Difference between revisions of "American Gladiators"
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{{sub-stub}}'''''{{PAGENAME}}''''' is a video game interpretation of the [[wikipedia:American Gladiators|television show of the same name]]. It was only released in North America. | {{sub-stub}}'''''{{PAGENAME}}''''' is a video game interpretation of the [[wikipedia:American Gladiators|television show of the same name]]. It was only released in North America. | ||
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+ | Being developed in the United Kingdom, a European release was planned after its US counterpart{{magref|segapro|9|9}}, but failed to materialise. | ||
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+ | ==Production credits== | ||
+ | {{creditstable| | ||
+ | *'''Developed by:''' [[Imagitec Design|Imagitec Design, Inc.]] | ||
+ | *'''Programmed by:''' Adrian Waterhouse, Jaz | ||
+ | *'''Art by:''' Peter Goldsmith, Dave Hall, Andie Gilmour | ||
+ | *'''Music by:''' Barry Leitch, Ian Howe | ||
+ | *'''Imagitec Producer:''' Adrian Waterhouse | ||
+ | *'''Produced for Gametek by:''' Rod Humble | ||
+ | *'''Assistant Producer:''' Michael Merson | ||
+ | *'''Executive Producer:''' Elizabeth Curran | ||
+ | *'''Manual Written by:''' Elizabeth Curran | ||
+ | *'''Manual Design by:''' John Tombley and Griffes Advertising | ||
+ | *'''Package Design by:''' Steve Curran and John Tombley | ||
+ | | source=US manual | ||
+ | | pdf=American Gladiators MD US Manual.pdf | ||
+ | | pdfpage=32 | ||
+ | | console=MD | ||
+ | }} | ||
==Magazine articles== | ==Magazine articles== | ||
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==References== | ==References== | ||
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Latest revision as of 11:36, 21 April 2023
American Gladiators | ||||||||||
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System(s): Sega Mega Drive | ||||||||||
Publisher: GameTek | ||||||||||
Developer: Imagitec Design | ||||||||||
Genre: Sports | ||||||||||
Number of players: 1-8 | ||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
American Gladiators is a video game interpretation of the television show of the same name. It was only released in North America.
Being developed in the United Kingdom, a European release was planned after its US counterpart[3], but failed to materialise.
Contents
Production credits
- Developed by: Imagitec Design, Inc.
- Programmed by: Adrian Waterhouse, Jaz
- Art by: Peter Goldsmith, Dave Hall, Andie Gilmour
- Music by: Barry Leitch, Ian Howe
- Imagitec Producer: Adrian Waterhouse
- Produced for Gametek by: Rod Humble
- Assistant Producer: Michael Merson
- Executive Producer: Elizabeth Curran
- Manual Written by: Elizabeth Curran
- Manual Design by: John Tombley and Griffes Advertising
- Package Design by: Steve Curran and John Tombley
Magazine articles
- Main article: American Gladiators/Magazine articles.
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
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|
50 | |
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Based on 10 reviews |
Technical information
- Main article: American Gladiators/Technical information.
References
- ↑ Sega Visions, "February/March 1993" (US; 199x-xx-xx), page 100
- ↑ VideoGames & Computer Entertainment, "June 1993" (US; 1993-0x-xx), page 56
- ↑ Sega Pro, "July 1992" (UK; 1992-06-18), page 9
- ↑ File:American Gladiators MD US Manual.pdf, page 32
- ↑ Sega Mega Drive Advanced Gaming, "August 1993" (UK; 1993-06-24), page 60
- ↑ 1700 igr dlya Sega, "" (RU; 2001-xx-xx), page 35
- ↑ Electronic Games (1992-1995), "June 1993" (US; 1993-05-11), page 59
- ↑ Mega, "August 1993" (UK; 1993-07-15), page 57
- ↑ Mega Fun, "06/93" (DE; 1993-05-19), page 31
- ↑ MegaTech, "June 1993" (UK; 1993-05-20), page 42
- ↑ Sega Pro, "September 1992" (UK; 1992-08-13), page 62
- ↑ Sega Pro, "April 1993" (UK; 1993-03-11), page 64
- ↑ Sega Force, "July 1993" (UK; 1993-05-27), page 30
- ↑ Tricks 16 bit, "Tricks Sega Gold 800 igr" (RU; 1998-03-20), page 13
- ↑ Video Games, "8/93" (DE; 1993-07-28), page 98
American Gladiators | |
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Main page | Comparisons | Magazine articles | Reception | Region coding | Technical information |