Difference between revisions of "Shinkichi Tanahashi"

From Sega Retro

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{{sub-stub}}'''{{PAGENAME}}''' is a graphic artist, associated with the development of a few [[SEGA]] titles. He was originally employed at United Game Artists, but when the company merged with [[Sonic Team]] in 2004, he became a Sonic Team employee.  
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{{sub-stub}}'''{{PAGENAME}}''' (棚橋 伸吉) is a graphic artist, associated with the development of a few [[SEGA]] titles. He was originally employed at United Game Artists, but when the company merged with [[Sonic Team]] in 2004, he became a Sonic Team employee.  
  
 
He specializes in character modeling, and was the lead character artist for the [[PlayStation 3]] and [[Xbox 360]] versions of ''[[Sonic Unleashed]]''.
 
He specializes in character modeling, and was the lead character artist for the [[PlayStation 3]] and [[Xbox 360]] versions of ''[[Sonic Unleashed]]''.
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==Production history==
 
==Production history==
 
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{{ProductionHistory|Shinkichi Tanahashi}}
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{{ProductionHistory|Shinkichi Tanahashi|棚橋 伸吉}}
  
 
* ''[[Astro Boy]]'' (2004) — Character Modeler
 
* ''[[Astro Boy]]'' (2004) — Character Modeler

Revision as of 08:34, 3 February 2018

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Shinkichi Tanahashi
Company(ies): Sega of Japan
Role(s): Artist, Lead Artist

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Shinkichi Tanahashi (棚橋 伸吉) is a graphic artist, associated with the development of a few SEGA titles. He was originally employed at United Game Artists, but when the company merged with Sonic Team in 2004, he became a Sonic Team employee.

He specializes in character modeling, and was the lead character artist for the PlayStation 3 and Xbox 360 versions of Sonic Unleashed.

Production history


References