Difference between revisions of "Masahiro Kumono"

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{{PersonBob
 
{{PersonBob
| image=Hamano.jpg
+
| image=MasahiroKumono.jpg
 
| birthplace=
 
| birthplace=
| dob=
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| dob=1969-06-05
 
| dod=
 
| dod=
| company=[[Sega of Japan]]
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| employment={{Employment
| role=Artist
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| company=[[Sega Enterprises, Ltd.|Sega Enterprises]]
 +
| start=1992{{ref|https://web.archive.org/web/20160323022740/https://sega.jp/fb/creators/vol_8/1.html}}
 +
}}
 +
{{Employment
 +
| company=[[Overworks]]
 +
}}
 +
{{Employment
 +
| company=[[Sega Corporation (2000-2015)|Sega]]
 +
| divisions=[[Global Entertainment R&D Dept. 1]]{{ref|http://sonic.sega.jp/SonicChannelOld/creators/008/index.html}}
 +
}}
 +
{{Employment
 +
| company=[[Cave]]
 +
}}
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{{Employment
 +
| company=Acquire
 +
}}
 +
| role=Artist, Producer, Director
 
| education=
 
| education=
 
}}
 
}}
{{sub-stub}}'''{{PAGENAME}}''' (雲野 雅広)
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{{sub-stub}}'''{{PAGENAME}}''' (雲野 雅広) is a game planner. Having joined Sega in 1992{{ref|https://web.archive.org/web/20160323022740/https://sega.jp/fb/creators/vol_8/1.html}}, he worked as a designer on titles such as ''[[OutRunners]]'' on the Mega Drive and ''[[Tempo]]'' on the 32X before slowly shifting to CG-related work. He handled movie production on a series of family titles such as ''[[J.League Pro Soccer Club o Tsukurou! (Saturn)|J.League Pro Soccer Club o Tsukurou!]]'', ''[[NiGHTS into Dreams]]'', ''[[Panzer Dragoon Saga]]'' and ''[[Sonic Adventure]]'', and was the movie director for ''[[Sakura Wars 3]]'' and ''[[Sakura Wars 4|4]]''. In 2005 he left Sega and joined CAVE, working there from 2009 to 2010. A year later he joined Acquire and has been working there to this day.
  
 
==Production history==
 
==Production history==
{{ProductionHistory|Masahiro Kumono|Masahiro Unno|KumoPU|雲野 雅広}}
+
{{ProductionHistory|Masahiro Kumono|Masahiro Unno|KumoPU|くもの まさひろ|雲野 雅広|雲野雅広}}
  
* ''[[OutRun]]'' (Mega Drive Version) (1991)
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==Interviews==
* ''[[Panzer Dragoon Saga]]'' (1998) — CG Movie Part, Storyboard & Direction
+
{{mirror}}
* ''[[Sonic Adventure]]'' (1998) — CG Movie Artist
+
* [https://sega.jp/fb/creators/vol_8/1.html Masahiro Kumono interview by Sega (December 5, 2002)]
* ''[[Sakura Wars 3]]'' (2001) — CG Movie Artist
+
* [http://sonic.sega.jp/SonicChannelOld/creators/008/index.html Masahiro Kumono interview by Sonic Channel (December 1, 2006)] [[https://browniehideout.wordpress.com/2022/07/13/creators-interview-008-kumono-masahiro/ Translated]]
* ''[[Sakura Wars 4]]'' (2002) — CG Movie Artist
+
* [https://web.archive.org/web/20081007205442/http://sega.jp/segavoice/vol59/ ''SEGA VOICE'' interview with {{PAGENAME}} & Shun Nakamura (December 21, 2006)]
* ''[[Shinobi (2002)|Shinobi]]'' (PlayStation 2 Version) (2002) — Chief Director, Storyboarding
+
 
* ''[[Sonic the Hedgehog (2006 game)|Sonic the Hedgehog]]'' (2006) — Producer
+
==Photographs==
 +
:''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]]
  
 
==References==
 
==References==
 
<references/>
 
<references/>
 
[[Category:Producers]]
 
[[Category:Directors]]
 

Latest revision as of 16:40, 11 January 2024

MasahiroKumono.jpg
Masahiro Kumono
Date of birth: 1969-06-05 (age 55)
Employment history:
Divisions:
Acquire
Role(s): Artist, Producer, Director

This teeny-tiny article needs some work. You can help us by expanding it.


Masahiro Kumono (雲野 雅広) is a game planner. Having joined Sega in 1992[1], he worked as a designer on titles such as OutRunners on the Mega Drive and Tempo on the 32X before slowly shifting to CG-related work. He handled movie production on a series of family titles such as J.League Pro Soccer Club o Tsukurou!, NiGHTS into Dreams, Panzer Dragoon Saga and Sonic Adventure, and was the movie director for Sakura Wars 3 and 4. In 2005 he left Sega and joined CAVE, working there from 2009 to 2010. A year later he joined Acquire and has been working there to this day.

Production history

Games

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Videos

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Music

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Books

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Hardware

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Accessories

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Interviews

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Photographs

Main article: Photos of Masahiro Kumono

References