Difference between revisions of "Bram Stoker's Dracula (Mega Drive)"
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Revision as of 18:53, 26 October 2017
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Bram Stoker's Dracula | |||||||||||||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||||||||||||
Publisher: Sony Imagesoft | |||||||||||||||||||||||||
Developer: Psygnosis, Traveller's Tales | |||||||||||||||||||||||||
Sound driver: Krisalis/Shaun Hollingworth | |||||||||||||||||||||||||
Genre: Action | |||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||
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The Sega Mega Drive version of Bram Stoker's Dracula is a platformer by Traveller's Tales and Psygnosis released in 1993.
Contents
Gameplay
The game is a platformer. swings your sword, jumps, and fires your special weapon, if you have picked one.
The gameplay, graphics style, physics engine etc. hint that the game reuses code from Traveller's Tales's other games, namely The Legend of Galahad.
Production credits
From The Film: Bram Stoker's DRACULA
© 1992 Columbia Picture's Inc, all rights reserved.
- Columbia Pictures: Lester Borden, Sue Christisson, Cathy Varvaro, American Zoetrope, Francis Ford Coppola, Fred Fuchs, Roman Coppola
Console Game Published By: Sony Imagesoft © 1993 Sony Electronics Publishing Company
- Produced By: Rich Robinson
- Assistant Producers: Nathan Rose, Brian Wiklem
- Sony Electronic Publishing Company: Olaf Olafson, Lester Greenman, Peter Dille, Jeff Benjamin
Developed By Psygnosis Ltd and Travellers Tales Entertainments
- Programming: David Dootson
- Art Work: Mark Stokle, Andy Ingram, Gary Burley, Jerry Branfitt
- Intro Code: Jon Burton
- Additional Code and Concepts: Jon Burton, Chris Stanforth
- Quality Assurance: Mike Ellis, Tony Parks, Charles Mcnair
- Level Designs: Jon Burton, David Dootson, Andy Ingram, Chris Stanforth, Mark Stokle, with help from Nick Burkcombe
- Design Document: Nick wild
© 1993, Sony Electronics Publishing Company.
Magazine articles
- Main article: Bram Stoker's Dracula (Mega Drive)/Magazine articles.
Promotional material
Print advert in Sega Visions (US) #15: "October/November 1993" (1993-xx-xx)
Print advert in Electronic Gaming Monthly (US) #52: "November 1993" (1993-xx-xx)
Print advert in Computer & Video Games (UK) #145: "December 1993" (1993-11-15)
Print advert in Consoles + (FR) #25: "Novembre 1993" (1993-1x-xx)
Print advert in Video Games (DE) #1993-12: "12/93" (1993-11-22)
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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55 | |
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Based on 13 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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1MB | 1993-06 | Cartridge (US) | ||||||||||
✔ |
|
1MB | 1993-06 | Cartridge (EU) |
References
- ↑ File:SegaVisions US 13.pdf, page 97
- ↑ File:MAN!AC DE 1993-11.pdf, page 12
- ↑ 3.0 3.1 File:MeanMachinesSega12UK.pdf, page 63 Cite error: Invalid
<ref>
tag; name ":File:MeanMachinesSega12UK.pdf_p63" defined multiple times with different content - ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 62
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 67
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 307
- ↑ Game Players, "Vol. 6 No. 12 December 1993" (US; 1993-1x-xx), page 182
- ↑ Hyper, "February 1994" (AU; 199x-xx-xx), page 69
- ↑ Mega, "February 1994" (UK; 1994-01-20), page 35
- ↑ Play Time, "4/94" (DE; 1994-03-09), page 161
- ↑ Power Unlimited, "Jaargang 2, Nummer 2, Februari 1994" (NL; 1994-01-26), page 36
- ↑ Sega Pro, "September 1993" (UK; 1993-08-12), page 48
- ↑ Sega Force, "3/94" (SE; 1994-03-29), page 14
- ↑ Todo Sega, "Febrero 1994" (ES; 1994-0x-xx), page 56
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 12
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