Difference between revisions of "Space Channel 5"

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{{Bob
 
{{Bob
|bobscreen=
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| bobscreen=Sc5_title.png
|screenwidth=320px
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| bobscreen2=SpaceChannel5 DC JP Title.png
|publisher=[[Sega]]
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| bobscreen3=Notavailable.svg
|developer=[[SEGA United Game Artists|United Game Artists]]
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| bobscreen4=Notavailable.svg
|system=[[Dreamcast]], [[PlayStation 2]]
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| tab1={{DC}} NTSC-U/PAL
|europe=Oct 6, 2000(Dreamcast), Mar 15, 2002(PlayStation 2)
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| tab2={{DC}} NTSC-J
|usa=June 4, 2000(Dreamcast), Nov 18, 2003(PlayStation 2)
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| tab3={{PS2}} PAL
|japan=Dec 16, 1999(Dreamcast), Dec 12, 2002(PlayStation 2)
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| tab4={{PS2}} NTSC-J
|genre=3D Action}}
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| publisher={{company|[[Sega Enterprises, Ltd.]]|system=DC|region=JP}} {{company|[[Sega Corporation (2000-2015)|Sega Corporation]]|system=PS2|region=JP}} {{company|[[Sega of America]]|system=DC|region=US}} {{company|[[Sega Europe]]|system=DC,PS2|region=EU}}
 +
| developer={{company|[[Sega Software R&D Dept. 9]]{{ref|https://web.archive.org/web/20221111030133/https://www.4gamer.net/games/409/G040915/20221019050/}}|system=DC}}
 +
{{company|[[Sega Digital Media]]{{ref|https://web.archive.org/web/20221111030133/https://www.4gamer.net/games/409/G040915/20221019050/}}|system=DC}}
 +
{{company|[[United Game Artists]]|system=PS2}}
 +
| support={{company|[[T's Music]]|role=audio}}
 +
| distributor={{company|[[Sony Computer Entertainment Europe]]|system=PS2|region=Europe}}
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| system=[[Sega Dreamcast]], [[PlayStation 2]]
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| sounddriver=
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| peripherals={{DC}} [[Jump Pack]], [[Visual Memory Unit]], [[Dreamcast VGA Box]]
 +
| players=1
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| genre=Music Game/Ongaku Game (音楽ゲーム){{fileref|Sc5 dc jp back cover.jpg}}{{ref|https://web.archive.org/web/20071209071649/http://sega.jp/dc/991020/}}, Table{{ref|https://web.archive.org/web/20201108102932/https://sega.jp/history/hard/dreamcast/software.html}}, Action{{ref|1=https://web.archive.org/web/20200202015220/https://sega.jp/search/result.php?page=153}}
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| languages={{LanguageList|jp|en|fr|de|es|format=DC}}
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| releases={{releasesDC
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| dc_date_jp=1999-12-16{{ref|https://web.archive.org/web/20071209071649/http://sega.jp/dc/991020/}}
 +
| dc_code_jp=HDR-0029
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| dc_rrp_jp=5,800e{{ref|https://web.archive.org/web/20071209071649/http://sega.jp/dc/991020/}}
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| dc_rating_jp=all
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| dc_date_jp_d=2000-12-21{{ref|https://web.archive.org/web/20071210130224/http://sega.jp/dc/001204/}}
 +
| dc_code_jp_d=HDR-0140
 +
| dc_rrp_jp_d=2,800e{{ref|https://web.archive.org/web/20071210130224/http://sega.jp/dc/001204/}}
 +
| dc_rating_jp_d=all
  
'''''Space Channel 5''''' is a console game, which was first released in Japan for the [[Dreamcast]] on December 16, 1999. It was later released in the United States on June 6, 2000 and in Europe on October 8, 2000. The producer of this game wass [[Tetsuya Mizuguchi]], the man who is also behind ''Sega Rally Championship''.  
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| dc_date_us=2000-06-06{{ref|1=https://web.archive.org/web/20031218181458/http://www.sega.com:80/games/dreamcast/post_dreamcastgame.jhtml?PRODID=202}}
 +
| dc_code_us=51051
 +
| dc_rating_us=t
 +
| dc_rrp_us=49.99{{magref|odmus|7|94}}<!--39.95{{magref|gw|2000-05-29|16}}-->
 +
| dc_date_eu=2000-10-06{{magref|odmuk|13|26}}
 +
| dc_code_eu=MK-51051-50
 +
| dc_rating_eu=3
 +
| dc_date_uk=2000-10-06{{ref|https://web.archive.org/web/20050209193009/http://www.sega.jp/release/nr000901_5.html}}{{ref|1=https://web.archive.org/web/20031025201007/http://www.chipsworld.co.uk/detProd.asp?ProductCode=3106}}{{ref|https://web.archive.org/web/20010803105813/http://www.amazon.co.uk/exec/obidos/tg/browse/-/300720/}}
 +
| dc_code_uk=MK-51051-50
 +
| dc_rating_uk=3
 +
| dc_rrp_uk=39.99{{magref|cvg|225|114}}{{magref|odmuk|13|59}}
 +
| dc_date_de=2000-10-05{{ref|https://web.archive.org/web/20050317200429/http://www.amazon.de/exec/obidos/ASIN/B00004XQVQ}}
 +
| dc_code_de=MK-51051-50
 +
| dc_rating_de=0
 +
| dc_date_fr=2000-10-06{{ref|1=https://web.archive.org/web/20010715110742/http://www.micromania.fr:80/zooms/?ref=17085}}
 +
| dc_code_fr=MK-51051-50
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| dc_rating_fr=tp
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| dc_date_es=2000-10-05{{ref|1=https://web.archive.org/web/20010917041954/http://www.centromail.es/top/ficha.asp?codmail=15236&codprov=}}
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| dc_code_eu=MK-51051-50
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| dc_rating_eu=3
 +
| dc_date_pt=2000-10-06
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| dc_code_pt=DCJS22572
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| dc_date_au=2000-10-21{{ref|1=https://web.archive.org/web/20020101221133/http://www.gameswarehouse.com.au/DRCnew.asp}}<!--2000-12-07{{ref|https://web.archive.org/web/20010731231717/http://www.futuregamez.net:80/outnow/dc.html}}-->
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}}
 +
{{releasesPS2
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| ps2_date_eu_Promo=2002
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| ps2_code_eu_Promo=SCES-50611
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| ps2_date_eu=2002-03-15
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| ps2_code_eu=SCES-50611
 +
| ps2_date_uk=2002-03-15
 +
| ps2_code_uk=SCES-50611
 +
| ps2_rating_uk=3
 +
| ps2_date_fr=2002-03-15
 +
| ps2_code_fr=SCES-50611
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| ps2_rating_fr=tp
 +
| ps2_date_de=2002-03-15
 +
| ps2_code_de=SCES-50611
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| ps2_rating_de=6
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| ps2_date_es=2002-03-15
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| ps2_code_es=SCES-50611
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| ps2_rating_es=tp
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| ps2_date_jp=2002-12-12{{ref|https://web.archive.org/web/20030811004802/http://sega.jp/ps2/sc5/}}
 +
| ps2_code_jp=SLPM-65095
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| ps2_rrp_jp=3,000e{{ref|https://web.archive.org/web/20030811004802/http://sega.jp/ps2/sc5/}}
 +
| ps2_date_it=2002
 +
| ps2_code_it=SCES-50611
 +
| ps2_rating_it=3
 +
| ps2_date_au=200x
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| ps2_rating_au=gold
 +
}}
 +
| properties={{Properties|DC|adx|sofdec}}
 +
}}
 +
'''''{{PAGENAME}}''''' (スペースチャンネル5) is a video game for the [[Sega Dreamcast]] released in Japan on 16 December 1999, North America on 6 June 2000 and in Europe on 8 October 2000. It was the first game to be developed by the newly opened [[United Game Artists]] studio within Sega, spearheadded by [[Tetsuya Mizuguchi]], although the UGA name had not yet been adopted by the original Japanese release.
  
''Space Channel'' is the first game to feature [[Ulala]], a character whom would go on to cameo in several other Sega titles. It also features a cameo by [[Michael Jackson]], whom is known as ''Space Michael'' in this game. The game is similar to ''PaRappa the Rapper'' and earlier memorization games like ''Simon'' where the computer shows a sequence of moves—dance steps in this case—and the player must copy them successfully to advance.
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The game stars Space Channel 5 reporter Ulala, tasked with upping the ratings of the channel, and stopping the "evil" Morolians, who are forcing the galaxy to dance.
  
This game, along with ''[[Space Channel 5: Part 2]]'', were released in North America for the [[Playstation 2]] on November 18, 2003 as part of a package containing both games called ''Space Channel 5: Special Edition''.
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==Gameplay==
 +
''Space Channel 5'' is a rhythm game built similarly in nature to electronic memorisation games such ''Simon'', and video games such as ''PaRappa the Rapper''. Throughout the game the computer shows a sequence of moves—dance steps in this case—and the player must copy them successfully to advance. Repeated failure will force the show to be cancelled, effectively triggering a game over.
  
==Commands and gameplay==
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''Space Channel 5'' utilises six different commands - {{up}} "Up", {{down}} "Down", {{left}} "Left", {{right}} "Right", {{A}} "Shoot" and {{B}} "Shoot". The {{up}} button corresponds to the aliens raising both paws or Ulala raising both hands. Pressing {{down}} causes Ulala to lower only her right hand as her left hand contains a microphone. When either the {{left}} or {{right}} button are pressed she moves her hand in that direction. The Morolians will mimic Ulala's moves so pressing the directional pad will affect them also.
The {{up}} button corresponds to the aliens raising both paws or Ulala raising both hands. Pressing {{down}} causes Ulala to lower only her right hand as her left hand contains a microphone. When either the {{left}} or {{right}} button are pressed she moves her hand in that direction. The Morolians will mimic Ulala's moves so pressing the directional pad will affect them also.
 
  
The {{A}} button is used for shooting at the Morolians or simply to perform another dance move. The {{B}} button is used for rescuing hostages (In report 2, however, in the first phase of the boss, the {{B}} button is not used for shooting directly at the hostages). There also appears to be mispronunciation of "shoot" when the player presses either the {{A}} or {{B}} button. In the manual, it says "shoot", but the Morolians say words that are quite similar to "kiss", "chin". Ulala, Pudding, Jaguar and Evila say "chu', while Fuse says "shoot" or "chu".
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The {{A}} "shoot" button is used for shooting at the Morolians or simply to perform another dance move. The {{B}} "shoot" button is usually used for rescuing hostages. There also appears to be mispronunciation of "shoot" when the player presses either the {{A}} or {{B}} button. In the manual, it says "shoot", but the Morolians say words that are quite similar to "kiss", "chin". Ulala, Pudding, Jaguar and Evila say "chu", while Fuse says "shoot" or "chu".
  
 
In between these scenes, Ulala appears to be taunting the opponent (if the player gets all the moves correct) or have messed up the dance (if the player gets incorrect moves or misses a move). Ulala is given a certain number of hearts in case she misses a move or get an incorrect move. Performing a incorrect move will cause her to lose a heart. If she loses every one of her hearts she will then hunch over and become upset, with Fuse shouting at her.
 
In between these scenes, Ulala appears to be taunting the opponent (if the player gets all the moves correct) or have messed up the dance (if the player gets incorrect moves or misses a move). Ulala is given a certain number of hearts in case she misses a move or get an incorrect move. Performing a incorrect move will cause her to lose a heart. If she loses every one of her hearts she will then hunch over and become upset, with Fuse shouting at her.
  
==Production Credits==
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===Levels===
Producer: [[Tetsuya Mizuguchi]]<br>
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{{InfoTable|imagewidths=200|
Director: [[Takashi Thomas Yuda]]<br>
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{{InfoRow
Art Director: [[Yutaka Minobe]]<br>
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| title=Introducing... Ulala!
Programming Director: Hitoshi Nakanishi<br>
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| screenshot=Notavailable.svg
Story & Game Design Director: Takumi Yoshinaga<br>
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| desc=
Game System Supervisor: Yoshiyuki Okitsu<br>
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}}
Game Designer Unit: Takao Esaka, Mika Satou, Toshihide Ozeki<br>
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{{InfoRow
Space Programmers: Ise Susumu, Yuuki Hatakeyama, Ko Midoro<br>
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| title=Spaceship SOS!
Technical Support: Osamu hori, Koji Kaifu, Satoru Takeshima, Michio Yokomizo, Kyosei Yukimoto, Keiichi Noda<br>
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| screenshot=Notavailable.svg
Technical Director: Takeshi Hirai<br>
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| desc=
Character & Background Modeling Design: Mayumi Moro, Ken Okazaki, [[Yutaka Minobe]], Shiro Kinemura, Deen Guns Project, Jake Kazdal<br>
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}}
Character Modeling Supervisor: Mayumi Moro<br>
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{{InfoRow
Character Modeling Unit: Ken Okazaki, Nanako Yarimizu, Chisai Abe, Shinkichi Tanahashi<br>
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| title=Catch the scoop!
Character Animation Supervisor: Ken Okazaki<br>
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| screenshot=Notavailable.svg
Character Animation Unit: Takanori Ohnuki, Makio Kitahawa, Yusuke Kashiwagi, Jake Kazdal, Kenya Suzuki, Shigeru "Pigeon" Arkai<br>
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| desc=
Choreographer: Nahoko Nezu, Shigeru "Pigegon" Araki<br>
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}}
Motion Capture Set Up: Kenichi Suzuki<br>
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{{InfoRow
Visual Effects Designer: Taro Hino<br>
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| title=Evil in the Galaxy Revealed!
Film Editor: Ryutaro Sugiyama, Taro Hino, Kanji Sutou, Kenichi Suzuki<br>
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| screenshot=Notavailable.svg
Camera Operation Unit: Mika Satou, Kanji Sutou<br>
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| desc=
Sound Director: [[Naofumi Hataya]]<br>
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}}
Sound Producer: [[Yukifumi Makino]]<br>
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}}
Sound Technical Director: [[Tatsuya Kousaki]]<br>
 
Music Composers: [[Kenichi Tokoi]], [[Naofumi Hataya]]<br>
 
Sound Effects: Takashi Endo<br>
 
Sound Programmers: Kazumi Suyama, [[Yoshiaki Kashima]]<br>
 
Recording Director: [[Fumitaka Shibata]]<br>
 
Recording Engineer: Hirokazu Akashi, [[Yoshitada Miya]], Sawako Sogabe, Syuhei Muaki<br>
 
  
===Musicians===
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==History==
Trunpet: Isao Sakuma, Mitsukni Kohata, Naohito Watnabe, Masahero Kobayashi, Koichi Suzuki<br>
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[[File:SpaceChannel 5 MorolianInvasion event.png|thumb|340px|Morolians interrupt [[Shoichiro Irimajiri]]'s speech in Shibuya as part of a November 1999 marketing stunt.]]
Trombone: Yuji Shimoda, Gakutaro Miyauchi<br>
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===Prerelease===
Sax: Yo Shibano, Toshimichi Imao<br>
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To promote the game, Sega put on a display outside the Q-Front tower in Shibuya, demonstrating the game in action on three large screens. Sega executives had their photos taken alongside [[Tetsuya Mizuguchi]] and a human representation of Ulala{{magref|edge|80|128}}.
Drum: Masashi Matsumoto<br>
 
Bass: Koji Motosugi<br>
 
Guitar: Chew-Taro Moritake<br>
 
Chorus: Miho Fujiwara, Yoko Akama, Wornell Jones, Triad Project<br>
 
Sctore: [[Hiroshi Aso]]<br>
 
Recorded Coordinator: Hidetaka "Carl" Shibata<br>
 
Recorded And Mixed At: SEGA Digital Studio<br>
 
Special Thanks: [[Jun Senoue]] (Sonic Team USA)<br>
 
Very Special Thanks To: [[Tomoko Sasaki]]<br>
 
  
===Mexican Flyer===
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Ulala also made an appearance at the MTV Music Video Awards on September 7 to hand out the Best Dance Video award{{magref|odmuk|12|27}}.
Ken Woodman & His Piccadilly Brass(Woodman)<br>
 
  
===CG Movie Support Unit Trilogy===
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===Development===
CG Movie Producer: Masaaki Taira<br>
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{{MainArticle|{{PAGENAME}}/Development}}
CG Movie Directors: Hiroyuki Takagai, Shinji Naka, Mika Ando, Yumiko Takahashi<br>
 
  
===Saihi Information Service, Ltd.===
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===Legacy===
Producer: Terumi Hamamoto, Makoto Baba<br>
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''Space Channel 5'' was followed by a direct sequel, ''[[Space Channel 5: Part 2]]'', and then ported to the [[PlayStation 2]] in 2002. In the US, the PlayStation 2 port was bundled with ''Part 2'' in ''[[Space Channel 5: Special Edition]]'', published by [[Agetec]].
  
===Image Studio 109===
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However, apart from a [[Game Boy Advance]] adaption, ''[[Space Channel 5: Ulala's Cosmic Attack]]'', released in 2003, the game has yet to be re-released for newer systems. ''Part 2'' was released as part of ''[[Dreamcast Collection]]'' in 2011 (before separate releases on [[Xbox Live Arcade]], [[PlayStation Network]] and [[Steam]]), but the original game has not received the same treatment, presumably due to its heavy reliance on pre-rendered video. Ulala has cameoed in a number of Sega games, however, and is playable in the likes of ''[[Sega Superstar Tennis]]'' and ''[[Sonic & Sega All-Stars Racing]]''.
Manager: Yusuke Aoki, Yoshiya Nagata, Hiroyuki Ishiguro, Hiroyuki Motai<br>
 
  
===Eyedentifyc Inc.===
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Sega teamed up with CG company Super Mega in the hopes of pitching a ''Space Channel 5'' television show to the US channel, MTV{{magref|odmus|5|15}}. Starring a computer-generated Ulala as a presenter, the show was meant to begin airing in January 2001, though it is not known of the deal ultimately went through.
Manager: Toshio Shinma, Daiji Hori<br>
 
Special Thanks: Hiroko Natori, Hironobu Kuwana, VFX Studio Loop Hole Ogawa 3D & Visual Factory<br>
 
  
===Sega Corporation===
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==Production credits==
Localization Team: Michael Hanna, Jake Kazdal, Koji Kuroki, [[Shinobu Shindo]]<br>
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{{mainArticle|{{PAGENAME}}/Production credits}}
  
===Sega Of America===
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==Magazine articles==
Localization Producer: Mari N. Schaal<br>
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{{mainArticle|{{PAGENAME}}/Magazine articles}}
Localisation Manager: Osamu Shibamiya<br>
 
Voices (Extra): A. J. Briones, Ray Craig, Roger Faso, Heather Hawkins, Teri A. Higgins, June Honma, [[Jason Kuo]], Christopher Lucich, Asha Reddy, Mari N. Schaal, Robert Schonfisch, Jane Thompson, Klayton Vorlick<br>
 
  
===Sega Europe Ltd.===
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==Promotional material==
Director Of Product Development: Naohiko Hoshino<br>
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{{gallery
Producer: Daniel Liewellyn<br>
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|{{galleryPrintAd
Assistant Producer: Akiko Koutstal<br>
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|gamepro|141|176
European Product Marketing Manager: Jin Pride<br>
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|egm|132|162
European Product Marketing Execituve: Mathew Quaeck<br>
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}}
Translators: Angelika Michitsch, Dave Thonpson, Caroline Ruiz,
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|{{galleryPrintAd
Roberto Parraga-Sanchez<br>
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|nextlevelar|17|68
Test Manager: Jason Cumberbatch<br>
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}}
Senior Lead Tester: Darren Lloyd<br>
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|{{galleryPrintAd
Lead Tester: Nick Bennett<br>
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|gamepro|143|38-39
Assistant Lead Testers: Pete O'Brien Daniel Slater<br>
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}}
Localisation Coordinator: Roberto Pattaga-Sanchez<br>
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|{{GalleryPrintAd
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|bonus|7|82
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|bonus|8|82
 +
|bonus|9|82
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|bonus|10|82
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|bonus|11|82
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|bonus|12|82
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|bonus|13|48
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|bonus|14|2
 +
|bonus|15|46
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}}
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|{{galleryPrintAd
 +
|neopl|30|100
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|neopl|31|100
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|neopl|32|100
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|neopl|33|100
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|neopl|34|84
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|neopl|35|84
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}}
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}}
  
Promotion Art Director: Masahiro "Magic" Kobyashi<br>
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===Television advertisements===
Desk Support: Yumiko Mouri, Akihiko Nagao, Sayuri Yajima<br>
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{{gallery
Technical Support: Osamu Hori<br>
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|{{gitem|SpaceChannel5_Commercial.mp4|US}}
Production Management: Hayato Watanabe<br>
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|{{gitem|SpaceChannel5 DC JP TVAdvert.mp4|JP}}
Special Thanks: Charles Bellfield, Peter Leichert, Peter Moore, Nobuhiko Shimizu, [[Shinobu Toyoda]], Katsuhiko Yamada, AM R&D 9 Staff, Multi R&D Section<br>
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}}
Team Pheromone: Yumiko Miyabe, Yumiko Mouri, Mineko Okamura, Sayuri Yajima<br>
 
Technical Producer: Ryuichi Hattori<br>
 
Executive Producer: [[Shuji Utsumi]]<br>
 
Very Executive Producer: Sadahiko Hirose, [[Hisashi Suzuki]]<br>
 
Very Very Executive Producer: [[Shoichiro Irimajiri]]<br>
 
Very Very Very Executive Producer: [[Isao Okawa]]<br>
 
Assistant Producer: Mineko Okamura, Hayato Watanabe<br>
 
Created By: [[SEGA United Game Artists|United Game Artists]]<br>
 
Presented By: [[Sega]]<br>
 
  
==Production Credits (Special Edition)==
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===Miscellaneous===
Producer: [[Tetsuya Mizuguchi]]<br>
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<gallery>
Director: [[Takashi Thomas Yuda]]<br>
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SpaceChannel5 DC US Postcard.pdf|US postcard
Art Director: [[Yutaka Minobe]]<br>
+
</gallery>
Programming Director: Hitoshi Nakanishi<br>
 
Story & Game Design Director: Takumi Yoshinaga<br>
 
Game System Supervisor: Yoshiyuki Okitsu<br>
 
Game Designer Unit: Takao Esaka, Mika Satou, Toshihide Ozeki<br>
 
Space Programmers: Ise Susumu, Yuuki Hatakeyama, Ko Midoro<br>
 
Technical Support: Osamu hori, Koji Kaifu, Satoru Takeshima, Michio Yokomizo, Kyosei Yukimoto, Keiichi Noda<br>
 
Technical Director: Takeshi Hirai<br>
 
Character & Background Modeling Design: Mayumi Moro, Ken Okazaki, [[Yutaka Minobe]], Shiro Kinemura, Deen Guns Project, Jake Kazdal<br>
 
Character Modeling Supervisor: Mayumi Moro<br>
 
Character Modeling Unit: Ken Okazaki, Nanako Yarimizu, Chisai Abe, Shinkichi Tanahashi<br>
 
Character Animation Supervisor: Ken Okazaki<br>
 
Character Animation Unit: Takanori Ohnuki, Makio Kitahawa, Yusuke Kashiwagi, Jake Kazdal, Kenya Suzuki, Shigeru "Pigeon" Arkai<br>
 
Choreographer: Nahoko Nezu, Shigeru "Pigegon" Araki<br>
 
Motion Capture Set Up: Kenichi Suzuki<br>
 
Visual Effects Designer: Taro Hino<br>
 
Film Editor: Ryutaro Sugiyama, Taro Hino, Kanji Sutou, Kenichi Suzuki<br>
 
Camera Operation Unit: Mika Satou, Kanji Sutou<br>
 
Sound Development By: [[Wave Master]]<br>
 
Sound Director: [[Naofumi Hataya]]<br>
 
Sound Producer: [[Yukifumi Makino]]<br>
 
Sound Technical Director: [[Tatsuya Kousaki]]<br>
 
Music Composers: [[Kenichi Tokoi]], [[Naofumi Hataya]]<br>
 
Sound Effects: Takashi Endo<br>
 
Sound Programmers: Kazumi Suyama, [[Yoshiaki Kashima]]<br>
 
Recording Director: [[Fumitaka Shibata]]<br>
 
Recording Engineer: Hirokazu Akashi, [[Yoshitada Miya]], Sawako Sogabe, Syuhei Muaki<br>
 
  
===Musicians===
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==Artwork==
Trunpet: Isao Sakuma, Mitsukni Kohata, Naohito Watnabe, Masahero Kobayashi, Koichi Suzuki<br>
+
<gallery heights=70px widths=70px >
Trombone: Yuji Shimoda, Gakutaro Miyauchi<br>
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Sc5 broadcast.jpg
Sax: Yo Shibano, Toshimichi Imao<br>
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Sc5 dancer 01.jpg
Drum: Masashi Matsumoto<br>
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Sc5 dancer 02.jpg
Bass: Koji Motosugi<br>
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Sc5 dancer 03.jpg
Guitar: Chew-Taro Moritake<br>
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Sc5 dancer 04.jpg
Chorus: Miho Fujiwara, Yoko Akama, Wornell Jones, Triad Project<br>
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Sc5 dancer 05.jpg
Sctore: [[Hiroshi Aso]]<br>
+
Sc5 dancer 06.png
Recorded Coordinator: Hidetaka "Carl" Shibata<br>
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Sc5 dancer 07.jpg
Recorded And Mixed At: [[Wave Master|Wave Master Studio]]<br>
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Sc5 jaguar.svg
Special Thanks: [[Jun Senoue]] (Sonic Team USA)<br>
+
Sc5 pudding.svg
Very Special Thanks To: [[Tomoko Sasaki]]<br>
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Sc5 spaceport1.jpg
 
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Sc5 spaceport2.jpg
===Mexican Flyer===
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Sc5 spaceship.jpg
Ken Woodman & His Piccadilly Brass(Woodman)<br>
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Sc5 ulala 03.jpg
 
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Sc5 ulala 04.jpg
===Porting To Reprogrammed Version Unit===
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Sc5 ulala 08.jpg
Programmers: Satoru Takeshima, Koji Kaufu<br>
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Sc5 ulala 09.jpg
Technical Support: Osamu Hori, Takeshi Hirai<br>
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Sc5 ulala 10.jpg
Sound Director: [[Naofumi Hataya]]<br>
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Sc5 ulala 11.jpg
Sound Data Convert: Takeshi Sato(T'S Music)<br>
+
Sc5 ulala 12.jpg
Game Design: Yoshiyuki Kashiwagi<br>
+
Sc5 ulala 13.jpg
Artist: Yusuke Kashiwagi<br>
+
Sc5 ulala 14.jpg
Movie Support: Yoshio Inoue<br>
+
Spacechannel5 logo.svg
Flim Editor: Ryutaro Sugiyama<br>
+
PS2PressInformation MonthlyArtworkDisc 2001-11 SC5 U1 001.png
Production Management: Hayato Watansabe<br>
+
PS2PressInformation MonthlyArtworkDisc 2001-11 SC5 U1 006.png
 +
PS2PressInformation MonthlyArtworkDisc 2001-11 SC5 U1 007.png
 +
SegaPRFTP SpaceChannel5 MOROLIAN.JPG
 +
SegaPRFTP SpaceChannel5 SC5PACKF.jpg
 +
SegaPRFTP SpaceChannel5 ulala kime4 art.png
 +
SegaPRFTP SpaceChannel5 ulala kime5 art.png
 +
SegaPRFTP SpaceChannel5 ULALA2.png
 +
SegaPRFTP SpaceChannel5 ULALA3D0.jpg
 +
SegaPRFTP SpaceChannel5 ULALA3D1.jpg
 +
SegaPRFTP SpaceChannel5 ulala 2.jpg
 +
SegaPRFTP SpaceChannel5 ULALA3D2.jpg
 +
SegaPRFTP SpaceChannel5 ULALA3D3.jpg
 +
SegaPRFTP SpaceChannel5 ULALA4.png
 +
SegaPRFTP SpaceChannel5 ULALA5.png
 +
SegaPRFTP SpaceChannel5 ULALA7.png
 +
DreamcastPremiere SpaceChannel5 2D U 001.svg
 +
DreamcastPremiere SpaceChannel5 2D U 002.svg
 +
DreamcastPremiere SpaceChannel5 2D U 003.svg
 +
DreamcastPremiere SpaceChannel5 2D U 004.svg
 +
DreamcastPremiere SpaceChannel5 2D U 005.svg
 +
DreamcastPremiere SpaceChannel5 2D U 006.svg
 +
DreamcastPremiere SpaceChannel5 2D M 001.svg
 +
DreamcastPremiere SpaceChannel5 PACKSHOT.png
 +
PS2MonthlyArtworkDisc 2002-01 SpaceChannel5 C 005.png
 +
PS2MonthlyArtworkDisc 2002-01 SpaceChannel5 M 3MEN.png
 +
PS2MonthlyArtworkDisc 2002-01 SpaceChannel5 M POS~YD.png
 +
PS2MonthlyArtworkDisc 2002-01 SpaceChannel5 SC5PACK1.png
 +
</gallery>
  
===CG Movie Support Unit Trilogy===
+
==Physical scans==
CG Movie Producer: Masaaki Taira<br>
+
===Dreamcast version===
CG Movie Directors: Hiroyuki Takagai, Shinji Naka, Mika Ando, Yumiko Takahashi<br>
+
{{ratings
 +
| icon=DC
 +
| ew=91
 +
| ew_source=[http://ew.com/article/2000/06/30/space-channel-5/ ''June 2000'']
 +
| usatoday=100
 +
| usatoday_source=[https://web.archive.org/web/20010525195250/cincinnati.com/freetime/games/reviews/sega.html ''USA Today'']
 +
}}
 +
{{Scanbox
 +
| console=Dreamcast
 +
| region=JP
 +
| front=sc5 dc jp front cover.jpg
 +
| back=sc5 dc jp back cover.jpg
 +
| square=yes
 +
| spinecard=Space_Channel_5_Sega_Dreamcast_Japan_SpineCard.pdf
 +
| disc=SpaceChannel5_DC_JP_Disc.jpg
 +
| inlay=SpaceChannel5_DC_JP_InlayBack.jpg
 +
| manual=Space_Channel_5_Sega_Dreamcast_Japan_Manual.pdf
 +
| regcard=Space_Channel_5_Sega_Dreamcast_Japan_Card02.pdf
 +
| item1=Space_Channel_5_Sega_Dreamcast_Japan_Card01.pdf
 +
| item1name=Insert
 +
| item2=Dreamcast_Lineup_Vol_06.pdf
 +
| item2name=Flyer
 +
}}{{Scanbox
 +
| console=Dreamcast
 +
| region=JP ([[Dorikore]])
 +
| front=SpaceChannel5 DC JP Box Front Dorikore.jpg
 +
| back=SpaceChannel5 DC JP Box Back Dorikore.jpg
 +
| square=yes
 +
| spinecard=SpaceChannel5 DC JP Spine Dorikore.jpg
 +
| disc=SpaceChannel5 DC JP Disc Dorikore.jpg
 +
| inlay=SpaceChannel5 DC JP Inlay Dorikore.jpg
 +
}}{{Scanbox
 +
| console=Dreamcast
 +
| region=US
 +
| front=sc5 dc us front cover.jpg
 +
| back=sc5 dc us back cover.jpg
 +
| square=yes
 +
| disc=sc5 dc us disc.jpg
 +
| inlay=SpaceChannel5DCUSInlay.jpg
 +
| manual=SpaceChannel5 DC US Manual.pdf
 +
| item1=SC5LenticularCoverRear-DC-US-Box.jpg
 +
| item1name=Lenticular Cover Rear
 +
}}{{Scanbox
 +
| console=Dreamcast
 +
| region=EU
 +
| front=sc5 dc eu front cover.jpg
 +
| back=sc5 dc eu back cover.jpg
 +
| square=yes
 +
| disc=sc5 dc eu disc.jpg
 +
| manual=SpaceChannel5-DC-EU-Manual.pdf
 +
}}{{Scanbox
 +
| console=Dreamcast
 +
| region=EU (White Label)
 +
| disc=SpaceChannel5-DC-EU-WLDisc.jpg
 +
}}{{Scanbox
 +
| console=Dreamcast
 +
| region=PT
 +
| front=
 +
| back=
 +
| manual=SpaceChannel5-DC-PT-Manual.pdf
 +
}}
  
===Saihi Information Service, Ltd.===
+
===PlayStation 2 version===
Producer: Terumi Hamamoto, Makoto Baba<br>
+
{{ratings
 +
| icon=PS2
 +
| gi=83
 +
| gi_source=[https://web.archive.org/web/20040115164410/www.gameinformer.com/Games/Review/200312/R03.1215.1802.32336.htm ''Game Informer'']
 +
}}
 +
{{Scanbox
 +
| console=PlayStation 2
 +
| region=JP
 +
| cover=SC5 PS2 JP Box.jpg
 +
| disc=
 +
}}
 +
{{Scanbox
 +
| console=PlayStation 2
 +
| region=EU (Promo)
 +
| cover=
 +
| disc=SC5 PS2 EU promo disc.jpg
 +
}}
 +
{{Scanbox
 +
| console=PlayStation 2
 +
| region=EU
 +
| cover=Sc5 ps2 eu cover.jpg
 +
| disc=
 +
}}{{Scanbox
 +
| console=PlayStation 2
 +
| region=UK
 +
| cover=SC5 PS2 UK cover.jpg
 +
| disc=
 +
}}{{Scanbox
 +
| console=PlayStation 2
 +
| region=UK (Display)
 +
| cover=SC5 PS2 UK display cover.jpg
 +
| disc=SC5 PS2 EU promo disc.jpg
 +
}}{{Scanbox
 +
| console=PlayStation 2
 +
| region=FR
 +
| cover=SC5 PS2 FR Box.jpg
 +
| disc=
 +
}}{{Scanbox
 +
| console=PlayStation 2
 +
| region=FR (Display)
 +
| cover=SC5 PS2 FR display cover.jpg
 +
| disc=SC5 PS2 EU promo disc.jpg
 +
}}{{Scanbox
 +
| console=PlayStation 2
 +
| region=DE
 +
| cover=SC5 PS2 DE Box.jpg
 +
| disc=
 +
}}{{Scanbox
 +
| console=PlayStation 2
 +
| region=ES
 +
| cover=SC5 PS2 ES Box.jpg
 +
| disc=
 +
}}{{Scanbox
 +
| console=PlayStation 2
 +
| region=ES (Display)
 +
| cover=SC5 PS2 ES display cover.jpg
 +
| disc=SC5 PS2 EU promo disc.jpg
 +
}}{{Scanbox
 +
| console=PlayStation 2
 +
| region=IT
 +
| cover=SC5 PS2 IT cover.jpg
 +
| disc=
 +
}}{{Scanbox
 +
| console=PlayStation 2
 +
| region=AU
 +
| cover=SpaceChannel5 PS2 AU Box.jpg
 +
| disc=
 +
}}
  
===Image Studio 109===
+
==Compliance==
Manager: Yusuke Aoki, Yoshiya Nagata, Hiroyuki Ishiguro, Hiroyuki Motai<br>
+
{{mainArticle|{{PAGENAME}}/Compliance}}
  
===Eyedentifyc Inc.===
+
==Technical information==
Manager: Toshio Shinma, Daiji Hori<br>
+
{{mainArticle|{{PAGENAME}}/Technical information}}
Special Thanks: Hiroko Natori, Hironobu Kuwana, VFX Studio Loop Hole Ogawa 3D & Visual Factory<br>
+
===ROM dump status===
 +
{{romtable|
 +
{{rom|PS2|sha1=159ebc2f6feb1e4f4b3c92a2690241766d6f39ba|md5=c7d945c1f79bd7c6dedd7546ec758928|crc32=9c0ded7c|size=1,901,887,488|date= |source=DVD-ROM (EU)|comments=SCES-50611 (V1.01)|quality=}}
 +
}}
  
Promotion Art Director: Masahiro "Magic" Kobyashi<br>
+
==External links==
Promotion Unit: Mineko Okamura, Junji Yamazaki<br>
+
* Sega of America webpage: [https://web.archive.org/web/20031218181458/http://www.sega.com:80/games/dreamcast/post_dreamcastgame.jhtml?PRODID=202 Dreamcast]
Desk Support: Sayuri Yajima, Rio Toyoda<br>
+
* Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/dc/991020/ Dreamcast], [https://web.archive.org/web/*/http://sega.jp/dc/001204/ Dreamcast (Dorikore)], [https://web.archive.org/web/*/http://sega.jp/ps2/sc5/ PlayStation 2]
 +
* ''{{PAGENAME}}'' on PlayStation.com: [http://www.jp.playstation.com/software/title/slpm65095.html JP]
 +
*''[https://medium.com/@MoosaviAmir/in-the-realm-of-the-senses-fccdbf3a39ae In the Realm of the Senses: Tetsuya Mizuguchi’s Synthesis of Synaesthesia & Video Gaming - Part III: "Hey there, space cats..."]'' article by Amir Moosavi at ''[https://medium.com Medium]''
 +
*''[https://web.archive.org/web/20190402212228/https://www.siliconera.com/2012/02/27/how-michael-jackson-willed-his-way-into-segas-space-channel-5/ How Michael Jackson Willed His Way Into Sega’s Space Channel 5]'' article by Kris Knigge at ''[https://www.siliconera.com Siliconera]'' (Wayback Machine)
 +
*''[http://web.archive.org/web/20010208173940/http://dreamcast.ign.com/news/12522.html Mororians Wreak Havoc in Shibuya: Rug-cutting alien beings disrupted a scheduled Sega press conference in the heart of Tokyo]'' article by Colin ‘Mororian Liberation Front’ Williamson at ''[http://web.archive.org/web/20010208173940/http://dreamcast.ign.com IGN DC]'' (Wayback Machine)
 +
*''[http://segabits.com/blog/2012/06/04/monday-memories-segas-amazing-e3-2000-floor-show/?replytocom=14860 SEGA Memories: SEGA’s amazing E3 2000 floor show]'' article by Barry Harmon at ''[http://segabits.com/ SEGAbits]''
 +
*''[https://www.ign.com/articles/2000/03/25/tetsuya-mizuguchi-speaks-about-the-soul-of-space-channel-5 Tetsuya Mizuguchi Speaks About the Soul of Space Channel 5]'' article by Anoop Gantayat at ''[https://www.ign.com IGN]''
 +
*''[https://web.archive.org/web/20060422211711/http://www.goodcowfilms.com/farm/games/news-archive/IGNDC%20Sits%20Down%20with%20Space%20Channel%205's%20Tetsuya%20Mizuguchi.htm IGNDC Sits Down with Space Channel 5's Tetsuya Mizuguchi]'' article by Brandon "Mad Morolien" Justice and Colin "Phat Beats" Williamson at ''[http://web.archive.org/web/20010208173940/http://dreamcast.ign.com IGN DC]'' (Wayback Machine)
 +
*''[https://www.gamespot.com/articles/segas-tetsuya-mizuguchi-interviewed/1100-2541795/ Sega's Tetsuya Mizuguchi Interviewed]'' article at ''[https://www.gamespot.com/ GameSpot]''
  
===Sega Corporation===
+
==References==
International Business/Product Delvelopment: [[Masanao Maeda]], Hitoshi Okuno, [[Shinobu Shindo]]<br>
+
<references/>
QA & Test Lead: Akira Nishikawa, Akira Terasawa<br>
 
QA & Test: Masashi Yamakawa, Taiji Ochiai, Nakoto Sakuma, Editing Design Team(Desetsu)<br>
 
Special Thanks To: All UGA(Sega AM9) Staff, [[Shuji Utsumi]], Kazuhiro Terasawa(T's MUSIC), Katsuhiko Yamada<br>
 
Technical Producer: Ryuichi Hattori<br>
 
Assistant Producer: Hayato Watanabe, Mineko Okamura<br>
 
Executive Producer: [[Tetsu Kayama]]<br>
 
Cooperation With: MPEG Sofdec, [[ADX Codec|ADX]]<br>
 
Created By: [[SEGA United Game Artists|United Game Artists]]<br>
 
Presented By: [[Sega]]<br>
 
Publisher By: Agetec Inc.<br>
 
 
 
==Box Scans==
 
<gallery perrow="3">
 
Image:sc5 dc us front cover.jpg|US cover (front)
 
Image:sc5 dc us back cover.jpg|US cover (back)
 
Image:sc5 dc us disc.jpg|US disc
 
Image:sc5 dc eu front cover.jpg|EU cover (front)
 
Image:sc5 dc eu back cover.jpg|EU cover (back)
 
Image:sc5 dc eu disc.jpg|EU disc
 
Image:sc5 dc jp front cover.jpg|JP cover (front)
 
Image:sc5 dc jp back cover.jpg|JP cover (back)
 
</gallery>
 
  
[[Category:Dreamcast Games]]
+
{{SpaceChannel5Omni}}
[[Category:PS2 Games]]
+
{{SpaceChannel5}}
[[Category:Sega Games]]
 

Latest revision as of 13:37, 23 December 2024

n/a

  • Sega Dreamcast
    NTSC-U/PAL
  • Sega Dreamcast
    NTSC-J
  • Sony PlayStation 2
    PAL
  • Sony PlayStation 2
    NTSC-J

Sc5 title.png

SpaceChannel5 DC JP Title.png

Notavailable.svg

Notavailable.svg

Space Channel 5
System(s): Sega Dreamcast, PlayStation 2
Publisher:
Sega Dreamcast
Sega Enterprises, Ltd. (JP)
Sony PlayStation 2
Sega Corporation (JP)
Sega Dreamcast
Sega of America (US)
Sega Dreamcast
Sony PlayStation 2
Sega Europe (EU)
Developer:
Supporting companies:
Distributor:
Sony PlayStation 2
Sony Computer Entertainment Europe (Europe)
Peripherals supported:
Sega Dreamcast
Jump Pack, Visual Memory Unit, Dreamcast VGA Box
Genre: Music Game/Ongaku Game (音楽ゲーム)[2][3], Table[4], Action[5]

















Number of players: 1
Official in-game languages:
Sega Dreamcast
  • 日本語
  • English
  • Français
  • Deutsch
  • Español
  • Release Date RRP Code
    Sega Dreamcast
    JP
    ¥5,800 (6,090)5,800e[3] HDR-0029
    Sega Rating: All Ages
    Sega Dreamcast
    JP
    (Dorikore)
    ¥2,800 (2,940)2,800e[6] HDR-0140
    Sega Rating: All Ages
    Sega Dreamcast
    US
    $49.9949.99[8] 51051
    ESRB: Teen
    Sega Dreamcast
    EU
    MK-51051-50
    ELSPA: 3+ OK
    Sega Dreamcast
    DE
    MK-51051-50
    USK: 0
    Sega Dreamcast
    ES
    Sega Dreamcast
    FR
    MK-51051-50
    SELL: Tous Publics
    Sega Dreamcast
    PT
    DCJS22572
    Sega Dreamcast
    UK
    £39.9939.99[13][14] MK-51051-50
    ELSPA: 3+ OK
    Sega Dreamcast
    AU
    Sony PlayStation 2
    JP
    ¥3,000 (3,150)3,000e[19] SLPM-65095
    Sony PlayStation 2
    EU
    (Promo)
    SCES-50611
    Sony PlayStation 2
    EU
    SCES-50611
    Sony PlayStation 2
    DE
    SCES-50611
    USK: 6
    Sony PlayStation 2
    ES
    SCES-50611
    aDeSe: Todos los Publicos
    Sony PlayStation 2
    FR
    SCES-50611
    SELL: Tous Publics
    Sony PlayStation 2
    UK
    SCES-50611
    ELSPA: 3+ OK
    Sony PlayStation 2
    IT
    SCES-50611
    ELSPA: 3+ OK
    Sony PlayStation 2
    AU
    OFLC: G

    Space Channel 5 (スペースチャンネル5) is a video game for the Sega Dreamcast released in Japan on 16 December 1999, North America on 6 June 2000 and in Europe on 8 October 2000. It was the first game to be developed by the newly opened United Game Artists studio within Sega, spearheadded by Tetsuya Mizuguchi, although the UGA name had not yet been adopted by the original Japanese release.

    The game stars Space Channel 5 reporter Ulala, tasked with upping the ratings of the channel, and stopping the "evil" Morolians, who are forcing the galaxy to dance.

    Gameplay

    Space Channel 5 is a rhythm game built similarly in nature to electronic memorisation games such Simon, and video games such as PaRappa the Rapper. Throughout the game the computer shows a sequence of moves—dance steps in this case—and the player must copy them successfully to advance. Repeated failure will force the show to be cancelled, effectively triggering a game over.

    Space Channel 5 utilises six different commands - Up "Up", Down "Down", Left "Left", Right "Right", A "Shoot" and B "Shoot". The Up button corresponds to the aliens raising both paws or Ulala raising both hands. Pressing Down causes Ulala to lower only her right hand as her left hand contains a microphone. When either the Left or Right button are pressed she moves her hand in that direction. The Morolians will mimic Ulala's moves so pressing the directional pad will affect them also.

    The A "shoot" button is used for shooting at the Morolians or simply to perform another dance move. The B "shoot" button is usually used for rescuing hostages. There also appears to be mispronunciation of "shoot" when the player presses either the A or B button. In the manual, it says "shoot", but the Morolians say words that are quite similar to "kiss", "chin". Ulala, Pudding, Jaguar and Evila say "chu", while Fuse says "shoot" or "chu".

    In between these scenes, Ulala appears to be taunting the opponent (if the player gets all the moves correct) or have messed up the dance (if the player gets incorrect moves or misses a move). Ulala is given a certain number of hearts in case she misses a move or get an incorrect move. Performing a incorrect move will cause her to lose a heart. If she loses every one of her hearts she will then hunch over and become upset, with Fuse shouting at her.

    Levels

    Notavailable.svg

    Introducing... Ulala!

    Notavailable.svg

    Spaceship SOS!

    Notavailable.svg

    Catch the scoop!

    Notavailable.svg

    Evil in the Galaxy Revealed!

    History

    Morolians interrupt Shoichiro Irimajiri's speech in Shibuya as part of a November 1999 marketing stunt.

    Prerelease

    To promote the game, Sega put on a display outside the Q-Front tower in Shibuya, demonstrating the game in action on three large screens. Sega executives had their photos taken alongside Tetsuya Mizuguchi and a human representation of Ulala[20].

    Ulala also made an appearance at the MTV Music Video Awards on September 7 to hand out the Best Dance Video award[21].

    Development

    Main article: Space Channel 5/Development.

    Legacy

    Space Channel 5 was followed by a direct sequel, Space Channel 5: Part 2, and then ported to the PlayStation 2 in 2002. In the US, the PlayStation 2 port was bundled with Part 2 in Space Channel 5: Special Edition, published by Agetec.

    However, apart from a Game Boy Advance adaption, Space Channel 5: Ulala's Cosmic Attack, released in 2003, the game has yet to be re-released for newer systems. Part 2 was released as part of Dreamcast Collection in 2011 (before separate releases on Xbox Live Arcade, PlayStation Network and Steam), but the original game has not received the same treatment, presumably due to its heavy reliance on pre-rendered video. Ulala has cameoed in a number of Sega games, however, and is playable in the likes of Sega Superstar Tennis and Sonic & Sega All-Stars Racing.

    Sega teamed up with CG company Super Mega in the hopes of pitching a Space Channel 5 television show to the US channel, MTV[22]. Starring a computer-generated Ulala as a presenter, the show was meant to begin airing in January 2001, though it is not known of the deal ultimately went through.

    Production credits

    Main article: Space Channel 5/Production credits.

    Magazine articles

    Main article: Space Channel 5/Magazine articles.

    Promotional material

    Logo-pdf.svg
    Print advert in GamePro (US) #141: "June 2000" (2000-0x-xx)
    also published in:
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in Next Level (AR) #17: "Junio 2000" (2000-xx-xx)
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in GamePro (US) #143: "August 2000" (2000-0x-xx)
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in Bonus (YU) #7: "7/2000" (2000-09-25)
    also published in:
    Logo-pdf.svg
    Logo-pdf.svg
    Print advert in Neo Plus (PL) #30: "Marzec 2001" (2001-xx-xx)
    also published in:
    Logo-pdf.svg

    Television advertisements

    Miscellaneous

    Artwork

    Physical scans

    Dreamcast version

    Sega Retro Average 
    Publication Score Source
    91 June 2000
    100 USA Today
    Sega Dreamcast
    96
    Based on
    2 reviews
    Sega Retro Average 
    Publication Version Score
    576 Konzol (HU)
    90
    [37]
    Bonus (YU) NTSC
    92
    [38]
    Click! (PL)
    80
    [39]
    Consoles + (FR) PAL
    89
    [40]
    Computer & Video Games (UK)
    100
    [13]
    Dreamcast Monthly (UK) PAL
    80
    [41]
    Dreamcast: Le Magazine Officiel (FR) PAL
    70
    [42]
    Dreamcast Magazine (JP) NTSC-J
    93
    [43]
    Dreamcast Magazine (UK) NTSC-J
    91
    [44]
    Dreamcast Magazine (UK) PAL
    90
    [45]
    Dorimaga (JP) NTSC-J
    90
    [46]
    Dreamzone (FR) NTSC-J
    85
    [47]
    Edge (UK) NTSC-J
    60
    [48]
    Electronic Gaming Monthly (US) NTSC-U
    77
    [49]
    Entsiklopediya igr dlya Dreamcast (RU)
    79
    [50]
    Famitsu (JP) NTSC-J
    73
    [51]
    Fun Generation (DE) NTSC-J
    93
    [52]
    GameFan (US) NTSC-J
    82
    [53]
    GamePro (US) NTSC-U
    73
    [54]
    GamesMaster (UK)
    82
    [55]
    Game Informer (US) NTSC-U
    75
    [56]
    Gamers' Republic (US) NTSC-U
    83
    [57]
    GameWEEK (US) NTSC-U
    58
    [58]
    Hyper (AU) NTSC-J
    84
    [59]
    Incite Video Gaming (US) NTSC-U
    100
    [60]
    MAN!AC (DE) PAL
    82
    [61]
    Mega Fun (DE) NTSC-U
    81
    [62]
    Mega Fun (DE) PAL
    79
    [63]
    Next Generation (US) NTSC-U
    75
    [64]
    Official Dreamcast Magazine (UK) PAL
    80
    [65]
    Play (PL)
    80
    [66]
    Sega Magazin (DE) NTSC-U
    85
    [67]
    Strana Igr (RU)
    75
    [68]
    Strana Igr (RU)
    80
    [69]
    Video Games (DE) PAL
    87
    [70]
    Sega Dreamcast
    82
    Based on
    35 reviews

    Space Channel 5

    Dreamcast, JP
    Sc5 dc jp back cover.jpgSc5 dc jp front cover.jpg
    Cover
    Space Channel 5 Sega Dreamcast Japan SpineCard.pdf
    Spinecard
    SpaceChannel5 DC JP Disc.jpg
    Disc
    Space Channel 5 Sega Dreamcast Japan Manual.pdf
    Manual
    SpaceChannel5 DC JP InlayBack.jpg
    Inlay
    Space Channel 5 Sega Dreamcast Japan Card02.pdf
    Reg Card
    Space Channel 5 Sega Dreamcast Japan Card01.pdf
    Insert
    50x50px
    Flyer
    Dreamcast, JP (Dorikore)
    SpaceChannel5 DC JP Box Back Dorikore.jpgSpaceChannel5 DC JP Box Front Dorikore.jpg
    Cover
    SpaceChannel5 DC JP Spine Dorikore.jpg
    Spinecard
    SpaceChannel5 DC JP Disc Dorikore.jpg
    Disc
    SpaceChannel5 DC JP Inlay Dorikore.jpg
    Inlay
    Dreamcast, US
    Sc5 dc us back cover.jpgSc5 dc us front cover.jpg
    Cover
    Sc5 dc us disc.jpg
    Disc
    SpaceChannel5DCUSInlay.jpg
    Inlay
    SC5LenticularCoverRear-DC-US-Box.jpg
    Lenticular Cover Rear
    Dreamcast, EU
    Sc5 dc eu back cover.jpgSc5 dc eu front cover.jpg
    Cover
    Dreamcast, EU (White Label)

    SpaceChannel5-DC-EU-WLDisc.jpg
    Disc

    PlayStation 2 version

    Sega Retro Average 
    Publication Score Source
    83 Game Informer
    Sony PlayStation 2
    83
    Based on
    1 review
    Sega Retro Average 
    Publication Version Score
    576 Konzol (HU)
    95
    [71]
    Consoles Max (FR) PAL
    70
    [72]
    Consoles + (FR) PAL
    88
    [73]
    Digitiser (UK)
    40
    [74]
    MAN!AC (DE) PAL
    82
    [75]
    PlayStation 2 Official Magazine - UK (UK) PAL
    70
    [76]
    Players (DE) PAL
    79
    [77]
    Play (PL)
    61
    [78]
    PlayZone (DE) PAL
    82
    [79]
    PlayStation World (UK) PAL
    80
    [80]
    Power Unlimited (NL)
    88
    [81]
    Sony PlayStation 2
    76
    Based on
    11 reviews

    Space Channel 5

    PlayStation 2, JP
    SC5 PS2 JP Box.jpg
    Cover
    PlayStation 2, EU (Promo)

    SC5 PS2 EU promo disc.jpg
    Disc
    PlayStation 2, EU
    Sc5 ps2 eu cover.jpg
    Cover
    PlayStation 2, UK
    SC5 PS2 UK cover.jpg
    Cover
    PlayStation 2, UK (Display)
    SC5 PS2 UK display cover.jpg
    Cover
    SC5 PS2 EU promo disc.jpg
    Disc
    PlayStation 2, FR
    SC5 PS2 FR Box.jpg
    Cover
    PlayStation 2, FR (Display)
    SC5 PS2 FR display cover.jpg
    Cover
    SC5 PS2 EU promo disc.jpg
    Disc
    PlayStation 2, DE
    SC5 PS2 DE Box.jpg
    Cover
    PlayStation 2, ES
    SC5 PS2 ES Box.jpg
    Cover
    PlayStation 2, ES (Display)
    SC5 PS2 ES display cover.jpg
    Cover
    SC5 PS2 EU promo disc.jpg
    Disc
    PlayStation 2, IT
    SC5 PS2 IT cover.jpg
    Cover
    PlayStation 2, AU
    SpaceChannel5 PS2 AU Box.jpg
    Cover

    Compliance

    Main article: Space Channel 5/Compliance.

    Technical information

    Main article: Space Channel 5/Technical information.

    ROM dump status

    System Hash Size Build Date Source Comments
    Sony PlayStation 2
     ?
    CRC32 9c0ded7c
    MD5 c7d945c1f79bd7c6dedd7546ec758928
    SHA-1 159ebc2f6feb1e4f4b3c92a2690241766d6f39ba
    1,901,887,488 DVD-ROM (EU) SCES-50611 (V1.01)

    External links

    References

    1. 1.0 1.1 https://www.4gamer.net/games/409/G040915/20221019050/ (Wayback Machine: 2022-11-11 03:01)
    2. File:Sc5 dc jp back cover.jpg
    3. 3.0 3.1 3.2 http://sega.jp/dc/991020/ (Wayback Machine: 2007-12-09 07:16)
    4. https://sega.jp/history/hard/dreamcast/software.html (Wayback Machine: 2020-11-08 10:29)
    5. https://sega.jp/search/result.php?page=153 (Wayback Machine: 2020-02-02 01:52)
    6. 6.0 6.1 http://sega.jp/dc/001204/ (Wayback Machine: 2007-12-10 13:02)
    7. http://www.sega.com:80/games/dreamcast/post_dreamcastgame.jhtml?PRODID=202 (Wayback Machine: 2003-12-18 18:14)
    8. Official Dreamcast Magazine, "September/October 2000" (US; 2000-08-01), page 94
    9. Official Dreamcast Magazine, "November 2000" (UK; 2000-10-05), page 26
    10. http://www.sega.jp/release/nr000901_5.html (Wayback Machine: 2005-02-09 19:30)
    11. http://www.chipsworld.co.uk/detProd.asp?ProductCode=3106 (Wayback Machine: 2003-10-25 20:10)
    12. http://www.amazon.co.uk/exec/obidos/tg/browse/-/300720/ (Wayback Machine: 2001-08-03 10:58)
    13. 13.0 13.1 Computer & Video Games, "August 2000" (UK; 2000-07-12), page 114
    14. Official Dreamcast Magazine, "November 2000" (UK; 2000-10-05), page 59
    15. http://www.amazon.de/exec/obidos/ASIN/B00004XQVQ (Wayback Machine: 2005-03-17 20:04)
    16. http://www.micromania.fr:80/zooms/?ref=17085 (Wayback Machine: 2001-07-15 11:07)
    17. http://www.centromail.es/top/ficha.asp?codmail=15236&codprov= (Wayback Machine: 2001-09-17 04:19)
    18. http://www.gameswarehouse.com.au/DRCnew.asp (Wayback Machine: 2002-01-01 22:11)
    19. 19.0 19.1 http://sega.jp/ps2/sc5/ (Wayback Machine: 2003-08-11 00:48)
    20. Edge, "January 2000" (UK; 1999-12-21), page 128
    21. Official Dreamcast Magazine, "October 2000" (UK; 2000-09-07), page 27
    22. Official Dreamcast Magazine, "May/June 2000" (US; 2000-04-04), page 15
    23. Electronic Gaming Monthly, "July 2000" (US; 2000-06-06), page 162
    24. Bonus, "8/2000" (YU; 2000-10-25), page 82
    25. Bonus, "9/2000" (YU; 2000-12-25), page 82
    26. Bonus, "1/2001" (YU; 2001-02-25), page 82
    27. Bonus, "2/2001" (YU; 2001-03-25), page 82
    28. Bonus, "3/2001" (YU; 2001-04-25), page 82
    29. Bonus, "4/2001" (YU; 2001-05-25), page 48
    30. Bonus, "5/2001" (YU; 2001-06-25), page 2
    31. Bonus, "6/2001" (YU; 2001-07-25), page 46
    32. Neo Plus, "Kwiecień 2001" (PL; 2001-xx-xx), page 100
    33. Neo Plus, "Maj 2001" (PL; 2001-xx-xx), page 100
    34. Neo Plus, "Czerwiec 2001" (PL; 2001-xx-xx), page 100
    35. Neo Plus, "Lipiec-Sierpień 2001" (PL; 2001-xx-xx), page 84
    36. Neo Plus, "Wrzesień 2001" (PL; 2001-xx-xx), page 84
    37. 576 Konzol, "Október 2001" (HU; 2001-xx-xx), page 48
    38. Bonus, "5/2000" (YU; 2000-07-04), page 52
    39. Click!, "4/2001" (PL; 2001-02-15), page 48
    40. Consoles +, "Octobre 2000" (FR; 2000-xx-xx), page 108
    41. Dreamcast Monthly, "October 2000" (UK; 2000-08-31), page 22
    42. Dreamcast: Le Magazine Officiel, "Septembre/Octobre 2000" (FR; 2000-0x-xx), page 62
    43. Dreamcast Magazine, "1999-39 extra (1999-12-24ex)" (JP; 1999-12-10), page 26
    44. Dreamcast Magazine, "No. 6" (UK; 2000-02-24), page 76
    45. Dreamcast Magazine, "No. 14" (UK; 2000-10-05), page 46
    46. Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 33
    47. Dreamzone, "Mars 2000" (FR; 2000-02-18), page 104
    48. Edge, "February 2000" (UK; 2000-01-26), page 85
    49. Electronic Gaming Monthly, "August 2000" (US; 2000-07-04), page 146
    50. Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 222
    51. Famitsu, "1999-12-24" (JP; 1999-12-10), page 31
    52. Fun Generation, "06/2000" (DE; 2000-05-17), page 88
    53. GameFan, "Volume 8, Issue 3: March 2000" (US; 2000-xx-xx), page 13
    54. GamePro, "August 2000" (US; 2000-0x-xx), page 102
    55. GamesMaster, "November 2000" (UK; 2000-10-02), page 94
    56. Game Informer, "July 2000" (US; 2000-0x-xx), page 71
    57. Gamers' Republic, "July 2000" (US; 2000-xx-xx), page 93
    58. GameWEEK, "May 29, 2000" (US; 2000-05-29), page 16
    59. Hyper, "May 2000" (AU; 2000-xx-xx), page 64
    60. Incite Video Gaming, "July 2000" (US; 2000-0x-xx), page 34
    61. MAN!AC, "11/2000" (DE; 2000-10-04), page 78
    62. Mega Fun, "08/2000" (DE; 2000-07-05), page 56
    63. Mega Fun, "12/2000" (DE; 2000-11-02), page 47
    64. Next Generation, "August 2000" (US; 2000-07-18), page 90
    65. Official Dreamcast Magazine, "November 2000" (UK; 2000-10-05), page 58
    66. Play, "Grudzień 2000" (PL; 2000-xx-xx), page 30
    67. Sega Magazin, "August 2000" (DE; 2000-07-03), page 14
    68. Strana Igr, "Mart 2000 1/2" (RU; 2000-xx-xx), page 71
    69. Strana Igr, "Sentyabr 2000 2/2" (RU; 2000-xx-xx), page 21
    70. Video Games, "10/2000" (DE; 2000-09-06), page 96
    71. 576 Konzol, "Február 2002" (HU; 2002-xx-xx), page 42
    72. Consoles Max, "Mars 2002" (FR; 2002-0x-xx), page 101
    73. Consoles +, "Mars 2002" (FR; 2002-0x-xx), page 125
    74. Digitiser (UK) (2002-03-04)
    75. MAN!AC, "04/2002" (DE; 2002-03-06), page 99
    76. PlayStation 2 Official Magazine - UK, "March 2002" (UK; 2002-02-22), page 100
    77. Players, "4/2002" (DE; 2002-02-27), page 66
    78. Play, "Maj 2002" (PL; 2002-xx-xx), page 15
    79. PlayZone, "04/2002" (DE; 2002-03-06), page 102
    80. PlayStation World, "April 2002" (UK; 200x-xx-xx), page 82
    81. Power Unlimited, "Jaargang 10, Nummer 4, April 2002" (NL; 2002-03-22), page 83


    Space Channel 5

    Sc5 title.png

    Main page | Comparisons | Credits | Development | Magazine articles | Video coverage | Reception | Merchandise | Compliance | Technical information | Bootlegs


    Books: Space Channel 5 Gyun Gyun Book (2000) | Prima's Official Strategy Guide: Space Channel 5 (2000)
    Music: Space Channel 5 Ulala The Movie (1999) | Space Channel 5 Mexican Flyer (2000) | Space Channel 5 Planet Dance (2000) | Space Channel 5 Original Soundtrack (2000) | Mexican Flyer Remix Tracks Inspired by Space Channel 5 (2000)

    Sega Dreamcast
    Prototypes: 2000-04-20



    Space Channel 5 logo Space Channel 5 series of games
    Sega Dreamcast
    Space Channel 5 Ulala The Movie (1999) | Space Channel 5 (2000) | Space Channel 5: Part 2 (2002)
    Mobile phone
    Ulala no Channel J (2001)
    Sony PlayStation 2
    Space Channel 5: Part 2 (2002) | Space Channel 5 (2002) | Space Channel 5: Special Edition (2003)
    Game Boy Advance
    Space Channel 5: Ulala's Cosmic Attack (2003)
    Windows PC
    Xbox Live Arcade
    PlayStation 3 PlayStation Network
    Space Channel 5: Part 2 (2011)
    Sony PlayStation 4
    Space Channel 5 VR Kinda Funky News Flash! (2019)
    Space Channel 5 related media
    Music
    Space Channel 5 Ulala The Movie (1999) | Space Channel 5 Mexican Flyer (2000) | Space Channel 5 Planet Dance (2000) | Space Channel 5 Original Soundtrack (2000) | Mexican Flyer Remix Tracks Inspired by Space Channel 5 (2000) | Space Channel 5 Part 2 Soundtrack Volume "Chu!!" (2002) | Space Channel 5 Part 2 Soundtrack Volume "Hey!!" (2002) | Space Channel 5 Part 2 Uki Uki ★ Non Stop Mega Mix (2002) | Space Channel 5 Part 2 Moji Moji ★ Can't Stop Remix (2002) | Space Channel 5 Part 2 Uha Uha ★ Readymade Remixes (2002) | Space Channel 5 20th Anniversary "GyunGyun Selection" (2019)
    Book
    Space Channel 5 Gyun Gyun Book (2000) | Prima's Official Strategy Guide: Space Channel 5 (2000) | Space Channel 5 Part 2 Sugoku Sugoi Guide Book (2002)
    Toy
    figma Ulala: Cheery White ver. (2017) | figma Ulala: Exciting Orange ver. (2017)