Difference between revisions of "Hajime Matsubara"
From Sega Retro
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| dod= | | dod= | ||
| employment={{Employment | | employment={{Employment | ||
− | | company=[[Sega | + | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] |
− | | divisions=[[Sega AM2]] | + | | divisions=[[Sega AM2]], [[Sega AM11]], [[Sega Software R&D Dept. 4]] |
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Amusement Vision]] | ||
+ | | divisions= | ||
}} | }} | ||
| role=Artist | | role=Artist |
Revision as of 06:04, 18 February 2024
Hajime Matsubara |
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Employment history:
Divisions:
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Role(s): Artist |
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Hajime Matsubara
Production history
- Virtua Striker 2 (Model 3; 1997) — Designers
- Virtua Striker 2 Version '98 (Model 3; 1998) — designers
- Virtua Striker 2 Version '99 (Model 3; 1998) — designers
- Virtua Striker 2 Ver. 2000 (NAOMI; 1999) — designers
- Virtua Striker 2 Ver. 2000.1 (Dreamcast; 1999) — designers
- Shenmue (Dreamcast; 1999) — 3D Character Designers
- Virtua NBA (NAOMI; 2000) — Designers
- Slashout (NAOMI; 2000) — Assistant Designers
- Virtua Striker 3 (NAOMI 2; 2001) — design director
- Virtua Striker 3 Ver. 2002 (Triforce; 2002) — Design Director
- Virtua Striker 3 Ver. 2002 (GameCube; 2002) — Design Director