Difference between revisions of "Artech Studios"
From Sega Retro
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− | | defunct= | + | | defunct=2011-12-31 |
| tseries= | | tseries= | ||
| mergedwith= | | mergedwith= | ||
| mergedinto= | | mergedinto= | ||
− | | headquarters=Ontario, Canada | + | | headquarters=Ottowa, Ontario, Canada |
− | }} {{sub-stub}}'''{{PAGENAME}}''' | + | }} {{sub-stub}}'''{{PAGENAME}}''', formerly known as Artech, Artech Digital Productions, Artech Digital Entertainments Inc, and Artech Digital Entertainment Ltd., was a Canadian video game developer most well-known for creating development hardware for [[Sega of America]]. |
− | + | ==History== | |
+ | {{expand}} | ||
+ | Artech Studios was founded in 1982 by Rick Banks and Paul Butler, and opened its first office in Ontario, Canada. | ||
+ | |||
+ | Artech Studios was contracted by [[Sega of America]] to develop the [[Sega Music Development System]] for the [[Sega Mega Drive]], a predecessor to the [[GEMS]] sound driver.{{ref|http://hiddenpalace.org/News/Sega_Art_Tool,_Sega_Sound_Tool,_GEMS_2.8_ROM}} | ||
+ | |||
+ | The company also developed software libraries for the unreleased [[Sega VR]], created the [[Sega Activator]], and produced much of the software for [[Sega of America]]’s trade show demonstrations. | ||
==Softography== | ==Softography== | ||
− | {{CompanyHistoryAll|Artech Studios}} | + | {{CompanyHistoryAll|Artech Studios|Artech|Artech Digital Productions|Artech Digital Entertainments Inc.|Artech Digital Entertainment Ltd.|Artech Studios Ltd.}} |
+ | |||
+ | ==External links== | ||
==References== | ==References== |
Revision as of 06:04, 20 April 2021
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Artech Studios, formerly known as Artech, Artech Digital Productions, Artech Digital Entertainments Inc, and Artech Digital Entertainment Ltd., was a Canadian video game developer most well-known for creating development hardware for Sega of America.
Contents
History
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Artech Studios was founded in 1982 by Rick Banks and Paul Butler, and opened its first office in Ontario, Canada.
Artech Studios was contracted by Sega of America to develop the Sega Music Development System for the Sega Mega Drive, a predecessor to the GEMS sound driver.[1]
The company also developed software libraries for the unreleased Sega VR, created the Sega Activator, and produced much of the software for Sega of America’s trade show demonstrations.
Softography
Master System
- Ace of Aces (1991)
Mega Drive
- Dark Castle (1991)
- Crystal's Pony Tale (1994)
32X
- Motocross Championship (1995)
Dreamcast
- Q*bert (2000)