Difference between revisions of "Air NiGHTS"
From Sega Retro
Hyperspeed34 (talk | contribs) |
|||
(5 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{UnreleasedBob | {{UnreleasedBob | ||
| bobscreen= | | bobscreen= | ||
− | | publisher=[[Sega]] | + | | publisher=[[Sega Enterprises, Ltd.]] |
− | | developer=[[Sega]] | + | | developer=[[Sega Enterprises, Ltd.]] |
| system=[[Sega Saturn]], [[Sega Dreamcast]] | | system=[[Sega Saturn]], [[Sega Dreamcast]] | ||
}} | }} | ||
− | {{sub-stub}}''''' | + | {{sub-stub}}'''''{{PAGENAME}}''''' is the name of an unreleased sequel to ''[[NiGHTS into Dreams]]'', once set for release on the [[Sega Saturn]], then the [[Sega Dreamcast]]. The game never materialised, though a sequel to the game did eventually emerge in the form of ''[[NiGHTS: Journey of Dreams]]'' for the [[Wii]]. |
− | From what can be understood from interviews with | + | From what can be understood from interviews with Sega employees, ''Air NiGHTS'' was conceived in the late 1990s while the company was developing improved Saturn and Dreamcast controllers. It was to use controllers which could detect motion (like the Wii), though was scrapped when Sega opted for a more traditional controller setup. Initial plans were based around a Saturn pad with a built-in tilt sensor, though this later evolved into something completely separate when the Dreamcast project started. |
[[File:DCProto Controller3.jpg|thumb|right|It is rumoured this prototype Dreamcast controller may have been designed for ''Air NiGHTS'' (or vice versa).]] | [[File:DCProto Controller3.jpg|thumb|right|It is rumoured this prototype Dreamcast controller may have been designed for ''Air NiGHTS'' (or vice versa).]] | ||
It is also possible that the Saturn's [[3D Control Pad]] ("Multi Controller" in Japan), with its detachable cable may have been influenced by ''Air NiGHTS'' in some way. | It is also possible that the Saturn's [[3D Control Pad]] ("Multi Controller" in Japan), with its detachable cable may have been influenced by ''Air NiGHTS'' in some way. | ||
Line 14: | Line 14: | ||
==Magazine articles== | ==Magazine articles== | ||
− | + | {{mainArticle|{{PAGENAME}}/Magazine articles}} | |
− | + | ||
− | </ | + | ==References== |
− | + | <references/> | |
+ | |||
{{NiGHTS}} | {{NiGHTS}} |
Latest revision as of 00:25, 10 November 2024
Air NiGHTS |
---|
System(s): Sega Saturn, Sega Dreamcast |
Publisher: Sega Enterprises, Ltd. |
Developer: Sega Enterprises, Ltd. |
This teeny-tiny article needs some work. You can help us by expanding it.
Air NiGHTS is the name of an unreleased sequel to NiGHTS into Dreams, once set for release on the Sega Saturn, then the Sega Dreamcast. The game never materialised, though a sequel to the game did eventually emerge in the form of NiGHTS: Journey of Dreams for the Wii.
From what can be understood from interviews with Sega employees, Air NiGHTS was conceived in the late 1990s while the company was developing improved Saturn and Dreamcast controllers. It was to use controllers which could detect motion (like the Wii), though was scrapped when Sega opted for a more traditional controller setup. Initial plans were based around a Saturn pad with a built-in tilt sensor, though this later evolved into something completely separate when the Dreamcast project started.
It is also possible that the Saturn's 3D Control Pad ("Multi Controller" in Japan), with its detachable cable may have been influenced by Air NiGHTS in some way.
The motion sensing technology would later end up as part of Samba de Amigo and its accompanying maracas.
Magazine articles
- Main article: Air NiGHTS/Magazine articles.
References