Difference between revisions of "3 Ninjas Kick Back"

From Sega Retro

Line 12: Line 12:
 
| originaldevelopers=[[Malibu Interactive]]
 
| originaldevelopers=[[Malibu Interactive]]
 
| consolescompilation=SNES
 
| consolescompilation=SNES
| releases={{releases
+
| releases={{releasesMD
 
| md_date_us=1994
 
| md_date_us=1994
 
| md_code_us=T-113076
 
| md_code_us=T-113076

Revision as of 11:24, 15 July 2016


This short article is in need of work. You can help Sega Retro by adding to it.


n/a

3NinjasKickBack MDTitleScreen.png

3 Ninjas Kick Back
System(s): Sega Mega Drive
Publisher: Sony Imagesoft
Developer:
Developer(s) of original games: Malibu Interactive
Sound driver:
Sega Mega Drive
Psygnosis Custom
Genre: Action

















Release Date RRP Code
Sega Mega Drive
US
T-113076

3 Ninjas Kick Back is a platforming game developed by Malibu Interactive and published by Sony Imagesoft in 1994 for the SNES and Sega Genesis (ported by Psygnosis) exclusively in the US to tie in with the 1994 film of the same name. It was bundled with Hook in the 3 Ninjas Kick Back / Hook compilation for the Sega Mega-CD.

Gameplay

You play as one of the three main characters in the film. Your goal regardless of which character you choose is to assist an old samurai in retrieving a prized dagger from an old rival. To do so, you must complete a series of levels, each requiring you to complete a certain task (sometimes with a time limit) before continuing. A shoots your sword (which may have an item attached to it, such as spreader bullets), B jumps, and C uses a special weapon found throughout the levels. A while in midair kicks. Hold Down to crouch; moving left/right while crouching will have you crawl and you do not need to keep Down held while you crawl, so you will stand up once you let go of the D-pad.

Production credits

Sony Imagesoft Staff
  • Producer: Nathan Rose
  • Assistant Producer: Mark Smith
  • Executive Producer: Richard Robinson
  • Game Testers: Jose Cruz, Tobin A. Russell, Seth Luisi, Bruce Cochrane, Jody Kelsey Jr., Andre Leighton
Malibu Interactive Staff
  • Programming: Tim Coupe
  • Game Design: Terry Lloyd
  • Based on an Original Idea by: Nathan Rose, David Jaffe, Mike Giam
  • Additional Programming: Philip Watts
  • Background Art and Map Design: Terry Lloyd
  • Sprite Art and Animation: Dean Betton, Lee Pullen, Terry Lloyd
  • Music and Sound Effects: Jason Page, Richard Joseph
  • Manager: Ian McGee
  • Story Artwork: Dean Betton
  • Game Testers: Tony McColgan, Mick Thompson, Matthew Lloyd, Paul Colls, Jun Jun Caliva, Kevin Mulhall, Jason Uyeda, Bill McDonald
  • Compression Software: Rob Northen
Source:
In-game credits

Physical scans

Mega Drive version

Sega Retro Average 
Publication Score Source
50 №74, p83[1]
Sega Mega Drive
50
Based on
1 review
Sega Retro Average 
Publication Version Score
1700 igr dlya Sega (RU)
40
[2]
Sega Opisaniy i sekretov (RU)
48
[3]
VideoGames (US)
50
[1]
Sega Mega Drive
46
Based on
3 reviews

3 Ninjas Kick Back

Mega Drive, US
3NinjasKickBack MD US Box.jpg
Cover
3 Ninjas Kick Back MD US cart.jpg
Cart

Technical information

ROM dump status

System Hash Size Build Date Source Comments
Sega Mega Drive
CRC32 e5a24999
MD5 df666774c0b73e112739b68c8841658b
SHA-1 d634e3f04672b8a01c3a6e13f8722d5cbbc6b900
2MB 1994-10 Cartridge (US)

References

  1. 1.0 1.1 File:VideoGames US 74.pdf, page 83 Cite error: Invalid <ref> tag; name ":File:VideoGames US 74.pdf_p83" defined multiple times with different content
  2. 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 23
  3. Sega Opisaniy i sekretov, "14000 Opisaniy i sekretov" (RU; 2003-03-11), page 5