Difference between revisions of "Joe & Mac"
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| bobscreen=JoeAndMac_MDTitleScreen.png | | bobscreen=JoeAndMac_MDTitleScreen.png | ||
| publisher=[[Takara]] | | publisher=[[Takara]] | ||
− | | developer= | + | | developer=[[Eden Entertainment Software]]/[[Elite Systems]] |
| system=[[Sega Mega Drive]] | | system=[[Sega Mega Drive]] | ||
+ | | romsize=1MB | ||
| sounddriver=Krysalis/Shaun Hollingworth | | sounddriver=Krysalis/Shaun Hollingworth | ||
− | | | + | | peripherals= |
+ | | players=1-2 | ||
| genre=Action | | genre=Action | ||
− | | | + | | originalpublishers=[[Data East]] |
+ | | originaldevelopers=[[Data East]] | ||
+ | | consolescompilation=Arcade Boards | ||
| releases={{releasesMD | | releases={{releasesMD | ||
| md_date_us=1994-01{{fileref|GamePro US 056.pdf|page=58}} | | md_date_us=1994-01{{fileref|GamePro US 056.pdf|page=58}} | ||
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'''''Joe & Mac''''', known as '''''Joe & Mac: Caveman Ninja''''' in Europe and ''Joe & Mac: Caveman Fight'' (ジョーとマック 戦え原始人) in Japan, is a 1991 platforming action game by [[Data East]], initially released for a DE-manufactured arcade board, but later ported to home consoles such as the [[Sega Mega Drive]] (ported by [[Takara]]). | '''''Joe & Mac''''', known as '''''Joe & Mac: Caveman Ninja''''' in Europe and ''Joe & Mac: Caveman Fight'' (ジョーとマック 戦え原始人) in Japan, is a 1991 platforming action game by [[Data East]], initially released for a DE-manufactured arcade board, but later ported to home consoles such as the [[Sega Mega Drive]] (ported by [[Takara]]). | ||
+ | ==Gameplay== | ||
You control Joe, a green-haired caveman, as he tries to rescue his and his blue-haired friend Mac's girlfriends, who have been kidnapped by enemy cavemen one night. Joe shoots a weapon by hitting {{B}}; he can change the particular weapon by grabbing a new one when it appears (hammers and wheels, for example). {{A}} and {{C}} both jump, however {{A}} has Joe jump higher and curled into a ball; {{B}} is a shorter jump that can be used to crush enemies. There is also a 2 player mode that let the second player control Mac; while most ports use a menu at the title screen to select the mode, Takara requires you to hit {{start}} with the second controller at the title screen to play in 2P mode. | You control Joe, a green-haired caveman, as he tries to rescue his and his blue-haired friend Mac's girlfriends, who have been kidnapped by enemy cavemen one night. Joe shoots a weapon by hitting {{B}}; he can change the particular weapon by grabbing a new one when it appears (hammers and wheels, for example). {{A}} and {{C}} both jump, however {{A}} has Joe jump higher and curled into a ball; {{B}} is a shorter jump that can be used to crush enemies. There is also a 2 player mode that let the second player control Mac; while most ports use a menu at the title screen to select the mode, Takara requires you to hit {{start}} with the second controller at the title screen to play in 2P mode. | ||
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Joe & Mac | |||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||
Publisher: Takara | |||||||||||||||
Developer: Eden Entertainment Software/Elite Systems | |||||||||||||||
Developer(s) of original games: Data East | |||||||||||||||
Sound driver: Krysalis/Shaun Hollingworth | |||||||||||||||
Genre: Action | |||||||||||||||
Number of players: 1-2 | |||||||||||||||
| |||||||||||||||
Joe & Mac, known as Joe & Mac: Caveman Ninja in Europe and Joe & Mac: Caveman Fight (ジョーとマック 戦え原始人) in Japan, is a 1991 platforming action game by Data East, initially released for a DE-manufactured arcade board, but later ported to home consoles such as the Sega Mega Drive (ported by Takara).
Contents
Gameplay
You control Joe, a green-haired caveman, as he tries to rescue his and his blue-haired friend Mac's girlfriends, who have been kidnapped by enemy cavemen one night. Joe shoots a weapon by hitting ; he can change the particular weapon by grabbing a new one when it appears (hammers and wheels, for example). and both jump, however has Joe jump higher and curled into a ball; is a shorter jump that can be used to crush enemies. There is also a 2 player mode that let the second player control Mac; while most ports use a menu at the title screen to select the mode, Takara requires you to hit START with the second controller at the title screen to play in 2P mode.
Production credits
- Written by: Tim Round
- Additional Code: Jason Stoat, Stuart Middleton
- Graphics by: Tim Round, Terry Baker, Stuart Middleton, Rob Thursfield, Lee Beckett, Rob Dorney
- Audio by: Krisalis Software Ltd
- Music by: Matt Furniss
- Music Driver by: Shaun Hollingworth
- Testing by: Phil Bradley, Lee Mather, David Fowler
- Special Thanks: Kinya Tago, Phil Bradley, Mike Brown, David Fowler, John Davies, David Powell
Promotional material
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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64 | |
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Based on 14 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
1MB | 1993-11 | Cartridge (US) |
References
- ↑ 1.0 1.1 1.2 File:GamePro US 056.pdf, page 58
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 103
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 107
- ↑ Electronic Gaming Monthly, "January 1994" (US; 199x-xx-xx), page 48
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 9, "" (RU; 2002-xx-xx), page 145
- ↑ GameFan, "Volume 2, Issue 1: December 1993" (US; 1993-xx-xx), page 27
- ↑ GamePro, "March 1994" (US; 1994-xx-xx), page 56
- ↑ MAN!AC, "06/94" (DE; 1994-05-11), page 63
- ↑ Sega Mega Drive Advanced Gaming, "July 1994" (UK; 1994-0x-xx), page 22
- ↑ Mega, "February 1994" (UK; 1994-01-20), page 34
- ↑ MegaTech, "June 1994" (UK; 1994-05-19), page 22
- ↑ Sega Zone, "May 1994" (UK; 1994-04-xx), page 64
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 94
- ↑ Video Games, "6/94" (DE; 1994-05-25), page 92
- ↑ VideoGames, "March 1994" (US; 1994-0x-xx), page 79
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