Difference between revisions of "Robert Morgan"

From Sega Retro

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{{PersonBob
 
{{PersonBob
| image=
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| image=RobertMorgan.png
| birthplace=
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| birthplace=[[wikipedia:United States|United States]]
| dob=
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| dob=1974
 
| dod=
 
| dod=
 
| employment={{Employment
 
| employment={{Employment
| company=[[Sega of America]]
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| company=[[Interactive Designs]]{{ref|https://www.linkedin.com/in/ro-mo/details/experience/}}
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| notsega=yes
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| start=1990
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| end=1992
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}}
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{{Employment
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| company=[[Sega InterActive]]{{ref|https://www.linkedin.com/in/ro-mo/details/experience/}}
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| start=1992
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| end=1993
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}}
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{{Employment
 +
| company=[[Accolade]]{{ref|https://www.linkedin.com/in/ro-mo/details/experience/}}
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| notsega=yes
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| start=1993-07
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| end=1995-02
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}}
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{{Employment
 +
| company=[[Sega of America]]{{ref|https://www.linkedin.com/in/ro-mo/details/experience/}}
 
| divisions=[[Sega Technical Institute]]
 
| divisions=[[Sega Technical Institute]]
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| start=1995-02
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| end=1996-10
 
}}
 
}}
| role=Programmer
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{{Employment
| education=
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| company=[[Point of View]]
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| notsega=yes
 +
| start=1996
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| end=200x
 
}}
 
}}
{{sub-stub}}'''{{PAGENAME}}'''.
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{{Employment
 +
| company=[[Captivation Digital Laboratories]]{{ref|https://www.linkedin.com/in/ro-mo/details/experience/}}
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| notsega=yes
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| start=1996-10
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| end=2001-07
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}}
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{{Employment
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| company=Shaba Games{{ref|https://www.linkedin.com/in/ro-mo/details/experience/}}
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| notsega=yes
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| start=2004-07
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| end=2009-12
 +
}}
 +
{{Employment
 +
| company=[[Apple]]{{ref|https://www.linkedin.com/in/ro-mo/details/experience/}}
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| notsega=yes
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| start=2015-10
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| end=2018-05
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}}
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| role=Director{{ref|https://www.linkedin.com/in/ro-mo/details/experience/}}, Lead Programmer{{ref|https://www.linkedin.com/in/ro-mo/details/experience/}}
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| education=[[wikipedia:California State Polytechnic University, Pomona|California State Polytechnic University, Pomona]] (BS Computer Science; 1988-1992){{ref|https://www.linkedin.com/in/ro-mo/details/experience/}}, [[wikipedia:Notre Dame de Namur University|Notre Dame de Namur University]] (M.Ed Education Technology; 2001-2006){{ref|https://www.linkedin.com/in/ro-mo/details/experience/}}
 +
}}
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{{stub}}'''{{PAGENAME}}''' is an American software engineer and former [[Sega Technical Institute]] technology director and lead programmer.{{ref|https://www.linkedin.com/in/ro-mo/details/experience/}} Hired by [[Rod Nakamoto]] at the California-based [[Interactive Designs]] in 1990, he was later brought into Sega after the studio was purchased by [[Sega of America]] in 1992. After a roughly two-year stint at [[Accolade]], Morgan returned to the company as the technology direction of [[Sega Technical Institute]], where he would contribute to a number of titles in the mid 1990's - particularly the infamously-cancelled ''[[Sonic X-treme]]''.
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==Career==
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In early 1996, Robert Morgan co-founded two game development studios: [[Point of View]] and [[Captivation Digital Laboratories]]. The former specialized in game design and development, while the latter focused on the technologies used to build and run games.
  
 
==Production history==
 
==Production history==
{{ProductionHistory|Robert Morgan|Robert 'Elvis is King' Morgan}}
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{{ProductionHistory|{{PAGENAME}}|Robert 'Elvis is King' Morgan}}
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==External links==
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*[https://www.linkedin.com/in/ro-mo/ {{PAGENAME}}] at [https://www.linkedin.com/ LinkedIn]
  
 
==References==
 
==References==
 
<references />
 
<references />

Revision as of 03:04, 19 October 2023

RobertMorgan.png
Robert Morgan
Place of birth: United States
Date of birth: 1974 (age 49-50)
Employment history:
Interactive Designs[1] (1990 – 1992)
Sega InterActive[1] (1992 – 1993)
Accolade[1] (1993-07 – 1995-02)
Sega of America[1] (1995-02 – 1996-10)
Divisions:
Point of View (1996 – 200x)
Shaba Games[1] (2004-07 – 2009-12)
Apple[1] (2015-10 – 2018-05)
Role(s): Director[1], Lead Programmer[1]
Education: California State Polytechnic University, Pomona (BS Computer Science; 1988-1992)[1], Notre Dame de Namur University (M.Ed Education Technology; 2001-2006)[1]

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Robert Morgan is an American software engineer and former Sega Technical Institute technology director and lead programmer.[1] Hired by Rod Nakamoto at the California-based Interactive Designs in 1990, he was later brought into Sega after the studio was purchased by Sega of America in 1992. After a roughly two-year stint at Accolade, Morgan returned to the company as the technology direction of Sega Technical Institute, where he would contribute to a number of titles in the mid 1990's - particularly the infamously-cancelled Sonic X-treme.

Career

In early 1996, Robert Morgan co-founded two game development studios: Point of View and Captivation Digital Laboratories. The former specialized in game design and development, while the latter focused on the technologies used to build and run games.

Production history


External links

References