Difference between revisions of "Osomatsu-kun Hachamecha Gekijou"
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{{stub}}'''''{{PAGENAME}}''''' (おそ松くん はちゃめちゃ劇場) is a 1988 action game by [[Sega]] for the [[Sega Mega Drive]] tying into the ''[[wikipedia:Osomatsu-kun|Osomatsu-kun]]'' media franchise in Japan, which at the time saw a revival in the form of an anime series stared the same year by [[Studio Pierrot]] and is both the first Japan-exclusive and the first non-ported Mega Drive game. It is one of the few Mega Drive games to never receive full support for [[TMSS]], meaning it will only work on Japanese and Asian Mega Drive consoles or international consoles which do not have TMSS. | {{stub}}'''''{{PAGENAME}}''''' (おそ松くん はちゃめちゃ劇場) is a 1988 action game by [[Sega]] for the [[Sega Mega Drive]] tying into the ''[[wikipedia:Osomatsu-kun|Osomatsu-kun]]'' media franchise in Japan, which at the time saw a revival in the form of an anime series stared the same year by [[Studio Pierrot]] and is both the first Japan-exclusive and the first non-ported Mega Drive game. It is one of the few Mega Drive games to never receive full support for [[TMSS]], meaning it will only work on Japanese and Asian Mega Drive consoles or international consoles which do not have TMSS. | ||
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==Story== | ==Story== |
Revision as of 02:04, 14 August 2021
Osomatsu-kun Hachamecha Gekijou | ||||||||||
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System(s): Sega Mega Drive | ||||||||||
Publisher: Sega | ||||||||||
Developer: Sega R&D 2 | ||||||||||
Licensor: Fujio Pro, Kodansha, Studio Pierrot | ||||||||||
Genre: Action[1][2] | ||||||||||
Number of players: 1 | ||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Osomatsu-kun Hachamecha Gekijou (おそ松くん はちゃめちゃ劇場) is a 1988 action game by Sega for the Sega Mega Drive tying into the Osomatsu-kun media franchise in Japan, which at the time saw a revival in the form of an anime series stared the same year by Studio Pierrot and is both the first Japan-exclusive and the first non-ported Mega Drive game. It is one of the few Mega Drive games to never receive full support for TMSS, meaning it will only work on Japanese and Asian Mega Drive consoles or international consoles which do not have TMSS.
Contents
Story
Iyami and Chibita have kidnapped Karamatsu, Choromatsu, Ichimatsu, Jyushimatsu, and Todomatsu in retaliation for being attacked by them and Osomatsu. Osomatsu sets out to rescue them, armed only with a slingshot. The plot of the game is presented in a short manga in the manual.
Gameplay
shoots balls from a slingshot that only go a short way before disappearing. jumps; + jumps higher. enters doors. crouches. START bring up some sort of items menu; in the pause menu select the item and use that selected item.
Stages (incomplete)
The game is divided into three main stages, which are subdivided into four areas (the main area, the sky area, the water area and the underground area).
Development
Fujio Akatsuka, who was not fond of video games, allegedly threw an ashtray at one of the developers.[3]
Reception
The game was panned by reviewers.[3]
Magazine articles
- Main article: Osomatsu-kun Hachamecha Gekijou/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||
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53 | |
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Based on 6 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
|
256kB | 1988 | Cartridge (JP) |
References
- ↑ File:OsomatsuKun MD JP Box.jpg
- ↑ 2.0 2.1 https://sega.jp/history/hard/megadrive/software.html (Wayback Machine: 2020-07-20 09:51)
- ↑ 3.0 3.1 https://mdshock.com/2018/09/16/osomatsu-kun-the-bizarre-story-of-the-mega-drives-most-infamous-game/ (Wayback Machine: 2018-09-17 16:43)
- ↑ Aktueller Software Markt, "Oktober 1989" (DE; 1989-08-28), page 66
- ↑ Beep! MegaDrive, "February 1990" (JP; 1990-01-08), page 71
- ↑ Beep! MegaDrive, "February 1990" (JP; 1990-01-08), page 1
- ↑ Joystick, "Juillet/Août 1990" (FR; 1990-06-25), page 111
- ↑ Mega Drive Fan, "November 1989" (JP; 1989-10-07), page 49
- ↑ Sega Saturn Magazine, "September 1995" (JP; 1995-08-08), page 87