Difference between revisions of "Let's Tap"

From Sega Retro

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'''''{{PAGENAME}}''''' (レッツタップ) is a party game developed by [[Yuji Naka]]'s studio [[Prope]] and published by [[Sega]] for the [[Nintendo Wii]]. Along with ''[[Let's Catch]]'', ''Let's Tap'' was the first game from Prope to be announced. Five of the game's mini-games were released as separate apps for iOS devices.
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{{stub}}'''''{{PAGENAME}}''''' (レッツタップ) is a party game developed by [[Yuji Naka]]'s studio [[Prope]] and published by [[Sega]] for the [[Nintendo Wii]]. Along with ''[[Let's Catch]]'', ''Let's Tap'' was the first game from Prope to be announced. Five of the game's mini-games were released as separate apps for iOS devices.
  
 
The ''[[Let's Tap Soundtrack]]'' CD album was released in Japan on 25 February 2009, and the download-only ''[[Let's Tap Digital Sounds]]'' album was released internationally on 30 September 2009.
 
The ''[[Let's Tap Soundtrack]]'' CD album was released in Japan on 25 February 2009, and the download-only ''[[Let's Tap Digital Sounds]]'' album was released internationally on 30 September 2009.
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*'''Developed By:''' [[Prope]]
 
*'''Developed By:''' [[Prope]]
 
*'''Presented By:''' [[Sega]]
 
*'''Presented By:''' [[Sega]]
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==Artwork==
 
==Artwork==
 
<gallery>
 
<gallery>
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LetsTap JP logo.png
File:LetsTap BubbleVoyager.jpg
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LetsTap BubbleVoyager.jpg
File:LetsTap RhythmTap.jpg
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LetsTap RhythmTap.jpg
File:LetsTap SilentBlocks.jpg
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LetsTap SilentBlocks.jpg
File:LetsTap TapRunner.jpg
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LetsTap TapRunner.jpg
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LetsTap Taprunner blue.jpg
File:LetsTap Taprunner green.jpg
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LetsTap Taprunner green.jpg
File:LetsTap Taprunner red.jpg
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LetsTap Taprunner red.jpg
File:LetsTap Taprunner yellow.jpg
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LetsTap Taprunner yellow.jpg
File:LetsTap familyplayimage.jpg
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LetsTap familyplayimage.jpg
File:LetsTap fish.jpg
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LetsTap fish.jpg
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</gallery>
 
</gallery>
  

Revision as of 09:42, 19 April 2018

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Notavailable.svg
Let's Tap
System(s): Wii
Publisher: Sega
Developer:
Genre: Party/Rhythm

















Release Date RRP Code
Nintendo Wii
JP
¥4,800 (5,040)4,800 (5,040) RVL-P-R2UJ
Nintendo Wii
US
$29.9929.99 RVL-P-R2UE
Nintendo Wii
EU
Nintendo Wii
AU
Nintendo Wii
CA
CERO
Missing Parameter!

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Let's Tap (レッツタップ) is a party game developed by Yuji Naka's studio Prope and published by Sega for the Nintendo Wii. Along with Let's Catch, Let's Tap was the first game from Prope to be announced. Five of the game's mini-games were released as separate apps for iOS devices.

The Let's Tap Soundtrack CD album was released in Japan on 25 February 2009, and the download-only Let's Tap Digital Sounds album was released internationally on 30 September 2009.

Gameplay

Let's Tap consists of a number of minigames that requires the player to tap a flat surface with their hands to play. This is achieved by placing the Wii Remote face-side down on a flat, stable surface, with the accelerometer picking up their vibrations as they tap the surface to move an on screen character.

In a video released by Sega the player is shown resting the Wii Remote on a empty box originally used to package the Wii console.

Minigames

The game features the following minigames:

  • Tap Runner: Up to four players compete in a side scrolling race along an obstacle course where they must jump over chasms, climb up ramps and edge along tightropes, in addition to completing mini challenges such as inflating a balloon the fastest. The game is controlled with the speed of taps, with rhythmic tapping making the player jog, faster taps to run and a hard tap to jump.
  • Rhythm Tap: Players tap in time to a moving timeline of musical beats.
  • Silent Blocks: Players must pull away blocks that make up an unstable tower by carefully tapping. A puzzle mode variation sees players making stacks of three or more matching colored blocks in order to make them disappear.
  • Bubble Voyager: Players control a character through a maze of floating mines, collecting stars along the way. The minigame also features a multiplayer battle mode for up to four players.
  • Visualizer: A freeform mode where players use taps to create imagery such as fireworks bursting over a futuristic cityscape, paint splattering on a canvas, and ripples of water across a pond.

Production credits

Prope Staff
  • Producer: Yuji Naka
  • Director: Shunsuke Kawarazuka
  • Main Programmer: Masakazu Miura
  • Art Director: Hiroyuki Yamamoto
  • Planners: Tomohiko Aita, Yusaku Yamanaka
  • Programmers: Junichi Takeda, Nobuhiro Obata, Makoto Azuma, Takehiro Iwata
  • Designers: Yoichi Hirakawa, Daisuke Takamori, Chika Kawaguchi, Junna Sato, Koki Tabi, Takeshi Ichimura, Mizuho Umezu, Naoki Taguchi, Mari Hamada, Hiroyuki Abe, Hidenori Oda, Yoshinao Oya, Ayako Tanaka, Takatoshi Kobari, Yoshinari Ukihashi, Yuta Otani, Takanobu Shindo
  • Planning Assistant: Megumi Ishihara, Yuki Kuramochi
  • Design Assistant: Kanako Uno, Chiaki Sumieda, Sayaka Ooa
  • Programming Supports: Naoya Kurihara, Tetsuro Oguro
Sound Staff
Sega Corporation

Magazine articles

Main article: Let's Tap/Magazine articles.

Artwork

Physical scans

Wii, US
Letstap wii us cover.jpg
Cover
Wii, US (Best Buy Limited Edition)
LetsTap Wii US Box BestBuy.jpg
Cover
Wii, EU
Letstap wii eu cover.jpg
Cover
Wii, JP
Letstap wii jp cover.jpg
Cover
Letstap wii jp Disc.jpg
Disc
Letstap wii jp case.jpg
Disc case
Wii, AU
LetsTap Wii AU cover.jpg
Cover
Wii, UK
LetsTap Wii UK cover.jpg
Cover
Wii, UK (Limited Edition)
LetsTap Wii UK Box Front LE.jpg
Cover
Wii, DE
LetsTap Wii DE cover.jpg
Cover
Wii, ES (Limited Edition)

Wii, IT (Limited Edition)
LetsTap Wii IT Box Front LE.jpg
Cover
Wii, FR/DE/NL (Limited Edition)
LetsTap Wii FR-DE-NL Box Back LE.jpgNospine-small.pngLetsTap Wii FR-DE-NL Box Front LE.jpg
Cover
Wii, CA

External links

References




Games in the Let's Tap series
Nintendo Wii
Let's Tap (2008) | Let's Catch (2008)
iOS
Let's Tap: Bubble Voyager (2009) | Let's Tap: Gem Game (2009) | Let's Tap: Rhythm Tap (2009) | Let's Tap: Silent Blocks (2009) | Let's Tap: Tap Runner (2009) | Let's Tap: Rhythm Tap Free (2009)
Let's Tap related media
Music
Let's Tap Soundtrack (2009) | Let's Tap Digital Sounds (2009)