Difference between revisions of "Shinya Izumi"
From Sega Retro
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{{ProductionHistory|Shinya Izumi|Shinya Womba Izumi|S.Izumi|泉 真哉}} | {{ProductionHistory|Shinya Izumi|Shinya Womba Izumi|S.Izumi|泉 真哉}} | ||
}} | }} | ||
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+ | ==Interview== | ||
+ | * [https://web.archive.org/web/20050307052052/http://www.sega-am2.co.jp/jp/wam2/2003/2003_10_21/2003_10_21_1.html {{PAGENAME}} interview by Weekly-AM2 (October 21, 2003)] | ||
==References== | ==References== | ||
<references/> | <references/> |
Revision as of 04:11, 6 December 2020
Shinya Izumi |
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Role(s): Programmer, Producer, Director |
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Shinya Izumi (泉 真哉)
Production history
- Dyna Brothers (Mega Drive; 1992) — Chief Programmer[1] (as Shinya Womba Izumi)
- After Burner III (Mega-CD; 1992) — Thanks[2] (as S.Izumi)
- Puzzle & Action: Ichidant-R (Mega Drive; 1995) — Producer[3] (as S.Izumi)
- Zaxxon's Motherbase 2000 (32X; 1995) — Directors[4]
- Jissen Pachi-Slot Hisshouhou! 3 (Saturn; 1996) — Supervise[5]
- Dragon's Dream (Saturn; 1997)
- AeroWings (Dreamcast; 1999) — Planner (as 泉 真哉)
- AeroWings 2: Airstrike (Dreamcast; 2000) — Producer
- Aero Dancing i (Dreamcast; 2001) — Producer
- Aero Elite: Combat Academy (PlayStation 2; 2002) — Producer
- Aero Elite: Combat Academy (PlayStation 2; 2002) — Planner
- Choujikuu Yousai Macross (PlayStation 2; 2003) — ディレクター (as 泉 真哉)
- Choujikuu Yousai Macross (PlayStation 2; 2003) — プランナー (as 泉 真哉)
- Virtua Fighter 5 (Lindbergh; 2005) — VF.NET Team
- Virtua Fighter 5 (Xbox 360; 2007) — Special Thanks