Difference between revisions of "Yojiro Ogawa"
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− | [[ | + | {{PersonBob |
+ | | image=YojiroOgawa 3.jpg | ||
+ | | birthplace= | ||
+ | | dob=1970-01-25 | ||
+ | | employment={{Employment | ||
+ | | company=[[Sega Enterprises, Ltd.|Sega Enterprises]] | ||
+ | | start=1995-04{{ref|https://web.archive.org/web/20060129192035/http://sega.jp/community/creators/vol_23/1.html}}{{ref|1=https://www.linkedin.com/in/yojiro-ogawa-9a031112/details/experience/}} | ||
+ | | divisions=[[Sega CS1]]{{ref|https://web.archive.org/web/20060129192035/http://sega.jp/community/creators/vol_23/1.html}}, [[Sega Software R&D Dept. 8]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sonic Team (company)|Sonic Team]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Sega Corporation (2000-2015)|Sega]] | ||
+ | | end=2014-08{{ref|1=https://www.linkedin.com/in/yojiro-ogawa-9a031112/details/experience/}} | ||
+ | | divisions=[[Global Entertainment R&D Dept. 1]],{{magref|nomuk|149|35}} [[Sega CS1 (2008-current)|Sega CS1]]{{ref|https://web.archive.org/web/20131219053616/https://www.famitsu.com/news/201312/19044717.html}}, [[Ryu ga Gotoku Studio]] | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[DeNA]] | ||
+ | | start=2014-09{{ref|1=https://www.linkedin.com/in/yojiro-ogawa-9a031112/details/experience/}} | ||
+ | | end=2015-12{{ref|1=https://www.linkedin.com/in/yojiro-ogawa-9a031112/details/experience/}} | ||
+ | | notsega=yes | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=NC Japan | ||
+ | | start=2016-01{{ref|1=https://www.linkedin.com/in/yojiro-ogawa-9a031112/details/experience/}} | ||
+ | | end=2020-08{{ref|1=https://www.linkedin.com/in/yojiro-ogawa-9a031112/details/experience/}} | ||
+ | | notsega=yes | ||
+ | }} | ||
+ | {{Employment | ||
+ | | company=[[Konami Digital Entertainment]] | ||
+ | | start=2020-09{{ref|1=https://www.linkedin.com/in/yojiro-ogawa-9a031112/details/experience/}} | ||
+ | | notsega=yes | ||
+ | }} | ||
+ | | role=Designer, Director, Producer | ||
+ | | education= | ||
+ | }} | ||
+ | {{sub-stub}}'''{{PAGENAME}}''' (小川 陽二郎) is a game planner. After joining Sega in 1995, he worked as a planner for games like ''[[Panzer Dragoon Saga]]'', ''[[Sonic Adventure]]'', and ''[[Phantasy Star Online]]''. His directorial debut was ''[[Sonic Mega Collection]]'', and he was in charge of worldbuilding and system design in ''[[Phantasy Star Online Episode 3 Card Revolution]]'', in addition to being its director. He currently works at Konami. | ||
− | + | ==Production history== | |
+ | {{ProductionHistory|Yojiro Ogawa|小川 陽二郎}} | ||
− | == | + | ==Interviews== |
− | * | + | {{mirror}} |
− | * | + | * [https://sega.jp/fb/creators/vol_23/1.html Yojiro Ogawa interview by Sega (November 13, 2003)] |
− | * | + | * [[Interview: Takumi Yoshinaga, Emiko Sunaga, Yojiro Ogawa (2004-09-21) by Dengeki Online]] |
− | * | + | * [[Interview: Takumi Yoshinaga, Emiko Sunaga, Yojiro Ogawa (2004-10-13) by Dengeki Online: Part 2]] |
− | * | + | * [http://archive.videogamesdaily.com/features/sega_sonicteam_interview_apr05_p1.asp Yojiro Ogawa interview by Kikizo (April 17, 2005)] |
− | + | * [http://cube.gamespy.com/articles/635/635878p1.html Yojiro Ogawa interview by GameSpy (July 22, 2005)] | |
− | * | + | * [http://archive.videogamesdaily.com/features/sega_sonicteam_interview_feb07_p1.asp Yojiro Ogawa interview by Kikizo (February 20, 2007)] |
+ | |||
+ | ==Photographs== | ||
+ | :''Main article: [[:Category:Photos of {{PAGENAME}}|Photos of {{PAGENAME}}]] | ||
+ | |||
+ | ==External links== | ||
+ | * [https://twitter.com/ogawayojiro Yojiro Ogawa on Twitter] | ||
+ | |||
+ | ==References== | ||
+ | <references/> |
Latest revision as of 08:19, 12 April 2024
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Yojiro Ogawa |
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Date of birth: 1970-01-25 (age 54) |
Employment history:
Divisions:
Divisions:
Konami Digital Entertainment (2020-09[2] – )
|
Role(s): Designer, Director, Producer |
This teeny-tiny article needs some work. You can help us by expanding it.
Yojiro Ogawa (小川 陽二郎) is a game planner. After joining Sega in 1995, he worked as a planner for games like Panzer Dragoon Saga, Sonic Adventure, and Phantasy Star Online. His directorial debut was Sonic Mega Collection, and he was in charge of worldbuilding and system design in Phantasy Star Online Episode 3 Card Revolution, in addition to being its director. He currently works at Konami.
Contents
Production history
Games
- Panzer Dragoon Saga (Saturn; 1998) — 原案/設定[5] (as 小川 陽二郎)
- Sonic Adventure (Dreamcast; 1998) — Character game designers
- Sonic Adventure (Dreamcast; 1998) — Field designers
- ChuChu Rocket! (Dreamcast; 1999) — Puzzle Editors
- Phantasy Star Online (Dreamcast; 2000) — Battle/Enemy
- ChuChu Rocket! (Game Boy Advance; 2001) — Normal Puzzles[6]
- Phantasy Star Online Ver. 2 (Dreamcast; 2001) — Battle/Enemy
- Sonic Adventure 2: Battle (GameCube; 2001) — Special Thanks
- Sonic Mega Collection (GameCube; 2002) — Director[7]
- Sonic Adventure DX: Director's Cut (GameCube; 2003) — Mission Mode Game Designers
- Sonic Adventure DX: Director's Cut (GameCube; 2003) — Minigame Collection Coordinators
- Phantasy Star Online Episode III: C.A.R.D. Revolution (GameCube; 2003) — Director
- Phantasy Star Online Episode III: C.A.R.D. Revolution (GameCube; 2003) — Game Design Staff
- Feel the Magic: XY/XX (Nintendo DS; 2004) — Producer
- Sonic Mega Collection Plus (PlayStation 2; 2004) — Director
- Sonic Mega Collection Plus (Xbox; 2004) — Director
- Sonic Gems Collection (PlayStation 2; 2005) — Producer
- Sonic Gems Collection (GameCube; 2005) — Producer
- Puyo Puyo Fever 2 (PlayStation 2; 2005) — Game Design Manager
- Sonic the Hedgehog (PlayStation 3; 2006) — Special Thanks
- Sonic the Hedgehog (Xbox 360; 2006) — Special Thanks
- Sonic Mega Collection Plus (Windows PC; 2006) — Director
- Sonic and the Secret Rings (Wii; 2007) — Creative Producer / Game Director
- Sonic and the Secret Rings (Wii; 2007) — Game Designers
- Super Smash Bros. Brawl (Wii; 2008) — Supervisors (Original Games)
- The House of the Dead 2 & 3 Return (Wii; 2008) — Producer
- Sonic and the Black Knight (Wii; 2009) — Development Support
- Super Monkey Ball: Step & Roll (Wii; 2010) — Special Thanks
- Kurohyou: Ryu ga Gotoku Shinshou (PlayStation Portable; 2010) — プロデューサー (as 小川 陽二郎)
- Super Monkey Ball 3D (Nintendo 3DS; 2011) — Special Thanks
- Kurohyou 2: Ryu ga Gotoku Ashura Hen (PlayStation Portable; 2012) — プロデューサー (as 小川 陽二郎)
- Initial D: Perfect Shift Online (Nintendo 3DS; 2014) — Producer
Music
- Let the Winds Blow Phantasy Star Online Episode III C.A.R.D. Revolution Original Sound Track (CD; 2003) — Game Director
Interviews
Some or all of the following content should be mirrored on Sega Retro (or Retro CDN). |
- Yojiro Ogawa interview by Sega (November 13, 2003)
- Interview: Takumi Yoshinaga, Emiko Sunaga, Yojiro Ogawa (2004-09-21) by Dengeki Online
- Interview: Takumi Yoshinaga, Emiko Sunaga, Yojiro Ogawa (2004-10-13) by Dengeki Online: Part 2
- Yojiro Ogawa interview by Kikizo (April 17, 2005)
- Yojiro Ogawa interview by GameSpy (July 22, 2005)
- Yojiro Ogawa interview by Kikizo (February 20, 2007)
Photographs
- Main article: Photos of Yojiro Ogawa
External links
References
- ↑ 1.0 1.1 http://sega.jp/community/creators/vol_23/1.html (Wayback Machine: 2006-01-29 19:20)
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 https://www.linkedin.com/in/yojiro-ogawa-9a031112/details/experience/
- ↑ Nintendo Official Magazine, "February 2005" (UK; 2005-01-14), page 35
- ↑ https://www.famitsu.com/news/201312/19044717.html (Wayback Machine: 2013-12-19 05:36)
- ↑ File:Azel Panzer Dragoon RPG Saturn credits.pdf
- ↑ File:ChuChu Rocket! GBA credits.pdf
- ↑ File:SonicMegaCollection GC US Credits.pdf
Categories:
- Sega Enterprises, Ltd. employees
- Sega CS1 staff members
- Sega Software R&D Dept. 8 staff members
- Sonic Team (company) employees
- Sega Corporation (2000-2015) employees
- Global Entertainment R&D Dept. 1 staff members
- Sega CS1 (2008-current) staff members
- Ryu ga Gotoku Studio staff members
- Designers
- Directors
- Producers
- All people
- Sub-stubs
- External references that could be mirrored