Difference between revisions of "Takeshi Yamanouchi"

From Sega Retro

(Created page with "{{PersonBob | image= | birthplace= | dob= | dod= | employment={{Employment | company=Sega of Japan | start=1995{{ref|https://web.archive.org/web/20211208194950/https://ced...")
 
(Changed employment. Removed Interviews and Photographs)
Line 5: Line 5:
 
| dod=
 
| dod=
 
| employment={{Employment
 
| employment={{Employment
| company=[[Sega of Japan]]
+
| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
 
| start=1995{{ref|https://web.archive.org/web/20211208194950/https://cedil.cesa.or.jp/cedil_sessions/view/458}}
 
| start=1995{{ref|https://web.archive.org/web/20211208194950/https://cedil.cesa.or.jp/cedil_sessions/view/458}}
| divisions=[[Sega AM2]]
+
| divisions=[[Sega AM2]],[[Sega Software R&D Dept. 2]]
 +
}}
 +
{{Employment
 +
| company=[[CSK Research Institute]]
 +
| divisions=[[AM2 of CRI]]
 
}}
 
}}
 
{{Employment
 
{{Employment
Line 13: Line 17:
 
}}
 
}}
 
{{Employment
 
{{Employment
| company=[[Sega of Japan]]
+
| company=[[Sega Corporation (2000-2015)|Sega]]
| divisions=[[Sega AM2 (2004)]]
+
| divisions=[[Sega AM2 (2004-2011)|Sega AM2]], [[Sega R&D2 (2011-2015)|Sega R&D2]]
 
}}
 
}}
 
| role=Programmer
 
| role=Programmer
Line 23: Line 27:
 
==Production history==
 
==Production history==
 
{{ProductionHistory|{{PAGENAME}}|山之内 毅}}
 
{{ProductionHistory|{{PAGENAME}}|山之内 毅}}
 
==Interviews==
 
{{mirror}}
 
[http://sonic.sega.jp/SonicChannelOld/creators/003/index.html Takeshi Sakakibara interview by Sonic Channel (June 1, 2006)]
 
 
==Photographs==
 
:''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]]
 
  
 
==References==
 
==References==
 
<references />
 
<references />

Revision as of 06:30, 17 December 2023

Notavailable.svg
Takeshi Yamanouchi
Employment history:
Divisions:
Divisions:
Divisions:
Role(s): Programmer

This teeny-tiny article needs some work. You can help us by expanding it.


Takeshi Yamanouchi (山之内 毅) is a programmer at Sega. His work deals in multiple fields, including menus, sound, networks and graphics.[1]

Production history

References