Difference between revisions of "Sonic the Hedgehog Genesis"
From Sega Retro
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| gba_code2_us=AGB-BIJE-USA | | gba_code2_us=AGB-BIJE-USA | ||
| gba_rating_us=e | | gba_rating_us=e | ||
+ | }} | ||
+ | }}{{sonic}} | ||
+ | |||
+ | ==Production credits== | ||
+ | {{multicol| | ||
+ | {{creditstable| | ||
+ | {{creditsheader|Original Development Staff}} | ||
+ | * '''Game Plan:''' [[Hirokazu Yasuhara|Carol Yas]] | ||
+ | * '''Program:''' [[Yuji Naka|YU2]] | ||
+ | * '''Character Design:''' [[Naoto Ohshima|BigIsland]] | ||
+ | * '''Design:''' [[Jinya Ito]], [[Rieko Kodama|Phenix Rie]] | ||
+ | * '''Sound Produce:''' [[Masato Nakamura]] | ||
+ | * '''Sound Program:''' [[Hiroshi Kubota|Jimita]], [[Yukifumi Makino|Macky]] | ||
+ | * '''Special Thanks:''' [[Fujio Minegishi]], "Papa" | ||
+ | {{creditsheader|Sega of America, Inc.}} | ||
+ | * '''Sega of America, Inc. CEO:''' [[Naoya Tsurumi]] | ||
+ | * '''President/COO:''' [[Simon Jeffery]] | ||
+ | * '''VP of Product Development:''' [[Dave Cobb]] | ||
+ | * '''VP of Sales:''' Sue Hughes-Taigen | ||
+ | {{creditsheader|Production}} | ||
+ | * '''Producer:''' Justin Lambros | ||
+ | * '''Assistant Producer:''' [[Kevin Frane]] | ||
+ | * '''VP of Marketing:''' [[Scott Steinberg]] | ||
+ | * '''Senior Publishing Manager:''' [[Klayton Vorlick]] | ||
+ | * '''Director of Marketing:''' Don Mesa | ||
+ | * '''Product Marketing Manager:''' [[Yosuke Moriya]] | ||
+ | * '''Public Relations Manager:''' [[Jennie Sue]] | ||
+ | * '''Creative Services Manager:''' [[Jen Groeling]] | ||
+ | * '''Production Specialist:''' [[Heather Lucchetti]] | ||
+ | {{creditsheader|QA}} | ||
+ | * '''QA Manager:''' Deni Skeens | ||
+ | * '''QA Supervisor:''' Josh Morton | ||
+ | * '''Senior QA Lead:''' [[Shawn Dobbins]] | ||
+ | * '''QA Lead Tester:''' Marta Khosraw | ||
+ | * '''QA Compliancy Test Lead:''' [[Stephen Akana]] | ||
+ | {{creditsheader|Sega of Japan}} | ||
+ | * '''Manual Production:''' [[Yoshihiro Sakuta]], [[Hisakazu Nakagawa]], [[Colin Restall]] | ||
+ | * '''Special Thanks:''' Aya Takeuchi, Rhianna Kellom | ||
+ | | source=In-game credits & Manual Credits | ||
+ | | pdf=SonicGenesis GBA US manual.pdf | ||
+ | | pdfpage=18 | ||
}} | }} | ||
}} | }} | ||
− | |||
==Magazine articles== | ==Magazine articles== |
Revision as of 23:29, 17 December 2021
Sonic the Hedgehog Genesis | ||||||||||
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System(s): Game Boy Advance | ||||||||||
Publisher: Sega | ||||||||||
Developer: Sonic Team | ||||||||||
Number of players: 1 | ||||||||||
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Visit Sonic the Hedgehog Genesis on Sonic Retro for the full article. |
Production credits
Original Development Staff
- Game Plan: Carol Yas
- Program: YU2
- Character Design: BigIsland
- Design: Jinya Ito, Phenix Rie
- Sound Produce: Masato Nakamura
- Sound Program: Jimita, Macky
- Special Thanks: Fujio Minegishi, "Papa"
Sega of America, Inc.
- Sega of America, Inc. CEO: Naoya Tsurumi
- President/COO: Simon Jeffery
- VP of Product Development: Dave Cobb
- VP of Sales: Sue Hughes-Taigen
Production
- Producer: Justin Lambros
- Assistant Producer: Kevin Frane
- VP of Marketing: Scott Steinberg
- Senior Publishing Manager: Klayton Vorlick
- Director of Marketing: Don Mesa
- Product Marketing Manager: Yosuke Moriya
- Public Relations Manager: Jennie Sue
- Creative Services Manager: Jen Groeling
- Production Specialist: Heather Lucchetti
QA
- QA Manager: Deni Skeens
- QA Supervisor: Josh Morton
- Senior QA Lead: Shawn Dobbins
- QA Lead Tester: Marta Khosraw
- QA Compliancy Test Lead: Stephen Akana
Sega of Japan
- Manual Production: Yoshihiro Sakuta, Hisakazu Nakagawa, Colin Restall
- Special Thanks: Aya Takeuchi, Rhianna Kellom
Magazine articles
ExpandSega Retro Average |
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60 | |
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Based on 1 review |
- Main article: Sonic the Hedgehog Genesis/Magazine articles.