Difference between revisions of "Harumi Azuma"
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− | {{sub-stub}}'''{{PAGENAME}}''' | + | {{sub-stub}}'''{{PAGENAME}}''' (東 治見) is a former artist at [[Sega of Japan]] who worked on ''[[Le Mans 24]]'', ''[[L.A. Machineguns]]'', ''[[Virtua Tennis]]'' and the sequels to ''[[Crazy Taxi]]''. |
==Production history== | ==Production history== | ||
− | {{ProductionHistory| | + | {{ProductionHistory|{{PAGENAME}}|東 治見}} |
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+ | ==External links== | ||
+ | * Hito Maker entry [https://web.archive.org/web/*/http://www.hitmaker.co.jp/top/lounge/corumun/site/corumun_txt30.htm 30] | ||
==References== | ==References== | ||
<references /> | <references /> |
Latest revision as of 12:26, 22 March 2024
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Harumi Azuma |
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Employment history:
Divisions:
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Role(s): Artist |
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Harumi Azuma (東 治見) is a former artist at Sega of Japan who worked on Le Mans 24, L.A. Machineguns, Virtua Tennis and the sequels to Crazy Taxi.
Production history
- Le Mans 24 (Model 3; 1997) — Course Designer
- L.A. Machineguns (Model 3; 1998) — chief designer
- Virtua Tennis (NAOMI; 1999) — Designers
- Virtua Tennis (Dreamcast; 2000) — Designers
- Crazy Taxi 2 (Dreamcast; 2001) — Graphic Designers
- Crazy Taxi 3: High Roller (Xbox; 2002) — Graphic Designers
- Crazy Taxi 3: High Roller (Windows PC; 2004) — Graphic Designers
- Crazy Taxi: Fare Wars (PlayStation Portable; 2007) — Graphic designers
- Gunblade NY & LA Machineguns (Wii; 2010) — Lead Artist
External links
- Hito Maker entry 30