Difference between revisions of "Hironao Takeda"

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(Created page with "{{PersonBob | image=Takeda.jpg | birthplace= | dod= | company=Sega of Japan | role=Development Manager | education= }} {{stub}}'''{{PAGENAME}}''' (武田 博直) joined ...")
 
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==External links==
 
==External links==
 
*[https://web.archive.org/web/20210717004122/https://blog.goo.ne.jp/lemon6868/e/0037e79156019b57137b2a7d168d7f92 Retrospective blogpost on the development of the AS-1]
 
*[https://web.archive.org/web/20210717004122/https://blog.goo.ne.jp/lemon6868/e/0037e79156019b57137b2a7d168d7f92 Retrospective blogpost on the development of the AS-1]
 +
*[https://web.archive.org/web/20211011012010/https://blog.goo.ne.jp/lemon6868/e/e466f62db324c5a1b02f8915f796b1cf Retrospective blogpost on the development of the AS-1 (2)]
 
*[https://web.archive.org/web/20210507020730/https://blog.goo.ne.jp/lemon6868/e/f2cf26d65075b9d67628a104bd2ceaec "Once upon a time there was a company called Sega Enterprises"]
 
*[https://web.archive.org/web/20210507020730/https://blog.goo.ne.jp/lemon6868/e/f2cf26d65075b9d67628a104bd2ceaec "Once upon a time there was a company called Sega Enterprises"]
 
*[https://web.archive.org/web/20180610225953/https://www.jstage.jst.go.jp/article/itej1997/56/6/56_6_914/_article/-char/ja/ "Amusement on the street corner"]
 
*[https://web.archive.org/web/20180610225953/https://www.jstage.jst.go.jp/article/itej1997/56/6/56_6_914/_article/-char/ja/ "Amusement on the street corner"]

Revision as of 21:09, 10 October 2021

Takeda.jpg
Hironao Takeda
Company(ies): Sega of Japan
Role(s): Development Manager

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Hironao Takeda (武田 博直) joined Sega in April 1988 after a five year stint at CSK.[1] Among the original developers of the Sega AM5 division alongside Hiroshi Uemura, one of the first projects Takeda was involved with was the AS-1 motion simulator.[2] At some point during his time in the division, he became a Development Manager.[3]

In 1993, Takeda contributed to a lecture about the history, current state, and potential future prospects of Sega.[4] After this, he wrote articles about attraction development based on his time at AM5 and work on projects like the AS-1.[5]

Since leaving Sega in 2011,[1] Takeda's writing about his time at the company and the projects he worked on has been republished publicly in a number of outlets, including his own blog.

External links

References