Williams Arcade's Greatest Hits (Mega Drive)
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|Williams Arcade's Greatest Hits|
|System(s): Sega Mega Drive|
|Publisher: Williams Entertainment (US), THQ (Europe)|
|Developer: Digital Eclipse|
|Original system(s): Arcade boards|
|Developer(s) of original games: Williams Electronics|
|Game total: 5|
|Peripherals supported: Six Button Control Pad|
|Number of players: 1-2|
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Williams Arcade's Greatest Hits is a compilation of arcade games released in 1996 for the Sega Mega Drive. The Mega Drive version was published by Williams Entertainment in North America, which, following restructuring and buyouts in the mid-1990s, became part of Midway Games, who published the game in Europe as Midway Presents Arcade's Greatest Hits.
In total, five games are available for play in this compilation. Unlike most games that use six button control schemes by default when a Six Button Control Pad is detected, the Mode button must be pressed during gameplay to enable the six button controls for Defender II and Robotron 2084.
|Defender is a 2D side-scrolling shoot-'em-up, in which the objective is to shoot aliens, avoid projectiles and obstacles and protect humans from being captured. It was unique for its day for allowing the player to move both left and right, the maps "looping" to create a "circular" playfield. It is also the primary influence for the Sega classic, Fantasy Zone.
Configurable options: ships to start, bonus at, difficulty increase, maximum difficulty, waves per planet.
|Defender II (Stargate) (1981)|
|Defender II is the sequel to Defender, though curiously was never known as Defender II in the arcades, instead opting for the title of Stargate on grounds of legal issues (Defender II being reserved for the NES and older Atari 2600 ports). Defender II is much the same as the first game, but introduces new enemies, a cloaking device and similar minor gameplay additions.
Configurable options: ships to start, bonus at, difficulty, inviso time per ship, men to warp, last wave for warp.
|Joust is a single-screen 2D "platform game", in which players control a man riding a "buzzard", who needs to hit the heads of enemies, similar to traditional jousting.
Configurable options: lives to start, bonus at, difficulty.
|Robotron 2084 (1982)|
|Robotron 2084 is a dual-joystick top-down shoot-'em-up, in which you attempt to save the last surviving human family from robots. This game traditionally causes problems on systems with less than four face buttons (like the Mega Drive), as without a means to emulate the dual joysticks, eight directional firing is hindered, making the game significantly harder.
Configurable options: lives to start, bonus at, difficulty, controller angle.
|Sinistar is a top-down shooter similar to Atari's Asteroids, however as well as shooting enemies, players need to locate Sinibombs to prevent the creation of the extremely powerful Sinistar.
Configurable options: ships to start, first bonus at, extra to next bonus, difficulty, rapid fire.
- Lead Programmer and Game Translations (except Joust): Dan Filner
- Joust Translation: George Phillips
- Sound Translation: Terry Coatta, Peter Phillips
- Producer: Andrew Ayre
- Special Thanks: Wes Gale
|Sega Retro Average|
ROM dump status
|Williams Arcade's Greatest Hits (Mega Drive)|
|Midway, Williams and Atari compilations for Sega systems|
|Arcade Smash Hits (1992)|
|Arcade Classics (1996) | Williams Arcade's Greatest Hits (1996)|
|Arcade Classics (1996)|
|Midway Presents Arcade's Greatest Hits (1996) | Midway Presents Arcade's Greatest Hits: The Atari Collection 1 (1997)|
|Midway's Greatest Arcade Hits Volume 1 (2000) | Midway's Greatest Arcade Hits Volume 2 (2000) | Atari Anniversary Edition (2001) | Midway's Greatest Arcade Hits Volume 3 (unreleased)|