Difference between revisions of "Sega Smash Pack"

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| publisher=[[THQ]] (US), [[Sega]] (EU)
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| publisher=[[Sega]] (EU), [[THQ]] (US)
 
| developer=[[Sega]]
 
| developer=[[Sega]]
 
| system=[[Game Boy Advance]]
 
| system=[[Game Boy Advance]]
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| genre=Compilation
 
| gamecount=3
 
| gamecount=3
| genre=Compilation
 
 
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| gba_date_us=2002-09-23
 
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{{stub}}'''''Sega Smash Pack''''' is a compilation for the [[Game Boy Advance]] featuring ports of 3 [[Sega Mega Drive]] games: ''[[Sonic Spinball]]'', ''[[Golden Axe]]'', and ''[[Ecco the Dolphin]]''. While the games are a little watered down, they play basically identically to the originals. ''Golden Axe'' lacks its cooperative 2-player mode, perhaps due to the logistics involved in implementing this (the games were always single-player only).
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{{stub}}'''''{{PAGENAME}}''''' is a compilation for the [[Game Boy Advance]] featuring ports of 3 [[Sega Mega Drive]] games: ''[[Sonic Spinball]]'', ''[[Golden Axe]]'', and ''[[Ecco the Dolphin]]''. While the games are a little watered down, they play basically identically to the originals. ''Golden Axe'' lacks its cooperative 2-player mode, perhaps due to the logistics involved in implementing this (the games were always single-player only).
  
 
==Production Credits==
 
==Production Credits==

Revision as of 03:44, 21 September 2015

n/a

Sega Smash Pack gbatitle.png

Sega Smash Pack
System(s): Game Boy Advance
Publisher: Sega (EU), THQ (US)
Developer:
Game total: 3
Genre: Compilation

















Release Date RRP Code
Game Boy Advance
US
AGB-P-A3PE
Game Boy Advance
EU
AGB-P-A3PP

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Sega Smash Pack is a compilation for the Game Boy Advance featuring ports of 3 Sega Mega Drive games: Sonic Spinball, Golden Axe, and Ecco the Dolphin. While the games are a little watered down, they play basically identically to the originals. Golden Axe lacks its cooperative 2-player mode, perhaps due to the logistics involved in implementing this (the games were always single-player only).

Production Credits

Lead Programmer: John Panettiere
Executive Producer for Sega: Scott Hawkins
Producer for Codefire: Daniel Rismann
Project Coordinator: Rick "Maverick" Ribble Jr.
Executive Producer for THQ: Brian Christian
Producer for THQ: Josh Austin
Additional Artwork: Chris Meyer, Patrick Bradford, John Panettiere
Golden Axe for Sega Genesis: Sega Enterprises
Ecco for Sega Genesis: Novotrade International
Sonic Spinball Genesis by: Sega Technical Institute

Sega QA Department

Project Test Lead: Daniel Chang
Testers: Eric Gray, Phoenix Valencia, Patrick Goodspeed, Adam Zehring

THQ QA Department

Lead Tester: George Erwin
Testers: Philip Frantzis, Herman Lee
QA Technician: Mario Waibel
QA Database Administrator: Jason Roberts
QA Manager: Monica Vallejo
Director of Quality Assurance: Jeremy S. Barnes

Special Thanks: Shinobu Toyoda, Michael Williams, Doug Broadhurst, Jack Loh, John Goodale, Heather Hall, Derek C. Smith, Kathy Schoback, Roxanna Hui, Izora Garcia De Lillard, David Rudolph, Judy Jette, Debra Kirkham, Arnold Feener, Mike McCollum, Robert Morgan, Ed Annunziata, Satoshi Okano, Csaba Soltesz, Jerry Markota, Wilco Ibes, Steve Snake, Alex Vaughn, Shinobu Shindo, Makoto Uchida, WOW Entertainment, Ben Briones, Sandy Castagnola, Whitney Pease

Screenshots

Physical Scans

Game Boy Advance, US
SegaSmashpack gba us cover.png
Cover
SegaSmashpackCart.jpg
Cart
Game Boy Advance, EU
SegaSmashPack GBA EU Box Back.jpgNospine-small.pngSmashpack EU-gba.jpg
Cover
SegaSmashpack euCart.JPG
Cart