Difference between revisions of "Planet Harriers"

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{{Bob
 
{{Bob
| bobscreen=
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| bobscreen=Planet_Harriers_Title.png
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| publisher=[[Sega Corporation (2000-2015)|Sega Corporation]]
| title=
 
| publisher=[[Sega]]
 
 
| developer=[[Amusement Vision]]
 
| developer=[[Amusement Vision]]
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| support=[[Digital Design Studio]]
 
| system=[[Sega Hikaru]]
 
| system=[[Sega Hikaru]]
 
| romsize=294 MB
 
| romsize=294 MB
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| players=1-2
 
| players=1-2
 
| genre=Shoot-'em-Up
 
| genre=Shoot-'em-Up
| releases={{releases
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| releases={{releasesArcade
| arcade_date_jp=2000-09
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| hikaru_date_jp=2000-12{{fileref|Sega Arcade History JP EnterBrain Book-1.pdf|page=174}}
| arcade_date_us=2001
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| hikaru_date_us=2001
| arcade_date_uk=2001
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| hikaru_date_uk=2001
 
}}
 
}}
 
}}
 
}}
'''''Planet Harriers''''' is a rail shooter [[arcade]] game developed by [[Amusement Vision]] and published by [[Sega]] for [[Sega Hikaru]] hardware in 2000. It is an original entry in the ''[[Space Harrier (series)|Space Harrier series]]'', and the first since ''[[Space Harrier II]]'' in 1988.
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{{stub}}'''''{{PAGENAME}}''''' is a rail shooter [[arcade]] game developed by [[Amusement Vision]] and published by [[Sega Corporation (2000-2015)|Sega Corporation]] for [[Sega Hikaru]] hardware in 2000. It is an original entry in the ''[[Space Harrier (series)|Space Harrier series]]'', and the first since ''[[Space Harrier II]]'' in 1988.
  
 
''Planet Harriers'' is different from all other ''Space Harrier'' games, in that it has four selectable characters and is presented entirely in 3D. The players have health bars, and enemies can be locked onto similar to ''[[After Burner]]''.
 
''Planet Harriers'' is different from all other ''Space Harrier'' games, in that it has four selectable characters and is presented entirely in 3D. The players have health bars, and enemies can be locked onto similar to ''[[After Burner]]''.
  
Utilizing the powerful Hikaru hardware, it demonstrated graphical capabilities such as Phong shading, long draw distance, a large number of polygons, particle effects, and lighting effects. At the time of its release in 2000, it was regarded as having the best video game graphics seen up until that time. {{ref|http://ign.com/articles/2000/09/21/jamma-2000-hands-on-with-planet-harriers}} The game was a popular arcade hit in Japan. {{ref|https://www.segasammy.co.jp/japanese/ir/library/pdf/printing_archive/2002/sega/sega_annual_tuuki_2002.pdf}}
+
Utilizing the powerful [[Sega Hikaru]] hardware, it demonstrated advanced graphical capabilities, such as Phong shading, a long draw distance, particle effects, and many polygons and light sources on screen. At the time of its release in 2000, it was regarded as having the best video game graphics seen up until that time.{{ref|http://ign.com/articles/2000/09/21/jamma-2000-hands-on-with-planet-harriers}} It debuted at the [[Amusement Machine Show 2000]], where it was the biggest crowd-pleaser.{{magref|odmus|9|19}} The game was a popular arcade hit in Japan.{{ref|1=https://www.segasammy.co.jp/japanese/ir/library/pdf/printing_archive/2002/sega/sega_annual_tuuki_2002.pdf#page=18}}
  
==Production Credits==
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==Gameplay==
{{multicol|
+
Planet Harriers uses a twin seated cabinet, which allows for two players to play simultaneous single-player games, or a networked two-player game. Control is through a joystick with a missile and bullet trigger, and view-change and bomb buttons on the main panel. A player may select one of four characters; Glenn, X, Cory or Nick. Gameplay involves the character flying from an into-the-screen perspective, shooting oncoming enemies and missiles.
'''Main program director:''' [[Tetsuya Kaku]]<br>
+
 
'''Enemy control & visual system programmer:''' [[Hisashi Endo]]<br>
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In a two player game, the two characters may 'dock' together in order to recover life.
'''Motion control & texture system programmer:''' [[Naohiro Hirao]]<br>
+
 
'''Lighting effects & sound control system programmer:''' [[Jun Tokuhara]]<br>
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===Stages===
'''Graphic library system & effects programmer:''' [[Yoshinori Suzuki]]<br>
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{{InfoTable|imagewidths=200|
'''Enemy control & effects system programmer:''' [[Eiji Takaki]]<br>
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{{InfoRow
'''Special effects programmer:''' [[Ayumu Kasai]]<br>
+
| title=Windel
'''Motion design director:''' [[Kazuhiro Izaki]]<br>
+
| image=Notavailable.svg
'''Motion designer:''' [[Akira Morimoto]]<br>
+
| desc=
'''Character design director:''' [[Mika Kojima]]<br>
+
}}
'''Character designer:''' [[Souichiro Kugo]]<br>
+
{{InfoRow
'''Stage design director:''' [[Junichi Yamada]]<br>
+
| title=Foreo
'''Stage designer:''' [[Yukio Oda]], [[Makoto Kawai]], [[Kumiko Sakurai]]<br>
+
| image=Notavailable.svg
'''Assistant stage designer:''' [[Mari Sasaki]]<br>
+
| desc=
'''Graphic designer:''' [[Tsuyoshi Fukuyama]]<br>
+
}}
'''Sound effects director:''' [[Michika Okuyama]]<br>
+
{{InfoRow
'''BGM sound director:''' [[Sakae Osumi]]<br>
+
| title=Lavaa
'''Assistant sound creator:''' [[Hidenori Shoji]], [[Maki Morrow]]<br>
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| image=Notavailable.svg
'''Music composer:''' HΛL<br>
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| desc=
: '''HΛL is:'''<br>
+
}}
:: Toshiharu Umesaki<br>
+
{{InfoRow
:: Atsushi Sato<br>
+
| title=Cavern
:: Tomotaka Takehara<br>
+
| image=Notavailable.svg
:: Akihisa Matsuda<br>
+
| desc=
::Katsuyuki Ozawa<br>
+
}}
: '''Coordinated by:''' Artimage Inc.<br>
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{{InfoRow
[[Shunsuke Suzuki]], Toshiyuki Kishi<br>
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| title=Galax
: '''Coordinated by:''' megastone Co., Ltd.<br>
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| image=Notavailable.svg
'''Voice actor:'''<br>
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| desc=
: '''Glenn:''' Roy Garner
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}}
: '''Cory:''' Lynn Marie Harris
 
: '''Nick:''' Barry Gjerde
 
: '''X:''' Brian Matt Uhl
 
: '''narrator:''' Chris Glenn
 
: '''Coordinated by:''' Poly Co., Ltd.
 
'''Mechanical supervisor:''' [[Masao Yoshimoto]]<br>
 
'''Mechanical engineer:''' [[Toshiya Yamaguchi]]<br>
 
'''Electrical engineer:''' [[Toru Mori]], [[Nobuto Kashiwagi]]<br>
 
'''Cabinet designer:''' [[Kimio Tsuda]]<br>
 
'''Assistant:''' [[Mika Sato]], [[Masae Otoshi]]<br>
 
'''Special thanks:''' [[Motoyoshi Tai]], [[Mitsunori Kabashima]] (Digital Design Studio)<br>
 
'''Producer & director:''' [[Toshihiro Nagoshi]]<br>
 
'''Created in cooperation with:''' [[Amusement Vision]]<br>
 
'''Produced and Created by:''' [[Sega]]<br>
 
 
}}
 
}}
  
==Gallery==
+
==Production credits==
 +
{{mainArticle|{{PAGENAME}}/Production credits}}
 +
 
 +
==Digital manuals==
 
<gallery>
 
<gallery>
File:PlanetHarriers Arcade Cabinet Twin.jpg|Twin Cabinet
+
PlanetHarriers Hikaru US Manual.pdf|US manual
 
</gallery>
 
</gallery>
  
==Promotional Material==
+
==Magazine articles==
<gallery>
+
{{mainArticle|{{PAGENAME}}/Magazine articles}}
File:PlanetHarriers US Flyer.jpg|US flyer
+
 
</gallery>
+
==Promotional material==
 +
{{gallery
 +
|{{gitem|PlanetHarriers US Flyer.jpg|US flyer}}
 +
|{{gitem|PlanetHarriers_Arcade_JP_Flyer.pdf|JP flyer}}
 +
}}
  
==Digital Manuals==
+
==Photo gallery==
 
<gallery>
 
<gallery>
File:PlanetHarriers Hikaru US Manual.pdf|US manual
+
PlanetHarriers Arcade Cabinet Twin.jpg|Twin Cabinet
 
</gallery>
 
</gallery>
  
==Physical Scans==
+
==Physical scans==
 
{{ScanArcade
 
{{ScanArcade
 
| type=upright
 
| type=upright
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}}
 
}}
  
{{Clear}}
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==Specifications==
 +
===Dimensions===
 +
{| class="wikitable" style="width:320px; border: 1px"
 +
!
 +
|-
 +
|{{Dimensions|wm=1.632|hm=1.935|dm=1.62|diagramsize=150|ref={{fileref|PlanetHarriers_Arcade_JP_Flyer.pdf}}}}
 +
|-
 +
| '''Mass''': 471 kg (1,036 lbs)
 +
|}
 +
 
 +
==References==
 +
<references/>
 +
 
 +
{{PlanetHarriersOmni}}
 
{{SpaceHarrier}}
 
{{SpaceHarrier}}
 
[[Category:2001 Hikaru games]]
 
[[Category:Hikaru games]]
 
[[Category:Space Harrier]]
 

Latest revision as of 21:58, 8 November 2024

n/a

Planet Harriers Title.png

Planet Harriers
System(s): Sega Hikaru
Publisher: Sega Corporation
Developer:
Supporting companies:
Genre: Shoot-'em-Up

















Number of players: 1-2
Release Date RRP Code
Arcade (Hikaru)
JP
¥? ?
Arcade (Hikaru)
US
$? ?
Arcade (Hikaru)
UK
£? ?




















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Planet Harriers is a rail shooter arcade game developed by Amusement Vision and published by Sega Corporation for Sega Hikaru hardware in 2000. It is an original entry in the Space Harrier series, and the first since Space Harrier II in 1988.

Planet Harriers is different from all other Space Harrier games, in that it has four selectable characters and is presented entirely in 3D. The players have health bars, and enemies can be locked onto similar to After Burner.

Utilizing the powerful Sega Hikaru hardware, it demonstrated advanced graphical capabilities, such as Phong shading, a long draw distance, particle effects, and many polygons and light sources on screen. At the time of its release in 2000, it was regarded as having the best video game graphics seen up until that time.[2] It debuted at the Amusement Machine Show 2000, where it was the biggest crowd-pleaser.[3] The game was a popular arcade hit in Japan.[4]

Gameplay

Planet Harriers uses a twin seated cabinet, which allows for two players to play simultaneous single-player games, or a networked two-player game. Control is through a joystick with a missile and bullet trigger, and view-change and bomb buttons on the main panel. A player may select one of four characters; Glenn, X, Cory or Nick. Gameplay involves the character flying from an into-the-screen perspective, shooting oncoming enemies and missiles.

In a two player game, the two characters may 'dock' together in order to recover life.

Stages

Notavailable.svg Windel
Notavailable.svg Foreo
Notavailable.svg Lavaa
Notavailable.svg Cavern
Notavailable.svg Galax

Production credits

Main article: Planet Harriers/Production credits.

Digital manuals

Magazine articles

Main article: Planet Harriers/Magazine articles.

Promotional material

PlanetHarriers US Flyer.jpg
US flyer
PlanetHarriers US Flyer.jpg

PlanetHarriers Arcade JP Flyer.pdf

PDF
JP flyer
PlanetHarriers Arcade JP Flyer.pdf

Photo gallery

Physical scans

Hikaru, US
Hikaru, JP
Hikaru, UK

Specifications

Dimensions

1.632 m (64.252")
1.935 m (76.181")
1.62 m (63.779")


Mass: 471 kg (1,036 lbs)

References


Planet Harriers

Planet Harriers Title.png

Main page | Credits | Magazine articles


Music: (2001)

No results



Space Harrier series
Space Harrier (JP home computers | Elite versions | Sega Ages Vol. 2 | mobile | 3D) (1986) | Space Harrier 3D (1988) | Space Harrier II (Electronic) (1988) | Planet Harriers (2001) | Typing Space Harrier (2002) | Sega Ages 2500 Series Vol. 4: Space Harrier (2003)
Albums
Yu Suzuki Produce Hang On/Space Harrier (1997) | Planet Harriers The Original Soundtrack (2001) | Space Harrier II: Space Harrier Complete Collection Original Soundtrack (2005)
Other Media
Space Harrier (video) (1987) | Space Harrier: White Dragon no Yuusha (1988)