Difference between revisions of "Hayao Nakayama"
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{{PersonBob | {{PersonBob | ||
− | | image= | + | | image=HayaoNakayama officialportrait detail.png |
− | | birthplace= | + | | birthplace=Tokyo, Japan |
− | | dob= | + | | dob=1932-05-21 |
| dod= | | dod= | ||
− | | company= | + | | employment={{Employment |
+ | | company=[[Esco Trading]] | ||
+ | | notsega=yes | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=Amuse Capital | ||
+ | | notsega=yes | ||
+ | }} | ||
| role=Executive | | role=Executive | ||
| education= | | education= | ||
}} | }} | ||
− | '''{{PAGENAME}}''' ( | + | '''{{PAGENAME}}''' (中山 隼雄) is a Japanese businessman and served as Sega's president from 1984 to 1999. He also worked for Microsoft Japan and Virgin PLAY and was former CEO of [[Cavia]] (later [[AQ Interactive]]) and Pasona. He is currently CEO of Amuse Capital. His son [[Haruki Nakayama]] is president of Marvelous. |
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+ | Hayao Nakayama was in charge of arcade distribution company [[Esco Trading]] when Sega acquired it in 1979. He subsequently became part of Sega's management. He was instrumental in helping [[David Rosen]] and [[Isao Okawa]] reclaim shares of Sega's business from [[Gulf+Western]], allowing Sega to trade as an independent company in 1984. He subsequently became the president of Sega. | ||
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+ | Nakayama was one of the driving forces behind the [[wikipedia:Japan Amusement Machine and Marketing Association|Japan Amusement Machine and Marketing Association]] (JAMMA) organisation, becoming one of the group's first vice presidents when it was formed on January 1, 1981. | ||
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+ | Nakayama became vice chairman of the board of Sega directors in 1998, giving up his presidency role to [[Shoichiro Irimajiri]]{{magref|nextgeneration|39|20}}. Being more of an arcade-centric mindset, his new role put him in charge of the company's arcade divisions, having come under criticism for his handling of the home console business and the failed merger with [[Bandai]] in the years prior to this job change. | ||
==Production history== | ==Production history== | ||
+ | {{ProductionHistory|Hayao Nakayama|中山 隼雄}} | ||
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* ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' (1991) — Executive Producer | * ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' (1991) — Executive Producer | ||
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==Magazine articles== | ==Magazine articles== | ||
{{mainArticle|{{PAGENAME}}/Magazine articles}} | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
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+ | ==Photographs== | ||
+ | :''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]] | ||
==References== | ==References== |
Latest revision as of 14:44, 20 October 2023
Hayao Nakayama |
---|
Place of birth: Tokyo, Japan |
Date of birth: 1932-05-21 (age 92) |
Employment history:
Amuse Capital
|
Role(s): Executive |
Hayao Nakayama (中山 隼雄) is a Japanese businessman and served as Sega's president from 1984 to 1999. He also worked for Microsoft Japan and Virgin PLAY and was former CEO of Cavia (later AQ Interactive) and Pasona. He is currently CEO of Amuse Capital. His son Haruki Nakayama is president of Marvelous.
Hayao Nakayama was in charge of arcade distribution company Esco Trading when Sega acquired it in 1979. He subsequently became part of Sega's management. He was instrumental in helping David Rosen and Isao Okawa reclaim shares of Sega's business from Gulf+Western, allowing Sega to trade as an independent company in 1984. He subsequently became the president of Sega.
Nakayama was one of the driving forces behind the Japan Amusement Machine and Marketing Association (JAMMA) organisation, becoming one of the group's first vice presidents when it was formed on January 1, 1981.
Nakayama became vice chairman of the board of Sega directors in 1998, giving up his presidency role to Shoichiro Irimajiri[1]. Being more of an arcade-centric mindset, his new role put him in charge of the company's arcade divisions, having come under criticism for his handling of the home console business and the failed merger with Bandai in the years prior to this job change.
Production history
- Sonic the Hedgehog 2 (Mega Drive; 1992) — Executive Producer[2]
- Sonic the Hedgehog CD (Mega-CD; 1993) — Executive Producer[3]
- Sonic the Hedgehog 3 (Mega Drive; 1994) — Executive Producer[4]
- Sonic the Hedgehog 3 (Mega Drive; 1994) — Special Thanks To Executive Management
- Sonic & Knuckles (Mega Drive; 1994) — Executive Producer[5]
- Sonic & Knuckles (Mega Drive; 1994) — Special Thanks
- NiGHTS into Dreams (Saturn; 1996) — Executive Producer[6]
- Sonic the Hedgehog CD (Windows PC; 1996) — Executive Producer[7]
- Christmas NiGHTS into Dreams (Saturn; 1996) — Executive Producer
- Sonic Jam (Saturn; 1997) — Executive Producer[8]
- Burning Rangers (Saturn; 1998) — Executive Producer[9]
- Sonic Adventure (Dreamcast; 1998) — Executive producers
- Sonic the Hedgehog CD (Xbox 360; 2011) — Executive Producer
- Sonic the Hedgehog CD (PlayStation 3; 2011) — Executive Producer
- Sonic the Hedgehog (1991) — Executive Producer
Magazine articles
- Main article: Hayao Nakayama/Magazine articles.
Photographs
- Main article: Photos of Hayao Nakayama
References
- ↑ Next Generation, "March 1998" (US; 1998-02-17), page 20
- ↑ File:Sonic the Hedgehog 2 MD credits.pdf
- ↑ File:Sonic CD MCD JP credits.pdf
- ↑ File:Sonic the Hedgehog 3 MD credits.pdf
- ↑ File:Sonic & Knuckles MD credits.pdf
- ↑ File:NiGHTS into Dreams Saturn credits.pdf
- ↑ File:Sonic CD PC DirectX good ending credits.pdf
- ↑ File:Sonic Jam Saturn credits.pdf
- ↑ File:Burning Rangers JP Saturn credits.pdf
SEGA of Japan Executives | |
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Chairmen | Isao Okawa (1984-2001) | Hajime Satomi (2004-current) |
Presidents | Hayao Nakayama (1984-1998) | Shoichiro Irimajiri (1998-2001) | Hideki Sato (2001-2003) | Hisao Oguchi (2003-2008) | Okitane Usui (2008-2012) | Naoya Tsurumi (2012-current) | Hideki Okamura (2014-current) | Haruki Satomi (2015-current) |