Difference between revisions of "Williams Arcade's Greatest Hits (Mega Drive)"

From Sega Retro

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| bobscreen=WAGH_title.png
 
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| publisher={{MD}} [[Williams Entertainment]] (US), [[Midway]] (EU) {{SAT}} [[Midway]]
 
| publisher={{MD}} [[Williams Entertainment]] (US), [[Midway]] (EU) {{SAT}} [[Midway]]
| developer=[[Digital Eclipse]]
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| developer=Williams Electronics, [[Digital Eclipse]]
 
| distributor={{MD}} [[THQ]] (EU)
 
| distributor={{MD}} [[THQ]] (EU)
 
| system=[[Sega Mega Drive]], [[Sega Saturn]]
 
| system=[[Sega Mega Drive]], [[Sega Saturn]]
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| tectoy=ti
 
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}}
 
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'''''Williams Arcade's Greatest Hits''''' is a game compilation that was released in 1996 by [[Williams Entertainment]] for the [[Sega Mega Drive]], SNES, PlayStation, and [[Sega Saturn]]. It contains a selection of games originally produced by Williams Electronics in the early 1990s (which became WMS Industries, the parent company of Williams Entertainment). Between the original North American Mega Drive release and European/Saturn release, Williams Entertainment was merged into [[Midway Games]], and the compilation became known as '''''Midway Presents Arcade's Greatest Hits'''''.
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'''''Williams Arcade's Greatest Hits''''' is a compilation of arcade games released in 1996/1997 for, among other systems, the [[Sega Mega Drive]] and [[Sega Saturn]]. The Mega Drive version was published by [[Williams Entertainment]] in North America, which, following restructuring and buyouts in the mid-1990s, became part of [[Midway Games]], who published the European Mega Drive and Saturn versions as '''''Midway Presents Arcade's Greatest Hits'''''.
  
The games included in the compilation are: ''Defender'', ''Defender II'', ''Joust'', ''Robotron: 2084'', and ''Sinistar''. The PlayStation and Saturn version also include an extra game, ''Bubbles''. All games include a comprehensive list of game options which can be tweaked to make games easier. The Saturn version has extras, such as videos and artwork.
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''Arcade's Greatest Hits'' contains a selection of arcade games originally released by Williams Electronics in the early 1980s. The ports were handled by [[Digital Eclipse]], who would go on to produce numerous re-releases of this nature (such as ''[[Midway Presents Arcade's Greatest Hits: The Atari Collection 1]]''). Though the Saturn versions are nearly identical to their original arcade forms, on the Mega Drive slight alterations exist to accommodate the differing hardware. The Saturn version also has extras, such as videos and artwork.
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The [[Sega Dreamcast]] game ''[[Midway's Greatest Arcade Hits Volume 1]]'' is much the same as this release, although features higher quality emulations.
  
 
==Gameplay==
 
==Gameplay==
Gameplay varies from game to game. ''Defender'' and ''Defender II'' are side scrolling shooters. ''Joust'' is an action game where the objective is to joust with enemies by lining up your jousting stick above theirs. ''Robotron'' is a overhead shooter. ''Sinistar'' is also an overhead shooter where the player must acquire SiniBombs to destroy the creature called Sinistar.
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{{sections
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| screenwidths=200px
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| section1name=''Defender'' (1980)
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| section1image=WAGH_Defender.png
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| section1desc=''Defender'' is a 2D side-scrolling shoot-'em-up, in which the objective is to shoot aliens, avoid projectiles and obstacles and protect humans from being captured. It was unique for its day for allowing the player to move both left and right, the maps "looping" to create a "circular" playfield. It is also the primary influence for the [[Sega]] classic, ''[[Fantasy Zone]]''.
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Configurable options: ships to start, bonus at, difficulty increase, maximum difficulty, waves per planet.
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| section2name=''Defender II'' (''Stargate'') (1981)
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| section2image=WAGH_DefenderII.png
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| section2desc=''Defender II'' is the sequel to ''Defender'', though curiously was never known as ''Defender II'' in the arcades, instead opting for the title of ''Stargate'' on grounds of legal issues (''Defender II'' being reserved for the NES and older Atari 2600 ports). ''Defender II'' is much the same as the first game, but introduces new enemies, a cloaking device and similar minor gameplay additions.
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Configurable options: ships to start, bonus at, difficulty, inviso time per ship, men to warp, last wave for warp.
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| section3name=''Joust'' (1982)
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| section3image=WAGH_Joust.png
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| section3desc=''Joust'' is a single-screen 2D "platform game", in which players control a man riding a "buzzard", who needs to hit the heads of enemies, similar to traditional jousting.
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Configurable options: lives to start, bonus at, difficulty.
  
===Game Options===
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| section4name=''Robotron 2084'' (1982)
Each game has an options screen with the following options:
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| section4image=WAGH_Robotron2024.png
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| section4desc=''Robotron 2084'' is a dual-joystick top-down shoot-'em-up, in which you attempt to save the last surviving human family from robots. This game traditionally causes problems on systems with less than four face buttons (like the Mega Drive), as without a means to emulate the dual joysticks, eight directional firing is hindered, making the game significantly harder.
  
'''Defender''': Ships to Start, Bonus At, Difficulty Increase, Maximum Difficulty, Waves Per Planet.<br/>
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Configurable options: lives to start, bonus at, difficulty, controller angle.
'''Defender II''': Ships to Start, Bonus At, Difficulty, Inviso Time Per Ship, Men to Warp, Last Wave For Warp.<br/>
 
'''Joust''': Lives to Start, Bonus At, Difficulty.<br/>
 
'''Robotron 2004''': Lives to Start, Bonus At, Difficulty, Controller Angle.<br/>
 
'''Sinistar''': Ships to Start, First Bonus At, Extra To Next Bonus, Difficulty, Rapid Fire.
 
  
==Game Screenshots==
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| section5name=''Sinistar'' (1982)
<gallery>
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| section5image=WAGH_Sinistar.png
File:WAGH_Defender.png| Defender
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| section5desc=''Sinistar'' is a top-down shooter similar to [[Atari]]'s ''Asteriods'', however as well as shooting enemies, players need to locate sinibombs to prevent the creation of the extremely powerful ''Sinistar''.
File:WAGH_DefenderII.png| Defender II
 
File:WAGH_Joust.png| Joust
 
File:WAGH_Robotron2024.png| Robotron 2024
 
File:WAGH_Sinistar.png| Sinistar
 
</gallery>
 
  
==Credits==
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Configurable options: ships to start, first bonus at, extra to next bonus, difficulty, rapid fire.
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| section6name=''Bubbles'' (1982)
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| section6image=
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| section6desc=''Bubbles'' is unique to the Saturn (and PlayStation) versions. Players control a bubble and need to clean a sink. ''Bubbles'' was less well received than the other games in this compilation back in 1982, so until this compilation emerged, did not see any home ports.
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}}
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==Production Credits==
 
===Mega Drive Version===
 
===Mega Drive Version===
 
'''Lead Programmer and Game Translations (except Joust)''': Dan Filner<br/>
 
'''Lead Programmer and Game Translations (except Joust)''': Dan Filner<br/>
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'''Producer''': Andrew Ayre<br/>
 
'''Producer''': Andrew Ayre<br/>
 
'''Special Thanks''': Wes Gale
 
'''Special Thanks''': Wes Gale
 
  
 
==Physical Scans==
 
==Physical Scans==

Revision as of 09:56, 10 February 2013

n/a

WAGH title.png

Williams Arcade's Greatest Hits (Mega Drive)
System(s): Sega Mega Drive, Sega Saturn
Publisher:
Sega Mega Drive
Williams Entertainment (US), Midway (EU)
Sega Saturn
Midway
Developer:
Distributor:
Sega Mega Drive
THQ (EU)
Genre: Compilation

















Release Date RRP Code

Williams Arcade's Greatest Hits is a compilation of arcade games released in 1996/1997 for, among other systems, the Sega Mega Drive and Sega Saturn. The Mega Drive version was published by Williams Entertainment in North America, which, following restructuring and buyouts in the mid-1990s, became part of Midway Games, who published the European Mega Drive and Saturn versions as Midway Presents Arcade's Greatest Hits.

Arcade's Greatest Hits contains a selection of arcade games originally released by Williams Electronics in the early 1980s. The ports were handled by Digital Eclipse, who would go on to produce numerous re-releases of this nature (such as Midway Presents Arcade's Greatest Hits: The Atari Collection 1). Though the Saturn versions are nearly identical to their original arcade forms, on the Mega Drive slight alterations exist to accommodate the differing hardware. The Saturn version also has extras, such as videos and artwork.

The Sega Dreamcast game Midway's Greatest Arcade Hits Volume 1 is much the same as this release, although features higher quality emulations.

Gameplay

Template:Sections

Production Credits

Mega Drive Version

Lead Programmer and Game Translations (except Joust): Dan Filner
Joust Translation: George Phillips
Sound Translation: Terry Coatta, Peter Phillips
Producer: Andrew Ayre
Special Thanks: Wes Gale

Physical Scans

Mega Drive Version

Sega Retro Average 
Publication Score Source
90 №51, p76/77
Sega Mega Drive
90
Based on
1 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
40
[1]
Electronic Gaming Monthly (US) NTSC-U
80
[2]
GamePro (US) NTSC-U
48
[3]
Mean Machines Sega (UK) PAL
90
[4]
Sega Power (UK) PAL
64
[5]
Tricks 16 bit (RU)
60
[6]
Sega Mega Drive
64
Based on
6 reviews

Williams Arcade's Greatest Hits (Mega Drive)

Mega Drive, US
WAGH md us cover.jpg
Cover
WAGH md us cart.jpg
Cart
Mega Drive, EU
WAGH md eu cover.jpg
Cover
Mega Drive, BR
WAGH MD BR Box.jpg
Cover

Saturn Version

Sega Retro Average 
Publication Score Source
80 №23, p72/73
Sega Saturn
80
Based on
1 review
Sega Retro Average 
Publication Version Score
Sega Saturn
N/A
Based on
0 reviews

Williams Arcade's Greatest Hits (Mega Drive)

Saturn, US
WAGH sat us cover.jpg
Cover
WAGH Saturn US Disc.jpg
Disc