Difference between revisions of "Let's Catch"
From Sega Retro
(16 intermediate revisions by 5 users not shown) | |||
Line 9: | Line 9: | ||
| genre= | | genre= | ||
| releases={{releasesWii | | releases={{releasesWii | ||
− | | wiiware_date_jp=2008-12-16 | + | | wiiware_date_jp=2008-12-16{{ref|http://web.archive.org/web/20140804184317/http://sega.jp/wii/letscatch/}} |
− | | wiiware_rrp_jp=1,000 | + | | wiiware_rrp_jp=1,000{{ref|http://web.archive.org/web/20140804184317/http://sega.jp/wii/letscatch/}} |
− | | wiiware_date_us=2009-06-15 | + | | wiiware_rating_jp=a |
− | | wiiware_rrp_us=1,000 | + | | wiiware_date_us=2009-06-15{{ref|http://web.archive.org/web/20160311042710/http://www.nintendo.com/games/detail/VVTxR87oNrp-zLTeYwTO7BBM64SP5QtQ}} |
− | | wiiware_date_eu=2009-06-19 | + | | wiiware_rrp_us=1,000{{ref|http://web.archive.org/web/20160311042710/http://www.nintendo.com/games/detail/VVTxR87oNrp-zLTeYwTO7BBM64SP5QtQ}} |
+ | | wiiware_rating_us=e | ||
+ | | wiiware_date_eu=2009-06-19{{ref|https://archive.is/oXWlM|https://www.nintendo.co.uk/Games/WiiWare/Let-s-CATCH--285645.html}} | ||
| wiiware_rrp_eu=1,000 | | wiiware_rrp_eu=1,000 | ||
+ | | wiiware_rating_eu=3 | ||
+ | | wiiware_date_de=2009-06-19{{ref|https://archive.is/I5eDj|https://www.nintendo.de/Spiele/WiiWare/Let-s-CATCH--285645.html}} | ||
+ | | wiiware_rrp_de=1,000 | ||
+ | | wiiware_rating_de=0 | ||
}} | }} | ||
}} | }} | ||
{{sub-stub}}'''''{{PAGENAME}}''''' (レッツキャッチ) is a casual party game developed by [[Prope]] and published by [[Sega]] for the Nintendo [[Wii]] via [[WiiWare]]. It was released alongside ''[[Let's Tap]]'', another game by Prope which had a retail release. | {{sub-stub}}'''''{{PAGENAME}}''''' (レッツキャッチ) is a casual party game developed by [[Prope]] and published by [[Sega]] for the Nintendo [[Wii]] via [[WiiWare]]. It was released alongside ''[[Let's Tap]]'', another game by Prope which had a retail release. | ||
+ | |||
+ | ==Production credits== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | {{creditsheader|Let's CATCH PROPE STAFF}} | ||
+ | *'''Producer:''' [[Yuji Naka]] | ||
+ | *'''Director:''' [[Tomohiko Aita]] | ||
+ | *'''Planners:''' Shunsuke Kawarazuka, Toshitsugu Oishi | ||
+ | *'''Programmers:''' Nobuhiro Obata, Naoya Kurihara | ||
+ | *'''Designers:''' Hiroyuki Yamamoto, Chika Kawaguchi, Yoshinao Oya, Naoki Taguchi, [[Hiroyuki Abe]], [[Takeshi Ichimura]] | ||
+ | *'''Programming Support:''' Junichi Takeda, Makoto Azuma, Takehiro Iwata, Ikumo Kojima | ||
+ | *'''Sound Composer:''' Hiroyuki Yamamoto | ||
+ | {{creditsheader|Let's CATCH SEGA STAFF}} | ||
+ | {{creditsheader|[[SEGA of America, Inc.]]}} | ||
+ | *'''Senior Producer, Localization:''' [[Patrick Riley]] | ||
+ | *'''Producer, Localization:''' [[Jason Kuo]] | ||
+ | *'''Associate Producer, Localization:''' [[Christopher Kaminski]] | ||
+ | *'''Senior Brand Manager:''' [[Erica Mason]] | ||
+ | *'''Associate Brand Manager:''' [[Daniel Gallardo]] | ||
+ | *'''Public Relations Manager:''' [[Denny Chiu]] | ||
+ | *'''QA Lead:''' [[Mike Baldwin]] | ||
+ | *'''QA Testers:''' Daniel Pangelina, Bob Muniz, Keith Geiser | ||
+ | *'''Standards Leads:''' [[Junior Sison]], [[Christine Letheby]], [[Niroth Keo]] | ||
+ | *'''Standards Testers:''' [[Lisa Bonifacino]], [[Benjamin Orser]], Lina Ariana | ||
+ | *'''Special Thanks:''' Everyone at [[SEGA of America, Inc.]] | ||
+ | {{creditsheader|SEGA Corporation}} | ||
+ | *'''Producer:''' [[Hiroyuki Miyazaki]] | ||
+ | *'''Director:''' [[Tetsuo Shinyu]] | ||
+ | *'''Project Manager:''' [[Toyohisa Hiwatari]] | ||
+ | *'''Publicity:''' [[Mitsuru Takahashi (publicist)|Mitsuru Takahashi]], [[Takafumi Ueoro]], [[Yusuke Watanabe]] | ||
+ | *'''PR:''' [[Yasushi Nagumo]], [[Mamoru Kodama]] | ||
+ | *'''Business:''' [[Nobuhiro Tanaka]] | ||
+ | *'''Supervisors:''' [[Seijiro Sannabe]], [[Takeshi Shimizu]] | ||
+ | *'''Product Test:''' [[Akira Nishikawa]], [[Akinobu Koechi]], [[Nobuaki Konishi]], [[Kenta Nishimura]] | ||
+ | *'''Manual Production:''' [[Yoshihiro Sakuta]], [[Colin Restall]], [[Tetsuya Honda]] | ||
+ | *'''Executive Supervisors:''' [[Masanao Maeda]], [[Takayuki Kawagoe]] | ||
+ | *'''Executive Producer:''' [[Okitane Usui]] | ||
+ | *Presented by SEGA | ||
+ | *Developed by PROPE | ||
+ | *©SEGA/PROPE | ||
+ | |source=In-game credits | ||
+ | |console=Wii | ||
+ | }} | ||
+ | }} | ||
==Magazine articles== | ==Magazine articles== | ||
{{mainArticle|{{PAGENAME}}/Magazine articles}} | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Promotional material== | ||
+ | <gallery> | ||
+ | Lets Tap Ships Lets Catch Announcement SOE.pdf|Announcement press release | ||
+ | </gallery> | ||
==External links== | ==External links== | ||
* [http://prope.sega.jp/letscatch/ Official website on Sega.jp (Japanese)] (offline) | * [http://prope.sega.jp/letscatch/ Official website on Sega.jp (Japanese)] (offline) | ||
* [https://sega.jp/wii/letscatch/ Sega of Japan catalogue page (Japanese)] | * [https://sega.jp/wii/letscatch/ Sega of Japan catalogue page (Japanese)] | ||
− | * [http://www.nintendo.co.jp/wii/wiiware/w2kj/ | + | * Nintendo catalogue pages: [http://www.nintendo.co.jp/wii/wiiware/w2kj/ JP], [https://www.nintendo.com/games/detail/VVTxR87oNrp-zLTeYwTO7BBM64SP5QtQ US], [https://www.nintendo.co.uk/Games/WiiWare/Let-s-CATCH--285645.html UK] |
==References== | ==References== |
Latest revision as of 02:22, 21 January 2025
![]() | |||||||||||||||||||||||||
Let's Catch | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
System(s): WiiWare | |||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||
Developer: Prope | |||||||||||||||||||||||||
|
This teeny-tiny article needs some work. You can help us by expanding it.
Let's Catch (レッツキャッチ) is a casual party game developed by Prope and published by Sega for the Nintendo Wii via WiiWare. It was released alongside Let's Tap, another game by Prope which had a retail release.
Contents
Production credits
Let's CATCH PROPE STAFF
- Producer: Yuji Naka
- Director: Tomohiko Aita
- Planners: Shunsuke Kawarazuka, Toshitsugu Oishi
- Programmers: Nobuhiro Obata, Naoya Kurihara
- Designers: Hiroyuki Yamamoto, Chika Kawaguchi, Yoshinao Oya, Naoki Taguchi, Hiroyuki Abe, Takeshi Ichimura
- Programming Support: Junichi Takeda, Makoto Azuma, Takehiro Iwata, Ikumo Kojima
- Sound Composer: Hiroyuki Yamamoto
Let's CATCH SEGA STAFF
- Senior Producer, Localization: Patrick Riley
- Producer, Localization: Jason Kuo
- Associate Producer, Localization: Christopher Kaminski
- Senior Brand Manager: Erica Mason
- Associate Brand Manager: Daniel Gallardo
- Public Relations Manager: Denny Chiu
- QA Lead: Mike Baldwin
- QA Testers: Daniel Pangelina, Bob Muniz, Keith Geiser
- Standards Leads: Junior Sison, Christine Letheby, Niroth Keo
- Standards Testers: Lisa Bonifacino, Benjamin Orser, Lina Ariana
- Special Thanks: Everyone at SEGA of America, Inc.
SEGA Corporation
- Producer: Hiroyuki Miyazaki
- Director: Tetsuo Shinyu
- Project Manager: Toyohisa Hiwatari
- Publicity: Mitsuru Takahashi, Takafumi Ueoro, Yusuke Watanabe
- PR: Yasushi Nagumo, Mamoru Kodama
- Business: Nobuhiro Tanaka
- Supervisors: Seijiro Sannabe, Takeshi Shimizu
- Product Test: Akira Nishikawa, Akinobu Koechi, Nobuaki Konishi, Kenta Nishimura
- Manual Production: Yoshihiro Sakuta, Colin Restall, Tetsuya Honda
- Executive Supervisors: Masanao Maeda, Takayuki Kawagoe
- Executive Producer: Okitane Usui
- Presented by SEGA
- Developed by PROPE
- ©SEGA/PROPE
Magazine articles
- Main article: Let's Catch/Magazine articles.
Promotional material
External links
- Official website on Sega.jp (Japanese) (offline)
- Sega of Japan catalogue page (Japanese)
- Nintendo catalogue pages: JP, US, UK
References
- ↑ Jump up to: 1.0 1.1 http://sega.jp/wii/letscatch/ (Wayback Machine: 2014-08-04 18:43)
- ↑ Jump up to: 2.0 2.1 http://www.nintendo.com/games/detail/VVTxR87oNrp-zLTeYwTO7BBM64SP5QtQ (Wayback Machine: 2016-03-11 04:27)
- ↑ https://www.nintendo.co.uk/Games/WiiWare/Let-s-CATCH--285645.html (archive.today)
- ↑ https://www.nintendo.de/Spiele/WiiWare/Let-s-CATCH--285645.html (archive.today)
CollapseGames in the Let's Tap series | |
---|---|
Let's Tap (2008) | Let's Catch (2008) | |
Let's Tap: Bubble Voyager (2009) | Let's Tap: Gem Game (2009) | Let's Tap: Rhythm Tap (2009) | Let's Tap: Silent Blocks (2009) | Let's Tap: Tap Runner (2009) | Let's Tap: Rhythm Tap Free (2009) | |
Let's Tap related media | |
Let's Tap Soundtrack (2009) | Let's Tap Digital Sounds (2009) |