Difference between revisions of "Takashi Fujimura"

From Sega Retro

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'''Takashi Fujimura''' is an [[AM2]] employee employed during the '90s who originally dealt with the programming of stage effects for the arcade incarnations of the [[Virtua Fighter]] series.  He later became involved with racing games, eventually becoming the director of programming for ''[[Daytona USA 2]].''
 
'''Takashi Fujimura''' is an [[AM2]] employee employed during the '90s who originally dealt with the programming of stage effects for the arcade incarnations of the [[Virtua Fighter]] series.  He later became involved with racing games, eventually becoming the director of programming for ''[[Daytona USA 2]].''
  
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* ''[[Shenmue II]]'' (Dreamcast Version) (2001) — General Manager (Technical Research Dept.) (Development Support)
 
* ''[[Shenmue II]]'' (Dreamcast Version) (2001) — General Manager (Technical Research Dept.) (Development Support)
 
* ''[[Sega Ages 2500 Series Vol. 16: Virtua Fighter 2]]'' (2004) — Stage Effects (Programmers)
 
* ''[[Sega Ages 2500 Series Vol. 16: Virtua Fighter 2]]'' (2004) — Stage Effects (Programmers)
 
{{DEFAULTSORT:Fujimura, Takashi}}
 
[[Category:Sega AM2 Developers]]
 

Revision as of 19:40, 31 July 2016

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Takashi Fujimura
Company(ies): Sega AM2
Role(s): Programmer

Takashi Fujimura is an AM2 employee employed during the '90s who originally dealt with the programming of stage effects for the arcade incarnations of the Virtua Fighter series. He later became involved with racing games, eventually becoming the director of programming for Daytona USA 2.

His last known Sega role is for Shenmue II, where he served as General Manager of AM2's Technical Research Section.

Production History