Difference between revisions of "F355 Challenge"
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{{Bob | {{Bob | ||
| bobscreen=F355Challenge title.png | | bobscreen=F355Challenge title.png | ||
− | + | | publisher=[[Sega]], {{DC}} [[Acclaim]] (US/EU), {{PS2}} [[Sony Computer Entertainment]] (EU) | |
− | + | | developer=[[Sega AM2]], {{DC}} [[CRI]], {{PS2}} [[Tose]] | |
− | | publisher=[[Sega]], [[Acclaim]] ( | ||
− | | developer=[[Sega AM2]] {{DC}} [[CRI]] {{PS2}} [[Tose]] | ||
| system=[[Sega NAOMI Multiboard]], [[Sega Dreamcast]], [[PlayStation 2]] | | system=[[Sega NAOMI Multiboard]], [[Sega Dreamcast]], [[PlayStation 2]] | ||
| romsize= | | romsize= | ||
| sounddriver= | | sounddriver= | ||
− | | peripherals= | + | | peripherals={{DC}} [[Dreamcast VGA Box]], [[Dreamcast Racing Controller]], [[Dreamcast Jump Pack]], [[Visual Memory Unit]], [[Dreamcast Taisen Cable]] |
| players=1-2 | | players=1-2 | ||
| genre=Racing | | genre=Racing | ||
| releases={{releases | | releases={{releases | ||
+ | | arcade_date_jp=1999-07{{fileref|DCM JP 20000526 2000-18.pdf|page=151}} | ||
| arcade_date_world=1999-07 | | arcade_date_world=1999-07 | ||
+ | }} | ||
+ | {{releasesDC | ||
| dc_date_us=2000-09-19 | | dc_date_us=2000-09-19 | ||
| dc_code_us=T-8119N | | dc_code_us=T-8119N | ||
+ | | dc_rrp_us=44.99{{fileref|ODCM US 09.pdf|page=103}} | ||
| dc_date_eu=2000-10-20 | | dc_date_eu=2000-10-20 | ||
| dc_code_eu=T-8118D-50 | | dc_code_eu=T-8118D-50 | ||
+ | | dc_date_uk=2000-10-20 | ||
+ | | dc_code_uk=T-8118D-05 | ||
+ | | dc_rrp_uk=39.99{{fileref|CVG UK 228.pdf|page=81}} | ||
+ | | dc_date_59=2000 | ||
+ | | dc_code_59=T-8118D-59 | ||
+ | | dc_date_de=2000 | ||
+ | | dc_code_de=T-8118D-18 | ||
+ | | dc_date_it=2000 | ||
+ | | dc_date_es=2000 | ||
| dc_date_jp=2000-08-03 | | dc_date_jp=2000-08-03 | ||
| dc_code_jp=HDR-0100 | | dc_code_jp=HDR-0100 | ||
| dc_rrp_jp=5,800 | | dc_rrp_jp=5,800 | ||
+ | }} | ||
+ | {{releasesPS2 | ||
| ps2_date_us=2002-09-28 | | ps2_date_us=2002-09-28 | ||
| ps2_code_us=SLUS-20558 | | ps2_code_us=SLUS-20558 | ||
| ps2_date_eu=2002-09-27 | | ps2_date_eu=2002-09-27 | ||
| ps2_code_eu=SCES-50956 | | ps2_code_eu=SCES-50956 | ||
− | | ps2_date_jp=2002-09-26 | + | | ps2_date_jp=2002-09-26{{ref|https://web.archive.org/web/20021015000440/http://www.sega.jp/ps2/f355/}} |
| ps2_code_jp=SLPM-65178 | | ps2_code_jp=SLPM-65178 | ||
− | | ps2_rrp_jp=6,800 '' | + | | ps2_rrp_jp=6,800 (''7,140''){{ref|https://web.archive.org/web/20021015000440/http://www.sega.jp/ps2/f355/}} |
+ | | ps2_date_it=2002 | ||
+ | | ps2_date_au=2002 | ||
}} | }} | ||
| sega=all | | sega=all | ||
Line 33: | Line 48: | ||
| usk=0 | | usk=0 | ||
| sell=tp | | sell=tp | ||
+ | | oflc=gold | ||
}} | }} | ||
− | ''''' | + | '''''{{PAGENAME}}''''' (F355 チャレンジ) is an arcade racing game developed by [[Sega AM2]] for [[Sega NAOMI Multiboard]] hardware. It is the brainchild of AM2 head and Ferrari enthusiast [[Yu Suzuki]], and was originally released in 1999. |
Like previous Sega AM2 racing games, ''F355 Challenge'' is based on a real event endorsed and run by supercar manufacturer, Ferrari - the "Ferrari Challenge". Here, Ferrari owners come together and race across various race tracks across North America. At the time, they were likely running an "F355 Challenge" for the [[wikipedia:Ferrari F355|Ferrari F355]] as the car was still current, however this changes year-on-year (at the time of writing for example, they are running [[wikipedia:Ferrari F430|F430]] and [[wikipedia:Ferrari 458 Italia|458]] challenges, though the basic goals are the same). | Like previous Sega AM2 racing games, ''F355 Challenge'' is based on a real event endorsed and run by supercar manufacturer, Ferrari - the "Ferrari Challenge". Here, Ferrari owners come together and race across various race tracks across North America. At the time, they were likely running an "F355 Challenge" for the [[wikipedia:Ferrari F355|Ferrari F355]] as the car was still current, however this changes year-on-year (at the time of writing for example, they are running [[wikipedia:Ferrari F430|F430]] and [[wikipedia:Ferrari 458 Italia|458]] challenges, though the basic goals are the same). | ||
Line 55: | Line 71: | ||
* [[wikipedia:Sepang International Circuit|Sepang]]* | * [[wikipedia:Sepang International Circuit|Sepang]]* | ||
* [[wikipedia:Fiorano Circuit|Fiorano]] (Ferrari test track)* | * [[wikipedia:Fiorano Circuit|Fiorano]] (Ferrari test track)* | ||
− | <nowiki>*</nowiki> exclusive to home | + | <nowiki>*</nowiki> exclusive to home versions. |
==History== | ==History== | ||
Line 66: | Line 82: | ||
===Legacy=== | ===Legacy=== | ||
− | + | The arcade version was followed by ''[[F355 Challenge 2: International Course Edition]]'' in 2001. ''F355 Challenge 2'' is largely the same game but gives arcade users the five console-only tracks from ''F355 Challenge'' | |
− | The home ports feature a number of options not seen in the arcade original, most notably five unlockable tracks. | + | ===Versions=== |
+ | Less than a year after its arcade debut, ''F355 Challenge'' was ported to the [[Sega Dreamcast]], in the west sporting a subtitle, '''''F355 Challenge: Passione Rossa'''''. Following the demise of the Dreamcast, it was also brought to the [[PlayStation 2]], this time as '''''Ferrari F355 Challenge'''''. The home ports feature a number of options not seen in the arcade original, most notably five unlockable tracks. | ||
− | + | While the use of NAOMI hardware makes the Dreamcast port almost identical to the arcade game, the PlayStation 2 version makes several noticeable cutbacks, rendering in a lower screen resolution and sporting a simpler lighting model. | |
− | ==Production | + | ==Production credits== |
− | ===Dreamcast | + | ===Dreamcast version=== |
{{multicol| | {{multicol| | ||
− | '''Producer and Director:''' [[Yu Suzuki]] | + | {{creditstable| |
− | '''Assistant Director:''' [[Koki Koiwa]] | + | *'''Producer and Director:''' [[Yu Suzuki]] |
− | '''Main Programmer:''' [[ | + | *'''Assistant Director:''' [[Koki Koiwa]] |
− | '''Programmers:''' [[Takanori Kobayashi]], [[Kazuhiro Shigekuni]], [[Hideki Tanaka]], [[Takehiko Usui]], [[Shigeru Yoshida]], [[Takayuki Kazama]] | + | *'''Main Programmer:''' [[Takuji Masuda]] |
− | '''Designers:''' [[Makoto Ando]], [[Yukitoshi Katsuyama]], [[Tomoaki Inoue]], [[Munekazu Makino]], [[Kazfumi Ohashi]], [[Mitsugu Tsuchida]], [[Norihiro Adachi]], [[Shigetaka Kyoya]], [[Takashi Matsuda]] | + | *'''Programmers:''' [[Takanori Kobayashi]], [[Kazuhiro Shigekuni]], [[Hideki Tanaka]], [[Takehiko Usui]], [[Shigeru Yoshida]], [[Takayuki Kazama]] |
− | '''Sound:''' [[Satoru Higashi]], [[Fumio Ito]], [[Naoyuki Machida]], [[Takenobu Mitsuyoshi]], [[Hideaki Miyamoto]], [[Tatsutoshi Narita]], [[Yasuhiro Takagi]], [[Keisuke Tsukahara]] | + | *'''Main Designer:''' [[Youji Kato]] |
− | '''Music:''' [[Tomoya Koga]] | + | *'''Designers:''' [[Makoto Ando]], [[Yukitoshi Katsuyama]], [[Tomoaki Inoue]], [[Munekazu Makino]], [[Kazfumi Ohashi]], [[Mitsugu Tsuchida]], [[Norihiro Adachi]], [[Shigetaka Kyoya]], [[Takashi Matsuda]] |
− | '''Songs:''' Genki, Minoru Niihara | + | *'''Sound:''' [[Satoru Higashi]], [[Fumio Ito]], [[Naoyuki Machida]], [[Takenobu Mitsuyoshi]], [[Hideaki Miyamoto]], [[Tatsutoshi Narita]], [[Yasuhiro Takagi]], [[Keisuke Tsukahara]] |
− | '''Voice:''' Alan J. | + | *'''Music:''' [[Tomoya Koga]] |
− | '''Publicity:''' Ai Kotani, Utako Okukawa | + | *'''Songs:''' Genki, Minoru Niihara |
− | '''Publicity Designers:''' Kaznori O, Akira Yamanaka | + | *'''Voice:''' Alan J. |
− | '''Supervisor:''' [[Makoto Osaki]] | + | *'''Publicity:''' [[Ai Kotani]], [[Utako Okukawa]] |
− | '''Licensing Director:''' Masahiro Nakagawa | + | *'''Publicity Designers:''' [[Kaznori O]], [[Akira Yamanaka]] |
− | '''Special Thanks to:''' [[Naoki Hattori]], [[Tetsuya Ohta]], [[Kazuo Shimizu]], [[Masahiro Sugiyama]], Funky Corporation | + | *'''Supervisor:''' [[Makoto Osaki]] |
− | ''The Developers with to Thank the Following:''' | + | *'''Licensing Director:''' Masahiro Nakagawa |
− | Presented by Sega<br | + | *'''Special Thanks to:''' [[Naoki Hattori]], [[Tetsuya Ohta]], [[Kazuo Shimizu]], [[Masahiro Sugiyama]], Funky Corporation |
− | Original Game ©Sega Enterprises, Ltd. 1999<br | + | *'''The Developers with to Thank the Following:''' City of Long Beach, Grand Prix Association of Long Beach Inc., Autodromo Nazionale Monza S.I.S.A., SpA, Twinring Motegi, Sportsland Sugo, Suzuka Circutland, Atlanta Motor Speedway, Laguna Seca Race Way (Sports Car Racing Association of the Monterey Peninsula, Nürburgring GmbH, Sepang International Circuit SDN. BHD. and Ferrari Idea S.A. |
− | ©Sega Enterprises, Ltd./[[CRI]] 2000<br | + | '''Presented by Sega'''<br> |
− | Developed By AM2 of CRI<br | + | '''Original Game ©Sega Enterprises, Ltd. 1999'''<br> |
− | + | '''©Sega Enterprises, Ltd./[[CRI]] 2000'''<br> | |
− | + | '''Developed By AM2 of CRI'''<br> | |
− | ===PlayStation 2 | + | | console=DC |
+ | }} | ||
+ | }} | ||
+ | ===PlayStation 2 version=== | ||
{{multicol| | {{multicol| | ||
− | + | {{creditstable| | |
− | + | {{creditsheader|[[AM2]]/SEGA Unit:}} | |
− | + | *'''Director:''' [[Makoto Osaki]] | |
− | + | *'''Sound Producer:''' [[Tatsutoshi Narita]] | |
− | + | *'''Special Thanks:''' [[Masahiro Nakagawa]] ([[Sega of Japan]]), [[Koji Kuroki]] (Sega of Japan), [[Yasushi Yamashita]] (Sega of Japan), [[Akihiko Chatani]], [[Motokazu Tsubono]], [[Akihito Kato]], [[Hideki Tanaka]], [[Koki Koiwa]] | |
− | + | {{creditsheader|TOSE Unit:}} | |
− | + | *'''Director:''' Hiroyoshi Inoue | |
− | + | *'''Assistant Director and Game Designer:''' Teruyuki Okumura | |
− | + | *'''Assistant Director:''' Gouki Kitamura | |
− | + | *'''Main Programmer:''' Takashi Higashijima | |
− | + | *'''Programmers:''' Kiyotaka Omura, Hisashi Sugimoto, Ryuzo Konda, Ken Morimoto | |
− | + | *'''Main Designer:''' Noboru Shirahase | |
− | + | *'''Designers:''' Ryuki Shimatani, Koukichi Yamamoto, Tetsuo Nishikawa, Yusuke Yamazaki, Keiju Go, Kouji Nakajima | |
− | '''Producer:''' [[Yu Suzuki]] | + | *'''Sound:''' Takeshi Sato |
− | '''General Producer:''' [[Hissashi Suzuki]] | + | *'''Producer:''' [[Yu Suzuki]] |
− | '''The Developers wish to Thank the Following:''' City of Long Beach, Grand Prix Association of Long Beach Inc., Autodromo Nazionale Monza S.I.S.A., SpA, Twinring Motegi, Sportsland Sugo, Suzuka Circutland, Atlanta Motor Speedway, Laguna Seca Raceway (Sports Car Racing Association of the Monterey Peninsula, Nürburgring GmbH, Sepang International Circuit SDN BHD and Ferrari | + | *'''General Producer:''' [[Hissashi Suzuki]] |
− | In Cooperation with [[Tose|TOSE Co. Ltd]]<br | + | *'''The Developers wish to Thank the Following:''' City of Long Beach, Grand Prix Association of Long Beach Inc., Autodromo Nazionale Monza S.I.S.A., SpA, Twinring Motegi, Sportsland Sugo, Suzuka Circutland, Atlanta Motor Speedway, Laguna Seca Raceway (Sports Car Racing Association of the Monterey Peninsula, Nürburgring GmbH, Sepang International Circuit SDN BHD and Ferrari |
− | Created by [[Sega AM2]]<br | + | '''In Cooperation with [[Tose|TOSE Co. Ltd]]'''<br> |
− | Original Game ©Sega Corporation<br | + | '''Created by [[Sega AM2]]'''<br> |
− | ©Sega-AM2 Co.,Ltd/Sega Corporation, 2000, 2002 | + | '''Original Game ©Sega Corporation'''<br> |
+ | '''©Sega-AM2 Co.,Ltd/Sega Corporation, 2000, 2002'''<br> | ||
+ | | console=PS2 | ||
+ | }} | ||
}} | }} | ||
− | == | + | |
+ | ==Digital manuals== | ||
<gallery> | <gallery> | ||
− | + | F355Challenge NAOMI US Manual Deluxe.pdf|US manual (deluxe) | |
+ | F355Challenge NAOMI US Manual Twin.pdf|US manual (twin) | ||
</gallery> | </gallery> | ||
− | == | + | ==Magazine articles== |
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Promotional material== | ||
+ | {{gallery | ||
+ | |{{galleryPrintAd | ||
+ | |text=Dreamcast print advert | ||
+ | |EGM US 137.pdf|egm|137|7 | ||
+ | }} | ||
+ | |||
+ | |{{galleryPrintAd | ||
+ | |text=Dreamcast print advert | ||
+ | |DCM JP 20000818 2000-27.pdf|dmjp|81|2-3 | ||
+ | }} | ||
+ | |||
+ | |{{galleryPrintAd | ||
+ | |text=Dreamcast print advert | ||
+ | |ODM UK 12.pdf|odmuk|12|140 | ||
+ | |DreamcastMagazine UK 13.pdf|dmuk|13|2 | ||
+ | }} | ||
+ | |||
+ | |{{galleryPrintAd | ||
+ | |text=Dreamcast print advert | ||
+ | |DLMO FR 06.pdf|dlmo|6|7 | ||
+ | }} | ||
+ | |||
+ | |{{galleryPrintAd | ||
+ | |text=Dreamcast print advert | ||
+ | |DLMO FR 07.pdf|dlmo|7|48 | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Artwork== | ||
<gallery> | <gallery> | ||
− | + | F355Challenge 0gdtex.png | |
− | |||
</gallery> | </gallery> | ||
− | == | + | ==Photo gallery== |
<gallery> | <gallery> | ||
− | F355Challenge | + | F355Challenge NAOMI Cabinet Twin.jpg|Twin cabinet |
− | |||
− | |||
</gallery> | </gallery> | ||
− | ==Physical | + | ==Physical scans== |
− | ===NAOMI | + | ===NAOMI version=== |
{{ratings | {{ratings | ||
| icon=Arcade | | icon=Arcade | ||
| arcade=100 | | arcade=100 | ||
− | | arcade_source={{num|10|page=95}} | + | | arcade_source={{num|10|page=95|pdf=Arcade UK 10.pdf}} |
+ | }} | ||
+ | {{ScanArcade | ||
+ | | type=upright | ||
+ | | console=NAOMI | ||
+ | | region=World(?) | ||
+ | | cart= | ||
}} | }} | ||
− | + | ===Dreamcast version=== | |
− | |||
− | |||
− | ===Dreamcast | ||
{{ratings | {{ratings | ||
| icon=DC | | icon=DC | ||
| arcade=80 | | arcade=80 | ||
− | | arcade_source={{num|24|page=74 | + | | arcade_source={{num|24|page=74-76|pdf=Arcade UK 24.pdf|pdfpage=74}} |
+ | | cvg=60 | ||
+ | | cvg_source={{num|228|page=81|pdf=CVG UK 228.pdf}} | ||
+ | | dmjp=83 | ||
+ | | dmjp_source={{num|2000-26ex|page=23|pdf=DCM JP 20000811 2000-26ex.pdf}} | ||
+ | | dmjp_r=90 | ||
+ | | dmjp_r_source={{num||page=33|pdf=Dorimaga 20021011 JP.pdf}} | ||
| edge=70 | | edge=70 | ||
− | | edge_source={{num|89|page=90 | + | | edge_source={{num|89|page=90-91|pdf=Edge UK 089.pdf|pdfpage=90}} |
+ | | famitsu=73 | ||
+ | | famitsu_source={{num|608|page=37|pdf=}} | ||
+ | | videogameruk=70 | ||
+ | | videogameruk_source={{num|1|pdf=VideoGamer UK 01.pdf|page=84}} | ||
}} | }} | ||
{{Scanbox | {{Scanbox | ||
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| back=F355Challenge DC US Box Back.jpg | | back=F355Challenge DC US Box Back.jpg | ||
| square=yes | | square=yes | ||
− | | disc= | + | | disc=F355Challenge DC US Disc.jpg |
| manual=Ferrarrif355 dc us manual.pdf | | manual=Ferrarrif355 dc us manual.pdf | ||
| inlay=Ferrarrif355 dc us inlay.jpg | | inlay=Ferrarrif355 dc us inlay.jpg | ||
Line 190: | Line 257: | ||
| region=DE | | region=DE | ||
| front=F355Challenge DC DE cover.jpg | | front=F355Challenge DC DE cover.jpg | ||
+ | | back=F355Challenge DC DE Box Back.jpg | ||
+ | | spinemissing=yes | ||
+ | | square=yes | ||
+ | | disc=F355Challenge DC EU Disc.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Dreamcast | ||
+ | | region=IT | ||
+ | | front=F355Challenge DC EU Box Front.jpg | ||
+ | | back=F355Challenge DC IT back.jpg | ||
+ | | spinemissing=yes | ||
+ | | square=yes | ||
+ | | disc=F355Challenge DC EU Disc.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=Dreamcast | ||
+ | | region=ES | ||
+ | | front=F355Challenge DC EU Box Front.jpg | ||
| back= | | back= | ||
| square=yes | | square=yes | ||
Line 195: | Line 278: | ||
}} | }} | ||
− | ===PlayStation 2 | + | ===PlayStation 2 version=== |
{{Scanbox | {{Scanbox | ||
| console=PlayStation 2 | | console=PlayStation 2 | ||
| region=US | | region=US | ||
− | | | + | | front=F355Challenge PS2 US Box.jpg |
| disc= | | disc= | ||
}}{{Scanbox | }}{{Scanbox | ||
Line 209: | Line 292: | ||
| console=PlayStation 2 | | console=PlayStation 2 | ||
| region=JP | | region=JP | ||
− | | | + | | cover=F355Challenge PS2 JP Box.jpg |
− | | disc= | + | | disc=FerrariF355 PS2 JP disc.jpg |
}}{{Scanbox | }}{{Scanbox | ||
| console=PlayStation 2 | | console=PlayStation 2 | ||
| region=UK | | region=UK | ||
| cover= | | cover= | ||
− | | disc= | + | | disc=F355Challenge PS2 EU Disc.jpg |
}}{{Scanbox | }}{{Scanbox | ||
| console=PlayStation 2 | | console=PlayStation 2 | ||
| region=FR | | region=FR | ||
| cover= | | cover= | ||
− | | disc= | + | | disc=F355Challenge PS2 EU Disc.jpg |
}}{{Scanbox | }}{{Scanbox | ||
| console=PlayStation 2 | | console=PlayStation 2 | ||
| region=DE | | region=DE | ||
− | | | + | | cover=F355Challenge PS2 DE Box.jpg |
+ | | disc=F355Challenge PS2 EU Disc.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=PlayStation 2 | ||
+ | | region=ES | ||
+ | | cover= | ||
+ | | disc=F355Challenge PS2 EU Disc.jpg | ||
+ | }}{{Scanbox | ||
+ | | console=PlayStation 2 | ||
+ | | region=IT | ||
+ | | cover= | ||
| disc= | | disc= | ||
}}{{Scanbox | }}{{Scanbox | ||
| console=PlayStation 2 | | console=PlayStation 2 | ||
− | | region= | + | | region=AU |
| cover= | | cover= | ||
| disc= | | disc= | ||
}} | }} | ||
− | == | + | ==Technical information== |
− | + | In the Dreamcast version, the opening cutscene renders up to 1.9 million polygons per second, about 32,000 polygons per scene at 60 FPS. | |
− | + | ||
− | + | ==External links== | |
+ | *Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/dc/000802/ Dreamcast], [https://web.archive.org/web/*/http://sega.jp/ps2/f355/ PlayStation 2] | ||
+ | * ''{{PAGENAME}}'' on PlayStation.com: [http://www.jp.playstation.com/software/title/slpm65178.html JP], [https://www.playstation.com/en-us/games/ferrari-f355-challenge-ps2/ US] | ||
− | == | + | ==References== |
− | + | <references/> | |
− | |||
[[Category:NAOMI games]] | [[Category:NAOMI games]] | ||
[[Category:1999 NAOMI games]] | [[Category:1999 NAOMI games]] | ||
[[Category:NAOMI multiboard games]] | [[Category:NAOMI multiboard games]] |
Revision as of 14:59, 9 December 2017
F355 Challenge | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega NAOMI Multiboard, Sega Dreamcast, PlayStation 2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega, Acclaim (US/EU), Sony Computer Entertainment (EU) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sega AM2, CRI, Tose | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Dreamcast VGA Box, Dreamcast Racing Controller, Dreamcast Jump Pack, Visual Memory Unit, Dreamcast Taisen Cable | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Racing | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
F355 Challenge (F355 チャレンジ) is an arcade racing game developed by Sega AM2 for Sega NAOMI Multiboard hardware. It is the brainchild of AM2 head and Ferrari enthusiast Yu Suzuki, and was originally released in 1999.
Like previous Sega AM2 racing games, F355 Challenge is based on a real event endorsed and run by supercar manufacturer, Ferrari - the "Ferrari Challenge". Here, Ferrari owners come together and race across various race tracks across North America. At the time, they were likely running an "F355 Challenge" for the Ferrari F355 as the car was still current, however this changes year-on-year (at the time of writing for example, they are running F430 and 458 challenges, though the basic goals are the same).
Contents
Gameplay
As the name suggests, the game has you race in a Ferrari F355 against other cars around a series of tracks. No other cars feature within the game though there are a number of options allowing you to modify your car to your liking. The player races through a dozen tracks based on real locations aiming to finish first. Up to two players are supported on-screen at once.
The arcade F355 Challenge is also notable for its deluxe configuration, which adds an extra two screens on either side of the "main" monitor. This allows players to look left or right and see more of the playfield. It is impossible in F355 Challenge to change the view - games are always played as if the player was sitting in the driver's seat.
Tracks
- Motegi (oval circuit)
- Suzuka (short configuration)
- Monza (1998 configuration)
- Sugo
- Suzuka (full configuration)
- Long Beach
- Atlanta*
- Nürburgring*
- Laguna-Seca*
- Sepang*
- Fiorano (Ferrari test track)*
* exclusive to home versions.
History
Development
F355 Challenge was conceived by Yu Suzuki, who had been working for over ten years trying to deliver a true driving experience to video game consumers. The game can be seen as a spiritual sequel to the 1986 release of OutRun, however was designed with a completely different style of gameplay in mind. Whereas OutRun (and many other Sega arcade racers) aim for a unrealistic and fast-paced arcade experience, F355 Challenge aims to be as realistic as possible, giving the user the experience of driving a Ferrari without actually owning one.
It is rumoured that Yu Suzuki's personal Ferrari F355 was used as a basis for many of the features included in this game.
The game features a hard rock soundtrack by Japanese singers Genki Hitomi and Minoru Niihara.
Legacy
The arcade version was followed by F355 Challenge 2: International Course Edition in 2001. F355 Challenge 2 is largely the same game but gives arcade users the five console-only tracks from F355 Challenge
Versions
Less than a year after its arcade debut, F355 Challenge was ported to the Sega Dreamcast, in the west sporting a subtitle, F355 Challenge: Passione Rossa. Following the demise of the Dreamcast, it was also brought to the PlayStation 2, this time as Ferrari F355 Challenge. The home ports feature a number of options not seen in the arcade original, most notably five unlockable tracks.
While the use of NAOMI hardware makes the Dreamcast port almost identical to the arcade game, the PlayStation 2 version makes several noticeable cutbacks, rendering in a lower screen resolution and sporting a simpler lighting model.
Production credits
Dreamcast version
- Producer and Director: Yu Suzuki
- Assistant Director: Koki Koiwa
- Main Programmer: Takuji Masuda
- Programmers: Takanori Kobayashi, Kazuhiro Shigekuni, Hideki Tanaka, Takehiko Usui, Shigeru Yoshida, Takayuki Kazama
- Main Designer: Youji Kato
- Designers: Makoto Ando, Yukitoshi Katsuyama, Tomoaki Inoue, Munekazu Makino, Kazfumi Ohashi, Mitsugu Tsuchida, Norihiro Adachi, Shigetaka Kyoya, Takashi Matsuda
- Sound: Satoru Higashi, Fumio Ito, Naoyuki Machida, Takenobu Mitsuyoshi, Hideaki Miyamoto, Tatsutoshi Narita, Yasuhiro Takagi, Keisuke Tsukahara
- Music: Tomoya Koga
- Songs: Genki, Minoru Niihara
- Voice: Alan J.
- Publicity: Ai Kotani, Utako Okukawa
- Publicity Designers: Kaznori O, Akira Yamanaka
- Supervisor: Makoto Osaki
- Licensing Director: Masahiro Nakagawa
- Special Thanks to: Naoki Hattori, Tetsuya Ohta, Kazuo Shimizu, Masahiro Sugiyama, Funky Corporation
- The Developers with to Thank the Following: City of Long Beach, Grand Prix Association of Long Beach Inc., Autodromo Nazionale Monza S.I.S.A., SpA, Twinring Motegi, Sportsland Sugo, Suzuka Circutland, Atlanta Motor Speedway, Laguna Seca Race Way (Sports Car Racing Association of the Monterey Peninsula, Nürburgring GmbH, Sepang International Circuit SDN. BHD. and Ferrari Idea S.A.
Presented by Sega
Original Game ©Sega Enterprises, Ltd. 1999
©Sega Enterprises, Ltd./CRI 2000
Developed By AM2 of CRI
PlayStation 2 version
- Director: Makoto Osaki
- Sound Producer: Tatsutoshi Narita
- Special Thanks: Masahiro Nakagawa (Sega of Japan), Koji Kuroki (Sega of Japan), Yasushi Yamashita (Sega of Japan), Akihiko Chatani, Motokazu Tsubono, Akihito Kato, Hideki Tanaka, Koki Koiwa
- Director: Hiroyoshi Inoue
- Assistant Director and Game Designer: Teruyuki Okumura
- Assistant Director: Gouki Kitamura
- Main Programmer: Takashi Higashijima
- Programmers: Kiyotaka Omura, Hisashi Sugimoto, Ryuzo Konda, Ken Morimoto
- Main Designer: Noboru Shirahase
- Designers: Ryuki Shimatani, Koukichi Yamamoto, Tetsuo Nishikawa, Yusuke Yamazaki, Keiju Go, Kouji Nakajima
- Sound: Takeshi Sato
- Producer: Yu Suzuki
- General Producer: Hissashi Suzuki
- The Developers wish to Thank the Following: City of Long Beach, Grand Prix Association of Long Beach Inc., Autodromo Nazionale Monza S.I.S.A., SpA, Twinring Motegi, Sportsland Sugo, Suzuka Circutland, Atlanta Motor Speedway, Laguna Seca Raceway (Sports Car Racing Association of the Monterey Peninsula, Nürburgring GmbH, Sepang International Circuit SDN BHD and Ferrari
In Cooperation with TOSE Co. Ltd
Created by Sega AM2
Original Game ©Sega Corporation
©Sega-AM2 Co.,Ltd/Sega Corporation, 2000, 2002
Digital manuals
Magazine articles
- Main article: F355 Challenge/Magazine articles.
Promotional material
also published in:
- Dreamcast Magazine (UK) #13: "No. 13" (2000-09-07)[4]
Artwork
- F355Challenge 0gdtex.png
Photo gallery
Physical scans
NAOMI version
Sega Retro Average | ||||
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N/A | |
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Based on 0 reviews |
NAOMI, World(?) | ||||
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Dreamcast version
83 | |
---|---|
Based on 40 reviews |
PlayStation 2 version
PlayStation 2, IT |
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PlayStation 2, AU |
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Technical information
In the Dreamcast version, the opening cutscene renders up to 1.9 million polygons per second, about 32,000 polygons per scene at 60 FPS.
External links
- Sega of Japan catalogue pages (Japanese): Dreamcast, PlayStation 2
- F355 Challenge on PlayStation.com: JP, US
References
- ↑ File:ODCM US 09.pdf, page 103
- ↑ 2.0 2.1 2.2 File:CVG UK 228.pdf, page 81 Cite error: Invalid
<ref>
tag; name ":File:CVG UK 228.pdf_p81" defined multiple times with different content - ↑ 3.0 3.1 http://www.sega.jp/ps2/f355/ (Wayback Machine: 2002-10-15 00:04)
- ↑ Dreamcast Magazine, "No. 13" (UK; 2000-09-07), page 2
- ↑ File:Arcade UK 10.pdf, page 95
- ↑ 6.0 6.1 File:Arcade UK 24.pdf, page 74 Cite error: Invalid
<ref>
tag; name ":File:Arcade UK 24.pdf_p74" defined multiple times with different content - ↑ 7.0 7.1 File:DCM JP 20000811 2000-26ex.pdf, page 23 Cite error: Invalid
<ref>
tag; name ":File:DCM JP 20000811 2000-26ex.pdf_p23" defined multiple times with different content - ↑ File:Dorimaga 20021011 JP.pdf, page 33
- ↑ 9.0 9.1 File:Edge UK 089.pdf, page 90 Cite error: Invalid
<ref>
tag; name ":File:Edge UK 089.pdf_p90" defined multiple times with different content - ↑ 10.0 10.1 File:VideoGamer UK 01.pdf, page 84 Cite error: Invalid
<ref>
tag; name ":File:VideoGamer UK 01.pdf_p84" defined multiple times with different content - ↑ 576 Konzol, "Szeptember 2000" (HU; 2000-xx-xx), page 38
- ↑ Ação Games, "Outubro 2000" (BR; 2000-xx-xx), page 43
- ↑ Bonus, "3/2001" (YU; 2001-04-25), page 40
- ↑ Click!, "5/2001" (PL; 2001-03-01), page 23
- ↑ Consoles +, "Septembre 2000" (FR; 2000-0x-xx), page 66
- ↑ Dreamcast Monthly, "November 2000" (UK; 2000-09-28), page 88
- ↑ Dreamcast Monthly, "December 2000" (UK; 2000-10-26), page 72
- ↑ Dreamcast Magazine, "No. 14" (UK; 2000-10-05), page 50
- ↑ Dorimaga, "2002-18 (2002-10-11)" (JP; 2002-09-27), page 33
- ↑ Electronic Gaming Monthly, "December 2000" (US; 2000-10-30), page 205
- ↑ Entsiklopediya igr dlya Dreamcast, "Izdaniye chetvertoye, dopolnennoye" (RU; 2002-xx-xx), page 75
- ↑ Famitsu, "2000-08-11" (JP; 2000-07-28), page 37
- ↑ Fun Generation, "09/2000" (DE; 2000-08-23), page 80
- ↑ GameFan, "Volume 8, Issue 11: November 2000" (US; 2000-1x-xx), page 24
- ↑ GamePro, "December 2000" (US; 2000-1x-xx), page 153
- ↑ Game Station (UK) (+0:00)
- ↑ Game Informer, "December 2000" (US; 2000-1x-xx), page 126
- ↑ Gamers' Republic, "October 2000" (US; 2000-xx-xx), page 72
- ↑ Hyper, "April 2001" (AU; 2001-02-28), page 92
- ↑ MAN!AC, "10/2000" (DE; 2000-09-06), page 44
- ↑ MAN!AC, "12/2000" (DE; 2000-11-02), page 76
- ↑ Mega Fun, "10/2000" (DE; 2000-09-06), page 64
- ↑ Mega Fun, "12/2000" (DE; 2000-11-02), page 51
- ↑ Neo Plus, "Listopad 2000" (PL; 2000-xx-xx), page 55
- ↑ Next Generation, "January 2001" (US; 2000-12-21), page 96
- ↑ Official Dreamcast Magazine, "November 2000" (UK; 2000-10-05), page 60
- ↑ Official Dreamcast Magazine, "December 2000" (US; 2000-10-31), page 102
- ↑ Playmag, "Octobre 2000" (FR; 2000-xx-xx), page 63
- ↑ Play, "Styczeń 2001" (PL; 2001-xx-xx), page 28
- ↑ PSX Extreme, "03/2001" (PL; 2001-0x-xx), page 40
- ↑ Sega Magazin, "October 2000" (DE; 2000-09-04), page 16
- ↑ Strana Igr, "Sentyabr 2000 1/2" (RU; 2000-xx-xx), page 14
- ↑ Strana Igr, "Sentyabr 2000 2/2" (RU; 2000-xx-xx), page 19
- ↑ Video Games, "10/2000" (DE; 2000-09-06), page 132
- ↑ Video Games, "12/2000" (DE; 2000-11-02), page 114
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