Difference between revisions of "Turbo Touch 360"
From Sega Retro
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m (Text replacement - "type=Controller" to "type=Control pad") |
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{{AccessoryBob | {{AccessoryBob | ||
− | | accessoryimage=TurboTouch360 MD.jpg | + | | accessoryimage=TurboTouch360 MD Alt.jpg |
− | | | + | | type=Control pad |
| maker=Triax Technologies | | maker=Triax Technologies | ||
| madefor=[[Sega Mega Drive]] | | madefor=[[Sega Mega Drive]] | ||
− | | releases={{ | + | | releases={{releasesMD |
− | | md_date_us= | + | | md_date_us=1992 |
+ | | md_rrp_us=34.95{{magref|eg92|1|95}}{{magref|gamepro|39|16}} | ||
+ | | md_date_ca=1992 | ||
}} | }} | ||
}} | }} | ||
− | The '''Turbo Touch 360''' is an third party [[Sega Mega Drive]] controller manufactured by Triax Technologies for North America | + | The '''Turbo Touch 360''' is an third party [[Sega Mega Drive]] controller manufactured by Triax Technologies for North America. |
− | + | Attempting to stop blisters and "numb thumb", the D-pad has been replaced with a tracking device which detects where your left hand's thumb is without the need for pushing downwards. It also claimed to allow 360° control as a result (although most Mega Drive games will only respond to eight directions). Versions of the Turbo Touch 360 controller were also released for the NES and Super NES. | |
− | == | + | The gamepad was first unveiled in North America's [[CES]] in Winter 1993, but the technology never replaced the D-Pad in later consoles because the system was too sensitive and uncomfortable to use. Supposedly there was a money back guarantee for anyone who didn't feel the controller would last longer than a [[Control Pad (Mega Drive)|standard Mega Drive gamepad]]. [[Nakitek]] would use the technology again in the [[Turbo Touch 360+]]. |
+ | |||
+ | ==Photo gallery== | ||
<gallery> | <gallery> | ||
− | + | TurboTouch360 MD Alt.jpg | |
+ | TurboTouch360 MD.jpg|Alt model ("Turbo On") | ||
</gallery> | </gallery> | ||
− | ==Physical | + | ==Magazine articles== |
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
+ | |||
+ | ==Promotional material== | ||
+ | {{gallery | ||
+ | |{{galleryPrintAd | ||
+ | |egm|39|72-73 | ||
+ | }} | ||
+ | |{{galleryPrintAd | ||
+ | |egm|41|49 | ||
+ | }} | ||
+ | |{{galleryPrintAd | ||
+ | |eg92|5|23 | ||
+ | |egm|43|93 | ||
+ | }} | ||
+ | |{{galleryPrintAd | ||
+ | |egm|52|65 | ||
+ | |gamepro|54|61 | ||
+ | }} | ||
+ | |{{galleryPrintAd | ||
+ | |gamepro|51|79 | ||
+ | |egm|52|67 | ||
+ | |videogamesus|58|95 | ||
+ | |gameplayers|0612|11 | ||
+ | |videogamesus|61|31 | ||
+ | }} | ||
+ | |{{galleryPrintAd | ||
+ | |gameplayers|0612|13 | ||
+ | |gamepro|54|235 | ||
+ | |videogamesus|61|29 | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Physical scans== | ||
+ | {{ratings|MD}} | ||
{{Scanbox | {{Scanbox | ||
| console=Mega Drive | | console=Mega Drive | ||
Line 34: | Line 73: | ||
| square=yes | | square=yes | ||
}} | }} | ||
− | {{ | + | {{Scanbox |
+ | | console=Mega Drive | ||
+ | | region=CA | ||
+ | | front=TurboTouch360 MD CA Box Front.jpg | ||
+ | | back=TurboTouch360 MD CA Box Back.jpg | ||
+ | | spinemissing=yes | ||
+ | | square=yes | ||
+ | }} | ||
+ | |||
+ | ==References== | ||
+ | <references /> | ||
+ | {{MDThirdPartyControllers}} |
Latest revision as of 11:39, 24 June 2023
Turbo Touch 360 | |||||||||||||||
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Made for: Sega Mega Drive | |||||||||||||||
Manufacturer: Triax Technologies | |||||||||||||||
Type: Control pad | |||||||||||||||
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The Turbo Touch 360 is an third party Sega Mega Drive controller manufactured by Triax Technologies for North America.
Attempting to stop blisters and "numb thumb", the D-pad has been replaced with a tracking device which detects where your left hand's thumb is without the need for pushing downwards. It also claimed to allow 360° control as a result (although most Mega Drive games will only respond to eight directions). Versions of the Turbo Touch 360 controller were also released for the NES and Super NES.
The gamepad was first unveiled in North America's CES in Winter 1993, but the technology never replaced the D-Pad in later consoles because the system was too sensitive and uncomfortable to use. Supposedly there was a money back guarantee for anyone who didn't feel the controller would last longer than a standard Mega Drive gamepad. Nakitek would use the technology again in the Turbo Touch 360+.
Photo gallery
Magazine articles
- Main article: Turbo Touch 360/Magazine articles.
Promotional material
also published in:
- Electronic Gaming Monthly (US) #43: "February 1993" (199x-xx-xx)[3]
also published in:
- Electronic Gaming Monthly (US) #52: "November 1993" (1993-xx-xx)[5]
- VideoGames (US) #58: "November 1993" (1993-1x-xx)[6]
- Game Players (US) #0612: "Vol. 6 No. 12 December 1993" (1993-1x-xx)[7]
- VideoGames (US) #61: "February 1994" (1994-0x-xx)[8]
also published in:
- GamePro (US) #54: "January 1994" (199x-xx-xx)[9]
- VideoGames (US) #61: "February 1994" (1994-0x-xx)[10]
Physical scans
Sega Retro Average | |||||||||
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65 | |
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Based on 1 review |
Mega Drive, US (alt) |
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References
- ↑ Electronic Games (1992-1995), "October 1992" (US; 1992-xx-xx), page 95
- ↑ GamePro, "October 1992" (US; 1992-xx-xx), page 16
- ↑ Electronic Gaming Monthly, "February 1993" (US; 199x-xx-xx), page 93
- ↑ GamePro, "January 1994" (US; 199x-xx-xx), page 61
- ↑ Electronic Gaming Monthly, "November 1993" (US; 1993-xx-xx), page 67
- ↑ VideoGames, "November 1993" (US; 1993-1x-xx), page 95
- ↑ Game Players, "Vol. 6 No. 12 December 1993" (US; 1993-1x-xx), page 11
- ↑ VideoGames, "February 1994" (US; 1994-0x-xx), page 31
- ↑ GamePro, "January 1994" (US; 199x-xx-xx), page 235
- ↑ VideoGames, "February 1994" (US; 1994-0x-xx), page 29
- ↑ Sega Zone, "December 1993" (UK; 1993-11-25), page 79
Third-party controllers for the Sega Mega Drive | |
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