Difference between revisions of "Die Hard Trilogy"
From Sega Retro
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− | {{stub}}'''''{{PAGENAME}}''''' (ダイハード・トリロジー) is a set of action games inspired by the ''Die Hard'' film franchise | + | {{stub}}'''''{{PAGENAME}}''''' (ダイハード・トリロジー) is a set of action games inspired by the ''Die Hard'' film franchise. |
According to ''[[Mean Machines Sega]]'' the game was also announced for both the [[Sega Mega Drive]] and [[Sega 32X]]; however, neither of those platforms would see a release. | According to ''[[Mean Machines Sega]]'' the game was also announced for both the [[Sega Mega Drive]] and [[Sega 32X]]; however, neither of those platforms would see a release. | ||
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==History== | ==History== | ||
− | === | + | ===Legacy=== |
− | + | It was developed by [[Probe Entertainment]] and published by [[Fox Interactive]] for the [[Sega Saturn]] in late 1996/early 1997. It is one of two ''Die Hard'' games to hit the Saturn at around the same period, the other being [[Sega]]'s own, ''[[Die Hard Arcade]]'', an unrelated beat-'em-up loosely inspired by the first movie. | |
− | + | ===Sequels and re-releases=== | |
+ | The game was very popular and successful at the time of release, eventually resulting in a PlayStation sequel, ''Die Hard Trilogy 2: Viva Las Vegas'' in 2000. | ||
===Bug=== | ===Bug=== | ||
There is a bug that makes the game lock after the Die Hard copyright text when using some 4in1 carts. This has been noted to occure with the 4in1 cart that has a parallel port on it, it is unclear if this happens with all revisions of the 4in1 cart with the parallel port. The bug is in both the European and American release of the game. There is currently no Action Replay code to circumvent this so the only option is to boot the game without the cart inserted. | There is a bug that makes the game lock after the Die Hard copyright text when using some 4in1 carts. This has been noted to occure with the 4in1 cart that has a parallel port on it, it is unclear if this happens with all revisions of the 4in1 cart with the parallel port. The bug is in both the European and American release of the game. There is currently no Action Replay code to circumvent this so the only option is to boot the game without the cart inserted. | ||
− | == | + | ==Versions== |
− | + | ''Die Hard Trilogy'' was originally developed with the [[PlayStation]] in mind, with the Saturn (and PC) versions being green lit towards the end of the game's initial development. Though considered by the press to be technically impressive for its day, ''Die Hard Trilogy'' highlights the problem facing many western Saturn developers of the era - that the console's 3D capabilities are noticably behind those of Sony's console. | |
+ | |||
+ | The Saturn version runs at a lower frame rate and screen resolution, and cuts out several graphical effects, particularly in regards to semi-transparent polygons and textures, and more complex lighting and shadow systems. Polygon counts are also lower in the Saturn version, and loading times are slightly longer in some sections. Virtua Gun support for ''Die Harder'' is, however, considered a plus - the PlayStation version does not support any light guns despite the popularity of the de facto GunCon standard created by [[Namco]]. There are also a number of subtle changes including different HUD graphics and fonts. | ||
==Magazine articles== | ==Magazine articles== |
Revision as of 20:59, 29 June 2018
Die Hard Trilogy | ||||||||||||||||||||||||||||||
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System(s): Sega Saturn | ||||||||||||||||||||||||||||||
Publisher: Fox Interactive, Sega (JP) | ||||||||||||||||||||||||||||||
Developer: Probe Entertainment | ||||||||||||||||||||||||||||||
Distributor: 20th Century Fox Home Entertainment (US), Electronic Arts (EU) | ||||||||||||||||||||||||||||||
Sound driver: SCSP/CD-DA (26 tracks) | ||||||||||||||||||||||||||||||
Peripherals supported: Virtua Gun, Arcade Racer Joystick, Shuttle Mouse, 3D Control Pad | ||||||||||||||||||||||||||||||
Genre: Action | ||||||||||||||||||||||||||||||
Number of players: 1 | ||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Die Hard Trilogy (ダイハード・トリロジー) is a set of action games inspired by the Die Hard film franchise.
According to Mean Machines Sega the game was also announced for both the Sega Mega Drive and Sega 32X; however, neither of those platforms would see a release.
Contents
Gameplay
As the name suggests, Die Hard Trilogy is split into three sections to cover each of the three Die Hard films. The gameplay differs wildly between the three thirds and covers but a section of the film's story:
Die Hard
Die Hard, based on the 1988 film, sees protagonist John McClane rescue hostages in Nakatomi Plaza (the setting of the first film) in a third-person perspective.
Die Harder
Die Harder, based on the 1990 sequel, Die Hard 2 (sometimes subtitled "Die Harder") is a rail-shooter where the player shoots terrorists at Dulles Airport. This section is compatible with the Virtua Gun.
With a Vengeance
With a Vengeance, based on the 1995 movie, Die Hard with a Vengeance has the player drive a taxi, sports car or dump truck, defusing bombs. With a Vengeance is notorious for allowing users to run over pedestrians, which, if viewed from inside the car, leads to blood being smeared across the windscreen - a source of much controversy at the time which likely led to the game's high age ratings.
History
Legacy
It was developed by Probe Entertainment and published by Fox Interactive for the Sega Saturn in late 1996/early 1997. It is one of two Die Hard games to hit the Saturn at around the same period, the other being Sega's own, Die Hard Arcade, an unrelated beat-'em-up loosely inspired by the first movie.
Sequels and re-releases
The game was very popular and successful at the time of release, eventually resulting in a PlayStation sequel, Die Hard Trilogy 2: Viva Las Vegas in 2000.
Bug
There is a bug that makes the game lock after the Die Hard copyright text when using some 4in1 carts. This has been noted to occure with the 4in1 cart that has a parallel port on it, it is unclear if this happens with all revisions of the 4in1 cart with the parallel port. The bug is in both the European and American release of the game. There is currently no Action Replay code to circumvent this so the only option is to boot the game without the cart inserted.
Versions
Die Hard Trilogy was originally developed with the PlayStation in mind, with the Saturn (and PC) versions being green lit towards the end of the game's initial development. Though considered by the press to be technically impressive for its day, Die Hard Trilogy highlights the problem facing many western Saturn developers of the era - that the console's 3D capabilities are noticably behind those of Sony's console.
The Saturn version runs at a lower frame rate and screen resolution, and cuts out several graphical effects, particularly in regards to semi-transparent polygons and textures, and more complex lighting and shadow systems. Polygon counts are also lower in the Saturn version, and loading times are slightly longer in some sections. Virtua Gun support for Die Harder is, however, considered a plus - the PlayStation version does not support any light guns despite the popularity of the de facto GunCon standard created by Namco. There are also a number of subtle changes including different HUD graphics and fonts.
Magazine articles
- Main article: Die Hard Trilogy/Magazine articles.
Promotional material
also published in:
- Electronic Gaming Monthly (US) #82: "May 1996" (1996-xx-xx)A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?[4]
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also published in:
- Electronic Gaming Monthly (US) #84: "July 1996" (1996-xx-xx)A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?[5]
Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="egm" and `cargo__issuenames`.`num`="84" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-52e324-1958.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
- Electronic Gaming Monthly (US) #85: "August 1996" (1996-xx-xx)A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?[6]
Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="egm" and `cargo__issuenames`.`num`="85" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-52e324-195f.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
- Electronic Gaming Monthly (US) #86: "September 1996" (1996-xx-xx)A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?[7]
Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="egm" and `cargo__issuenames`.`num`="86" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-52e324-1966.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
- Electronic Gaming Monthly (US) #87: "October 1996" (1996-xx-xx)A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?[8]
Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="egm" and `cargo__issuenames`.`num`="87" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-52e324-196d.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
also published in:
- Computer & Video Games (UK) #186: "May 1997" (1997-04-11)A database query error has occurred. Did you forget to run your application's database schema updater after upgrading?[9]
Query: SELECT `cargo__issuenames`.`name` AS `issuename`,`cargo__issuenames`.`date` AS `date`,`cargo__issuenames`.`pdf` AS `pdf`,`cargo__magnames`.`name` AS `magname`,`cargo__magnames`.`country` AS `country` FROM `cargo__issuenames` LEFT OUTER JOIN `cargo__magnames` ON ((`cargo__issuenames`.`code`=`cargo__magnames`.`code`)) WHERE `cargo__issuenames`.`code`="cvg" and `cargo__issuenames`.`num`="186" ORDER BY `cargo__issuenames`.`name`,`cargo__issuenames`.`date`,`cargo__issuenames`.`pdf`,`cargo__magnames`.`name`,`cargo__magnames`.`country` LIMIT 1 Function: CargoSQLQuery::run Error: 1021 Disk full (/tmp/#sql-temptable-15e6a-52e324-1984.MAI); waiting for someone to free some space... (errno: 28 "No space left on device") (localhost)
Physical scans
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
82 | |
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Based on 19 reviews |
Saturn, BR |
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|
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
548,916,816 | CD-ROM(EU) | T-16103H-50 V1.000 | ||||||||||
✔ |
|
549,264,912 | 1996-12-09 | CD-ROM(JP) | GS-9123 V1.000 | |||||||||
✔ |
|
549,596,544 | CD-ROM(US) | T-16103H V1.000 |
References
- ↑ File:CVG UK 184.pdf, page 53
- ↑ 2.0 2.1 File:MeanMachinesSega52UK.pdf, page 62
- ↑ 3.0 3.1 Press release: 1997-01-17: Fox Interactive's Breakthrough Game 'DIE HARD TRILOGY' Explodes On Sega Saturn & Windows(R) 95
- ↑ ', "April 1996" (; 1996-xx-xx), page 19
- ↑ ', "July 1996" (; 1996-06-18), page 12
- ↑ ', "July 1996" (; 1996-06-18), page 20
- ↑ ', "July 1996" (; 1996-06-18), page 14
- ↑ ', "July 1996" (; 1996-06-18), page 108
- ↑ ', "May 1997" (; 1997-04-12), page 2
- ↑ File:CDConsoles FR 24.pdf, page 74
- ↑ File:ConsolesPlus FR 061.pdf, page 140
- ↑ File:SSM_UK_17.pdf, page 68
- ↑ File:SSM_JP_19961227_1996-22.pdf, page 280
- ↑ 14.0 14.1 Saturn no Game wa Sekai Ichi~i~i~i!: Satamaga Dokusha Race Zen Kiroku, SoftBank Publishing, page 14 Cite error: Invalid
<ref>
tag; name ":File:SnGwSISDRZK Book JP.pdf_p14" defined multiple times with different content - ↑ 15.0 15.1 15.2 ', "December 1996" (; 1996-xx-xx), page 34
- ↑ ', "December 1996" (; 1996-xx-xx), page 64
- ↑ ', "December 1996" (; 1996-xx-xx), page 74
- ↑ ', "December 1996" (; 1996-xx-xx), page 140
- ↑ ', "December 1996" (; 1996-xx-xx), page 116
- ↑ ', "December 1996" (; 1996-xx-xx), page 30
- ↑ ', "December 1996" (; 1996-xx-xx), page 91
- ↑ ', "December 1996" (; 1996-xx-xx), page 57
- ↑ ', "December 1996" (; 1996-xx-xx), page 1
- ↑ ', "December 1996" (; 1996-xx-xx), page 62
- ↑ ', "December 1996" (; 1996-xx-xx), page 89
- ↑ ', "December 1996" (; 1996-xx-xx), page 200
- ↑ ', "December 1996" (; 1996-xx-xx), page 110
- ↑ ', "December 1996" (; 1996-xx-xx), page 68
- ↑ ', "December 1996" (; 1996-xx-xx), page 280
- ↑ ', "December 1996" (; 1996-xx-xx), page 88
- Pages with reference errors
- 3D Control Pad-compatible games
- Shuttle Mouse-compatible games
- Virtua Gun-compatible games
- 1 player games
- JP Saturn games
- US Saturn games
- EU Saturn games
- FR Saturn games
- BR Saturn games
- Saturn games
- 1997 Saturn games
- All 1997 games
- Saturn action games
- All action games
- Old content rating field
- All games
- Stubs
- GalleryPrintAd file defined
- Old-style rating (cdconsoles)
- Use magref
- Old-style rating (consolesplus)
- Old-style rating (mms)
- Old-style rating (playerone)
- Rating without PDF source
- Old-style rating (segapower)
- Old-style rating (ssm)
- Old-style rating (ssmjp)
- Old-style rating (ssmjp r)
- Update ratings template
- 7 old ratings
- Missing ROM hashes
- Old technical information
- Unreleased Mega Drive games
- Unreleased 32X games