Difference between revisions of "Death Crimson"
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| developer=[[Ecole]] | | developer=[[Ecole]] | ||
| system=[[Sega Saturn]] | | system=[[Sega Saturn]] | ||
− | |||
| sounddriver=SCSP/CD-DA (2 tracks) | | sounddriver=SCSP/CD-DA (2 tracks) | ||
| peripherals=[[Virtua Gun]] | | peripherals=[[Virtua Gun]] | ||
| players=1 | | players=1 | ||
− | | genre= | + | | genre=Shooting{{fileref|DeathCrimson Saturn JP Box Back.jpg}}{{ref|https://web.archive.org/web/20191002103132/https://sega.jp/fb/segahard/ss/soft_licensee2.html}} |
− | | releases={{ | + | | languages={{LanguageList|jp}} |
− | | sat_date_jp=1996-08-09 | + | | releases={{releasesSat |
+ | | sat_date_jp=1996-08-09{{ref|https://web.archive.org/web/20191002103132/https://sega.jp/fb/segahard/ss/soft_licensee2.html}} | ||
| sat_code_jp=T-23202G | | sat_code_jp=T-23202G | ||
| sat_rrp_jp=5,800 | | sat_rrp_jp=5,800 | ||
+ | | sat_rating_jp=all | ||
}} | }} | ||
− | | | + | | properties={{Properties|SAT|cinepak|cybersound}} |
}} | }} | ||
− | {{ | + | {{stub}}'''''{{PAGENAME}}''''' (デスクリムゾン) is [[Sega Saturn]] light gun game developed and published by [[Ecole]]. Released exclusively in Japan in August 1996, it is infamous for its notoriously-low production quality, and is frequently cited as one of the single-worst titles for the Saturn. However, its camp presentation and overall strangeness also established a cult fanbase which still exists today, and has since become celebrated for its endearing [[wikipedia:Cult_film#%22So_bad_it's_good%22|so bad it's good"]] appeal.{{ref|https://www.badgamehalloffame.com/death-crimson/}} |
− | + | The game was followed by the 1999 sequel ''[[Death Crimson 2]]'', and its arcade-based 2000 update ''[[Death Crimson OX]]''. | |
− | == | + | ==Story== |
− | + | {{rewrite}} | |
− | + | 10 years ago, when protagonist Combat Echizen was still enlisted the Marumara Army, he and his two buddies Danny and Greg discovered some ancient ruins. Inside they found jewels, ancient books, and a gun called Crimson. The three friends grabbed everything they could and escaped back to their homelands. They never met each other again. | |
− | |||
− | |||
− | |||
− | |||
− | |||
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− | == | + | 1996: The KOT syndrome has infected all of Europe. Combat Echizen has become a doctor. He found himself dragged by fate into the town of Saronika where all the citizens have become monsters. Without realizing, he started using the Crimson against them and found it quite effective in dealing damage. The Crimson could also upgrade itself in the midst of battle too. Realizing this gun is connected to the KOT syndrome and the appearance of the monsters, Combat Echizen goes to Limburg University, Coneraato Bridge, Izgit River, and finally to Asshimu Mansion to fight the monsters and reach out to the truth. |
− | {{ | + | |
− | {{ | + | ==Gameplay== |
− | {{ | + | D-pad aims, {{A}} shoots, {{X}} reloads and {{Start}} pauses the game. |
− | + | ||
+ | ==History== | ||
+ | ===Development=== | ||
+ | One part of the opening cutscene used a filming of [[wikipedia:Tomogashima|Tomogashima]].[https://www.youtube.com/watch?v=qJy6Kic2DDM] | ||
+ | ===Critical reception=== | ||
+ | The game was universally panned for its terrible graphics, frustrating hit detection, disorienting camera, and a feedback-less calibration screen unable to inform players where shots are fired. | ||
+ | |||
+ | ==Production credits== | ||
+ | {{creditstable| | ||
+ | *'''Produce:''' [[Yoshiyuki Manabe|Y.Manabe]] | ||
+ | *'''Total Planning:''' [[Sachiko Akasaka|S.Akasaka]] | ||
+ | *'''System Design:''' [[Shinya Sawada|S.Sawada]] | ||
+ | *'''Game Program:''' K.Yano | ||
+ | *'''Graphic Design:''' M.Yoshimatsu | ||
+ | *'''Thanks for:''' T.Umeki, K.Matsui, T.Yamazaki, [[Kunitaka Watanabe|K.Watanabe]] (渡辺 邦孝){{ref|1=https://www.youtube.com/watch?v=lxK2NfqpGI4}} | ||
+ | :'''Death Crimson''' | ||
+ | :'''Copyright [[Ecole]] 1996''' | ||
+ | | source=In-game credits | ||
+ | | pdf=DeathCrimson Saturn JP SSEnding.pdf | ||
+ | | console=SAT | ||
}} | }} | ||
+ | |||
+ | ==Magazine articles== | ||
+ | {{mainArticle|{{PAGENAME}}/Magazine articles}} | ||
==Promotional material== | ==Promotional material== | ||
− | + | {{gallery | |
− | + | |{{galleryPrintAd|ssmjp|1996-13|26}} | |
− | + | }} | |
==Physical scans== | ==Physical scans== | ||
− | {{ratings | + | {{ratings|SAT}} |
− | | | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | }} | ||
{{Scanbox | {{Scanbox | ||
| console=Saturn | | console=Saturn | ||
Line 58: | Line 67: | ||
| back=DeathCrimson Saturn JP Box Back.jpg | | back=DeathCrimson Saturn JP Box Back.jpg | ||
| square=yes | | square=yes | ||
− | | spinecard= | + | | spinecard=DeathCrimson Saturn JP Spinecard.jpg |
− | | disc= | + | | disc=DeathCrimson Saturn JP Disc.jpg |
+ | | manual=Death Crimson (Japan).pdf | ||
+ | }} | ||
+ | |||
+ | ==Technical information== | ||
+ | {{mainArticle|{{PAGENAME}}/Technical information}} | ||
+ | ===ROM dump status=== | ||
+ | {{romtable| | ||
+ | {{rom|SAT|sha1=|md5=|crc32=|size=117,632,928|date=1996-06-28|source=CD-ROM (JP)|comments=T-23202G V1.000|quality=good|prototype=}} | ||
+ | }} | ||
+ | |||
+ | ===Track list=== | ||
+ | {{tracklist| | ||
+ | {{track|data}} | ||
+ | {{track|Main Theme|time=2:04}} | ||
+ | {{track|Start Menu|time=3:00}} | ||
}} | }} | ||
+ | |||
+ | ==External links== | ||
+ | *''[https://www.badgamehalloffame.com/death-crimson/ Death Crimson]'' article by Cassidy at ''[https://www.badgamehalloffame.com Bad Game Hall of Fame]'' | ||
+ | |||
+ | ==References== | ||
+ | <references/> | ||
+ | |||
+ | {{DeathCrimsonOmni}} | ||
+ | |||
+ | {{DeathCrimson}} |
Latest revision as of 18:16, 15 December 2023
Death Crimson | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
System(s): Sega Saturn | ||||||||||
Publisher: Ecole | ||||||||||
Developer: Ecole | ||||||||||
Sound driver: SCSP/CD-DA (2 tracks) | ||||||||||
Peripherals supported: Virtua Gun | ||||||||||
Genre: Shooting[1][2] | ||||||||||
Number of players: 1 | ||||||||||
Official in-game languages: | ||||||||||
|
This short article is in need of work. You can help Sega Retro by adding to it.
Death Crimson (デスクリムゾン) is Sega Saturn light gun game developed and published by Ecole. Released exclusively in Japan in August 1996, it is infamous for its notoriously-low production quality, and is frequently cited as one of the single-worst titles for the Saturn. However, its camp presentation and overall strangeness also established a cult fanbase which still exists today, and has since become celebrated for its endearing so bad it's good" appeal.[3]
The game was followed by the 1999 sequel Death Crimson 2, and its arcade-based 2000 update Death Crimson OX.
Contents
Story
![]() |
This article needs to be rewritten. This article needs to be rewritten to conform to a higher standard of article quality. After the article has been rewritten, you may remove this message. For help, see the How to Edit a Page article. |
10 years ago, when protagonist Combat Echizen was still enlisted the Marumara Army, he and his two buddies Danny and Greg discovered some ancient ruins. Inside they found jewels, ancient books, and a gun called Crimson. The three friends grabbed everything they could and escaped back to their homelands. They never met each other again.
1996: The KOT syndrome has infected all of Europe. Combat Echizen has become a doctor. He found himself dragged by fate into the town of Saronika where all the citizens have become monsters. Without realizing, he started using the Crimson against them and found it quite effective in dealing damage. The Crimson could also upgrade itself in the midst of battle too. Realizing this gun is connected to the KOT syndrome and the appearance of the monsters, Combat Echizen goes to Limburg University, Coneraato Bridge, Izgit River, and finally to Asshimu Mansion to fight the monsters and reach out to the truth.
Gameplay
D-pad aims, shoots,
reloads and START pauses the game.
History
Development
One part of the opening cutscene used a filming of Tomogashima.[1]
Critical reception
The game was universally panned for its terrible graphics, frustrating hit detection, disorienting camera, and a feedback-less calibration screen unable to inform players where shots are fired.
Production credits
- Produce: Y.Manabe
- Total Planning: S.Akasaka
- System Design: S.Sawada
- Game Program: K.Yano
- Graphic Design: M.Yoshimatsu
- Thanks for: T.Umeki, K.Matsui, T.Yamazaki, K.Watanabe (渡辺 邦孝)[4]
- Death Crimson
- Copyright Ecole 1996
Magazine articles
- Main article: Death Crimson/Magazine articles.
Promotional material
Physical scans
Sega Retro Average | ||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
30 | |
---|---|
Based on 6 reviews |
Technical information
- Main article: Death Crimson/Technical information.
ROM dump status
System | Hash | Size | Build Date | Source | Comments | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
✔ |
|
117,632,928 | 1996-06-28 | CD-ROM (JP) | T-23202G V1.000 |
Track list
1. Data track |
---|
2. Main Theme (2:04) |
---|
3. Start Menu (3:00) |
---|
External links
- Death Crimson article by Cassidy at Bad Game Hall of Fame
References
- ↑ File:DeathCrimson Saturn JP Box Back.jpg
- ↑ 2.0 2.1 https://sega.jp/fb/segahard/ss/soft_licensee2.html (Wayback Machine: 2019-10-02 10:31)
- ↑ https://www.badgamehalloffame.com/death-crimson/
- ↑ https://www.youtube.com/watch?v=lxK2NfqpGI4
- ↑ File:DeathCrimson Saturn JP SSEnding.pdf
- ↑ Famitsu, "1996-08-16" (JP; 1996-08-02), page 1
- ↑ Saturn Fan, "1996 No. 17" (JP; 1996-08-02), page 187
- ↑ Saturn Fan, "1996 No. 20" (JP; 1996-09-20), page 62
- ↑ Saturn Power, "February 1998" (UK; 1997-12-31), page 89
- ↑ Sega Saturn Magazine, "1996-13 (1996-08-09)" (JP; 1996-07-26), page 224
- ↑ Sega Saturn Magazine, "Readers rating final data" (JP; 2000-03), page 17
Death Crimson | |
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Main page | Magazine articles | Reception | Merchandise
|
Death Crimson games for Sega systems | |
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Death Crimson (1996) | |
Death Crimson 2: Meranito no Saidan (1999) | Death Crimson OX (2001) | |
Death Crimson OX (2000) |
- Virtua Gun-compatible games
- 1 player games
- JP Saturn games
- Saturn games
- 1996 Saturn games
- All 1996 games
- Saturn shoot-'em-up games
- All shoot-'em-up games
- Saturn games with Cinepak video
- Saturn games using CyberSound
- All games
- Stubs
- Pages Needing to be Rewritten
- Missing ROM hashes
- Old technical information
- Track missing credits
- Death Crimson