Difference between revisions of "Kenji Tosaki"
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==External links== | ==External links== | ||
*''[https://www.segasaturnshiro.com/2022/06/03/interview-kenji-tosaki-talks-saturn-dreamcast-peripheral-design/ Interview: Kenji Tosaki talks Saturn/Dreamcast Peripheral Design, Reveals “Virtua Visor”]'' at ''[https://www.segasaturnshiro.com/ Shiro]'' | *''[https://www.segasaturnshiro.com/2022/06/03/interview-kenji-tosaki-talks-saturn-dreamcast-peripheral-design/ Interview: Kenji Tosaki talks Saturn/Dreamcast Peripheral Design, Reveals “Virtua Visor”]'' at ''[https://www.segasaturnshiro.com/ Shiro]'' | ||
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Revision as of 02:29, 12 June 2022
Kenji Tosaki |
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Company(ies): Sega of Japan |
Role(s): Development Manager |
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Kenji Tosaki (戸崎健司) is a former Japanese developer. During the 1990s at Sega, he was development manager of the second console design department, mainly in charge of game console controllers and input devices. For the Saturn, he managed the Virtua Gun and 3D Control Pad,[1] as well as its unreleased add-ons and the canned Virtua Visor head-mounted display.[2]
Tosaki was heavily involved with the Dreamcast hardware, leading industrial design of the console, its controller, and the Visual Memory Unit.[2] He is also credited with hardware support on numerous Sonic Team games, designing the Samba de Amigo Maracas Controller. He retired from Sega in 2001.
Production history
- Virtua Visor (unreleased)
- Virtua Gun (1995)
- 3D Control Pad (1996)
- NiGHTS into Dreams (Saturn; 1996) — Peripheral Support[3]
- Sonic Adventure (Dreamcast; 1998) — Hardware support
- Samba de Amigo (Dreamcast; 2000) — Maracas Controller
- Samba de Amigo Ver.2000 (Dreamcast; 2000) — Maracas Controller
Patents
US7488254 (3D Control Pad)
US5844530 (Virtua Visor)