Difference between revisions of "Maiko Kobayashi"
From Sega Retro
Line 21: | Line 21: | ||
==Production history== | ==Production history== | ||
− | {{ProductionHistory|{{PAGENAME}}|小林 麻衣子}} | + | {{ProductionHistory|{{PAGENAME}}|小林 麻衣子|小林麻衣子}} |
==References== | ==References== | ||
<references /> | <references /> |
Revision as of 18:20, 6 April 2024
Maiko Kobayashi |
---|
Employment history:
Divisions:
Divisions:
|
Role(s): Artist |
This teeny-tiny article needs some work. You can help us by expanding it.
Maiko Kobayashi (小林 麻衣子) is a UI (user interface) artist at Sega of Japan.
Production history
- Pro Yakyuu Team o Tsukurou! (Nintendo DS; 2008) — デザイナー (as 小林麻衣子)
- Mario & Sonic at the Olympic Winter Games (Wii; 2009) — Graphic UI Artists
- Uta Kumi 575 (PlayStation Vita; 2014) — アートワーク (as 小林 麻衣子)
- Sonic Runners (iOS; 2015) — Artists
- Sonic Runners (Android; 2015) — Artists
- Mario & Sonic at the Rio 2016 Olympic Games (Nintendo 3DS; 2016) — Graphic U.I. Artists
- Sonic Forces (PlayStation 4; 2017) — Menu/HUD Artists
- Sonic Forces (Nintendo Switch; 2017) — Menu/HUD Artists
- Valkyria Chronicles 4 (PlayStation 4; 2018) — Concept Art
- Puyo Puyo Tetris 2 (Nintendo Switch; 2020) — Artists
- Samba de Amigo: Party-To-Go (iOS; 2023) — UI Artists
- Samba de Amigo: Party-To-Go (Apple TV; 2023) — UI Artists
- Samba de Amigo: Party-To-Go (Mac App Store; 2023) — UI Artists