Difference between revisions of "Pyramid Magic"

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==Production credits==
 
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'''Game Design:''' [[Tetsuo Shinyu|Shin.U]]<br>
 
'''Game Design:''' [[Tetsuo Shinyu|Shin.U]]<br>
 
'''Character Design:''' [[Chie Yoshida|Chiesama]], [[Choko Kawaguchi|Choko]]<br>
 
'''Character Design:''' [[Chie Yoshida|Chiesama]], [[Choko Kawaguchi|Choko]]<br>

Revision as of 12:06, 18 June 2016

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PyramidMagic title.png

Pyramid Magic
System(s): Sega Mega Drive
Publisher: Sega
Developer:
Genre: Puzzle

















Number of players: 1
Release Date RRP Code

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Pyramid Magic (ピラミッドマジック) is a puzzle-platform game for the Sega Mega Drive, released exclusively in Japan via the Sega Game Toshokan service.

The basic aim of the game is to get to a goal, which often involves collecting keys, opening chests and moving blocks. A kicks, C jumps. Pressing C twice causes the player to attack blocks underneath the player. Pressing B while next to a stone block allows the player to pick it up, and then he/she can drop it with the same button.

Pressing C +  START  causes the level to reset. A +  START  allows you to skip the level, though this can only be used three times during the course of the game.

Pyramid Magic would be followed by a revised version, Pyramid Magic Special, and two sequels, Pyramid Magic II and Pyramid Magic III It was included as part of Game no Kanzume Vol.1 and was kept for Game no Kanzume Otokuyou, and also appears in Wondermega Collection. There is also a version for mobile phones.

Production credits

Game Design: Shin.U
Character Design: Chiesama, Choko
Program: O.Samu
Sound Coordinate: Tarnya
Special Thanks to: Carol, Kyamura, Fuzzy, Ossale