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| | date=1992-12-24{{fileref|GamesMaster UK 001.pdf|page=14}} | | | date=1992-12-24{{fileref|GamesMaster UK 001.pdf|page=14}} |
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− | {{stub}}'''''Ninja Gaiden''''' for the [[Sega Mega Drive]] is one of three ''Ninja Gaiden'' games to be published by [[Sega]] with license from [[Tecmo]]. However, whereas the [[Ninja Gaiden (Master System)|Master System]] and [[Ninja Gaiden (Game Gear)|Game Gear]] games were released by the company, the Mega Drive version was cancelled during development for a dumb reason. The game was scheduled to be released in 1992. | + | {{stub}}'''''Ninja Gaiden''''' for the [[Sega Mega Drive]] is one of three ''Ninja Gaiden'' games to be published by [[Sega]] with license from [[Tecmo]]. The Mega Drive version of ''Ninja Gaiden'' is modeled after the arcade version, which is a side-scrolling beat-'em-up, rather than opting for a frantic platforming action seen in the NES version. It is not a port of that game, however; as with [[Ninja Gaiden|the other titles]], this game bears a "reprogrammed by Sega" line, but is a brand new work. |
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− | The Mega Drive version of ''Ninja Gaiden'' is modeled after the arcade version, which is a side-scrolling beat-'em-up, rather than opting for a frantic platforming action seen in the NES version. Though the title claims the game was "reprogramed", it is in fact a brand new release.
| + | Whereas the [[Ninja Gaiden (Master System)|Master System]] and [[Ninja Gaiden (Game Gear)|Game Gear]] games were successfully released, the Mega Drive version was cancelled for mysterious reasons. The game was scheduled to be released sometime in 1992. As of 2011 no clean dumps of the prototype's ROM exist, only bad dumps and ROMs containing hacked headers. |
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− | {{A}} attacks, {{B}} jumps and {{C}} triggers a special move. | + | ''Ninja Gaiden'' uses standard beat-'em-up controls and mechanics: {{A}} attacks, {{B}} jumps, and {{C}} uses a health-draining special move if the player has the health for it. |
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− | As of 2011 no clean dumps of the ROM exist, only bad dumps and ROMs containing hacked headers. It is still fully playable in most emulators, however.
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| ==Magazine articles== | | ==Magazine articles== |
Revision as of 11:06, 24 May 2018
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Ninja Gaiden
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System(s): Sega Mega Drive
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Publisher: Sega
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Developer: Sega
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Planned release date(s): 1992-12-24[1]
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Genre: Action
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Number of players: 1
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Status of prototype(s): Prototype dumped (badly)
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This short article is in need of work. You can help Sega Retro by adding to it.
Ninja Gaiden for the Sega Mega Drive is one of three Ninja Gaiden games to be published by Sega with license from Tecmo. The Mega Drive version of Ninja Gaiden is modeled after the arcade version, which is a side-scrolling beat-'em-up, rather than opting for a frantic platforming action seen in the NES version. It is not a port of that game, however; as with the other titles, this game bears a "reprogrammed by Sega" line, but is a brand new work.
Whereas the Master System and Game Gear games were successfully released, the Mega Drive version was cancelled for mysterious reasons. The game was scheduled to be released sometime in 1992. As of 2011 no clean dumps of the prototype's ROM exist, only bad dumps and ROMs containing hacked headers.
Ninja Gaiden uses standard beat-'em-up controls and mechanics: attacks, jumps, and uses a health-draining special move if the player has the health for it.
Magazine articles
Sega Retro Average
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Publication
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Version
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Score
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1700 igr dlya Sega (RU)
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[4]
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Consoles + (FR)
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[5]
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Joypad (FR)
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Function: CargoSQLQuery::run
Error: 1021 Disk full (/tmp/#sql-temptable-19fbda-10fc45a-1f4d8.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
[6]
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ProGames (BR)
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Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="progames" and `cargo__issuenames`.`num`="3" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1
Function: CargoSQLQuery::run
Error: 1021 Disk full (/tmp/#sql-temptable-19fbda-10fc45a-1f4dd.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
[7]
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Supergame (BR)
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NTSC-J
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Function: CargoSQLQuery::run
Error: 1021 Disk full (/tmp/#sql-temptable-19fbda-10fc45a-1f4e2.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
[8]
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Supersonic (FR)
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Function: CargoSQLQuery::run
Error: 1021 Disk full (/tmp/#sql-temptable-19fbda-10fc45a-1f4e7.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
[9]
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Ninja Gaiden (Mega Drive)
- Main article: Ninja Gaiden (Mega Drive)/Magazine articles.
ROM dump status
System |
Hash |
Size |
Build Date |
Source |
Comments |
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✘
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CRC32
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MD5
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SHA-1
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dced2e4eb53ae5d9e979b13f093f70d466634c5b
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1MB
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1990-07
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(352 kB) (info)
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Page
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References
- ↑ File:GamesMaster UK 001.pdf, page 14
- ↑ File:ConsolesPlus FR 001.pdf, page 106
- ↑ File:Supersonic FR 07.pdf, page 16
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 212
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 73
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 102
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 30
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 8
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 16