Difference between revisions of "F-15 Strike Eagle II"
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Revision as of 17:46, 1 March 2022
F-15 Strike Eagle II | |||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive | |||||||||||||||||||||||||||||||||||
Publisher: MicroProse | |||||||||||||||||||||||||||||||||||
Developer: MicroProse | |||||||||||||||||||||||||||||||||||
Sound driver: Krisalis sound driver | |||||||||||||||||||||||||||||||||||
Genre: Simulation | |||||||||||||||||||||||||||||||||||
Number of players: 1 | |||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
F-15 Strike Eagle II is the sequel to F-15 Strike Eagle. It is an air combat simulator by MicroProse for the Sega Mega Drive.
Players will take control of a United States Air Force pilot, flying a F-15E Strike Eagle fighter and take on missions across various campaigns. While some of the campaigns are based on real life air operations, some of them are fictional or hypothetical scenarios. Certain liberties also taken for the sake of gameplay, such as allowing F-15E to take off from aircraft carriers.
Contents
Gameplay
Campaigns
Libya, "Across the Line of Death" | |
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Based on Sidra Incident and Operation El Dorado Canyon in 1986, this campaign will focus on targets in Libya. | |
The Gulf, "Keeping the Sea Lines Open" | |
Taking place in Persian Gulf, players will engage the forces of Islamic Republic of Iran. | |
Vietnam, "America's Longest Air War" | |
A "what-if" scenario suggesting what might have happened if F-15E was in service during Vietnam War. | |
Middle East, "Eagle vs MiGs" | |
Taking off from bases in Israel, players will engage forces of Arab Coalition, mainly Syria. Expect to see number of MiG-29s which will be a worthly opponent to F-15E. | |
Nordkapp, "Into the Soviets' Backyard" | |
This campaign will take players to the northernmost Scandinavia in order to defend Norwegian borders from Soviet forces. Finland is a reluctant ally of the Soviets while Sweden is as usual, maintains strict neutrality. | |
Europe, "Red Storm Raging" | |
Inspired from late Tom Clancy's best-selling military fiction novel "Red Storm Rising", players will be quite busy trying to defend Western Europe from a full scale Soviet Invasion. Soviets will throw everything at the front so stay sharp. |
Production credits
- Original Design: Sid Meier & Andy Hollis
- Design Revision: Richard Lemarchand
- Conversion Programming: Chris Newcombe
- Additional Programming: Jim Gardner, Paul Houbart & Mark Langerak
- Original Programming: Adrian Scotney & Tim Walter
- Conversion Artwork: Paul Ayliffe & Trevor Slater
- Original Artwork: Mark Scott
- Project Management: Dawn Hickman & Stuart Whyte
- Audio By: Krisalis Software Ltd.
- Music: Matt Furniss
- Drivers: Sean Hollingworth
Magazine articles
- Main article: F-15 Strike Eagle II/Magazine articles.
Promotional material
Print advert in Game Players (US) #0612: "Vol. 6 No. 12 December 1993" (1993-1x-xx)
Print advert in Mean Machines Sega (UK) #11: "September 1993" (1993-07-30)
Physical scans
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72 | |
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Based on 29 reviews |
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
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✔ |
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1MB | 1993-06 | Cartridge (US) | ||||||||||
✔ |
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1MB | 1993-05 | Cartridge (EU) | ||||||||||
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1MB | 1992-04 | Page |
References
NEC Retro has more information related to F-15 Strike Eagle II
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- ↑ Sega Visions, "April/May 1993" (US; 1993-xx-xx), page 109
- ↑ 2.0 2.1 GamePro, "September 1993" (US; 1993-xx-xx), page 45
- ↑ Sega Force Mega, "December 1993" (UK; 1993-11-16), page 69
- ↑ Computer & Video Games, "September 1993" (UK; 1993-08-15), page 109
- ↑ 5.0 5.1 Sega Magazin, "September/Oktober 1993" (DE; 1993-09-01), page 94
- ↑ Sega Mega Drive Advanced Gaming, "October 1993" (UK; 1993-0x-xx)
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 75
- ↑ Aktueller Software Markt, "Februar 1994" (DE; 1994-01-10), page 119
- ↑ Cool Gamer, "9" (RU; 2002-10-13), page 81
- ↑ Electronic Games (1992-1995), "November 1993" (US; 1993-10-21), page 107
- ↑ Entsiklopediya luchshikh igr Sega. Vypusk 1, "" (RU; 1999-xx-xx), page 312
- ↑ Freak, "11/93" (IL; 1993-xx-xx), page 1
- ↑ Game Power, "Novembre 1993" (IT; 1993-1x-xx), page 127
- ↑ Gamers, "Oktober/November 1993" (DE; 1993-09-24), page 40
- ↑ Games World: The Magazine, "July 1994" (UK; 1994-05-26), page 16
- ↑ Hobby Consolas, "Agosto 1993" (ES; 1993-xx-xx), page 96
- ↑ Joypad, "Novembre 1993" (FR; 1993-1x-xx), page 154
- ↑ Mega, "September 1993" (UK; 1993-08-19), page 38
- ↑ Mega Action, "November 1993" (UK; 1993-10-07), page 10
- ↑ Mega Force, "Novembre 1993" (FR; 1993-11-10), page 128
- ↑ Mega Fun, "10/93" (DE; 1993-09-22), page 28
- ↑ MegaTech, "July 1994" (UK; 1994-06-16), page 57
- ↑ Mean Machines Sega, "October 1993" (UK; 1993-08-28), page 97
- ↑ Play Time, "10/93" (DE; 1993-09-08), page 98
- ↑ Sega Power, "October 1993" (UK; 1993-09-02), page 62
- ↑ Sega Pro, "September 1993" (UK; 1993-08-12), page 32
- ↑ Sega Zone, "November 1993" (UK; 1993-10-28), page 36
- ↑ Sega Force Mega, "December 1993" (UK; 1993-11-16), page 68
- ↑ Sega Force, "8/93" (SE; 1993-12-09), page 10
- ↑ Todo Sega, "Noviembre 1994" (ES; 1994-1x-xx), page 84
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 14
- ↑ Video Games, "10/93" (DE; 1993-09-29), page 102
- ↑ VideoGames, "September 1993" (US; 1993-0x-xx), page 54
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