Difference between revisions of "Tohru Murayama"

From Sega Retro

(Added kanji and hiragana. Changed employment, role/)
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| employment={{Employment
 
| employment={{Employment
 
| company=[[Sega of Japan]]
 
| company=[[Sega of Japan]]
 +
| start=2001{{ref|https://web.archive.org/web/20080222171822/http://sega.jp/segavoice/vol60/}}
 
| divisions=[[AM2 of CRI]]
 
| divisions=[[AM2 of CRI]]
 
}}
 
}}
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| divisions=[[Sega AM2 (2004)|Sega AM2]]
 
| divisions=[[Sega AM2 (2004)|Sega AM2]]
 
}}
 
}}
| role=Director
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| role=Designer, director
 
| education=
 
| education=
 
}}
 
}}
{{sub-stub}}'''{{PAGENAME}}'''.
+
{{sub-stub}}'''{{PAGENAME}}''' (村山 亨) began working for [[Sega AM2]] in 1999 as a part-time planning assistant on ''[[Shenmue]]'', joining full-time in 2001 as a planner for console ports, such as ''Beach Spikers: Virtua Beach Volleyball]]'', ''[[Virtua Fighter 5]]'' and ''[[After Burner Climax]]''.{{ref|https://web.archive.org/web/20080222171822/http://sega.jp/segavoice/vol60/}}
  
 
==Production history==
 
==Production history==
{{ProductionHistory|Tohru Murayama}}
+
{{ProductionHistory|{{PAGENAME}}|村山 亨|むらやま とおる}}
  
 
==Interviews==
 
==Interviews==
 
* [https://web.archive.org/web/20050206121650/http://www.sega-am2.co.jp/jp/wam2/2002/2002_05_14.html {{PAGENAME}} & Hiroshi Kataoka interview by Weekly-AM2 (May 14, 2002)]
 
* [https://web.archive.org/web/20050206121650/http://www.sega-am2.co.jp/jp/wam2/2002/2002_05_14.html {{PAGENAME}} & Hiroshi Kataoka interview by Weekly-AM2 (May 14, 2002)]
 +
* [https://web.archive.org/web/20080222171822/http://sega.jp/segavoice/vol60/ ''SEGA VOICE'' interview with Noriyuki Shimoda & {{PAGENAME}} (February 2, 2007)]
  
 
==References==
 
==References==
 
<references />
 
<references />

Revision as of 03:30, 11 February 2023

Notavailable.svg
Tohru Murayama
Employment history:
Sega of Japan (2001[1] – )
Divisions:
Divisions:
Role(s): Designer, director

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Tohru Murayama (村山 亨) began working for Sega AM2 in 1999 as a part-time planning assistant on Shenmue, joining full-time in 2001 as a planner for console ports, such as Beach Spikers: Virtua Beach Volleyball]], Virtua Fighter 5 and After Burner Climax.[1]

Production history

Interviews

References

  1. 1.0 1.1 http://sega.jp/segavoice/vol60/ (Wayback Machine: 2008-02-22 17:18)