Difference between revisions of "Hironao Takeda"
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{{stub}}'''{{PAGENAME}}''' (武田 博直) joined [[Sega]] in April 1988 after a five year stint at [[CSK]].{{ref|https://archive.ph/rBg7f#selection-745.7-825.6|https://www.facebook.com/hironao.takeda}} Among the original developers of the [[Sega AM5]] division alongside [[Hiroshi Uemura]], one of the first projects Takeda was involved with was the [[AS-1]] motion simulator.{{ref|https://web.archive.org/web/20210717004122/https://blog.goo.ne.jp/lemon6868/e/0037e79156019b57137b2a7d168d7f92}} At some point during his time in the division, he became a Development Manager.{{ref|https://web.archive.org/web/20210717013436/https://www.jstage.jst.go.jp/article/itej1997/56/6/56_6_914/_pdf/-char/ja}} | {{stub}}'''{{PAGENAME}}''' (武田 博直) joined [[Sega]] in April 1988 after a five year stint at [[CSK]].{{ref|https://archive.ph/rBg7f#selection-745.7-825.6|https://www.facebook.com/hironao.takeda}} Among the original developers of the [[Sega AM5]] division alongside [[Hiroshi Uemura]], one of the first projects Takeda was involved with was the [[AS-1]] motion simulator.{{ref|https://web.archive.org/web/20210717004122/https://blog.goo.ne.jp/lemon6868/e/0037e79156019b57137b2a7d168d7f92}} At some point during his time in the division, he became a Development Manager.{{ref|https://web.archive.org/web/20210717013436/https://www.jstage.jst.go.jp/article/itej1997/56/6/56_6_914/_pdf/-char/ja}} |
Revision as of 17:55, 28 October 2022
Hironao Takeda |
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Date of birth: 1961-01-07 (age 63) |
Employment history: Sega of Japan (1988-04 – 2011)
Divisions:
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Role(s): Development Manager |
Education: Kobe University |
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Hironao Takeda (武田 博直) joined Sega in April 1988 after a five year stint at CSK.[1] Among the original developers of the Sega AM5 division alongside Hiroshi Uemura, one of the first projects Takeda was involved with was the AS-1 motion simulator.[2] At some point during his time in the division, he became a Development Manager.[3]
In 1993, Takeda contributed to a lecture about the history, current state, and potential future prospects of Sega.[4] After this, he wrote articles about attraction development based on his time at AM5 and work on projects like the AS-1.[5]
Since leaving Sega in 2011,[1] Takeda's writing about his time at the company and the projects he worked on has been republished publicly in a number of outlets, including his own blog.
External links
- Retrospective blogpost on the development of the AS-1
- Retrospective blogpost on the development of the AS-1 (2)
- "Once upon a time there was a company called Sega Enterprises"
- "Amusement on the street corner"
- "VR and amusement"
- "Technological trends in arcade VR attractions"
- "Sega, VR technology for large attractions"
- "Motion design in the experience theater"
References
- ↑ 1.0 1.1 https://www.facebook.com/hironao.takeda (archive.today)
- ↑ https://blog.goo.ne.jp/lemon6868/e/0037e79156019b57137b2a7d168d7f92 (Wayback Machine: 2021-07-17 00:41)
- ↑ https://www.jstage.jst.go.jp/article/itej1997/56/6/56_6_914/_pdf/-char/ja (Wayback Machine: 2021-07-17 01:34)
- ↑ https://blog.goo.ne.jp/lemon6868/e/f2cf26d65075b9d67628a104bd2ceaec (Wayback Machine: 2021-05-07 02:07)
- ↑ https://www.jstage.jst.go.jp/article/itej1997/56/6/56_6_914/_article/-char/ja/ (Wayback Machine: 2018-06-10 22:59)