Difference between revisions of "Quake III Arena"
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During online matches, keyboard accessories can be used for text chatting to other players, or team members during team games. | During online matches, keyboard accessories can be used for text chatting to other players, or team members during team games. | ||
− | ==Map List== | + | ==Game Features== |
+ | |||
+ | ===Single Player=== | ||
+ | [[Image:Q3a001.png|right|thumbnail|Quake III Arena features a Single Player component to help teach the player on how to play the game.]]Unlike previous entries of the ''Quake'' franchise, ''Quake III Arena'' was built to be primarily a multiplayer shooter. However there is an Arena Gauntlet mode that allows you to fight computer player opponents through five tiers. This was designed to ease players into playing against real opponents through a gradual learning curve to ease players into the faster paced gameplay. | ||
+ | |||
+ | ===Map List=== | ||
''Quake III'' on the Dreamcast features down-sized and re-balanced levels from the original version, adjusted to take into account the maximum player count of four players offline and online. A number of levels have also been omitted in this version, and some levels are not available in certain split-screen modes due to RAM limitations of the Dreamcast hardware. Four players can play online at the same time on all the levels in the game. The allowed amount of players for each level in split-screen is listed below, along with the exclusive levels made just for the Dreamcast version. | ''Quake III'' on the Dreamcast features down-sized and re-balanced levels from the original version, adjusted to take into account the maximum player count of four players offline and online. A number of levels have also been omitted in this version, and some levels are not available in certain split-screen modes due to RAM limitations of the Dreamcast hardware. Four players can play online at the same time on all the levels in the game. The allowed amount of players for each level in split-screen is listed below, along with the exclusive levels made just for the Dreamcast version. | ||
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| 1 | | 1 | ||
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− | + | [[Image:Q3a002.png|right|thumbnail|Quake III on Dreamcast supports four players, but takes several technical measures to help keep a steady framerate.]] | |
{| class="prettytable" | {| class="prettytable" | ||
|+ Exclusive Dreamcast Deathmatch* | |+ Exclusive Dreamcast Deathmatch* | ||
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− | ==VMU Features== | + | ===VMU Features=== |
''Quake III Arena'' can utilize [[VMU]] storage to save progress. It can carry five profiles and five save games for the Single Player mode. | ''Quake III Arena'' can utilize [[VMU]] storage to save progress. It can carry five profiles and five save games for the Single Player mode. | ||
Revision as of 16:55, 7 April 2013
Quake III Arena | |||||
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System(s): Sega Dreamcast | |||||
Publisher: Sega | |||||
Developer: id Software, Raster Productions | |||||
Peripherals supported: VMU, Dreamcast Keyboard, Dreamcast Mouse, Panther DC, Dreamcast Broadband Adapter, Dreamcast Modem | |||||
Genre: Action | |||||
Number of players: 1-4 | |||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Quake III Arena is a first person shooter and a direct sequel to Quake II. It was developed by id Software and ported to a variety of systems, including the Sega Dreamcast (whose port was handled by Raster Productions). The last game in this franchise to appear on Sega system was Quake on Sega Saturn.
Quake III differs from previous installments in the series in that the game is focused on multiplayer matches. The technology and simplicity of Quake III made the game extremely popular, so much so that many people still play the game online today, despite the game being over a decade old. It is one of the few Dreamcast games which can still be played online due to fan servers.
Contents
Control Options
The Dreamcast port of Quake III Arena is compatible with a number control options including the standard controller, the MadCatz Panther DC as well as the Dreamcast Keyboard and Dreamcast Mouse. In split-screen multiplayer individual players can be mapped up to two devices, as the keyboard and mouse require a control port each. Players can use the following setups:
- One device for up to four individual players (Controller, Keyboard, Mouse or Panther DC)
- Two devices for up to two individual players (Controller + Keyboard, Keyboard + Mouse, Controller + Mouse)
During online matches, keyboard accessories can be used for text chatting to other players, or team members during team games.
Game Features
Single Player
Unlike previous entries of the Quake franchise, Quake III Arena was built to be primarily a multiplayer shooter. However there is an Arena Gauntlet mode that allows you to fight computer player opponents through five tiers. This was designed to ease players into playing against real opponents through a gradual learning curve to ease players into the faster paced gameplay.
Map List
Quake III on the Dreamcast features down-sized and re-balanced levels from the original version, adjusted to take into account the maximum player count of four players offline and online. A number of levels have also been omitted in this version, and some levels are not available in certain split-screen modes due to RAM limitations of the Dreamcast hardware. Four players can play online at the same time on all the levels in the game. The allowed amount of players for each level in split-screen is listed below, along with the exclusive levels made just for the Dreamcast version.
Map | Max Players Split-screen |
---|---|
Arena Gate | 1 |
House of Pain | 2 |
Powerstation 0218 | 2 |
Arena of Death | 2 |
Blue Monday | 2 |
Hidden Fortress | 1 |
Dark Chapel | 1 |
Place of Many Deaths | 2 |
The Forgotten Place | 1 |
The Camping Grounds | 1 |
Fatal Instinct | 1 |
Temple of Retribution | 1 |
Lost World | 1 |
Gaze of the Abyss | 1 |
The Proving Grounds | 1 |
Evil Playground | 1 |
The Bouncy Map | 1 |
The Longest Yard | 1 |
Hell's Gate | 1 |
Map | Max Players Split-screen |
---|---|
Revolver | 4 |
Frenzy | 4 |
Incinerator | 4 |
Brute Force | 4 |
Agony | 4 |
Crisis | 4 |
- Can also be played in Tournament and Team Deathmatch modes.
Map | Max Players Split-screen |
---|---|
Dueling Keeps | 1 |
Space CTF | 1 |
Blast Radius | 1 |
Fallout Bunker | 1 |
Map | Max Players Split-screen |
---|---|
Incinerator | 4 |
Slow Burn | 4 |
Revolver | 4 |
VMU Features
Quake III Arena can utilize VMU storage to save progress. It can carry five profiles and five save games for the Single Player mode.
Name | File Name | Comment | File Size |
---|---|---|---|
Quake III Arena | QUAKE3_ARENA | Quake III Arena | 25 blocks |
During gameplay, the player's avatar will show on the LCD screen.
There are also maze mini games included when completing the Single Player campaign on any difficulty. Completing the maze will award the player cheats for user during offline Single and Multiplayer game modes. Each difficulty mode features a different maze and cheat.
Physical Scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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88 | |
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Based on 25 reviews |
Dreamcast, BR |
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- ↑ 576 Konzol, "December 2000" (HU; 2000-xx-xx), page 39
- ↑ Ação Games, "Janeiro 2001" (BR; 200x-xx-xx), page 40
- ↑ Bonus, "8/2000" (YU; 2000-10-25), page 52
- ↑ Consoles +, "Décembre 2000" (FR; 2000-1x-xx), page 114
- ↑ Computer & Video Games, "December 2000" (UK; 2000-11-15), page 86
- ↑ Dreamcast Monthly, "Christmas 2000" (UK; 2000-11-23), page 66
- ↑ DC-UK, "Christmas 2000" (UK; 2000-11-17), page 52
- ↑ Digitiser (UK) (2001-01-02)
- ↑ Dreamcast Magazine, "No. 16" (UK; 2000-11-30), page 40
- ↑ Edge, "Christmas 2000" (UK; 2000-11-29), page 105
- ↑ Electronic Gaming Monthly, "January 2001" (US; 2000-12-05), page 194
- ↑ Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 163
- ↑ GamePro, "January 2001" (US; 200x-xx-xx), page 104
- ↑ Game Informer, "January 2001" (US; 200x-xx-xx), page 113
- ↑ Gamers' Republic, "December 2000" (US; 2000-xx-xx), page 93
- ↑ Hyper, "March 2001" (AU; 2001-01-24), page 73
- ↑ Neo Plus, "Grudzień 2000" (PL; 2000-xx-xx), page 58
- ↑ Neo Plus, "Kwiecień 2001" (PL; 2001-xx-xx), page 40
- ↑ Next Generation, "January 2001" (US; 2000-12-21), page 80
- ↑ Official Dreamcast Magazine, "January 2001" (UK; 2000-11-30), page 56
- ↑ Official Dreamcast Magazine, "Holiday 2000" (US; 2000-11-28), page 98
- ↑ Playbox, "Décembre 2000" (FR; 2000-1x-xx), page 22
- ↑ Play, "Marzec 2001" (PL; 2001-xx-xx), page 14
- ↑ PSX Extreme, "03/2001" (PL; 2001-0x-xx), page 40
- ↑ Power Unlimited, "Jaargang 9, Nummer 1, Januari 2001" (NL; 200x-xx-xx), page 57