Difference between revisions of "The Lost Vikings"
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Revision as of 14:02, 3 September 2015
The Lost Vikings | |||||
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System(s): Sega Mega Drive | |||||
Publisher: Interplay (US), Ballistic (US; Rerelease), Virgin Interactive (EU) | |||||
Developer: Silicon & Synapse, Krisalis Software | |||||
Sound driver: Krysalis/Shaun Hollingworth | |||||
Genre: Puzzle | |||||
Number of players: 1-3 | |||||
| |||||
The Lost Vikings is a platform-puzzle game developed by Silicon & Synapse (now Blizzard Entertainment) and published by Interplay for a variety of platforms including the Sega Mega Drive. The english PC version has been released by Blizzard as freeware (Windows port).
The game follows three Vikings, Eric the Swift, Olaf the Stout and Baleog the Fierce, who have been plucked out of their own timezone by the evil Tomator, who is collecting lifeforms from all over the universe. It is up to the player to guide all three Vikings through various periods in time to get back to their ship. Each Viking has their own set of skills which are needed to progress through the stage. The player can only control one Viking at once, but can switch between them at any point and share items.
As the Sega Mega Drive version came slightly later than the others (1993 as opposed to 1992), it contains five stages not present in any other version. The music is also slightly different. The game is compatible with the 6-button gamepad and the Multi-tap, allowing for up to three players to play simultaneously.
The game was followed by The Lost Vikings 2: Norse by Norsewest which hit the Sega Saturn in 1997.
Production Credits
- Game Design: Silicon & Synapse
- Producers: Ayman Adham, Alan Pavlish
- Executive Producer: Brian Fargo
- Level Design: Ronald Millar Sr.
- Genesis Programming: Patrick Wyatt, James Edward Anhalt III
- Original Programming: Michael Morhaime, Frank Pearce Jr., Ayman Adham
- Artwork: Joeyray Hall, Ronald Millar Sr., Sam Didier, Jason Magness, Stuart Rose
- Additional Artwork: Clyde Matsumoto, Todd J. Camasta, Cheryl Austin, Spencer Kipe
- Original Music for the Super Nintendo: Charles Deenen
- Audio: Krisalis Software Ltd.
- Music: Matt Furniss
- Music Driver: Shaun Hollingworth
- Q.A. Director: Kerry Garrison
- Assistant Q.A. Director: Rodney N. Relosa
- Quality Assurance: Floyd Grubb, Dean Schulte, Richard Simpson
- Manual Design: Bruce Warner
- Manual Editor: Feargus Urquhart
- Thanks To: Scott Bennie, Scott Mills
- Additional grunts, groans and other sounds provided by: M.C. Olaf and the 2 Short Crew
Promotional Material
- LostVikings MD US PrintAdvert.jpg
US print advert
Physical Scans
84 | |
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Based on 39 reviews |
- ↑ 1.0 1.1 File:MeanMachinesSega15UK.pdf, page 68 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega15UK.pdf_p68" defined multiple times with different content - ↑ File:OfficialSegaMagazine_UK_02.pdf, page 103
- ↑ 3.0 3.1 File:SonicMag FR 01.pdf, page 38 Cite error: Invalid
<ref>
tag; name ":File:SonicMag FR 01.pdf_p38" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 118
- ↑ Aktueller Software Markt, "September 1994" (DE; 1994-08-08), page 125
- ↑ Console Mania, "Gennaio 1994" (IT; 199x-xx-xx), page 97
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 118
- ↑ Computer & Video Games, "February 1994" (UK; 1994-01-15), page 44
- ↑ Digitiser (UK) (1994-05-24)
- ↑ Electronic Gaming Monthly, "January 1994" (US; 199x-xx-xx), page 46
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 327
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 4, "" (RU; 2001-xx-xx), page 128
- ↑ Game Players, "Vol. 7 No. 3 March 1994" (US; 1994-0x-xx), page 56
- ↑ GamePro, "February 1994" (US; 199x-xx-xx), page 52
- ↑ Gamers, "März/April 1994" (DE; 1994-03-04), page 30
- ↑ GamesMaster, "January 1994" (UK; 1993-12-16), page 102
- ↑ Games World: The Magazine, "July 1994" (UK; 1994-05-26), page 16
- ↑ Joypad, "Mars 1994" (FR; 1994-0x-xx), page 64
- ↑ MAN!AC, "05/94" (DE; 1994-04-13), page 63
- ↑ Sega Mega Drive Advanced Gaming, "January 1994" (UK; 1993-1x-xx), page 59
- ↑ Mega, "January 1994" (UK; 1993-12-16), page 50
- ↑ Mega Action, "March 1994" (UK; 1994-02-24), page 26
- ↑ Mega Fun, "05/94" (DE; 1994-04-20), page 104
- ↑ Mega Machines, "January 1994" (UK; 1993-12-09), page 70
- ↑ MegaTech, "January 1994" (UK; 1993-12-21), page 70
- ↑ Player One, "Mars 1994" (FR; 1994-0x-xx), page 84
- ↑ Play Time, "4/94" (DE; 1994-03-09), page 156
- ↑ Power Up!, "Saturday, July 02, 1994" (UK; 1994-07-02), page 1
- ↑ Sega Magazin, "März 1994" (DE; 1994-02-16), page 88
- ↑ Sega Magazine, "February 1994" (UK; 1994-01-10), page 104
- ↑ Sega Magazine, "June 1994" (UK; 1994-05-15), page 94
- ↑ Sega Power, "January 1994" (UK; 1993-12-02), page 36
- ↑ Sega Pro, "February 1994" (UK; 1993-12-30), page 36
- ↑ Sega Zone, "January 1994" (UK; 1993-12-23), page 64
- ↑ Sega Force, "2/94" (SE; 1994-02-23), page 8
- ↑ Sonic the Comic, "June 24th 1994" (UK; 1994-06-11), page 10
- ↑ Todo Sega, "Enero 1994" (ES; 199x-xx-xx), page 80
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 107
- ↑ Video Games, "4/94" (DE; 1994-03-23), page 88
- ↑ VideoGames, "February 1994" (US; 1994-0x-xx), page 88
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