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|Osomatsu-kun Hachamecha Gekijou|
|Licensor: Fujio Productions, Kodansha, Pierrot|
|System(s): Sega Mega Drive|
|Number of players: 1|
Osomatsu-kun Hachamecha Gekijou (おそ松くん はちゃめちゃ劇場) is a 1988 action game by Sega for the Sega Mega Drive tying into the Osomatsu-kun media franchise in Japan, which at the time saw a revival in the form of an anime series stared the same year by Studio Pierrot and is the first Mega Drive game that never left outside Japan. It is one of the few Mega Drive games to never receive full support for TMSS, meaning it will only work on most Model 1 Mega Drives.
It is partially unknown who has made the game, since there is no credits in any part of it.
After Chibita and Iyami (the biggest rivals of Osomatsu) were defeated by the sextuplets, they decided do capture them (except Osomatsu). After discovering that your brothers were captured, Osomatsu sees a door that appears next to him and enters to rescue his brothers.
shoots balls from a slingshot that only go a short way before disappearing. jumps; + jumps higher. enters doors. crouches. bring up some sort of items menu; in the pause menu select the item and use that selected item.
The game is divided into three main stages, which are subdivided into four areas (the main area, the sky area, the water area and the underground area).
|Stage 1 - Momotarou Densetsu (Legend of Peachboy)|
|Sub Boss: Momotarou Chibita|
Boss: Kabuki Iyami
|Stage 2 - Snow White|
|Sub Boss: Witch Dekapan|
Boss: Snow White Iyami
|Stage 3 - Prehistory|
|Sub Boss: Smilodon Iyami|
Boss: Dinosaur Iyami
|Sega Retro Average|
| Based on|