU) #61 (2003-02-07)[27]
Logo-pdf.svg

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
50
[28]
Cool Gamer (RU)
60
[29]
Entsiklopediya luchshikh igr Sega. Vypusk 3 (RU)
80
[30]
GamePro (US) NTSC-U
88
[3]
Hyper (AU)
62
[31]
Joypad (FR) PAL
78
[32]
Mega (UK) PAL
66
[33]
Mega Fun (DE) PAL
75
[34]
Mega Machines (UK) PAL
41
[35]
MegaTech (UK) PAL
64
[36]
Mean Machines Sega (UK) PAL
69
[4]
Player One (FR)
74
[37]
Play Time (DE) PAL
61
[38]
Power Unlimited (NL)
82
[39]
Score (CZ)
80
[40]
Sega Power (UK) PAL
64
[41]
Sega Pro (UK) NTSC-U
64
[42]
Sega Zone (UK) NTSC-U
74
[43]
Sega Zone (UK) PAL
67
[44]
Sonic Mag: B.D. & Jeux-Video! (FR)
60
[45]
Todo Sega (ES)
83
[46]
Tricks 16 bit (RU)
54
[47]
Sega Mega Drive
68
Based on
22 reviews

Hook

Mega Drive, US
Hook MD US Box.jpg
Cover
Hook MD US Cart.jpg
Cart
Mega Drive, EU
Hook MD EU Box.jpg
Cover
Hook MD EU Cart.jpg
Cart
Hook MD EU Manual.jpg
Manual
Mega Drive, PT (Sony Música, Lda.)

Mega-CD version

Sega Retro Average 
Publication Score Source
{{{{{icon}}}|L}} Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Consoles + (FR)
83
[48]
Electronic Games (1992-1995) (US) NTSC-U
89
[49]
GamePro (US) NTSC-U
93
[50]
GamesMaster (UK)
38
[51]
Joypad (FR)
89
[52]
Joypad (FR) PAL
87
[32]
MAN!AC (DE)
65
[53]
Sega Mega Drive Advanced Gaming (UK) PAL
45
[54]
Sega Mega Drive Advanced Gaming (UK) PAL
45
[55]
Mega (UK) PAL
55
[11]
Mega Action (UK) PAL
88
[56]
Mega Force (FR)
79
[57]
Mega Fun (DE) NTSC-U
82
[58]
MegaTech (UK) PAL
80
[59]
Mean Machines Sega (UK) NTSC-U
72
[60]
Player One (FR)
65
[37]
Sega Power (UK) PAL
67
[61]
Sega Pro (UK) NTSC-U
69
[62]
Sega Zone (UK) NTSC-U
40
[63]
Sega Force Mega (UK) NTSC-U
66
[64]
Todo Sega (ES) PAL
82
[65]
Video Games (DE) PAL
72
[66]
Sega Mega-CD
70
Based on
22 reviews

Hook

Mega-CD, US
Hook MCD US Box Back.jpgHook MCD US Box Front.jpg
Cover
Hook MCD US Disc.jpg
Disc
Hook mcd us manual.pdf
Manual
Mega-CD, EU
Hook MCD EU Box Back.jpgHook MCD EU Box Front.jpg
Cover
Hook MCD EU Disc.jpg
Disc
Mega-CD, UK (EU Back)
Hook MCD EU Box Back.jpgHook MCD UK Box Front.jpg
Cover
Hook MCD EU Disc.jpg
Disc
Mega-CD, UK (UK Back)
Hook MCD UK Box Back.jpgHook MCD UK Box Front.jpg
Cover
Hook MCD EU Disc.jpg
Disc
Mega-CD, PT (Ecofilmes)

Mega-CD, PT (Sony Música, Lda.)

Mega-CD, BR
Hook MCD BR Box Back.jpgNospine.pngHook MCD BR Box Front.jpg
Cover

Game Gear version

Sega Retro Average 
Publication Score Source
Sega Game Gear
Division by zero.
Based on
0 review
Sega Retro Average 
Publication Version Score
Digitiser (UK)
68
[67]
Gamer (GR)
86
[68]
Joypad (FR) PAL
85
[69]
Megablast (DE) PAL
70
[70]
Mega Force (FR)
70
[71]
Sega Pro (UK) PAL
68
[72]
Video Games (DE) PAL
40
[73]
Sega Game Gear
70
Based on
7 reviews

Hook

Game Gear, US
Hook GG US Box Back.jpgNospine.pngHook GG US Box Front.jpg
Cover
Hook GG US cart.jpg
Cart
Hook GG US Manual.pdf
Manual
Game Gear, EU
Hook GG EU Box Back.jpgHook GG EU Box Spine.jpgHook GG EU Box Front.jpg
Cover
Hook GG EU cart.jpg
Cart
Hook GG EU Manual.jpg
Manual

Unreleased versions

Hook SMS Title.png

Hook
System(s): Sega Master System
Publisher: Sony Imagesoft
Developer: Spidersoft
State before cancellation: Late in development
Status of prototype(s): Prototype dumped

Plans for a Sega Master System version of the game were put in place, but were ultimately scrapped. A prototype of said version has since emerged during the 2000s, and its ROM has been dumped.

Technical information

Main article: Hook/Technical information.

References

  1. File:Hook GG EU Box Back.jpg
  2. Sega Visions, "August/September 1993" (US; 1993-xx-xx), page 104
  3. 3.0 3.1 GamePro, "December 1993" (US; 1993-xx-xx), page 75
  4. 4.0 4.1 4.2 4.3 Mean Machines Sega, "January 1994" (UK; 1993-11-30), page 132
  5. 5.0 5.1 Sega Mega Drive Advanced Gaming, "January 1994" (UK; 1993-xx-xx), page 10
  6. Computer Trade Weekly, "" (UK; 1993-11-15), page 2
  7. Megazone, "February 1994" (AU; 1994-01-26), page 46
  8. https://groups.google.com/g/rec.games.video/c/cDtKpbFLo48/m/l9zVB-OepMcJ
  9. GamePro, "April 1993" (US; 1993-xx-xx), page 59
  10. Sega Pro, "September 1993" (UK; 1993-08-12), page 28
  11. 11.0 11.1 Mega, "April 1993" (UK; 1993-03-18), page 49
  12. 12.0 12.1 Video Games, "9/93" (DE; 1993-08-25), page 43
  13. Sega Visions, "June/July 1993" (US; 1993-xx-xx), page 97
  14. Computer Trade Weekly, "" (UK; 1993-11-08), page 2
  15. Megazone, "February 1994" (AU; 1994-01-26), page 47
  16. File:Hook MD credits.pdf
  17. File:Hook MCD credits.pdf
  18. File:Hook GG credits.pdf
  19. Electronic Gaming Monthly, "December 1992" (US; 1992-xx-xx), page 206
  20. Sega Visions, "February/March 1993" (US; 199x-xx-xx), page 78
  21. Sega Visions, "October/November 1993" (US; 1993-xx-xx), page 99
  22. Electronic Gaming Monthly, "November 1993" (US; 1993-xx-xx), page 19
  23. GamePro, "January 1994" (US; 199x-xx-xx), page 199
  24. Velikiy Drakon, "" (RU; 1997-09-01), page 2
  25. Velikiy Drakon, "" (RU; 1997-10-18), page 78
  26. Velikiy Drakon, "" (RU; 1997-12-07), page 89
  27. Velikiy Drakon, "" (RU; 2003-02-07), page 68
  28. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 96
  29. Cool Gamer, "9" (RU; 2002-10-13), page 103
  30. Entsiklopediya luchshikh igr Sega. Vypusk 3, "" (RU; 2000-xx-xx), page 112
  31. Hyper, "February 1994" (AU; 199x-xx-xx), page 69
  32. 32.0 32.1 Joypad, "Décembre 1993" (FR; 1993-1x-xx), page 150
  33. Mega, "December 1993" (UK; 1993-11-18), page 58
  34. Mega Fun, "12/93" (DE; 1993-11-24), page 30
  35. Mega Machines, "January 1994" (UK; 1993-12-09), page 38
  36. MegaTech, "January 1994" (UK; 1993-12-21), page 84
  37. 37.0 37.1 Player One, "Décembre 1993" (FR; 1993-1x-xx), page 150
  38. Play Time, "4/94" (DE; 1994-03-09), page 161
  39. Power Unlimited, "Nummer 5, December 1993" (NL; 1993-12-01), page 45
  40. Score, "Cervenec 1994" (CZ; 1994-07-01), page 60
  41. Sega Power, "December 1993" (UK; 1993-11-xx), page 56
  42. Sega Pro, "Xmas Special 1993" (UK; 1993-12-02), page 28
  43. Sega Zone, "February 1993" (UK; 1993-01-20), page 54
  44. Sega Zone, "November 1993" (UK; 1993-10-28), page 46
  45. Sonic Mag: B.D. & Jeux-Video!, "Avril 1994" (FR; 1994-xx-xx), page 36
  46. Todo Sega, "Enero 1994" (ES; 199x-xx-xx), page 84
  47. Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 86
  48. Consoles +, "Décembre 1993" (FR; 1993-1x-xx), page 178
  49. Electronic Games (1992-1995), "March 1993" (US; 1993-02-09), page 83
  50. GamePro, "April 1993" (US; 1993-xx-xx), page 58
  51. GamesMaster, "May 1993" (UK; 1993-04-19), page 27
  52. Joypad, "Mars 1993" (FR; 1993-0x-xx), page 64
  53. MAN!AC, "12/93" (DE; 1993-11-10), page 44
  54. Sega Mega Drive Advanced Gaming, "April 1993" (UK; 1993-xx-xx), page 50
  55. Sega Mega Drive Advanced Gaming, "May 1993" (UK; 1993-xx-xx), page 52
  56. Mega Action, "Christmas 1993" (UK; 1993-12-02), page 5
  57. Mega Force, "Décembre 1993" (FR; 1993-12-10), page 128
  58. Mega Fun, "02/93" (DE; 1993-0x-xx), page 40
  59. MegaTech, "April 1993" (UK; 1993-03-20), page 34
  60. Mean Machines Sega, "March 1993" (UK; 1993-02-28), page 44
  61. Sega Power, "July 1993" (UK; 1993-06-03), page 38
  62. Sega Pro, "April 1993" (UK; 1993-03-11), page 54
  63. Sega Zone, "June 1993" (UK; 1993-05-xx), page 60
  64. Sega Force Mega, "August 1993" (UK; 1993-06-24), page 46
  65. Todo Sega, "Diciembre 1993" (ES; 1993-1x-xx), page 48
  66. Video Games, "2/94" (DE; 1994-01-26), page 44
  67. Digitiser (UK) (1993-12-08)
  68. Gamer, "Dekémvrios 1993" (GR; 1993-xx-xx), page 1
  69. Joypad, "Janvier 1994" (FR; 199x-xx-xx), page 126
  70. Megablast, "1/94" (DE; 1993-12-29), page 82
  71. Mega Force, "Janvier 1994" (FR; 1994-01-08), page 120
  72. Sega Pro, "February 1994" (UK; 1993-12-30), page 48
  73. Video Games, "1/94" (DE; 1993-12-19), page 124


Hook

Hook title.png

Main page | Comparisons | Maps | Hidden content | Magazine articles | Video coverage | Reception | Region coding | Technical information | Bootlegs


Sega Master System
Prototypes: Prototype