Difference between revisions of "Revolution X"
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{{stub}}'''''{{PAGENAME}}''''' (レボリューションX) is a light-gun arcade game developed by [[Midway Manufacturing]] featuring the rock band Aerosmith. It was brought among other consoles to the [[Sega Mega Drive]] and [[Sega Saturn]] in 1994 and 1996, respectively, with the Mega Drive version not released in Japan. A [[Sega 32X]] version was planned{{magref|gamepro|73|40}}, but cancelled. | {{stub}}'''''{{PAGENAME}}''''' (レボリューションX) is a light-gun arcade game developed by [[Midway Manufacturing]] featuring the rock band Aerosmith. It was brought among other consoles to the [[Sega Mega Drive]] and [[Sega Saturn]] in 1994 and 1996, respectively, with the Mega Drive version not released in Japan. A [[Sega 32X]] version was planned{{magref|gamepro|73|40}}, but cancelled. | ||
+ | |||
+ | ==Story== | ||
+ | In a dystopian version of 1996, an alliance of corrupt government and corporate military forces have taken control of the world in the guise of the "New Order Nation" (NON). The NON, with their vampish commander Head Mistress Helga, have declared war on youth culture and banned all forms of music, television, magazines, and video games. | ||
+ | |||
+ | The player travels to "Club X" in Los Angeles to see Aerosmith perform live, but the band is captured by NON troops and hustled off the stage in the middle of their show. After escaping from the club, the player steals a helicopter and flies across the city to find the band's car. From here, the player must destroy three NON installations in the Middle East, Amazon Jungle, and Pacific Rim, then travel to London to defeat Helga and her remaining forces at Wembley Stadium. | ||
+ | |||
+ | ==Gameplay== | ||
+ | The game is a rail shooter in which the players must shoot targets including NON soldiers and vehicles, with the ultimate goal of rescuing the band. The game supports two player simultaneous play. Throughout the game, objects can be shot that may reveal power-ups like health-replenishing shakes, CDs, powerful laserdiscs and Super Guns, Skull Bombs and shields. Players can also find hostages and free them throughout the game for extra points. At the end of each stage, the players receive bonus points based on the number of enemies killed and hostages rescued, as well as the amount of damage done. The five members of Aerosmith are hidden in secret locations throughout the game. When found, each member presents the player with a set of Aerosmith wings that increase the end-of-stage bonus. All members must be found in order to unlock the best ending and bonus level. | ||
+ | |||
+ | Using a control pad, the player moves the crosshair with the D-Pad and fires the machine gun with {{A}} (which can be held for continuous fire). Players can throw CDs like buzzsaws, which are more powerful and can destroy objects such as windows, doors, and signs to find hidden areas and secret items. CDs are thrown with {{B}}. They are limited in supply. The game does not support any light guns (such as the [[Menacer]] for the Mega Drive or the [[Virtua Gun]] for the Saturn), but it supports the [[Shuttle Mouse]] for the Saturn. | ||
+ | |||
+ | Players have energy meters that go down when they take damage. The game ends if the player runs out of energy but can be continued as long as there are credits remaining. | ||
+ | |||
+ | ===Items=== | ||
+ | {{InfoTable|imagewidths=50| | ||
+ | {{InfoRow | ||
+ | | title=Silver CDs | ||
+ | | sprite= | ||
+ | | desc=Increases the player's CD count by 3. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Gold CDs | ||
+ | | sprite= | ||
+ | | desc=Increases the player's CD count by 10. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Super Gun | ||
+ | | sprite= | ||
+ | | desc=Arms the player with a Super Gun, which does five times as much damage as the regular gun. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Flaming Laserdiscs | ||
+ | | sprite= | ||
+ | | desc=Arms the player with Flaming Laserdiscs, which do more damage than CDs. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Shield | ||
+ | | sprite= | ||
+ | | desc=Protects the player for 35 hits. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Skull Bomb | ||
+ | | sprite= | ||
+ | | desc=Arms the player with a Super Bomb, which destroys all on-screen enemies. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Wheat Grass Shakes | ||
+ | | sprite= | ||
+ | | desc=Restores part of the player's energy. | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Wings | ||
+ | | sprite= | ||
+ | | desc=Wings are rewarded for finding a member of the band. Collect all five to get the good ending. | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ===Levels=== | ||
+ | Players start the game at Club X in Los Angeles, first fighting the NON troops inside and then stealing a helicopter to fly across the city and find Aerosmith's car. | ||
+ | |||
+ | They must then destroy three NON facilities in the Amazon jungle, the Middle East and the Pacific Rim. These three stages may be played in any order. Failing to complete the Middle East stage within a set time limit sends the players back to its start for another attempt. | ||
+ | |||
+ | Finally, the players advance to Wembley Stadium for the final battle with the surviving NON forces and Head Mistress Helga. | ||
+ | {{InfoTable|imagewidths=320| | ||
+ | {{InfoRow | ||
+ | | title=Los Angeles, Club X | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Helicopter Joyride | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Amazon Jungle | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Middle East | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Pacific Rim | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | title=Wembley Stadium | ||
+ | | screenshot=Notavailable.svg | ||
+ | | desc= | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Music and sound== | ||
+ | The soundtrack consists of several Aerosmith songs continuously looped, including "Eat the Rich," "Sweet Emotion," "Toys in the Attic," and "Walk This Way." A Muzak version of "Love in an Elevator" plays in the elevator part of the Amazon Jungle level. The console versions include loops of "Rag Doll" for the attract screen, main menu, and score, "Fever" for the Middle East level, and "Dude (Looks Like a Lady)" for the ending. | ||
==Versions== | ==Versions== | ||
− | '' | + | The arcade version of the game used two machine guns mounted to the cabinet, similar to the earlier [[Midway]] release ''[[T2: The Arcade Game]]'' (and the company provided conversion kits for arcade cabinets of that game{{ref|https://www.arcade-museum.com/game_detail.php?game_id=9308}}). Like that release, the game determines the position of the on-screen crosshairs from the movement of each gun in its mount rather than using a conventional light gun as with contemporary arcade games such as ''[[Virtua Cop]]'' or ''[[Area 51]]''. |
+ | |||
+ | The console versions were very poorly received, mostly because no light guns were supported in any of the home ports. All home ports also have some level of censorship: the Mega Drive and Saturn versions tone down the amount of blood, while the Mega Drive version also tweaks the exotic dancers. | ||
==Production credits== | ==Production credits== |
Revision as of 16:53, 11 February 2023
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Revolution X | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Sega Mega Drive, Sega Saturn | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Acclaim Entertainment Acclaim Japan (JP) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Rage Software, Red Team | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Distributor: Roadshow New Media (Australia) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Licensor: Midway Manufacturing | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sound driver: SCSP/CD-DA (22 tracks) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Peripherals supported: Shuttle Mouse | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Shooting[1][2] | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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This short article is in need of work. You can help Sega Retro by adding to it.
Revolution X (レボリューションX) is a light-gun arcade game developed by Midway Manufacturing featuring the rock band Aerosmith. It was brought among other consoles to the Sega Mega Drive and Sega Saturn in 1994 and 1996, respectively, with the Mega Drive version not released in Japan. A Sega 32X version was planned[8], but cancelled.
Contents
Story
In a dystopian version of 1996, an alliance of corrupt government and corporate military forces have taken control of the world in the guise of the "New Order Nation" (NON). The NON, with their vampish commander Head Mistress Helga, have declared war on youth culture and banned all forms of music, television, magazines, and video games.
The player travels to "Club X" in Los Angeles to see Aerosmith perform live, but the band is captured by NON troops and hustled off the stage in the middle of their show. After escaping from the club, the player steals a helicopter and flies across the city to find the band's car. From here, the player must destroy three NON installations in the Middle East, Amazon Jungle, and Pacific Rim, then travel to London to defeat Helga and her remaining forces at Wembley Stadium.
Gameplay
The game is a rail shooter in which the players must shoot targets including NON soldiers and vehicles, with the ultimate goal of rescuing the band. The game supports two player simultaneous play. Throughout the game, objects can be shot that may reveal power-ups like health-replenishing shakes, CDs, powerful laserdiscs and Super Guns, Skull Bombs and shields. Players can also find hostages and free them throughout the game for extra points. At the end of each stage, the players receive bonus points based on the number of enemies killed and hostages rescued, as well as the amount of damage done. The five members of Aerosmith are hidden in secret locations throughout the game. When found, each member presents the player with a set of Aerosmith wings that increase the end-of-stage bonus. All members must be found in order to unlock the best ending and bonus level.
Using a control pad, the player moves the crosshair with the D-Pad and fires the machine gun with (which can be held for continuous fire). Players can throw CDs like buzzsaws, which are more powerful and can destroy objects such as windows, doors, and signs to find hidden areas and secret items. CDs are thrown with . They are limited in supply. The game does not support any light guns (such as the Menacer for the Mega Drive or the Virtua Gun for the Saturn), but it supports the Shuttle Mouse for the Saturn.
Players have energy meters that go down when they take damage. The game ends if the player runs out of energy but can be continued as long as there are credits remaining.
Items
Silver CDs | |
---|---|
Increases the player's CD count by 3. | |
Gold CDs | |
Increases the player's CD count by 10. | |
Super Gun | |
Arms the player with a Super Gun, which does five times as much damage as the regular gun. | |
Flaming Laserdiscs | |
Arms the player with Flaming Laserdiscs, which do more damage than CDs. | |
Shield | |
Protects the player for 35 hits. | |
Skull Bomb | |
Arms the player with a Super Bomb, which destroys all on-screen enemies. | |
Wheat Grass Shakes | |
Restores part of the player's energy. | |
Wings | |
Wings are rewarded for finding a member of the band. Collect all five to get the good ending. |
Levels
Players start the game at Club X in Los Angeles, first fighting the NON troops inside and then stealing a helicopter to fly across the city and find Aerosmith's car.
They must then destroy three NON facilities in the Amazon jungle, the Middle East and the Pacific Rim. These three stages may be played in any order. Failing to complete the Middle East stage within a set time limit sends the players back to its start for another attempt.
Finally, the players advance to Wembley Stadium for the final battle with the surviving NON forces and Head Mistress Helga.
Los Angeles, Club X | |
---|---|
Helicopter Joyride | |
Amazon Jungle | |
Middle East | |
Pacific Rim | |
Wembley Stadium | |
Music and sound
The soundtrack consists of several Aerosmith songs continuously looped, including "Eat the Rich," "Sweet Emotion," "Toys in the Attic," and "Walk This Way." A Muzak version of "Love in an Elevator" plays in the elevator part of the Amazon Jungle level. The console versions include loops of "Rag Doll" for the attract screen, main menu, and score, "Fever" for the Middle East level, and "Dude (Looks Like a Lady)" for the ending.
Versions
The arcade version of the game used two machine guns mounted to the cabinet, similar to the earlier Midway release T2: The Arcade Game (and the company provided conversion kits for arcade cabinets of that game[9]). Like that release, the game determines the position of the on-screen crosshairs from the movement of each gun in its mount rather than using a conventional light gun as with contemporary arcade games such as Virtua Cop or Area 51.
The console versions were very poorly received, mostly because no light guns were supported in any of the home ports. All home ports also have some level of censorship: the Mega Drive and Saturn versions tone down the amount of blood, while the Mega Drive version also tweaks the exotic dancers.
Production credits
Mega Drive version
- Directed and Produced by: George N. Petro, Jack E. Haeger
- Design and Software: George N. Petro, Bill Dabelstein, Warren Davis, Jake Simpson, Mike Lynch
- Design and Graphics: Jack Haeger, Steve Beran, Martin Martinez, John Vogel, John Newcomer, Eric Kinkead
- Music and Sounds: Chris Granner
- Guitar Solos: Vincent Pontarelli
- Executive Producers: Neil Nicastro, Ken Fedesna
- From the album "Permanent Vacation"
- ℗© 1987 The David Geffen Company
- Rag Doll: (Tyler, Perry, Vallance, Knight)
- © 1987 Aero Dynamics Music Publishing, Inc./EMI April Music Inc./Testatyme Music/Almo Music Corp./The Makiki Publishing Co. Ltd./Knighty Knight Music admin. by Arista Music, Inc. ASCAP
- Dude (Looks Like A Lady): (Tyler, Perry, Child)
- © 1987 Aero Dynamics Music Publishing, Inc./EMI April Music Inc./Desmobile Music Co., Inc. ASCAP
- From the album "Pump"
- ℗© 1989 The David Geffen Company
- Love in an Elevator: (Tyler, Perry)
- © 1989 Swag Song Music, Inc./EMI April Music Inc. ASCAP
- From the album "Get A Grip"
- ℗© 1993 Geffen Records, Inc.
- Eat The Rich: (Tyler, Perry, Vallance)
- © 1989 Swag Song Music, Inc./EMI April Music Inc./Testatyme Music/Almo Music Corp. ASCAP
- Fever: (Tyler, Perry)
- © 1989 Swag Song Music, Inc./EMI April Music Inc. ASCAP
- Aerosmith: Steven Tyler, Joe Perry, Brad Whitford, Tom Hamilton, Joey Kramer
- Management by Collins Management, Inc.: Tim Collins, Wendy Laister
- Project Coordination: Rob Falk
- Producer: Billy Pidgeon
- Associate Producer: Jay Luss
- Production Assistants: Martin De Riso, Eric Weiner
- Senior Manager: Michael Weiner
- Supervisors: Adam Ingberman, Esq., Carol Caracciolo
- Lead Analyst: Steve Bremer
- Game Analyst: Jeff Rosa
- Technical Support Supervisor: Harry Reimer
- Technical Support: John F. Gonzales
- QA Testers: Polam Wong, Andre Abramowitz, Robert Asche, Mike Patterson, Michael Simmons
- Special Thanks To: Kelly Coleman, Alex DeLucia, James Herzner, Eric Kuby, Jason Schreiber, Eric Samulski
- Rage Software Management: Paul Finnegan, Keith Robinson
- Producer: Peter Johnson
- Lead Programmer: Mick Hedley
- Artwork: Phil Nixon, John Boundy
- Additional Programming: Dave Mann
- Music and Sound: Steve Lord
- Additional Sound: Gordon Hall
- Special Thanks: Nicola Stevens
Magazine articles
- Main article: Revolution X/Magazine articles.
Promotional material
- Main article: Revolution X/Promotional material.
Physical scans
Mega Drive version
Sega Retro Average | |||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
46 | |
---|---|
Based on 9 reviews |
Mega Drive, PT (NTSC Repack) |
---|
|
Saturn version
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
44 | |
---|---|
Based on 14 reviews |
Saturn, PT |
---|
|
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
4MB | 1995-11 | Cartridge (US/EU) | ||||||||||
? |
|
637,765,968 | CD-ROM (DE) | T-8107H-50 V1.000 | ||||||||||
? |
|
637,765,968 | CD-ROM (EU) | T-8107H-50 V1.000 | ||||||||||
✔ |
|
637,791,840 | 1996-03-15 | CD-ROM (JP) | T-8106G V1.000 | |||||||||
? |
|
1996-01-11 | CD-R[30] | Page | ||||||||||
? |
|
1996-02-02 | CD-R[31] | Page |
References
- ↑ File:RevolutionX Saturn JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee2.html (Wayback Machine: 2020-03-20 23:05)
- ↑ GamePro, "January 1996" (US; 199x-xx-xx), page 57
- ↑ 4.0 4.1 GamePro, "February 1996" (US; 199x-xx-xx), page 72
- ↑ https://groups.google.com/g/rec.games.video.sega/c/KEXMy3i4BW0/m/PiBJ2gxpe0IJ
- ↑ Computer & Video Games, "May 1996" (UK; 1996-04-12), page 64
- ↑ 7.0 7.1 Mean Machines Sega, "August 1996" (UK; 1996-07-05), page 75
- ↑ GamePro, "August 1995" (US; 1995-xx-xx), page 40
- ↑ [ ]
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 188
- ↑ Freak, "3/96" (IL; 1996-xx-xx), page 1
- ↑ Game Players, "Vol. 9 No. 2 February 1996" (US; 1996-0x-xx), page 62
- ↑ Next Generation, "February 1996" (US; 1996-01-16), page 177
- ↑ 14.0 14.1 Secret Service, "Wrzesień 1996" (PL; 1996-09-01), page 37
- ↑ Tricks, "Vypusk 7" (RU; 1996-xx-xx), page 27
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 143
- ↑ VideoGames, "February 1996" (US; 1996-01-xx), page 81
- ↑ Famitsu, "1996-05-03" (JP; 1996-04-19), page 33
- ↑ GamePro, "April 1996" (US; 1996-xx-xx), page 83
- ↑ GamePro, "May 1996" (UK; 1996-04-xx), page 44
- ↑ Hacker, "07-08/1997" (HR; 1997-xx-xx), page 69
- ↑ LeveL, "Květen 1996" (CZ; 1996-05-06), page 36
- ↑ Mega Fun, "06/96" (DE; 1996-05-15), page 74
- ↑ Mean Machines Sega, "June 1996" (UK; 1996-05-03), page 86
- ↑ Saturn Fan, "1996 No. 14" (JP; 1996-06-21), page 80
- ↑ Sega Saturn Magazine, "May 1996" (UK; 1996-04-24), page 78
- ↑ Sega Saturn Magazine, "1996-06 (1996-04-12)" (JP; 1996-03-22), page 235
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 17
- ↑ Video Games, "6/96" (DE; 1996-05-29), page 93
Revolution X | |
---|---|
Main page | Comparisons | Hidden content | Magazine articles | Reception | Promotional material | Region coding | Technical information | Bootlegs |
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