Difference between revisions of "Time Warner Interactive's VR Virtua Racing"
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{{Bob | {{Bob | ||
| bobscreen=VRVirtuaRacing Sat title.png | | bobscreen=VRVirtuaRacing Sat title.png | ||
| publisher=[[Time Warner Interactive]] | | publisher=[[Time Warner Interactive]] | ||
| developer=[[Time Warner Interactive]] | | developer=[[Time Warner Interactive]] | ||
+ | | licensor=[[Sega Enterprises, Ltd.]] | ||
| system=[[Sega Saturn]] | | system=[[Sega Saturn]] | ||
− | |||
| sounddriver=SCSP/CD-DA (40 tracks) | | sounddriver=SCSP/CD-DA (40 tracks) | ||
− | | peripherals=[[Arcade Racer | + | | peripherals=[[Arcade Racer]], [[Saturn Backup Memory]] |
| players=1-2 | | players=1-2 | ||
− | | genre=Racing | + | | genre=Racing{{fileref|VirtuaRacing Saturn JP Box Back.jpg}}{{ref|https://web.archive.org/web/20200320230433/https://sega.jp/fb/segahard/ss/soft_licensee1.html}} |
− | | | ||
| originaldevelopers=[[Sega]] | | originaldevelopers=[[Sega]] | ||
− | | | + | | originalsystem=[[Sega Model 1]] |
| releases={{releasesSat | | releases={{releasesSat | ||
− | | sat_date_us=1995 | + | | sat_date_jp=1995-12-22{{ref|https://web.archive.org/web/20200320230433/https://sega.jp/fb/segahard/ss/soft_licensee1.html}} |
+ | | sat_code_jp=T-4803G | ||
+ | | sat_rrp_jp=5,800e{{magref|ssmjp|1995-12|195}} | ||
+ | | sat_rating_jp=all | ||
+ | | sat_date_us=1995-11-06{{intref|Press release: 1995-11-06: TIME WARNER INTERACTIVE'S(TM) 'V.R. VIRTUA RACING(TM)' NOW AVAILABLE ON THE SEGA SATURN(TM)}} | ||
| sat_code_us=T-4801H | | sat_code_us=T-4801H | ||
+ | | sat_rating_us=ka | ||
+ | | sat_rrp_us=49.95{{intref|Press release: 1995-11-06: TIME WARNER INTERACTIVE'S(TM) 'V.R. VIRTUA RACING(TM)' NOW AVAILABLE ON THE SEGA SATURN(TM)}} | ||
| sat_date_eu=1995 | | sat_date_eu=1995 | ||
| sat_code_eu=T-4801H-50 | | sat_code_eu=T-4801H-50 | ||
− | | sat_rrp_uk=44.99 | + | | sat_rating_eu=3 |
− | | | + | | sat_date_uk=1995-12-18{{magref|ctw|568|21}}<!--1995-11{{magref|segapower|73|38}}--> |
− | | | + | | sat_code_uk=T-4801H-50 |
− | | | + | | sat_rating_uk=3 |
+ | | sat_rrp_uk=44.99{{magref|mms|39|83}}{{magref|gameprouk|3|43}} | ||
+ | | sat_date_de=1995 | ||
+ | | sat_code_de=T-4801H-50 | ||
+ | | sat_rating_de=0 | ||
+ | | sat_date_au=199x | ||
+ | | sat_rating_au=g | ||
+ | | sat_date_pl=1996 | ||
+ | | sat_rrp_pl=179 | ||
}} | }} | ||
− | |||
− | |||
}} | }} | ||
− | + | '''''Time Warner Interactive's VR Virtua Racing''''' is a port of ''[[Virtua Racing]]'', released in 1995 for the [[Sega Saturn]]. The port was produced by [[Time Warner Interactive]] rather than Sega. The VR is considered part of the game's name, as evidenced in the in-game copyright screen. In Japan, the port is called '''''Virtua Racing Sega Saturn''''' (バーチャレーシング セガサターン). | |
− | + | The game is an enhanced port of the original game, expanding the number of tracks and vehicle types and introducing a Grand Prix mode. It does not contain any of the additional content from the [[Sega 32X]] game, ''[[Virtua Racing Deluxe]]'' (although both contain prototype cars). | |
==Gameplay== | ==Gameplay== | ||
− | === | + | The game is a racing game that plays similarly to the arcade original but with more vehicles, tracks, and modes. |
− | ( | + | |
− | === | + | The car steers with {{left}} and {{right}}. It accelerates with {{C}} and brakes with {{B}}. If the player chooses the manual transmission option, {{L}} downshifts and {{R}} upshifts. The game supports the [[Arcade Racer]]. |
− | ( | + | |
+ | ===Modes=== | ||
+ | The Arcade mode has the player race five laps against fifteen computer-controlled opponents. Each track is broken into multiple timed segments, and the player is given more time for passing a checkpoint marker. The player is retired from the race if time runs out. Only the F-1 car and the three tracks from the original arcade game (Big Forest, Bay Bridge, and Acropolis) are available to play. | ||
+ | |||
+ | The Practice mode lets the player can race on any of the tracks with or without opponents. The player can pick any car and any team colors. In this mode, there is no time limit. The player can choose to race 4, 5, or 10 laps or can choose "Free Run," where the race lasts until the player decides to stop. This is the only mode that can be played with a second player in split-screen. | ||
+ | |||
+ | The Grand Prix mode puts the player through a season tour consisting of all ten tracks and all five vehicles. The player starts with the Go Kart and graduates to the next vehicle after earning enough points. Points are awarded depending on the player's placement at the end of each race: | ||
+ | |||
+ | {| class="prettytable" | ||
+ | ! Placement !! Points awarded | ||
+ | |- | ||
+ | | 1st || 10 | ||
+ | |- | ||
+ | | 2nd || 6 | ||
+ | |- | ||
+ | | 3rd || 4 | ||
+ | |- | ||
+ | | 4th || 3 | ||
+ | |- | ||
+ | | 5th || 2 | ||
+ | |- | ||
+ | | 6th || 1 | ||
+ | |- | ||
+ | | 7th or worse || 0 | ||
+ | |} | ||
+ | |||
+ | {| class="prettytable" | ||
+ | ! Car class | ||
+ | ! Points required | ||
+ | |- | ||
+ | | Go Kart || 0 | ||
+ | |- | ||
+ | | Coupe || 20 | ||
+ | |- | ||
+ | | F-160 || 30 | ||
+ | |- | ||
+ | | Proto || 40 | ||
+ | |- | ||
+ | | F-1 || 50 | ||
+ | |} | ||
+ | |||
+ | ===Cars=== | ||
+ | {{InfoTable|imagewidths=320| | ||
+ | {{InfoRow | ||
+ | | title=F-1 | ||
+ | | screenshot=Virtua Racing Saturn, Cars, F-1.png | ||
+ | | desc=A [[wikipedia:Formula One|Formula One]]-style race car, the same car available in the arcade original and all other versions of the game. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Go Kart | ||
+ | | screenshot=Virtua Racing Saturn, Cars, Go-Kart.png | ||
+ | | desc=A small, low-powered go-kart. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Coupe | ||
+ | | screenshot=Virtua Racing Saturn, Cars, Coupe.png | ||
+ | | desc=A fastback sports car, resembling a [[wikipedia:Porsche 911|Porsche 911]]. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=F-160 | ||
+ | | screenshot=Virtua Racing Saturn, Cars, F-160.png | ||
+ | | desc=A tube-shaped race car resembling those used in early [[wikipedia:Grand Prix motor racing|Grand Prix]] motor racing. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Proto | ||
+ | | screenshot=Virtua Racing Saturn, Cars, Proto.png | ||
+ | | desc=A sports prototype race car, similar to those used in [[wikipedia:24 Hours of Le Mans|24 Hours of Le Mans]]. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=F-200 | ||
+ | | screenshot=Virtua Racing Saturn, Cars, F-200.png | ||
+ | | desc=A higher-powered version of the F-1 car with a 14-cylinder engine. This car is hidden and unlocked by placing first in the Grand Prix mode with every vehicle or by inputting a cheat code. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ===Views=== | ||
+ | The player can switch between four different perspectives at any point during the race. | ||
+ | |||
+ | {{gallery|widths=200|screens=yes| | ||
+ | {{gitem|Virtua Racing Saturn, View 1.png|Cockpit View ({{X}})}} | ||
+ | {{gitem|Virtua Racing Saturn, View 2.png|Follow View ({{Y}})}} | ||
+ | {{gitem|Virtua Racing Saturn, View 3.png|Float View ({{Z}})}} | ||
+ | {{gitem|Virtua Racing Saturn, View 4.png|Fly View ({{A}})}} | ||
+ | }} | ||
+ | |||
+ | ===Tracks=== | ||
+ | The game includes the three original arcade tracks along with seven additional tracks not available in any other version of the game. The tracks are arranged in order of increasing difficulty. | ||
+ | {{InfoTable|imagewidths=320| | ||
+ | {{InfoRow | ||
+ | | title=Amazon Falls | ||
+ | | screenshot=Virtua Racing Saturn, Tracks, Amazon Falls.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Surfers Speedway Oval | ||
+ | | screenshot=Virtua Racing Saturn, Tracks, Surfers Speedway Oval.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Big Forest | ||
+ | | screenshot=Virtua Racing Saturn, Tracks, Big Forest.png | ||
+ | | desc=From the arcade game. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Alpine | ||
+ | | screenshot=Virtua Racing Saturn, Tracks, Alpine.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Bay Bridge | ||
+ | | screenshot=Virtua Racing Saturn, Tracks, Bay Bridge.png | ||
+ | | desc=From the arcade game. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Surfers Speedway Road | ||
+ | | screenshot=Virtua Racing Saturn, Tracks, Surfers Speedway Road.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Diablo Canyon | ||
+ | | screenshot=Virtua Racing Saturn, Tracks, Diablo Canyon.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Acropolis | ||
+ | | screenshot=Virtua Racing Saturn, Tracks, Acropolis.png | ||
+ | | desc=From the arcade game. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Metropolis | ||
+ | | screenshot=Virtua Racing Saturn, Tracks, Metropolis.png | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Pacific Coast | ||
+ | | screenshot=Virtua Racing Saturn, Tracks, Pacific Coast.png | ||
+ | | desc= | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Versions== | ||
+ | While graphically closer to the arcade version than the [[Sega Mega Drive]] version of ''Virtua Racing'' and ''Virtua Racing Deluxe'', the game continues to run with a lower screen resolution and with simplified level and vehicle geometry. | ||
+ | |||
+ | ===Localised names=== | ||
+ | {{aka | ||
+ | |en_name=Time Warner Interactive's VR Virtua Racing | ||
+ | |us_name=Time Warner Interactive's VR Virtua Racing | ||
+ | |jp_name=バーチャレーシング セガサターン | ||
+ | |jp_trans=Virtua Racing Sega Saturn}} | ||
==Production credits== | ==Production credits== | ||
{{creditstable| | {{creditstable| | ||
− | |||
*'''Programming:''' Michael Alexander, Tim Crossman, Charles Tolman | *'''Programming:''' Michael Alexander, Tim Crossman, Charles Tolman | ||
*'''Graphics Lead:''' Manuel Laguatan | *'''Graphics Lead:''' Manuel Laguatan | ||
*'''Graphics:''' Jose Erazo, Ace Miles, Lindsay Dawson | *'''Graphics:''' Jose Erazo, Ace Miles, Lindsay Dawson | ||
*'''Audio:''' [[Doug Brandon]] (Sweet Willy), M. Stevens, [[Earl Vickers]] | *'''Audio:''' [[Doug Brandon]] (Sweet Willy), M. Stevens, [[Earl Vickers]] | ||
− | *'''Tools:''' Chris Ebert | + | *'''Tools:''' [[Chris Ebert]] |
*'''Tuning:''' Robert Boone | *'''Tuning:''' Robert Boone | ||
*'''Test Manager:''' Curtis Soldano | *'''Test Manager:''' Curtis Soldano | ||
*'''Testing:''' Robert Boone, John Arvay, Brian Corey | *'''Testing:''' Robert Boone, John Arvay, Brian Corey | ||
− | *'''Manual:''' Bill Hindorff, Curtis Clarkson | + | *'''Manual:''' Bill Hindorff, [[Curtis Clarkson]] |
*'''Producer:''' Bill Hindorff | *'''Producer:''' Bill Hindorff | ||
+ | | source=US manual | ||
+ | | pdf=Virtuaracing sat us manual.pdf | ||
+ | | pdfpage=21 | ||
+ | | console=SAT | ||
}} | }} | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
==Promotional material== | ==Promotional material== | ||
− | {{ | + | {{mainArticle|{{PAGENAME}}/Promotional material}} |
− | |{{ | ||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
==Physical scans== | ==Physical scans== | ||
− | {{ratings | + | {{ratings|SAT}} |
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− | }} | ||
{{Scanbox | {{Scanbox | ||
+ | | console=Saturn | ||
+ | | region=JP | ||
+ | | front=VirtuaRacing Saturn JP Box Front.jpg | ||
+ | | back=VirtuaRacing Saturn JP Box Back.jpg | ||
+ | | square=yes | ||
+ | | spinecard=TWIVirtuaRacing_Saturn_JP_Spinecard.jpg | ||
+ | | disc=TWIVirtuaRacing_Saturn_JP_Disc.jpg | ||
+ | | manual=TWIVR-Sat-JP-Manual.pdf | ||
+ | }}{{Scanbox | ||
| console=Saturn | | console=Saturn | ||
| region=US | | region=US | ||
Line 108: | Line 239: | ||
| console=Saturn | | console=Saturn | ||
| region=EU | | region=EU | ||
+ | | cover=VirtuaRacing Saturn EU cover.jpg | ||
+ | | disc=VirtuaRacing saturn eu cd.jpg | ||
+ | | manual= | ||
+ | }}{{Scanbox | ||
+ | | console=Saturn | ||
+ | | region=DE | ||
| cover=VirtuaRacing Saturn EU Box.jpg | | cover=VirtuaRacing Saturn EU Box.jpg | ||
| disc=VirtuaRacing saturn eu cd.jpg | | disc=VirtuaRacing saturn eu cd.jpg | ||
Line 113: | Line 250: | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=Saturn | | console=Saturn | ||
− | | region= | + | | region=AU |
− | | | + | | cover= |
− | | | + | | disc=VirtuaRacing saturn eu cd.jpg |
− | |||
− | |||
− | |||
| manual= | | manual= | ||
}} | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | {{mainArticle|{{PAGENAME}}/Technical information}} | ||
==References== | ==References== | ||
<references/> | <references/> | ||
+ | {{TWIVROmni}} | ||
{{VirtuaRacing}} | {{VirtuaRacing}} |
Latest revision as of 04:28, 9 November 2024
Time Warner Interactive's VR Virtua Racing | ||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Saturn | ||||||||||||||||||||||||||||||||||||||||
Publisher: Time Warner Interactive | ||||||||||||||||||||||||||||||||||||||||
Developer: Time Warner Interactive | ||||||||||||||||||||||||||||||||||||||||
Licensor: Sega Enterprises, Ltd. | ||||||||||||||||||||||||||||||||||||||||
Original system(s): Sega Model 1 | ||||||||||||||||||||||||||||||||||||||||
Developer(s) of original games: Sega | ||||||||||||||||||||||||||||||||||||||||
Sound driver: SCSP/CD-DA (40 tracks) | ||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Arcade Racer, Saturn Backup Memory | ||||||||||||||||||||||||||||||||||||||||
Genre: Racing[1][2] | ||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||||||||||||||||||||||
|
Time Warner Interactive's VR Virtua Racing is a port of Virtua Racing, released in 1995 for the Sega Saturn. The port was produced by Time Warner Interactive rather than Sega. The VR is considered part of the game's name, as evidenced in the in-game copyright screen. In Japan, the port is called Virtua Racing Sega Saturn (バーチャレーシング セガサターン).
The game is an enhanced port of the original game, expanding the number of tracks and vehicle types and introducing a Grand Prix mode. It does not contain any of the additional content from the Sega 32X game, Virtua Racing Deluxe (although both contain prototype cars).
Contents
Gameplay
The game is a racing game that plays similarly to the arcade original but with more vehicles, tracks, and modes.
The car steers with and . It accelerates with and brakes with . If the player chooses the manual transmission option, downshifts and upshifts. The game supports the Arcade Racer.
Modes
The Arcade mode has the player race five laps against fifteen computer-controlled opponents. Each track is broken into multiple timed segments, and the player is given more time for passing a checkpoint marker. The player is retired from the race if time runs out. Only the F-1 car and the three tracks from the original arcade game (Big Forest, Bay Bridge, and Acropolis) are available to play.
The Practice mode lets the player can race on any of the tracks with or without opponents. The player can pick any car and any team colors. In this mode, there is no time limit. The player can choose to race 4, 5, or 10 laps or can choose "Free Run," where the race lasts until the player decides to stop. This is the only mode that can be played with a second player in split-screen.
The Grand Prix mode puts the player through a season tour consisting of all ten tracks and all five vehicles. The player starts with the Go Kart and graduates to the next vehicle after earning enough points. Points are awarded depending on the player's placement at the end of each race:
Placement | Points awarded |
---|---|
1st | 10 |
2nd | 6 |
3rd | 4 |
4th | 3 |
5th | 2 |
6th | 1 |
7th or worse | 0 |
Car class | Points required |
---|---|
Go Kart | 0 |
Coupe | 20 |
F-160 | 30 |
Proto | 40 |
F-1 | 50 |
Cars
F-1 | |
---|---|
A Formula One-style race car, the same car available in the arcade original and all other versions of the game. | |
Go Kart | |
A small, low-powered go-kart. | |
Coupe | |
A fastback sports car, resembling a Porsche 911. | |
F-160 | |
A tube-shaped race car resembling those used in early Grand Prix motor racing. | |
Proto | |
A sports prototype race car, similar to those used in 24 Hours of Le Mans. | |
F-200 | |
A higher-powered version of the F-1 car with a 14-cylinder engine. This car is hidden and unlocked by placing first in the Grand Prix mode with every vehicle or by inputting a cheat code. |
Views
The player can switch between four different perspectives at any point during the race.
Tracks
The game includes the three original arcade tracks along with seven additional tracks not available in any other version of the game. The tracks are arranged in order of increasing difficulty.
Amazon Falls | |
---|---|
Surfers Speedway Oval | |
Big Forest | |
From the arcade game. | |
Alpine | |
Bay Bridge | |
From the arcade game. | |
Surfers Speedway Road | |
Diablo Canyon | |
Acropolis | |
From the arcade game. | |
Metropolis | |
Pacific Coast | |
Versions
While graphically closer to the arcade version than the Sega Mega Drive version of Virtua Racing and Virtua Racing Deluxe, the game continues to run with a lower screen resolution and with simplified level and vehicle geometry.
Localised names
Language | Localised Name | English Translation |
---|---|---|
English | Time Warner Interactive's VR Virtua Racing | Time Warner Interactive's VR Virtua Racing |
English (US) | Time Warner Interactive's VR Virtua Racing | Time Warner Interactive's VR Virtua Racing |
Japanese | バーチャレーシング セガサターン | Virtua Racing Sega Saturn |
Production credits
- Programming: Michael Alexander, Tim Crossman, Charles Tolman
- Graphics Lead: Manuel Laguatan
- Graphics: Jose Erazo, Ace Miles, Lindsay Dawson
- Audio: Doug Brandon (Sweet Willy), M. Stevens, Earl Vickers
- Tools: Chris Ebert
- Tuning: Robert Boone
- Test Manager: Curtis Soldano
- Testing: Robert Boone, John Arvay, Brian Corey
- Manual: Bill Hindorff, Curtis Clarkson
- Producer: Bill Hindorff
Magazine articles
- Main article: Time Warner Interactive's VR Virtua Racing/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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64 | |
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Based on 27 reviews |
Saturn, JP |
---|
Technical information
References
- ↑ File:VirtuaRacing Saturn JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee1.html (Wayback Machine: 2020-03-20 23:04)
- ↑ Sega Saturn Magazine, "December 1995" (JP; 1995-11-08), page 195
- ↑ 4.0 4.1 Press release: 1995-11-06: TIME WARNER INTERACTIVE'S(TM) 'V.R. VIRTUA RACING(TM)' NOW AVAILABLE ON THE SEGA SATURN(TM)
- ↑ Computer Trade Weekly, "" (UK; 1995-12-18), page 21
- ↑ 6.0 6.1 Mean Machines Sega, "January 1996" (UK; 1995-11-xx), page 83
- ↑ 7.0 7.1 GamePro, "November 1995" (UK; 1995-09-xx), page 43
- ↑ File:Virtuaracing sat us manual.pdf, page 21
- ↑ Consoles +, "Janvier 1996" (FR; 199x-xx-xx), page 122
- ↑ Electronic Entertainment, "December 1995" (US; 1995-1x-xx), page 174
- ↑ Famitsu, "1995-12-29" (JP; 1995-12-15), page 37
- ↑ Fun Generation, "01/96" (DE; 1995-12-20), page 62
- ↑ GameFan, "Volume 3, Issue 9: September 1995" (US; 1995-xx-xx), page 15
- ↑ Game Players, "Vol. 8 No. 12 December 1995" (US; 1995-1x-xx), page 67
- ↑ GamePro, "October 1995" (US; 1995-xx-xx), page 52
- ↑ Hobby Consolas, "Febrero 1996" (ES; 1996-xx-xx), page 107
- ↑ MAN!AC, "02/96" (DE; 1996-01-10), page 84
- ↑ Maximum, "January 1996" (UK; 199x-xx-xx), page 145
- ↑ Mega Force, "Janvier 1996" (FR; 199x-xx-xx), page 79
- ↑ Mega Fun, "01/96" (DE; 1995-12-20), page 70
- ↑ Next Generation, "December 1995" (US; 1995-11-21), page 183
- ↑ Player One, "Janvier 1996" (FR; 199x-xx-xx), page 117
- ↑ Saturn Fan, "1996 No. 5" (JP; 1996-02-16), page 68
- ↑ Saturn+, "Christmas 1995" (UK; 1995-12-14), page 29
- ↑ Sega Magazin, "Februar 1996" (DE; 1996-01-10), page 76
- ↑ Sega Power, "December 1995" (UK; 1995-10-19), page 38
- ↑ Sega Pro, "February 1996" (UK; 1995-12-28), page 56
- ↑ Sega Saturn Magazine, "January 1996" (UK; 1995-12-15), page 88
- ↑ Sega Saturn Magazine, "1995-14 (1995-12-22)" (JP; 1995-12-08), page 204
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 15
- ↑ Ultimate Future Games, "February 1996" (UK; 1996-01-03), page 81
- ↑ Ultimate Gamer, "December 1995" (US; 1995-1x-xx), page 72
- ↑ Última Generación, "Enero 1996" (ES; 199x-xx-xx), page 90
Time Warner Interactive's VR Virtua Racing | |
---|---|
Main page | Comparisons | Hidden content | Magazine articles | Reception | Promotional material | Technical information
Prototypes: 1995-10-30
|
Virtua Racing series of games | |
---|---|
Virtua Racing (1992) | Virtua Formula (1993) | |
Virtua Racing (1994) | |
Virtua Racing Deluxe (1994) | |
Time Warner Interactive's VR Virtua Racing (1995) | |
Sega Ages 2500 Series Vol. 8: Virtua Racing FlatOut (2004) | |
Sega Ages Virtua Racing (2019) | |
Virtua Racing related media | |
Virtua Racing & OutRunners (1993) | Yu Suzuki Produce G-LOC/R360/Virtua Racing (1998) | |
Virtua Racing Hisshou Kouryaku Hou (1994) | Virtua Racing: Official Racing Guide (1994) | |
Virtua Racing: Virtua Video (?) |
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