Difference between revisions of "Shinnyuu Shain Tooru-kun"
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{{Bob | {{Bob | ||
| bobscreen=STK title.png | | bobscreen=STK title.png | ||
− | | publisher={{ | + | | bobscreen2=Notavailable.svg |
− | | developer=[[ | + | | tab1=SG-1000 |
+ | | tab2=Master System | ||
+ | | publisher={{company|[[Sega]]|system=SG|region=Japan}} | ||
+ | {{company|[[Clover]]|system=SMS|region=South Korea}} | ||
+ | | developer={{company|[[Sega Personal Computer Div.]]{{fileref|Shinnyuushain Tooru-Kun SG1000 JP Manual.pdf|page=20}}|system=SG}} | ||
+ | | licensor={{company|[[Konami]]|system=SG}} | ||
| system=[[SG-1000]], [[Sega Master System]] | | system=[[SG-1000]], [[Sega Master System]] | ||
− | |||
| sounddriver= | | sounddriver= | ||
| peripherals= | | peripherals= | ||
| players=1-2 (alternating) | | players=1-2 (alternating) | ||
− | | genre=Action | + | | genre=Action{{ref|https://web.archive.org/web/20200928023407/https://sega.jp/history/hard/sc3000/software.html}} |
− | | releases={{ | + | | originaldevelopers=[[Konami]] |
− | | sg_date_jp=1985 | + | | originalsystem=Arcade boards |
− | | sg_rrp_jp=4,300 | + | | releases={{releasesSG |
+ | | sg_date_jp=1985-04{{magref|gamemachinejp|264|8}} | ||
+ | | sg_rrp_jp=4,300{{ref|https://web.archive.org/web/20200928023407/https://sega.jp/history/hard/sc3000/software.html}} | ||
| sg_code_jp=G-1041 | | sg_code_jp=G-1041 | ||
| sg_date_tw=198x | | sg_date_tw=198x | ||
+ | }} | ||
+ | {{releasesSMS | ||
| sms_date_kr=19xx | | sms_date_kr=19xx | ||
}} | }} | ||
+ | | otherformats={{NonSega|Arcade|CPC|BBC|C64|ELECTRON|Spectrum}} | ||
}} | }} | ||
− | {{sub-stub}} | + | {{sub-stub}}'''''{{PAGENAME}}''''' (新入社員とおる君) or '''''Konami no Shinnyuu Shain Tooru-kun''''' (コナミの新入社員とおる君) is an arcade game released by [[Konami]] in 1984. It was later brought to the [[SG-1000]] in Japan. An unlicensed version was also released for the [[Sega Master System]] in South Korea. |
− | ''''' | ||
− | + | During its initial development, ''Shinnyuu Shain Tooru-kun'' was known as '''''Mikie''''' (マイキー) and took place in a school, in which the player character, Mikie, would wander around headbutting people in an attempt to skip classes. However following its location test, the decision was made to change the theming to an office setting. Western releases use the original ''Mikie'' design. | |
− | ==Physical | + | ==Gameplay== |
− | ===SG-1000 | + | In ''Shinnyuu Shain Tooru-kun'' players control "Tooru-kun" attempting to escape work. There are four main screens connected by three hallways, in which Tooru-kun has to collect enough hearts to spell a phraseand progress. The SG-1000 version is missing the "Dance Studio" screen and has fewer unique enemies. |
+ | |||
+ | Whereas the arcade version has a different music track for each screen, the SG-1000 just has one; a version of the 1964 [[wikipedia:The Beatles|The Beatles]] song "[[wikipedia:A Hard Day's Night (song)|A Hard Day's Night]]". In the arcades, Konami had a license from [[JASRAC]] to use this (and the 1961 Phil Medley and Bert Berns single, "[[wikipedia:Twist and Shout|Twist and Shout]]"), but it is not known if the track is being used legally here. | ||
+ | |||
+ | ===Screens=== | ||
+ | {{InfoTable| | ||
+ | {{InfoRow | ||
+ | | image= | ||
+ | | title=Office Room | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | image= | ||
+ | | title=Hallway 1 | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | image= | ||
+ | | title=Locker Room | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | image= | ||
+ | | title=Hallway 2 | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | image= | ||
+ | | title=Restaurant | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | image= | ||
+ | | title=Hallway 3 | ||
+ | | desc= | ||
+ | }} | ||
+ | {{InfoRow | ||
+ | | image= | ||
+ | | title=Garden | ||
+ | | desc= | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==Production credits== | ||
+ | {{creditstable| | ||
+ | *'''Director:''' [[Mutsuhiro Fujii]]{{ref|https://web.archive.org/web/20220407074100/https://sega.jp/fb/album/05_fz/interview1.html}} | ||
+ | | console=SG | ||
+ | | source=Uncredited | ||
+ | }} | ||
+ | |||
+ | |||
+ | ==Physical scans== | ||
+ | ===SG-1000 version=== | ||
{{Scanbox | {{Scanbox | ||
| console=SG-1000 | | console=SG-1000 | ||
Line 40: | Line 100: | ||
}} | }} | ||
− | ===Master System | + | ===Master System version=== |
{{Scanbox | {{Scanbox | ||
| console=Master System | | console=Master System | ||
Line 48: | Line 108: | ||
| cartback=Shinnyuushain SMS KR cartback.jpg | | cartback=Shinnyuushain SMS KR cartback.jpg | ||
}} | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | ===ROM dump status=== | ||
+ | {{romtable| | ||
+ | {{rom|SG|sha1=83784E8248E2367546115382DAC157CA8E6FE3AB|md5=A8094DE8E2C72E9490E421F66BA2777B|crc32=5A917E06|size=32kB|date= |source=Cartridge (JP)|comments=|quality=|prototype=}} | ||
+ | }} | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
+ | |||
+ | {{SSTKOmni}} | ||
[[Category:Unlicensed Master System games]] | [[Category:Unlicensed Master System games]] |
Revision as of 03:27, 13 December 2023
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Shinnyuu Shain Tooru-kun | ||||||||||||||||||||
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System(s): SG-1000, Sega Master System | ||||||||||||||||||||
Publisher: Sega (Japan) Clover (South Korea) | ||||||||||||||||||||
Developer: Sega Personal Computer Div.[1] | ||||||||||||||||||||
Licensor: Konami | ||||||||||||||||||||
Original system(s): Arcade boards | ||||||||||||||||||||
Developer(s) of original games: Konami | ||||||||||||||||||||
Genre: Action[2] | ||||||||||||||||||||
Number of players: 1-2 (alternating) | ||||||||||||||||||||
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This teeny-tiny article needs some work. You can help us by expanding it.
Shinnyuu Shain Tooru-kun (新入社員とおる君) or Konami no Shinnyuu Shain Tooru-kun (コナミの新入社員とおる君) is an arcade game released by Konami in 1984. It was later brought to the SG-1000 in Japan. An unlicensed version was also released for the Sega Master System in South Korea.
During its initial development, Shinnyuu Shain Tooru-kun was known as Mikie (マイキー) and took place in a school, in which the player character, Mikie, would wander around headbutting people in an attempt to skip classes. However following its location test, the decision was made to change the theming to an office setting. Western releases use the original Mikie design.
Contents
Gameplay
In Shinnyuu Shain Tooru-kun players control "Tooru-kun" attempting to escape work. There are four main screens connected by three hallways, in which Tooru-kun has to collect enough hearts to spell a phraseand progress. The SG-1000 version is missing the "Dance Studio" screen and has fewer unique enemies.
Whereas the arcade version has a different music track for each screen, the SG-1000 just has one; a version of the 1964 The Beatles song "A Hard Day's Night". In the arcades, Konami had a license from JASRAC to use this (and the 1961 Phil Medley and Bert Berns single, "Twist and Shout"), but it is not known if the track is being used legally here.
Screens
Office Room | |
---|---|
Hallway 1 | |
Locker Room | |
Hallway 2 | |
Restaurant | |
Hallway 3 | |
Garden | |
Production credits
- Director: Mutsuhiro Fujii[4]
Physical scans
SG-1000 version
SG-1000, TW |
---|
|
Master System version
Technical information
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
? |
|
32kB | Cartridge (JP) |
References
- ↑ File:Shinnyuushain Tooru-Kun SG1000 JP Manual.pdf, page 20
- ↑ 2.0 2.1 https://sega.jp/history/hard/sc3000/software.html (Wayback Machine: 2020-09-28 02:34)
- ↑ Game Machine, "1985-07-15" (JP; 1985-07-15), page 8
- ↑ https://sega.jp/fb/album/05_fz/interview1.html (Wayback Machine: 2022-04-07 07:41)
Shinnyuu Shain Tooru-kun | |
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