Difference between revisions of "Padded Cell Studios"

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{{CompanyBob
 
{{CompanyBob
| logo=MalibuInteractive logo.png
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| logo=PaddedCellStudios logo.png
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| founded=1991-02-21{{ref|1=https://businesssearch.sos.ca.gov/Document/RetrievePDF?Id=01681530-4219525}}
 
| founded=1991-02-21{{ref|1=https://businesssearch.sos.ca.gov/Document/RetrievePDF?Id=01681530-4219525}}
 
| defunct=
 
| defunct=
| mergedwith=Malibu Graphics Publishing Group (1992)
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| mergedwith=[[Malibu Graphics Publishing Group]] (1992)
 
| mergedinto=[[GameTek]] (1994)
 
| mergedinto=[[GameTek]] (1994)
| headquarters=Westlake Village, CA, United States{{ref|1=https://businesssearch.sos.ca.gov/Document/RetrievePDF?Id=01681530-4219525}}
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| headquarters=[[wikipedia:Westlake Village, California|Westlake Village, California, United States]]{{ref|1=https://businesssearch.sos.ca.gov/Document/RetrievePDF?Id=01681530-4219525}}
 
}}
 
}}
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{{stub}}'''Padded Cell Studios''', formerly known as '''Acme Interactive''' and '''Malibu Interactive''', was an American-British video game developer{{ref|1=https://gdri.smspower.org/wiki/index.php?title=V.R.T.O.}} and former development subsidy of [[Malibu Comics]].{{ref|http://www.thefreelibrary.com/MALIBU+GRAPHICS+PUBLISHING+GROUP+MERGES+WITH+VIDEO+GAME+DEVELOPER...-a012474890}}
  
'''Acme Interactive''' was a company founded in 1991 by Cinemaware founder Bob Jacob. In 1992 Acme Interactive merged with Malibu Graphics Publishing Group, creating Malibu Comics Entertainment, Inc.. It subsequently changed its name to '''Malibu Interactive'''. In 1994 they were acquired by [[GameTek]] and renamed '''Padded Cell Studios'''.
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==History==
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Acme Interactive was started by [[Cinemaware]] founder Bob Jacob{{ref|1=http://www.gamasutra.com/view/feature/134603/the_replay_interviews_bob_jacob.php?page=4}} and officially incorporated on February 21, 1991.{{ref|http://businessprofiles.com/details/ACME_INTERACTIVE_INC/CA-C1681530}} In 1992, the company merged with Malibu Graphics Publishing Group to form [[Malibu Comics|Malibu Comics Entertainment, Inc.]], of which Malibu Interactive became a division.{{ref|http://www.thefreelibrary.com/MALIBU+GRAPHICS+PUBLISHING+GROUP+MERGES+WITH+VIDEO+GAME+DEVELOPER...-a012474890}}{{ref|https://gdri.smspower.org/wiki/index.php?title=V.R.T.O.}}
  
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A number of the company's employees were recruited from [[Ocean Software]] and the Derby, England area (home of [[Core Design]]{{ref|1=http://www.gamasutra.com/view/feature/134603/the_replay_interviews_bob_jacob.php?page=4}}{{ref|1=http://www.retrovideogamer.co.uk/index.php?option=com_content&view=article&id=416:rvg-interviews-chris-shrigley&catid=91&Itemid=160}} Some moved to work directly in California; others worked in the company's UK offices.{{ref|http://www.gamasutra.com/view/news/97596/Playing_CatchUp_Tim_Follin.php}}{{ref|https://gdri.smspower.org/wiki/index.php?title=V.R.T.O.}}
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Former Malibu Interactive employees Joel Jewett, Mick West, and Chris Ward would go on to found [[Neversoft]]{{ref|http://www.mobygames.com/company/neversoft-entertainment-inc}}, and John Brandwood, Mike Lamb, and Jeff Godfrey would also leave to establish [[Left Field Productions]].{{ref|http://web.archive.org/web/20021002074531/http://www.left.com/about.htm}} [[Clockwork Tortoise]] was also started by a group from Malibu Interactive, and [[Paradox Development]] was additionally established by former Malibu Comics CEO/CFO Christine Hsu.{{ref|http://www.linkedin.com/pub/christine-hsu/17/847/798}}{{ref|https://gdri.smspower.org/wiki/index.php?title=V.R.T.O.}}
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Malibu Comics Entertainment was acquired by [[Marvel|Marvel Entertainment Group]] in 1994{{ref|http://adage.com/article/news/doritos-disney-huddle-super-bowl-halftime-microsoft-booting-100m-branding-effort-united-glides-frequent-flier-program-babbit-rumored-buying-pringle-dixon-apple-ibm-motorola-designing-joint-pc-standard-cracknell-s-lawyers-plan-filing-bates-suit-reebok-moves-80m-media-account-burnett-thorell-shifts-spry-dataquest-key-mediopolis-exec-leaving-mattel-reviews-12m-cabbage-patch-account-grey-s-net-income-rises-8-3rd-quarter-saatchi-direct-office-merged-kobs-apex-tiptoeing-5-million-review-chicago-sun-times-faces-strike-fcb-denies-plans-buy-eisaman-u-k-breaks-60m-lottery-campaign-sony-pan-european-review-narrows-hungary-considers-independent-tv-station-euro-disney-posts-353m-loss-gm-awards-30m-account-u-k-car-dealers-british-gas-aligns-32-6m-advertising-dentsu-studies-hong-kong-sydney-asian-hq-mtv-latino-handle-tele-uno-regional-sales-p-g-brings-ariel-future-u-k-soil-volvo-mitsubishi-study-joint-sport-utility-vehicle-sears-boosts-95-mexican-spending-30-account-action-media-moves-comings-goings-record/89369/}}, and Malibu Interactive was sold to [[Gametek]]{{ref|1=http://www.sega-16.com/forum/showthread.php?6965-Atari-Jaguar&p=463482&viewfull=1#post463482}}{{ref|1=http://dmnnewswire.digitalmedianet.com/articles/viewarticle.jsp?id=2656}}{{ref|1=http://groups.google.com/group/alt.tv.robotech/msg/d92b261c8576e3d2?dmode=source}}, becoming its Padded Cell Studios division. Although unconfirmed, it appears the developer was acquired yet again by [[Interplay]], becoming '''V.R.T.O., Inc.''', incorporated on October 16, 1997 with Michael Knauer serving as its president.{{ref|http://california.14thstory.com/vrto-inc.html}}{{ref|https://gdri.smspower.org/wiki/index.php?title=V.R.T.O.}}
  
 
==Softography==
 
==Softography==
 
{{CompanyHistoryAll|Padded Cell Studios|Malibu Interactive|Acme Interactive}}
 
{{CompanyHistoryAll|Padded Cell Studios|Malibu Interactive|Acme Interactive}}
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==Logos==
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<gallery>
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MalibuInteractive logo.png|Malibu Interactive
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</gallery>
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==External links==
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*[https://gdri.smspower.org/wiki/index.php?title=V.R.T.O. {{PAGENAME}}] at [https://gdri.smspower.org/wiki/ Game Developer Research Institute]
  
 
==References==
 
==References==
<references />
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<references/>
  
 
[[Category:Third-party software developers]]
 
[[Category:Third-party software developers]]

Latest revision as of 05:44, 29 November 2023

https://segaretro.org/images/3/36/PaddedCellStudios_logo.png

PaddedCellStudios logo.png
Padded Cell Studios
Founded: 1991-02-21[1]
Merged with: Malibu Graphics Publishing Group (1992)
Merged into: GameTek (1994)
Headquarters:
Westlake Village, California, United States[1]

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Padded Cell Studios, formerly known as Acme Interactive and Malibu Interactive, was an American-British video game developer[2] and former development subsidy of Malibu Comics.[3]

History

Acme Interactive was started by Cinemaware founder Bob Jacob[4] and officially incorporated on February 21, 1991.[5] In 1992, the company merged with Malibu Graphics Publishing Group to form Malibu Comics Entertainment, Inc., of which Malibu Interactive became a division.[3][6]

A number of the company's employees were recruited from Ocean Software and the Derby, England area (home of Core Design[4][7] Some moved to work directly in California; others worked in the company's UK offices.[8][6]

Former Malibu Interactive employees Joel Jewett, Mick West, and Chris Ward would go on to found Neversoft[9], and John Brandwood, Mike Lamb, and Jeff Godfrey would also leave to establish Left Field Productions.[10] Clockwork Tortoise was also started by a group from Malibu Interactive, and Paradox Development was additionally established by former Malibu Comics CEO/CFO Christine Hsu.[11][6]

Malibu Comics Entertainment was acquired by Marvel Entertainment Group in 1994[12], and Malibu Interactive was sold to Gametek[13][14][15], becoming its Padded Cell Studios division. Although unconfirmed, it appears the developer was acquired yet again by Interplay, becoming V.R.T.O., Inc., incorporated on October 16, 1997 with Michael Knauer serving as its president.[16][6]

Softography

Mega Drive

Game Gear

Mega-CD

Saturn

Logos

External links

References

  1. 1.0 1.1 https://businesssearch.sos.ca.gov/Document/RetrievePDF?Id=01681530-4219525
  2. https://gdri.smspower.org/wiki/index.php?title=V.R.T.O.
  3. 3.0 3.1 http://www.thefreelibrary.com/MALIBU+GRAPHICS+PUBLISHING+GROUP+MERGES+WITH+VIDEO+GAME+DEVELOPER...-a012474890
  4. 4.0 4.1 http://www.gamasutra.com/view/feature/134603/the_replay_interviews_bob_jacob.php?page=4
  5. http://businessprofiles.com/details/ACME_INTERACTIVE_INC/CA-C1681530
  6. 6.0 6.1 6.2 6.3 [ ]
  7. http://www.retrovideogamer.co.uk/index.php?option=com_content&view=article&id=416:rvg-interviews-chris-shrigley&catid=91&Itemid=160
  8. http://www.gamasutra.com/view/news/97596/Playing_CatchUp_Tim_Follin.php
  9. http://www.mobygames.com/company/neversoft-entertainment-inc
  10. http://www.left.com/about.htm (Wayback Machine: 2002-10-02 07:45)
  11. http://www.linkedin.com/pub/christine-hsu/17/847/798
  12. http://adage.com/article/news/doritos-disney-huddle-super-bowl-halftime-microsoft-booting-100m-branding-effort-united-glides-frequent-flier-program-babbit-rumored-buying-pringle-dixon-apple-ibm-motorola-designing-joint-pc-standard-cracknell-s-lawyers-plan-filing-bates-suit-reebok-moves-80m-media-account-burnett-thorell-shifts-spry-dataquest-key-mediopolis-exec-leaving-mattel-reviews-12m-cabbage-patch-account-grey-s-net-income-rises-8-3rd-quarter-saatchi-direct-office-merged-kobs-apex-tiptoeing-5-million-review-chicago-sun-times-faces-strike-fcb-denies-plans-buy-eisaman-u-k-breaks-60m-lottery-campaign-sony-pan-european-review-narrows-hungary-considers-independent-tv-station-euro-disney-posts-353m-loss-gm-awards-30m-account-u-k-car-dealers-british-gas-aligns-32-6m-advertising-dentsu-studies-hong-kong-sydney-asian-hq-mtv-latino-handle-tele-uno-regional-sales-p-g-brings-ariel-future-u-k-soil-volvo-mitsubishi-study-joint-sport-utility-vehicle-sears-boosts-95-mexican-spending-30-account-action-media-moves-comings-goings-record/89369/
  13. http://www.sega-16.com/forum/showthread.php?6965-Atari-Jaguar&p=463482&viewfull=1#post463482
  14. http://dmnnewswire.digitalmedianet.com/articles/viewarticle.jsp?id=2656
  15. http://groups.google.com/group/alt.tv.robotech/msg/d92b261c8576e3d2?dmode=source
  16. http://california.14thstory.com/vrto-inc.html